Council/Vortex Outer Band: Difference between revisions

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The Vortex are the pride and joy of the Council's army. They represent the ideal to which all other followers of the Council should aspire. Not only are they disciplined, well-trained soldiers, but their faith in the Council's supremacy is complete. Only those who have proven both their ability and loyalty are permitted to join the ranks of the Vortex.
The Vortex are the pride and joy of the Council's army. They represent the ideal to which all other followers of the Council should aspire. Not only are they disciplined, well-trained soldiers, but their faith in the Council's supremacy is complete. Only those who have proven both their ability and loyalty are permitted to join the ranks of the Vortex.


''Levels: 15-19''
''Levels: 20-24''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Assault Rifle| Ranged, Moderate Damage over Time(Lethal), Foe -Defense| Your Defense has been slightly reduced by the Assault Rifle. }}
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Assault Rifle| Ranged, Moderate DoT(Lethal), Foe -DEF| Your Defense has been slightly reduced by the Assault Rifle. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate Smash Damage| Council brawling attacks. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}


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The Vortex are the pride and joy of the Council's army. They represent the ideal to which all other followers of the Council should aspire. Not only are they disciplined, well-trained soldiers, but their faith in the Council's supremacy is complete. Only those who have proven both their ability and loyalty are permitted to join the ranks of the Vortex.
The Vortex are the pride and joy of the Council's army. They represent the ideal to which all other followers of the Council should aspire. Not only are they disciplined, well-trained soldiers, but their faith in the Council's supremacy is complete. Only those who have proven both their ability and loyalty are permitted to join the ranks of the Vortex.


''Levels: 15-19''
''Levels: 20-24''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]| Flamethrower| Ranged (Cone), High Damage over Time(Fire)| You are taking Fire Damage over Time from the Council Flamethrower. }}
{{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]| Flamethrower| Ranged (Cone), High DoT(Fire)| You are taking Fire Damage over Time from the Council Flamethrower. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate Smash Damage| Council brawling attacks. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}


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The Vortex are the pride and joy of the Council's army. They represent the ideal to which all other followers of the Council should aspire. Not only are they disciplined, well-trained soldiers, but their faith in the Council's supremacy is complete. Only those who have proven both their ability and loyalty are permitted to join the ranks of the Vortex.
The Vortex are the pride and joy of the Council's army. They represent the ideal to which all other followers of the Council should aspire. Not only are they disciplined, well-trained soldiers, but their faith in the Council's supremacy is complete. Only those who have proven both their ability and loyalty are permitted to join the ranks of the Vortex.


''Levels: 15-19''
''Levels: 20-24''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Incendiary Rounds| Ranged, Light Lethal Damage, Minor Damage over Time(Fire)| You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds. }}
{{Power|[[File:FireBlast_FireBlast.png|22px]]| Incendiary Rounds| Ranged, Heavy DMG(Fire/Lethal), Minor DoT(Fire)| You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds. }}


{{Power|[[File:Villain 5thcoldgun.png|22px]]| Cryonic Rounds| Ranged, Moderate Lethal/Cold Damage, Foe -Recharge, -Speed| Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds. }}
{{Power|[[File:Villain 5thcoldgun.png|22px]]| Cryonic Rounds| Ranged, Heavy DMG(Cold/Lethal), Foe -Recharge, -SPD| Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate Smash Damage| Council brawling attacks. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}


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===== Vortex Elite Assault =====
===== Vortex Elite Fire =====


Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.
Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.


''Levels: 20-24''
''Levels: 25-29''
 
''Powers''
 
{{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]| Flamethrower| Ranged (Cone), High DoT(Fire)| You are taking Fire Damage over Time from the Council Flamethrower. }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}
 
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===== Vortex Elite Force =====
 
Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.
 
''Levels: 25-29''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Assault Rifle| Ranged, Moderate Damage over Time(Lethal), Foe -Defense| Your Defense has been slightly reduced by the Assault Rifle. }}
{{Power|[[File:AssaultWeapons_ARFullAuto.png|22px]]| Chain Gun| Ranged, Superior DoT(Lethal)| You are taking Lethal Damage over Time from the Council Chain Gun. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate Smash Damage| Council brawling attacks. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}


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===== Vortex Elite Fire =====
===== Vortex Elite Grenade =====


Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.
Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.


''Levels: 20-24''
''Levels: 25-29''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]| Flamethrower| Ranged (Cone), High Damage over Time(Fire)| You are taking Fire Damage over Time from the Council Flamethrower. }}
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Grenade Launcher| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| Launches an M30 Grenade at long range from under the barrel of your Assault rifle. This explosion from this grenade affects all within the blast and can knock them back. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate Smash Damage| Council brawling attacks. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}


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Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.
Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.


''Levels: 20-24''
''Levels: 25-29''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Incendiary Rounds| Ranged, Light Lethal Damage, Minor Damage over Time(Fire)| You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds. }}
{{Power|[[File:FireBlast_FireBlast.png|22px]]| Incendiary Rounds| Ranged, Heavy DMG(Fire/Lethal), Minor DoT(Fire)| You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds. }}


{{Power|[[File:Villain 5thcoldgun.png|22px]]| Cryonic Rounds| Ranged, Moderate Lethal/Cold Damage, Foe -Recharge, -Speed| Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds. }}
{{Power|[[File:Villain 5thcoldgun.png|22px]]| Cryonic Rounds| Ranged, Heavy DMG(Cold/Lethal), Foe -Recharge, -SPD| Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate Smash Damage| Council brawling attacks. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}
 
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===== Vortex Elite Rocket =====
 
Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.
 
