Debilitative Action: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Blondeshell
mNo edit summary
m (updating set bonus values)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{InvSetOverview|Name=Debilitative Action|Type=Immobilize|10|30
{{InvSetOverview|Name=Debilitative Action|Type=Immobilize|10|30
|Accuracy/Recharge|Endurance/Immobilize|Accuracy/Endurance|Immobilize/Range|Accuracy/Immobilize/Recharge|Chance for Stun|opt6={{IOProc}}}}
|Accuracy/Recharge|Immobilize/Endurance|Accuracy/Endurance|Immobilize/Range|Accuracy/Immobilize/Recharge|Disorient Bonus|opt6={{IOProc}} }}


{{SetBonusPreamble}}
{{SetBonusPreamble}}
{{Set Bonus|class=Mez|type=Immobilize|num=2|amt=4}}
{{Set Bonus|class=Mez|type=Immobilize|num=2|amt=4}}
{{Set Bonus|class=Resist|type=Cold|num=3|amt=2.5}}
{{Set Bonus|class=Resist|type=Fire|type2=Cold|num=3|amt=2.25}}
{{Set Bonus|class=Debt Protection|num=4|amt=2}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=3|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Hold|num=3|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Stun|num=3|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Sleep|num=3|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Fear|num=3|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Confuse|num=3|amt=3.75}}
{{Set Bonus|class=Regen|num=4|amt=8}}
{{Set Bonus|class=Defense|type=Area Effect|num=5|amt=2.5}}
{{Set Bonus|class=Defense|type=Area Effect|num=5|amt=2.5}}
{{Set Bonus|class=Defense|type=Fire|type2=Cold|num=5|amt=1.25}}
{{Set Bonus|class=Defense|type=Fire|type2=Cold|num=5|amt=1.25}}
{{Set Bonus|class=Resist|type=Toxic|num=6|amt=2.5}}
{{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=6|amt=4.5}}
 
{{Set Bonus|class=Less Mez|type=Immobilize|num=6|amt=7.5}}
'''NOTE:''' The game currently misspells the set as "Debiliative Action" (missing a 't'). However, individual enhancements are correctly spelled.
{{Set Bonus|class=Less Mez|type=Hold|num=6|amt=7.5}}
{{Set Bonus|class=Less Mez|type=Stun|num=6|amt=7.5}}
{{Set Bonus|class=Less Mez|type=Sleep|num=6|amt=7.5}}
{{Set Bonus|class=Less Mez|type=Fear|num=6|amt=7.5}}
{{Set Bonus|class=Less Mez|type=Confuse|num=6|amt=7.5}}

Latest revision as of 13:50, 2 October 2020

IO Debilitative Action.png

Debilitative Action is a Immobilize enhancement set in the Invention System. It is available in the 10-30 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements improves the duration of your Immobilize effects by 4%.
  • Three enhancements increases Fire and Cold Resistance by 2.25%.
  • Three enhancements reduces the duration of Immobilize effects on you by 3.75%.
  • Three enhancements reduces the duration of Hold effects on you by 3.75%.
  • Three enhancements reduces the duration of Stun effects on you by 3.75%.
  • Three enhancements reduces the duration of Sleep effects on you by 3.75%.
  • Three enhancements reduces the duration of Fear effects on you by 3.75%.
  • Three enhancements reduces the duration of Confuse effects on you by 3.75%.
  • Four enhancements improves your Regeneration by 8%.
  • Five enhancements increases Area Effect Defense by 2.5%.
  • Five enhancements increases Fire and Cold Defense by 1.25%.
  • Six enhancements increases Toxic and Psionic Resistance by 4.5%.
  • Six enhancements reduces the duration of Immobilize effects on you by 7.5%.
  • Six enhancements reduces the duration of Hold effects on you by 7.5%.
  • Six enhancements reduces the duration of Stun effects on you by 7.5%.
  • Six enhancements reduces the duration of Sleep effects on you by 7.5%.
  • Six enhancements reduces the duration of Fear effects on you by 7.5%.
  • Six enhancements reduces the duration of Confuse effects on you by 7.5%.