Maxwell Christopher: Difference between revisions

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{{Mission Clue|Name=Bentley Berkeley's abduction|Text=One of the defeated Sky Raiders told you:
{{Mission Clue|Name=Bentley Berkeley's abduction|Text=One of the defeated Sky Raiders told you:
Geez, lay off! Yes, we grabbed that Berkeley guy. I remember it, becuse he was so polite the whole time it seemed really weird. We dropped him off at a warehouse, as per our instructions. I can't tell you much more because we didn't ask any questions, but I'll tell you where the place was.|}}
Geez, lay off! Yes, we grabbed that Berkeley guy. I remember it, because he was so polite the whole time it seemed really weird. We dropped him off at a warehouse, as per our instructions. I can't tell you much more because we didn't ask any questions, but I'll tell you where the place was.|}}


'''Debriefing'''
'''Debriefing'''
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==== {{UL|Find Bentley Berkeley}} ====
==== {{UL|Find Bentley Berkeley}} ====


{{Mission Objective|Entrance=|Primary=|Secondary=|Additional=|Completion=}}
{{Mission Objective|Entrance=This old warehouse's interior has been recently refurnished and stocked with military supplies for the Nemesis Army.|Primary=Find Bentley Berkeley|Secondary=|Additional=|Completion=You found information on Bentley Berkeley's location.}}


{{Mission Clue|Name=|Text=|}}
{{Mission Clue|Name=Bentley Berkeley's location|Text=You found these transfer orders on a desk in the warehouse the Sky Raiders had been ordered to take Bentley Berkeley to. They order Berkeley to be moved to a facility for medical research and experimentation. While there's no hint to the facility's location, there's enough detail that you can probably find it with the information from Lockhart's files.|}}


'''Notable NPCs'''
'''Debriefing'''


'''Notes'''
Nemesis had Berkeley kidnapped for medical experimentation? That's pretty sick, but I wouldn't put it past Nemesis at all. It explains what they want with him, but it still doesn't explain why they'd want to conduct medical experiments in the first place. Biology really isn't Nemesis' strongest area. With the information you found there and what we have in Lockhart's files I should be able to figure out where they might have taken Berkeley. Check with me soon.
 
'''Debriefing'''


== Missions ==
== Missions ==

Revision as of 20:05, 22 December 2006

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Overview

Maxwell Christopher.jpg

Maxwell Christopher is a hero contact in Founders' Falls Maxwell Christopher is a Technology origin contact. His level range is 40-44.

Introductions

Contact Introduced By

New Contact(s)

Information

FBSA Agent

Maxwell Christopher is from Missouri, as the joke around the Federal Bureau for Super-powered Affairs headquarters goes. His 'show me' attitude helps keep his feet, and those of his partner, Janet Kellum, on the ground. He took the Nemesis end of the investigation and made certain that Janet focused on the Crey. The legendary aspect of Nemesis and his fantastical devices don't impress Maxwell in the least.

Initial Contact

Glad to have you on board. Keep your eyes on the prize and we will get along fine. Nemesis needs to go down.

Store

  • Inspirations

Badge Mission

Story Arc

Find evidence in warehouse

Briefing

I keep finding interesting new things in the files you found detailing Nemesis' hidden business dealings and front companies. We can't move on all of it right away or else Nemesis will figure out where we got the information, but it can help to start an investigation. This time, it's helped on a big one. I don't know if you're familiar with Tyrone Lockhart and his company, Lockhart Aerotech, but he's been under investigation for a while for aiding the Sky Raiders, so he's a pretty bad guy. Here's where it gets good: it turns out that Lockhart Aerotech has connections to more than just the Sky Raiders. According to the records you recovered, Lockhart has had a long-running relationship with Nemesis. They've done manufacturing and prototyping for Nemesis for years, even before the business with the Sky Raiders. If we can find solid evidence of the connection between Lockhart and Nemesis, that'll take the case against Tyrone and the battle against the Nemesis off in a whole new direction.

I'll warn you though. This is going to be difficult, and it's probably only the start of something much larger.

Mission Objective(s)

This warehouse has seen a lot of use lately, probably from Nemesis Army troops picking up shipments.

  • Find evidence

You found some evidence.