''Levels: 25-29''
 
''Powers''
 
{{Power|[[File:MunitionsMastery_LRMRocket.png|22px]]| Missile Launcher| Ranged (Targeted AoE), Heavy DMG(Fire/Lethal), Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}
 
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===== Vortex Elite Sonic =====
 
Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.
 
''Levels: 25-29''
 
''Powers''
 
{{Power|[[File:SonicBlast_Quick.png|22px]]| Sonic Blast| Ranged, Moderate DMG(Energy), Foe -Resist(All)| The Blast from the Sonic Rifle has reduced you Resistance to all damage types except Psionics. }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}


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Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.
Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.


''Levels: 25-54''
''Levels: 30-54''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]| Flamethrower| Ranged (Cone), High Damage over Time(Fire)| You are taking Fire Damage over Time from the Council Flamethrower. }}
{{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]| Flamethrower| Ranged (Cone), High DoT(Fire)| You are taking Fire Damage over Time from the Council Flamethrower. }}
 
{{Power|[[File:AssaultWeapons_DOT.png|22px]]| Ignite| Ranged, Extreme DoT(Fire), Location AoE, DoT(Fire)| Sprays a target with accelerant from your flamethrower, igniting it and causing extreme damage over time. Also sets the location on fire if the target is grounded, inflicting damage to additional foes that step in the area. }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate Smash Damage| Council brawling attacks. }}
{{Power|[[File:PowerPunch_EnergyPunch.png|22px]]| Power Punch ''(Only Level 41 and up)''| Melee, Moderate DMG(Energy/Smash), Foe Chance for Disorient| The Council's appropriated Resistance gauntlets provides them with a strong melee attack in case the enemy comes to close quarters. }}


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Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.
Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.


''Levels: 25-54''
''Levels: 30-54''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Chain Gun| Ranged, Superior Damage over Time(Lethal)| You are taking Lethal Damage over Time from the Council Chain Gun. }}
{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Chain Gun| Ranged, Superior DoT(Lethal)| You are taking Lethal Damage over Time from the Council Chain Gun. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate Smash Damage| Council brawling attacks. }}
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Short Burst| Ranged, Light DMG(Lethal), Foe -DEF| Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload. }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}
 
{{Power|[[File:PowerPunch_EnergyPunch.png|22px]]| Power Punch ''(Only Level 41 and up)''| Melee, Moderate DMG(Energy/Smash), Foe Chance for Disorient| The Council's appropriated Resistance gauntlets provides them with a strong melee attack in case the enemy comes to close quarters. }}


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''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Grenade Launcher| Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockdown| Launches an M30 Grenade at long range from under the barrel of your Assault rifle. This explosion from this grenade affects all within the blast and can knock them back. }}
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Grenade Launcher| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| Launches an M30 Grenade at long range from under the barrel of your Assault rifle. This explosion from this grenade affects all within the blast and can knock them back. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate Smash Damage| Council brawling attacks. }}
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Heavy Grenade| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| Launches an M30 Grenade at long range from under the barrel of your Assault rifle. This explosion from this grenade affects all within the blast and can knock them back. }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}
 
{{Power|[[File:PowerPunch_EnergyPunch.png|22px]]| Power Punch ''(Only Level 41 and up)''| Melee, Moderate DMG(Energy/Smash), Foe Chance for Disorient| The Council's appropriated Resistance gauntlets provides them with a strong melee attack in case the enemy comes to close quarters. }}


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Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.
Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.


''Levels: 25-54''
''Levels: 30-54''
 
''Powers''
 
{{Power|[[File:FireBlast_FireBlast.png|22px]]| Incendiary Rounds| Ranged, Heavy DMG(Fire/Lethal), Minor DoT(Fire)| You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds. }}
 
{{Power|[[File:Villain 5thcoldgun.png|22px]]| Cryonic Rounds| Ranged, Heavy DMG(Cold/Lethal), Foe -Recharge, -SPD| Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds. }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}
 
{{Power|[[File:PowerPunch_EnergyPunch.png|22px]]| Power Punch ''(Only Level 41 and up)''| Melee, Moderate DMG(Energy/Smash), Foe Chance for Disorient| The Council's appropriated Resistance gauntlets provides them with a strong melee attack in case the enemy comes to close quarters. }}
 
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===== Vortex Cor Leonis Rocket =====
 
Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.
 
''Levels: 30-54''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Incendiary Rounds| Ranged, Light Lethal Damage, Minor Damage over Time(Fire)| You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds. }}
{{Power|[[File:MunitionsMastery_LRMRocket.png|22px]]| Missile Launcher| Ranged (Targeted AoE), Heavy DMG(Fire/Lethal), Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }}
 
{{Power|[[File:MunitionsMastery_LRMRocket.png|22px]]| Rocket Launch| Ranged (Targeted AoE), Superior DMG(Fire/Lethal), Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }}


{{Power|[[File:Villain 5thcoldgun.png|22px]]| Cryonic Rounds| Ranged, Moderate Lethal/Cold Damage, Foe -Recharge, -Speed| Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate Smash Damage| Council brawling attacks. }}
{{Power|[[File:PowerPunch_EnergyPunch.png|22px]]| Power Punch ''(Only Level 41 and up)''| Melee, Moderate DMG(Energy/Smash), Foe Chance for Disorient| The Council's appropriated Resistance gauntlets provides them with a strong melee attack in case the enemy comes to close quarters. }}


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Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.
Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.


