Issue 24: Difference between revisions

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== Confirmed Content ==
== Confirmed Content ==
*[[Invention Origin Enhancements#Procs|Invention Procs]] will be converted from flat rates to [[Procs Per Minute]]. Additionally, the Procs Per Minute mechanics will undergo significant adjustments.[http://boards.cityofheroes.com/showpost.php?p=4215135&postcount=208]
*[[Invention Origin Enhancements#Procs|Invention Procs]] will be converted from flat rates to [[Procs Per Minute]]. Additionally, the Procs Per Minute mechanics will undergo significant adjustments.[http://boards.cityofheroes.com/showpost.php?p=4215135&postcount=208]
*Blaster power changes:
*Changes to [[Blaster]]s and blast powersets:
** Snipe powers will lose the long, interruptable wind-up when the character has at least a 22% To Hit buff.
** Snipe powers will lose the long, interruptable wind-up when the character has at least a 22% To Hit buff.
** Tier 3 powers that have traditionally had a 40 foot range will have their range increased to 80 feet.
** Tier 3 powers that have traditionally had a 40 foot range will have their range increased to 80 feet.

Revision as of 00:35, 22 June 2012

This information contains features from the Issue 24 beta that have been released on Homecoming.

Overview

Issue 24, Unknown Name, will be a major revision to City of Heroes Freedom.

Confirmed Content

  • Invention Procs will be converted from flat rates to Procs Per Minute. Additionally, the Procs Per Minute mechanics will undergo significant adjustments.[1]
  • Changes to Blasters and blast powersets:
    • Snipe powers will lose the long, interruptable wind-up when the character has at least a 22% To Hit buff.
    • Tier 3 powers that have traditionally had a 40 foot range will have their range increased to 80 feet.
    • All Blaster secondaries (except Mental Manipulation) will have a modified power that grants the character additional buffs (typically both Regen and Recovery). Many of these powers will be changing names as a result.
  • Dual Pistols will have some of its animation times tweaked to increase overall damage.

Notes

There is no scheduled release date set for Issue 24.

External Links

  • None.


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