Electricity Mastery

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Revision as of 03:56, 17 July 2012 by imported>Thirty7 (powerset --> power set)
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Overview

Electricity Mastery is one of the powersets. It is a Corruptor and Defender Ancillary Power Pool.

You have Mastery over Electricity to defeat your foes, and to add some much needed armor and defense.

Power Table

The following table shows which powers are available and at what level:

Power Level Effect
Electric Fence 35 Ranged, Moderate DoT(Energy), Foe Immobilize, -End, -Recovery
Thunder Strike 35 Melee (Targeted AoE), High DMG(Smash/Energy), Foe Disorient, -Recovery, Knockback
Charged Armor 41 Toggle, Self +Res(Smash, Lethal, Energy)
Shocking Bolt 41 Ranged, Minor DoT(Energy), Foe Hold, -End
Power Sink 44 PBAoE, Foe -End, -Recovery, Self +End

Powers

The following are powers in the Electricity Mastery powerset.

ElectricityMastery ChargedArmor.png Charged Armor

When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage.

Recharge Fast
Minimum Level V archetypeicon corruptor.png 41 (Corruptor)
Archetypeicon defender.png 41 (Defender)
Effects Toggle: Self +Resistance(Smashing, Lethal, Energy)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

ElectricityManipulation ElectricFence.png Electric Fence

Surrounds and Immobilizes a single target in an Electric Fence. Deals some damage over time and slowly drains some Endurance. Useful for keeping villains at bay.

Damage Moderate Damage over Time(Energy)
Recharge Fast
Minimum Level V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Ranged
Foe Immobilize, -Endurance, -Recovery
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Endurance Modification
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Immobilize
Endurance Modification

ElectricityManipulation PowerSink.png Power Sink

Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your endurance. If there are no foes within range, you will not gain any endurance. You must have two other Electricity Mastery Powers before selecting this power.

Recharge Long
Minimum Level V archetypeicon corruptor.png 44 (Corruptor)
Archetypeicon defender.png 44 (Defender)
Effects Point Blank Area of Effect
Foe -Endurance, -Recovery
Self +Endurance
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Endurance Modification

ElectricityManipulation ShockingGrasp.png Shocking Bolt

Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you.

Damage Minor Damage over Time(Energy)
Recharge Moderate
Minimum Level V archetypeicon corruptor.png 41 (Corruptor)
Archetypeicon defender.png 41 (Defender)
Effects Ranged
Foe Hold, -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds
Endurance Modification

ElectricityManipulation ThunderStrike.png Thunder Strike

A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.

Damage High (Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Melee (Targeted Area of Effect)
Foe Disorient, -Recovery, Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee AoE Damage
Stuns
Knockback

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

  • This set was added to the game in Issue 3.
  • Shocking Bolt was added to this set in Issue 13.
  • This set was made available to Corruptors in Issue 18.
  • Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.

See Also

External Links

Electricity Mastery for Defenders at City of Data v2.0