''Levels: 25-54''
''Levels: 30-54''


''Powers''
''Powers''


{{Power|[[File:RadiationPoisoning EnervatingField.png|22px]]| Sonic Blast| Ranged, Moderate Energy Damage, Foe -Resist(All but Psionics)| The Blast from the Sonic Rifle has reduced you Resistance to all damage types except Psionics.}}
{{Power|[[File:SonicBlast_Quick.png|22px]]| Sonic Blast| Ranged, Moderate DMG(Energy), Foe -Resist(All)| The Blast from the Sonic Rifle has reduced you Resistance to all damage types except Psionics. }}
 
{{Power|[[File:SonicBlast_Heavy.png|22px]]| Heavy Sonic Blast| Ranged, High DMG(Energy), Foe -Resist(All)| The Heavy Blast from the Sonic Rifle has reduced you Resistance to all damage types except Psionics. }}
 
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate Smash Damage| Council brawling attacks. }}
{{Power|[[File:PowerPunch_EnergyPunch.png|22px]]| Power Punch ''(Only Level 41 and up)''| Melee, Moderate DMG(Energy/Smash), Foe Chance for Disorient| The Council's appropriated Resistance gauntlets provides them with a strong melee attack in case the enemy comes to close quarters. }}


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Vortex Adjutants are zealots in every sense of the word. They believe in the Council's superiority so fiercely that they have become experts at recruiting new members from the disaffected elements of society. Vortex Adjutants are in equal parts soldier and proselytizer.
Vortex Adjutants are zealots in every sense of the word. They believe in the Council's superiority so fiercely that they have become experts at recruiting new members from the disaffected elements of society. Vortex Adjutants are in equal parts soldier and proselytizer.


''Levels: 15-19''
''Levels: 20-24''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback| This explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback| This explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}


{{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]| Flamethrower| Ranged (Cone), High Damage over Time(Fire)| You are taking Fire Damage over Time from the Council Flamethrower. }}
{{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]| Flamethrower| Ranged (Cone), High DoT(Fire)| You are taking Fire Damage over Time from the Council Flamethrower. }}


{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate Smash Damage| Council brawling attacks. }}
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Moderate DMG(Smash)| Council brawling attacks. }}


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The Elite Vortex Adjutants are those destined for positions of authority in the Council hierarchy. Their authority supercedes nearly every other rank. These Adjutants reward the Council with the utmost devotion. By the time someone has reached this lofty level, he has given up any semblance of a normal life. He belongs to the Council, body and soul.
The Elite Vortex Adjutants are those destined for positions of authority in the Council hierarchy. Their authority supercedes nearly every other rank. These Adjutants reward the Council with the utmost devotion. By the time someone has reached this lofty level, he has given up any semblance of a normal life. He belongs to the Council, body and soul.
''Levels: 25-29''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Frag Grenade| (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback| The explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}
{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Chain Gun| Ranged, Superior DoT(Lethal)| You are taking Lethal Damage over Time from the Council Chain Gun. }}


{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Chain Gun| Ranged Lethal, High Damage over Time, +Accuracy (Self)| Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload. }}
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback| This explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}


{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Moderate Smash Damage| You can unleash a roundhouse kick that pummels your foe for moderate damage. Damage: Moderate, Recharge: Fast }}
{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit| You can perform a strong Thunder Kick that hits so hard it can Disorient your target. }}


{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Smash, Foe Disorient| You have been Disoriented by a Thunder Kick.}}
{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Heavy DMG(Smash), Chance for Critical Hit| You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit. }}
 
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===== Vortex Cor Leonis Adjutant =====
===== Vortex Cor Leonis Adjutant =====
Line 204: Line 286:


Vortex Cor Leonis Adjutants have the responsibility of leading large numbers of troops. They are concerned with training their men into peak fighting form - and recruiting new members to the Council. Until recently, none have ever been taken alive by the authorities.
Vortex Cor Leonis Adjutants have the responsibility of leading large numbers of troops. They are concerned with training their men into peak fighting form - and recruiting new members to the Council. Until recently, none have ever been taken alive by the authorities.
''Levels: 30-40''
''Powers''
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback| This explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}
{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Chain Gun| Ranged, Superior DoT(Lethal)| You are taking Lethal Damage over Time from the Council Chain Gun. }}
{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Short Burst| Ranged, Light DMG(Lethal), Foe -DEF| Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload. }}
{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit| You can perform a strong Thunder Kick that hits so hard it can Disorient your target. }}
{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Heavy DMG(Smash), Chance for Critical Hit| You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit. }}
{{Power|[[File:Temporary WarWolfWhistle.png|22px]]| Lycanthropy| Lycanthropy| Some Council Lieutenants can transform into Nightwolves. }}
{{clr}}
===== Vortex Cor Leonis Adjutant =====
Vortex Cor Leonis Adjutants have the responsibility of leading large numbers of troops. They are concerned with training their men into peak fighting form - and recruiting new members to the Council. Until recently, none have ever been taken alive by the authorities.
''Levels: 41-54''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Frag Grenade| (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback| The explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}
{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit| You can perform a strong Thunder Kick that hits so hard it can Disorient your target. }}
 
{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Heavy DMG(Smash), Chance for Critical Hit| You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit. }}


{{Power|[[File:AssaultWeapons ARFullAuto.png|22px]]| Chain Gun| Ranged Lethal, High Damage over Time, +Accuracy (Self)| Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload. }}
{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragon's Tail| PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Chance for Critical Hit| This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents. }}


