Earth Mastery (Controller): Difference between revisions

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imported>SekoiaBot
m (Robot: Cosmetic changes)
imported>Bluebeetle27
m (Formatting all power effects to follow the same methods)
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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=StoneMastery_HurlBoulder.png|Power=Hurl Boulder|Level=41|Effect=Ranged, High Damage(Smash), Foe: Knockback|Border=1}}
{{Powers_LevelRow|Icon=StoneMastery_HurlBoulder.png|Power=Hurl Boulder|Level=41|Effect=Ranged, High DMG(Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=StoneMastery_Fissure.png|Power=Fissure|Level=41|Effect=Close (Targeted Area of Effect), Moderate Damage(Lethal/Smash), Foe: Knockback, Disorient|Border=1}}
{{Powers_LevelRow|Icon=StoneMastery_Fissure.png|Power=Fissure|Level=41|Effect=Close (Targeted AoE), Moderate DMG(Smashing/Lethal), Foe Disorient, Knockback|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor_StoneArmor.png|Power=Rock Armor|Level=44|Effect=Toggle: Self: +Defense(Lethal, Smashing)|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor_StoneArmor.png|Power=Rock Armor|Level=44|Effect=Toggle: Self +DEF(Smash, Lethal)|Border=1}}
{{Powers_LevelRow|Icon=StoneMastery_SeismicSmash.png|Power=Seismic Smash|Level=44|Effect=Melee, Extreme Damage(Smashing), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=StoneMastery_SeismicSmash.png|Power=Seismic Smash|Level=44|Effect=Melee, Extreme DMG(Smash), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=StoneArmor_EarthsEmbrace.png|Power=Earth's Embrace|Level=47|Effect=Self: +Health +Minor Resistance(Toxic)|Border=0}}
{{Powers_LevelRow|Icon=StoneArmor_EarthsEmbrace.png|Power=Earth's Embrace|Level=47|Effect=Self Heal, +Max Health, +Res(Toxic)|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


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{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 47 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 47 (Controller)}}
{{PowerBlock_Effects|Self: +Health +Minor Resistance(Toxic)}}
{{PowerBlock_Effects|Self Heal, +Max Health, +Resistance(Toxic)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate Damage(Lethal/Smash)}}
{{PowerBlock_Damage|Moderate (Smashing/Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}}
{{PowerBlock_Effects|Close (Targeted Area of Effect)}}
{{PowerBlock_Effects|Close (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe: Knockback, Disorient}}
{{PowerBlock_Blank|Foe Disorient, Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|High Damage(Smash)}}
{{PowerBlock_Damage|High (Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}}
{{PowerBlock_Effects|Ranged, Foe: Knockback}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}}
{{PowerBlock_Effects|Toggle: Self +Defense(Lethal, Smashing)}}
{{PowerBlock_Effects|Toggle: Self +Defense(Smashing, Lethal)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Defense Buff}}}}
{{PowerBlock_Blank|{{Enhance Defense Buff}}}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Extreme(Smashing)}}
{{PowerBlock_Damage|Extreme (Smashing)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}}

Revision as of 16:00, 26 July 2009

Overview

Stone Mastery is one of the Ancillary Power Pools available to Controllers.

You have mastery over earth and stone to attack your foes and to add some much needed armor and defense.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Hurl Boulder 41 Ranged, High DMG(Smash), Foe Knockback
Fissure 41 Close (Targeted AoE), Moderate DMG(Smashing/Lethal), Foe Disorient, Knockback
Rock Armor 44 Toggle: Self +DEF(Smash, Lethal)
Seismic Smash 44 Melee, Extreme DMG(Smash), Foe Hold
Earth's Embrace 47 Self Heal, +Max Health, +Res(Toxic)

Powers

The following are powers in the Stone Mastery powerset.

StoneArmor EarthsEmbrace.png Earth's Embrace

You are so connected to the Earth, you can draw upon its power to add to your own health. Activating this power increases your maximum Health, and grants you resistance to toxic damage. You must be level 47 and have two other Stone Mastery Powers before selecting this power.

Recharge Very Long
Minimum Level Archetypeicon controller.png 47 (Controller)
Effects Self Heal, +Max Health, +Resistance(Toxic)
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Healing/Absorb

StoneMastery Fissure.png Fissure

This powerful stomp can cause a seismic disturbance. This will crack the earth itself and send a fault towards a targeted foe. Affected targets take moderate damage and may be thrown in the air and possibly disoriented.

Damage Moderate (Smashing/Lethal)
Recharge Slow
Minimum Level Archetypeicon controller.png 41 (Controller)
Effects Close (Targeted Area of Effect)
Foe Disorient, Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Ranged AoE Damage
Stuns
Knockback

StoneMastery HurlBoulder.png Hurl Boulder

You are able to tear up a chunk of ground beneath your feet and hurl it at an enemy. This attack is close ranged, deals moderate damage, and can knock foes back.

Damage High (Smashing)
Recharge Moderate
Minimum Level Archetypeicon controller.png 41 (Controller)
Effects Ranged
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Knockback

StoneArmor StoneArmor.png Rock Armor

Your skin becomes stone while this power is active. Stone Armor makes you highly resistant to smashing and lethal attacks. They are less likely to land and affect you. You must be level 44 and have Hurl Boulder or Fissure before selecting this power.

Recharge Fast
Minimum Level Archetypeicon controller.png 44 (Controller)
Effects Toggle: Self +Defense(Smashing, Lethal)
Enhancements Reduce Endurance Cost
Enhance Defense Buffs
Increase Attack Rate
Set Categories Defense

StoneMastery SeismicSmash.png Seismic Smash

This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.

Damage Extreme (Smashing)
Recharge Slow
Minimum Level Archetypeicon controller.png 44 (Controller)
Effects Melee
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Increase Attack Rate
Set Categories Melee Damage
Holds

External Links