Karma: Defense/Recharge

From Unofficial Homecoming Wiki
Revision as of 21:13, 29 September 2020 by AboveTheChemist (talk | contribs) (update merit cost and other minor updates)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Karma: Defense/Recharge is an enhancement in the Karma set.

The Reward Merit cost of this recipe is 20 Merits.

Effects

This enhancement improves the defense and recharge time of your power by the following amounts:

Level 10111213141516171819
Defense +4.4% +5.0% +5.6% +6.3% +6.8% +7.2% +7.7% +8.2% +8.6% +9.1%
Recharge +7.3% +8.3% +9.4% +10.4% +11.2% +12.0% +12.8% +13.6% +14.4% +15.2%
Level 2021222324252627282930
Defense +9.6% +10.1% +10.6% +11.1% +11.6% +12.0% +12.5% +12.6% +12.8% +12.9% +13.1%
Recharge +16.0% +16.8% +17.6% +18.4% +19.2% +20.0% +20.8% +21.1% +21.3% +21.5% +21.8%

Recipe

Uncommon Drop
Recipe Karma.png

This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is an uncommon drop.

This recipe may be sold to a store for 100 inf per level. However, other players may be willing to pay more for it through the Auction House.

The following tables show the requirements for crafting this enhancement:


Level Crafting Requirements
Inf Invention Salvage
10 3,600 Salvage InanimateCarbonRod.png 1 Inanimate Carbon Rod
Salvage ClockworkWinder.png 1 Clockwork Winder
Salvage SoulboundArmor.png 1 Soulbound Armor
11 4,380
12 5,160
13 5,940
14 6,720
15 7,500
16 12,900
17 18,300
18 23,700
19 29,100
20 34,500
21 35,080
22 35,660
23 36,240
24 36,820
25 37,400
Level Crafting Requirements
Inf Invention Salvage
26 38,660 Salvage InertGas.png 1 Inert Gas
Salvage KheldianBloodSample.png 1 Demonic Blood Sample
Salvage Tatoo.png 1 Living Tattoo
27 39,920
28 41,180
29 42,440
30 87,400