{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Moderate Smash Damage| You can unleash a roundhouse kick that pummels your foe for moderate damage. Damage: Moderate, Recharge: Fast }}
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback| This explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}


{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Smash, Foe Disorient| You have been Disoriented by a Thunder Kick.}}
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Grenade Launcher| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back. }}


{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragon's Tail| Melee, Point Blank Area of Effect, Moderate Damage, Smash, Foe Knockdown| This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. Damage: Moderate; Recharge: Slow. }}
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Grenade Launcher| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back. }}
 
{{Power|[[File:Leadership Tactics.png|22px]]| Leadership| Toggle: PBAoE, Team +{{TypeDefVal|0|0|0|0|0|0|0|10%}}, +ToHit, +DMG| While this power is active, your Accuracy, Damage, Defense and that of all your nearby teammates' is increased. }}
 
{{Power|[[File:Temporary WarWolfWhistle.png|22px]]| Lycanthropy| Lycanthropy| Some Council Lieutenants can transform into Nightwolves. }}
 
{{clr}}


=== Bosses ===
=== Bosses ===
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The Vortex Archons are the living essence of the Council's beliefs. While the Adjutants brim with enthusiasm, the Archons radiate a palpable aura of danger. The Vortex carefully foster this mystique in order to keep order within the ranks of the Council.
The Vortex Archons are the living essence of the Council's beliefs. While the Adjutants brim with enthusiasm, the Archons radiate a palpable aura of danger. The Vortex carefully foster this mystique in order to keep order within the ranks of the Council.
''Levels: 20-24''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Frag Grenade| (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback| The explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}
{{Power|[[File:AssaultWeapons_ShotgunBuckShot.png|22px]]| 12 Gauge| Ranged (Cone), Moderate DMG(Lethal), Foe Knockback| Good at medium range. Longer range and more deadly than most shotguns. The 12 Gauge Shotgun fires a cone of buckshot pellets and can knock some foes down. }}
 
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback| This explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}


{{Power|[[File:AssaultWeapons_ShotgunBuckShot.png|22px]]| 12 Gauge| (Ranged) Cone, Lethal, Foe Knockback| Good at medium range. Longer range and more deadly than most shotguns. The 12 Gauge Shotgun fires a cone of buckshot pellets and can knock some foes down. }}
{{Power|[[File:MartialArts_ThunderKick.png|22px]]| Thunder Kick| Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit| You can perform a strong Thunder Kick that hits so hard it can Disorient your target. }}


{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Moderate Smash Damage| You can unleash a roundhouse kick that pummels your foe for moderate damage. Damage: Moderate, Recharge: Fast }}
{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Heavy DMG(Smash), Chance for Critical Hit| You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit. }}


{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Smash, Foe Disorient| You have been Disoriented by a Thunder Kick.}}
{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragons Tail| PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Chance for Critical Hit| This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents. }}


{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragon's Tail| Melee, Point Blank Area of Effect, Moderate Damage, Smash, Foe Knockdown| This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. Damage: Moderate; Recharge: Slow. }}
{{clr}}
{{clr}}


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The Vortex Elite Archons are among the few soldiers permitted to express their opinions to the Council's leaders, though most wisely avoid doing so. They control almost all the internal operations of the Council organization.
The Vortex Elite Archons are among the few soldiers permitted to express their opinions to the Council's leaders, though most wisely avoid doing so. They control almost all the internal operations of the Council organization.
''Levels: 25-29''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Frag Grenade| (Ranged) Targeted Area of Effect, Lethal/Smash Damage, Foe Knockback| The explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback| This explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}
 
{{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]| Flamethrower| Ranged (Cone), High DoT(Fire)| You are taking Fire Damage over Time from the Council Flamethrower. }}
 
{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit| You can perform a strong Thunder Kick that hits so hard it can Disorient your target. }}


{{Power|[[File:AssaultWeapons ARFlamethrower.png|22px]]| Flamethrower| Ranged, Cone, Damage over Time, Fire| Spews forth a cone of flames and sets a foe on fire. Very accurate and very deadly at medium range.}}
{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Heavy DMG(Smash), Chance for Critical Hit| You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit. }}


{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Moderate Smash Damage| You can unleash a roundhouse kick that pummels your foe for moderate damage. Damage: Moderate, Recharge: Fast}}
{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragons Tail| PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Chance for Critical Hit| This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents. }}


{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Smash, Foe Disorient| You have been Disoriented by a Thunder Kick.}}
{{Power|[[File:Temporary WarWolfWhistle.png|22px]]| Lycanthropy| Lycanthropy| Some Council Bosses can transform into Nightwolves. }}


{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragon's Tail| Melee, Point Blank Area of Effect, Moderate Damage, Smash, Foe Knockdown| This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. Damage: Moderate; Recharge: Slow. }}
{{clr}}


===== Vortex Cor Leonis Archon =====
===== Vortex Cor Leonis Archon =====
Line 258: Line 381:


The Vortex Cor Leonis Archons make up the inner circle that surrounds the Council leadership. They are charged with the grand stratagems that further the ultimate goal of the Council: the eventual domination of the world. The leaders of the Council foster a competitiveness between these high ranking officers in order to prevent any single one of them from acquiring too much power and becoming a threat.
The Vortex Cor Leonis Archons make up the inner circle that surrounds the Council leadership. They are charged with the grand stratagems that further the ultimate goal of the Council: the eventual domination of the world. The leaders of the Council foster a competitiveness between these high ranking officers in order to prevent any single one of them from acquiring too much power and becoming a threat.
''Levels: 30-40''


