Kinetic Combat: Difference between revisions

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imported>Fulmens
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{{Set Bonus|class=Less Mez|type=Immobilize|num=2|amt=2.75}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=2|amt=2.75}}
{{Set Bonus|class=Health|num=3|amt=1.5}}
{{Set Bonus|class=Health|num=3|amt=1.5}}
{{Set Bonus|class=Defense|type=Smashing|num=4|amt=3.75}}
{{Set Bonus|class=Defense|type=Smashing|type2=Lethal|num=4|amt=3.75}}
{{Set Bonus|class=Defense|type=Melee|num=4|amt=1.875}}
{{Set Bonus|class=Defense|type=Melee|num=4|amt=1.875}}
{{Set Bonus|class=Speed|type=R|num=5|amt=5}}
{{Set Bonus|class=Speed|type=R|num=5|amt=5}}
{{Set Bonus|class=Speed|type=F|num=5|amt=5}}
{{Set Bonus|class=Speed|type=F|num=5|amt=5}}
{{Set Bonus|class=Speed|type=J|num=5|amt=5}}
{{Set Bonus|class=Speed|type=J|num=5|amt=5}}

Revision as of 17:50, 3 February 2009

IO Kinetic Combat.png

Kinetic Combat is a Melee Damage enhancement set in the Invention System. It is available in the 20-35 level range.

There are five enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power: