Emotes: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)

12 June 2011

  • curprev 18:5118:51, 12 June 2011imported>Lilithm 42,718 bytes +5 No edit summary
  • curprev 18:5018:50, 12 June 2011imported>Lilithm 42,713 bytes +518 No edit summary
  • curprev 18:4018:40, 12 June 2011imported>Lilith 42,195 bytes +636 Some of the commands are still bugged and not told to players in-game, they do not match up with their listing on the emotes popup button
  • curprev 18:3418:34, 12 June 2011imported>Lilith 41,559 bytes +45 RE previous edit, Giggle is another one that isn't included
  • curprev 18:3218:32, 12 June 2011imported>Lilith 41,514 bytes +64 Crossarms is the is the only command for standard stances that matches the name that players are told on the emotes popup button to the right of where you enter text!
  • curprev 18:3018:30, 12 June 2011imported>Lilith 41,450 bytes +871 Crossarms is the is the only command for standard stances that players are actually told (on the emotes popup button to the right of where you enter text)!

30 May 2011

29 April 2011

28 April 2011

27 April 2011

  • curprev 13:1413:14, 27 April 2011imported>Zombie Man 40,115 bytes +114 →‎In-Game Action: While not random, the emote unlock reward isn't guaranteed, either. Got to get the top tier reward table.
  • curprev 07:0307:03, 27 April 2011imported>Rugiel 40,001 bytes −17 Clarified how to obtain emotes from "The Great Escape" (they are not random). Also, Tantrum emote does not have a flying animation (anymore).

23 February 2011

20 February 2011

16 February 2011

15 February 2011

(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)