''Powers''
''Powers''


{{Power|[[File:AssaultWeapons ARBurst.png|22px]]| Missile Launcher| Ranged, Lethal/Smash, Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }}
{{Power|[[File:AssaultWeapons ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback| This explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}


{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Grenade Launcher| (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback| Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.}}
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Grenade Launcher| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back. }}


{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Moderate Smashing Damage| You can unleash a roundhouse kick that pummels your foe for moderate damage. Damage: Moderate, Recharge: Fast}}
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Grenade Launcher| Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback| Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back. }}


{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Smash Damage, Foe Disorient| You have been Disoriented by a Thunder Kick. }}
{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit| You can perform a strong Thunder Kick that hits so hard it can Disorient your target. }}


{{Power|[[File:MartialArts CraneKick.png|22px]]| Crane Kick| Melee, Smash, High Damage, Foe Knockback| A slow, high damage kick that can send your target flying! }}
{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Heavy DMG(Smash), Chance for Critical Hit| You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit. }}


{{Power|[[File:MartialArts CripplingHookKick.png|22px]]| Crippling Axe Kick| Melee, Minor Damage, Smash, Foe Immobilize, -Speed| You can perform a Crippling Axe Kick that deals minor damage but slows the target run speed and has a chance to Immobilize your target. }}
{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragons Tail| PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Chance for Critical Hit| This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents. }}


{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragon's Tail| Melee, Point Blank Area of Effect, Moderate Damage, Smash, Foe Knockdown| This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. Damage: Moderate; Recharge: Slow. }}
{{Power|[[File:Temporary WarWolfWhistle.png|22px]]| Lycanthropy| Lycanthropy| Some Council Bosses can transform into Nightwolves. }}
 
{{clr}}
 
===== Vortex Cor Leonis Archon =====
 
The Vortex Cor Leonis Archons make up the inner circle that surrounds the Council leadership. They are charged with the grand stratagems that further the ultimate goal of the Council: the eventual domination of the world. The leaders of the Council foster a competitiveness between these high ranking officers in order to prevent any single one of them from acquiring too much power and becoming a threat.
 
''Levels: 41-54''
 
''Powers''
 
{{Power|[[File:AssaultWeapons_ARM30grenade.png|22px]]| Frag Grenade| Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback| This explosion from this Fragmentation Grenade affects all within the blast and can knock them back. }}
 
{{Power|[[File:MunitionsMastery_LRMRocket.png|22px]]| Missile Launcher| Ranged (Targeted AoE), Heavy DMG(Fire/Lethal), Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }}
 
{{Power|[[File:MunitionsMastery_LRMRocket.png|22px]]| Missile Launcher| Ranged (Targeted AoE), Heavy DMG(Fire/Lethal), Foe Knockback| This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. }}
 
{{Power|[[File:MartialArts ThunderKick.png|22px]]| Thunder Kick| Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit| You can perform a strong Thunder Kick that hits so hard it can Disorient your target. }}
 
{{Power|[[File:MartialArts StormKick.png|22px]]| Storm Kick| Melee, Heavy DMG(Smash), Chance for Critical Hit| You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit. }}
 
{{Power|[[File:MartialArts MonkeySweep.png|22px]]| Dragons Tail| PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Chance for Critical Hit| This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents. }}
 
{{Power|[[File:MartialArts CraneKick.png|22px]]| Crane Kick| Melee, Superior DMG(Smash), Foe Knockback, Chance for Critical Hit| You can perform a slow, high damage kick that will likely knock your target back. }}
 
{{Power|[[File:MartialArts CripplingHookKick.png|22px]]| Crippling Axe Kick| Melee, Extreme DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF, Chance for Critical Hit| You can perform a Crippling Axe Kick that deals superior smashing damage, reduces the targets defense, may Immobilize, and Slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky. }}
 
{{Power|[[File:Leadership Tactics.png|22px]]| Leadership| Toggle: PBAoE, Team +{{TypeDefVal|0|0|0|0|0|0|0|10%}}, +ToHit, +DMG| While this power is active, your Accuracy, Damage, Defense and that of all your nearby teammates' is increased. }}
 
{{Power|[[File:Temporary WarWolfWhistle.png|22px]]| Lycanthropy| Lycanthropy| Some Council Bosses can transform into Nightwolves. }}
 
{{clr}}


[[Category:Council Enemies]]
[[Category:Council Enemies]]

Latest revision as of 18:12, 21 February 2024

Overview

Only those who have proven both their ability and loyalty are permitted to join the ranks of the Vortex. They represent the ideal to which all other followers of the Council should aspire. The Elite members are capable of bringing new members into the fold. The Cor Leonis are the spiritual and philosophical leaders of the Council, and serve as an inspiration to all who fight at their side.

Enemy Types

Minions

Vortex Assault

The Vortex are the pride and joy of the Council's army. They represent the ideal to which all other followers of the Council should aspire. Not only are they disciplined, well-trained soldiers, but their faith in the Council's supremacy is complete. Only those who have proven both their ability and loyalty are permitted to join the ranks of the Vortex.

Levels: 20-24

Powers

AssaultWeapons ARBurst.png Assault Rifle Ranged, Moderate DoT(Lethal), Foe -DEF
Your Defense has been slightly reduced by the Assault Rifle.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Vortex Fire

The Vortex are the pride and joy of the Council's army. They represent the ideal to which all other followers of the Council should aspire. Not only are they disciplined, well-trained soldiers, but their faith in the Council's supremacy is complete. Only those who have proven both their ability and loyalty are permitted to join the ranks of the Vortex.

Levels: 20-24

Powers

AssaultWeapons ARFlamethrower.png Flamethrower Ranged (Cone), High DoT(Fire)
You are taking Fire Damage over Time from the Council Flamethrower.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Vortex Marksman

The Vortex are the pride and joy of the Council's army. They represent the ideal to which all other followers of the Council should aspire. Not only are they disciplined, well-trained soldiers, but their faith in the Council's supremacy is complete. Only those who have proven both their ability and loyalty are permitted to join the ranks of the Vortex.

Levels: 20-24

Powers

FireBlast FireBlast.png Incendiary Rounds Ranged, Heavy DMG(Fire/Lethal), Minor DoT(Fire)
You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds.

Villain 5thcoldgun.png Cryonic Rounds Ranged, Heavy DMG(Cold/Lethal), Foe -Recharge, -SPD
Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Vortex Elite Fire

Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.

Levels: 25-29

Powers

AssaultWeapons ARFlamethrower.png Flamethrower Ranged (Cone), High DoT(Fire)
You are taking Fire Damage over Time from the Council Flamethrower.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Vortex Elite Force

Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.

Levels: 25-29

Powers

AssaultWeapons ARFullAuto.png Chain Gun Ranged, Superior DoT(Lethal)
You are taking Lethal Damage over Time from the Council Chain Gun.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Vortex Elite Grenade

Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.

Levels: 25-29

Powers

AssaultWeapons ARM30grenade.png Grenade Launcher Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
Launches an M30 Grenade at long range from under the barrel of your Assault rifle. This explosion from this grenade affects all within the blast and can knock them back.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Vortex Elite Marksman

Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.

Levels: 25-29

Powers

FireBlast FireBlast.png Incendiary Rounds Ranged, Heavy DMG(Fire/Lethal), Minor DoT(Fire)
You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds.

Villain 5thcoldgun.png Cryonic Rounds Ranged, Heavy DMG(Cold/Lethal), Foe -Recharge, -SPD
Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Vortex Elite Rocket

Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.

Levels: 25-29

Powers

MunitionsMastery LRMRocket.png Missile Launcher Ranged (Targeted AoE), Heavy DMG(Fire/Lethal), Foe Knockback
This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Vortex Elite Sonic

Elite members of the Vortex have not only proven their loyalty to the cause, they've also shown themselves capable of bringing new members into the fold. Only those who have achieved Elite status are allowed to interact directly with potential recruits. Their fanatical devotion ensures that they'll convert the potential member, or kill him. Either way, the secrets of the Council remain secure.

Levels: 25-29

Powers

SonicBlast Quick.png Sonic Blast Ranged, Moderate DMG(Energy), Foe -Resist(All)
The Blast from the Sonic Rifle has reduced you Resistance to all damage types except Psionics.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Vortex Cor Leonis Fire
Vortex Cor Leonis Fire

Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.

Levels: 30-54

Powers

AssaultWeapons ARFlamethrower.png Flamethrower Ranged (Cone), High DoT(Fire)
You are taking Fire Damage over Time from the Council Flamethrower.

AssaultWeapons DOT.png Ignite Ranged, Extreme DoT(Fire), Location AoE, DoT(Fire)
Sprays a target with accelerant from your flamethrower, igniting it and causing extreme damage over time. Also sets the location on fire if the target is grounded, inflicting damage to additional foes that step in the area.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.

PowerPunch EnergyPunch.png Power Punch (Only Level 41 and up) Melee, Moderate DMG(Energy/Smash), Foe Chance for Disorient
The Council's appropriated Resistance gauntlets provides them with a strong melee attack in case the enemy comes to close quarters.


Vortex Cor Leonis Force
Vortex Cor Leonis Force

Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.

Levels: 30-54

Powers

AssaultWeapons ARFullAuto.png Chain Gun Ranged, Superior DoT(Lethal)
You are taking Lethal Damage over Time from the Council Chain Gun.

AssaultWeapons ARBurst.png Short Burst Ranged, Light DMG(Lethal), Foe -DEF
Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.

PowerPunch EnergyPunch.png Power Punch (Only Level 41 and up) Melee, Moderate DMG(Energy/Smash), Foe Chance for Disorient
The Council's appropriated Resistance gauntlets provides them with a strong melee attack in case the enemy comes to close quarters.


Vortex Cor Leonis Grenade

Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.

Levels: 30-54

Powers

AssaultWeapons ARM30grenade.png Grenade Launcher Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
Launches an M30 Grenade at long range from under the barrel of your Assault rifle. This explosion from this grenade affects all within the blast and can knock them back.

AssaultWeapons ARM30grenade.png Heavy Grenade Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
Launches an M30 Grenade at long range from under the barrel of your Assault rifle. This explosion from this grenade affects all within the blast and can knock them back.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.

PowerPunch EnergyPunch.png Power Punch (Only Level 41 and up) Melee, Moderate DMG(Energy/Smash), Foe Chance for Disorient
The Council's appropriated Resistance gauntlets provides them with a strong melee attack in case the enemy comes to close quarters.


Vortex Cor Leonis Marksman

Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.

Levels: 30-54

Powers

FireBlast FireBlast.png Incendiary Rounds Ranged, Heavy DMG(Fire/Lethal), Minor DoT(Fire)
You are taking Fire Damage over Time from the Council Advanced Rifle Incendiary rounds.

Villain 5thcoldgun.png Cryonic Rounds Ranged, Heavy DMG(Cold/Lethal), Foe -Recharge, -SPD
Your movement and attack speed has been slowed by the Council Advanced Rifle Cryonic rounds.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.

PowerPunch EnergyPunch.png Power Punch (Only Level 41 and up) Melee, Moderate DMG(Energy/Smash), Foe Chance for Disorient
The Council's appropriated Resistance gauntlets provides them with a strong melee attack in case the enemy comes to close quarters.


Vortex Cor Leonis Rocket

Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.

Levels: 30-54

Powers

MunitionsMastery LRMRocket.png Missile Launcher Ranged (Targeted AoE), Heavy DMG(Fire/Lethal), Foe Knockback
This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback.

MunitionsMastery LRMRocket.png Rocket Launch Ranged (Targeted AoE), Superior DMG(Fire/Lethal), Foe Knockback
This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.

PowerPunch EnergyPunch.png Power Punch (Only Level 41 and up) Melee, Moderate DMG(Energy/Smash), Foe Chance for Disorient
The Council's appropriated Resistance gauntlets provides them with a strong melee attack in case the enemy comes to close quarters.


Vortex Cor Leonis Sonic
Vortex Cor Leonis Sonic

Every member of the Council aspires to become one of the Vortex Cor Leonis, but few of them achieve this lofty goal. They are the spiritual and philosophical leaders of the Council - totally devoted to its goal of world domination. Like any good soldier, they lead by example. Their intense training and physical enhancements make them perfect soldiers. In battle, they serve as an inspiration to all who fight at their side.

Levels: 30-54

Powers

SonicBlast Quick.png Sonic Blast Ranged, Moderate DMG(Energy), Foe -Resist(All)
The Blast from the Sonic Rifle has reduced you Resistance to all damage types except Psionics.

SonicBlast Heavy.png Heavy Sonic Blast Ranged, High DMG(Energy), Foe -Resist(All)
The Heavy Blast from the Sonic Rifle has reduced you Resistance to all damage types except Psionics.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.

PowerPunch EnergyPunch.png Power Punch (Only Level 41 and up) Melee, Moderate DMG(Energy/Smash), Foe Chance for Disorient
The Council's appropriated Resistance gauntlets provides them with a strong melee attack in case the enemy comes to close quarters.


Lieutenants

Vortex Adjutant
Vortex Adjutant

Vortex Adjutants are zealots in every sense of the word. They believe in the Council's superiority so fiercely that they have become experts at recruiting new members from the disaffected elements of society. Vortex Adjutants are in equal parts soldier and proselytizer.

Levels: 20-24

Powers

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARFlamethrower.png Flamethrower Ranged (Cone), High DoT(Fire)
You are taking Fire Damage over Time from the Council Flamethrower.

Inherent Brawl.png Brawl Melee, Moderate DMG(Smash)
Council brawling attacks.


Vortex Elite Adjutant

The Elite Vortex Adjutants are those destined for positions of authority in the Council hierarchy. Their authority supercedes nearly every other rank. These Adjutants reward the Council with the utmost devotion. By the time someone has reached this lofty level, he has given up any semblance of a normal life. He belongs to the Council, body and soul.

Levels: 25-29

Powers

AssaultWeapons ARFullAuto.png Chain Gun Ranged, Superior DoT(Lethal)
You are taking Lethal Damage over Time from the Council Chain Gun.

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

MartialArts ThunderKick.png Thunder Kick Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit
You can perform a strong Thunder Kick that hits so hard it can Disorient your target.

MartialArts StormKick.png Storm Kick Melee, Heavy DMG(Smash), Chance for Critical Hit
You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit.


Vortex Cor Leonis Adjutant
Vortex Cor Leonis Adjutant

Vortex Cor Leonis Adjutants have the responsibility of leading large numbers of troops. They are concerned with training their men into peak fighting form - and recruiting new members to the Council. Until recently, none have ever been taken alive by the authorities.

Levels: 30-40

Powers

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARFullAuto.png Chain Gun Ranged, Superior DoT(Lethal)
You are taking Lethal Damage over Time from the Council Chain Gun.

AssaultWeapons ARBurst.png Short Burst Ranged, Light DMG(Lethal), Foe -DEF
Sprays a massive burst of lead at a target. Lots of damage and a bonus to hit, but slow to reload.

MartialArts ThunderKick.png Thunder Kick Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit
You can perform a strong Thunder Kick that hits so hard it can Disorient your target.

MartialArts StormKick.png Storm Kick Melee, Heavy DMG(Smash), Chance for Critical Hit
You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit.

Temporary WarWolfWhistle.png Lycanthropy Lycanthropy
Some Council Lieutenants can transform into Nightwolves.


Vortex Cor Leonis Adjutant

Vortex Cor Leonis Adjutants have the responsibility of leading large numbers of troops. They are concerned with training their men into peak fighting form - and recruiting new members to the Council. Until recently, none have ever been taken alive by the authorities.

Levels: 41-54

Powers

MartialArts ThunderKick.png Thunder Kick Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit
You can perform a strong Thunder Kick that hits so hard it can Disorient your target.

MartialArts StormKick.png Storm Kick Melee, Heavy DMG(Smash), Chance for Critical Hit
You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit.

MartialArts MonkeySweep.png Dragon's Tail PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Chance for Critical Hit
This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARM30grenade.png Grenade Launcher Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back.

AssaultWeapons ARM30grenade.png Grenade Launcher Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back.

Leadership Tactics.png Leadership Toggle: PBAoE, Team +Def( All10% ), +ToHit, +DMG
While this power is active, your Accuracy, Damage, Defense and that of all your nearby teammates' is increased.

Temporary WarWolfWhistle.png Lycanthropy Lycanthropy
Some Council Lieutenants can transform into Nightwolves.


Bosses

Vortex Archon
Vortex Archon

The Vortex Archons are the living essence of the Council's beliefs. While the Adjutants brim with enthusiasm, the Archons radiate a palpable aura of danger. The Vortex carefully foster this mystique in order to keep order within the ranks of the Council.

Levels: 20-24

Powers

AssaultWeapons ShotgunBuckShot.png 12 Gauge Ranged (Cone), Moderate DMG(Lethal), Foe Knockback
Good at medium range. Longer range and more deadly than most shotguns. The 12 Gauge Shotgun fires a cone of buckshot pellets and can knock some foes down.

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

MartialArts ThunderKick.png Thunder Kick Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit
You can perform a strong Thunder Kick that hits so hard it can Disorient your target.

MartialArts StormKick.png Storm Kick Melee, Heavy DMG(Smash), Chance for Critical Hit
You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit.

MartialArts MonkeySweep.png Dragons Tail PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Chance for Critical Hit
This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.


Vortex Elite Archon
Vortex Elite Archon

The Vortex Elite Archons are among the few soldiers permitted to express their opinions to the Council's leaders, though most wisely avoid doing so. They control almost all the internal operations of the Council organization.

Levels: 25-29

Powers

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARFlamethrower.png Flamethrower Ranged (Cone), High DoT(Fire)
You are taking Fire Damage over Time from the Council Flamethrower.

MartialArts ThunderKick.png Thunder Kick Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit
You can perform a strong Thunder Kick that hits so hard it can Disorient your target.

MartialArts StormKick.png Storm Kick Melee, Heavy DMG(Smash), Chance for Critical Hit
You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit.

MartialArts MonkeySweep.png Dragons Tail PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Chance for Critical Hit
This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.

Temporary WarWolfWhistle.png Lycanthropy Lycanthropy
Some Council Bosses can transform into Nightwolves.


Vortex Cor Leonis Archon
Vortex Cor Leonis Archon

The Vortex Cor Leonis Archons make up the inner circle that surrounds the Council leadership. They are charged with the grand stratagems that further the ultimate goal of the Council: the eventual domination of the world. The leaders of the Council foster a competitiveness between these high ranking officers in order to prevent any single one of them from acquiring too much power and becoming a threat.

Levels: 30-40

Powers

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

AssaultWeapons ARM30grenade.png Grenade Launcher Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back.

AssaultWeapons ARM30grenade.png Grenade Launcher Ranged (Targeted AoE), Moderate DMG(Fire/Lethal), Foe Knockback
Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back.

MartialArts ThunderKick.png Thunder Kick Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit
You can perform a strong Thunder Kick that hits so hard it can Disorient your target.

MartialArts StormKick.png Storm Kick Melee, Heavy DMG(Smash), Chance for Critical Hit
You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit.

MartialArts MonkeySweep.png Dragons Tail PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Chance for Critical Hit
This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.

Temporary WarWolfWhistle.png Lycanthropy Lycanthropy
Some Council Bosses can transform into Nightwolves.


Vortex Cor Leonis Archon

The Vortex Cor Leonis Archons make up the inner circle that surrounds the Council leadership. They are charged with the grand stratagems that further the ultimate goal of the Council: the eventual domination of the world. The leaders of the Council foster a competitiveness between these high ranking officers in order to prevent any single one of them from acquiring too much power and becoming a threat.

Levels: 41-54

Powers

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted AoE), High DMG(Fire/Lethal), Foe Knockback
This explosion from this Fragmentation Grenade affects all within the blast and can knock them back.

MunitionsMastery LRMRocket.png Missile Launcher Ranged (Targeted AoE), Heavy DMG(Fire/Lethal), Foe Knockback
This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback.

MunitionsMastery LRMRocket.png Missile Launcher Ranged (Targeted AoE), Heavy DMG(Fire/Lethal), Foe Knockback
This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback.

MartialArts ThunderKick.png Thunder Kick Melee, Light DMG(Smash), Foe Disorient, Chance for Critical Hit
You can perform a strong Thunder Kick that hits so hard it can Disorient your target.

MartialArts StormKick.png Storm Kick Melee, Heavy DMG(Smash), Chance for Critical Hit
You can unleash a roundhouse kick that pummels your foe for moderate damage. Storm Kick has a greater then average chance to score a critical hit.

MartialArts MonkeySweep.png Dragons Tail PBAoE Melee, Moderate DMG(Smash), Foe Knockdown, Chance for Critical Hit
This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.

MartialArts CraneKick.png Crane Kick Melee, Superior DMG(Smash), Foe Knockback, Chance for Critical Hit
You can perform a slow, high damage kick that will likely knock your target back.

MartialArts CripplingHookKick.png Crippling Axe Kick Melee, Extreme DMG(Smash), Foe Immobilize, -SPD, -Fly, -DEF, Chance for Critical Hit
You can perform a Crippling Axe Kick that deals superior smashing damage, reduces the targets defense, may Immobilize, and Slowing their run speed. Crippling Axe Kick may also knock some flying entities out of the sky.

Leadership Tactics.png Leadership Toggle: PBAoE, Team +Def( All10% ), +ToHit, +DMG
While this power is active, your Accuracy, Damage, Defense and that of all your nearby teammates' is increased.

Temporary WarWolfWhistle.png Lycanthropy Lycanthropy
Some Council Bosses can transform into Nightwolves.