Clue
Lockhart Aerotech business records

These business records seem to indicate that Lockhart Aerotech has been taking and filling orders for supplies from the Nemesis Army. There's mention of another facility where prototypes of Nemesis weapons are being sent for further research.

Notes

There will be an ambush after this mission and you automatically receive the next mission.

Debriefing

The evidence you found points to a lab where Lockhart was helping Nemesis test weapons. That could blow the whole thing wide open. You better check it out.

Find evidence in lab

Mission Objective(s)

Though this looks like a Lockhart Aerotech lab, it only takes you moments to spot the Nemesis-designed equipment everywhere.

  • 3 pieces of evidence to find

You have uncovered solid evidence against Tyrone Lockhart and Lockhart Aerotech.

Clue
Security tape

The images recorded by the security system are potentially explosive. You see Tyrone Lockhart himself talking to Nemesis troops, conducting tests on Nemesis-designed equipment, and even conferring with what appears to be Nemesis himself. Several times he is even seen wearing a Nemesis Army uniform.

Clue
Military weapons

You found these weapons in a Lockhart lab. These weapons are the latest military issue, and seem to have been test-fired recently.

Clue
Military weapons tests

The records on this computer track tests made with the best weapons the military has against prototypes of new Nemesis armors and machines. The data gained from these tests would be invaluable for improving Nemesis' designs. For a military contractor, providing data like this to an enemy of the United States could be considered treason.

Debriefing

Ive seen what you brought back, and it's jaw-dropping. Oh, we have Lockhart dead to rights for sure. I'll get all of this to the right people. Check back with me soon, though. I'll keep you updated on the case.

Capture Tyrone Lockhart & his men

Briefing The verdict on Tyrone Lockhart came down, hero. Conspiracy, aiding a known supervillain, even treason. They threw the book at him! He's not going down quietly, though. He bolted, and is currently hiding out with a bunch of Nemesis Army troops he had hidden in a Lockhart office, probably waiting some last-minute extraction by Nemesis. Hero, I don't want Tyrone Lockhart to escape. You're the one that found the key evidence, so I think it's only right that you get to capture Tyrone Lockhart.

Mission Objective(s)

The police have barricaded every exit from the Lockhart offices in this building and evacuated the surrounding floors. You're clear to go in and mop up.

  • Capture Tyrone Lockhart & his men

You have captured Tyrone Lockhart and his board of directors.

Notable NPCs Tyrone Lockhart (Lieutenant)

Debriefing

I saw the whole thing, Hero. Fantastic stuff, and it's just the start. I'm already on the phone trying to subpoena as much of Lockhart's records as I can before the NSA declares it all top secret. I think there's going to be a lot of very interesting information in there about Nemesis' plans and his forces.

Interrogate Sky Raiders

Briefing

I've started going through the files I've been able to get from Lockhart Aerotech. A lot of interesting things are already starting to turn up. It seems that Lockhart often used the Sky Raiders to do jobs for Nemesis, but the Sky Raiders didn't know who was really pulling the string for the most part. Seems Nemesis was trying to either absorb them or set them up as fall guys.

Anyway, I found that the Sky Raiders recently performed an abduction for Lockhart on Nemesis' orders. The weird thing is, I can't figure out why they must have grabbed the guy, and that got my interest. Nemesis never does anything without a reason, and it's usually something nasty. The victim's name was Bentley Berkeley. He's supposed to be immortal, and though I don't know much about him, I'm heard that he's helped out against the Council a couple of times. If you could find Bentley Berkeley, he could tell us why Nemesis might be interested in him.

Mission Objective(s)

  • Defeat 25 Sky Raiders

One of the defeated Sky Raiders told you what you wanted to know.

Clue
Bentley Berkeley's abduction

One of the defeated Sky Raiders told you: Geez, lay off! Yes, we grabbed that Berkeley guy. I remember it, because he was so polite the whole time it seemed really weird. We dropped him off at a warehouse, as per our instructions. I can't tell you much more because we didn't ask any questions, but I'll tell you where the place was.

Debriefing

Time may be running out for Bentley Berkeley, Hero. You may need to hurry.

Find Bentley Berkeley

Mission Objective(s)

This old warehouse's interior has been recently refurnished and stocked with military supplies for the Nemesis Army.

  • Find Bentley Berkeley

You found information on Bentley Berkeley's location.

Clue
Bentley Berkeley's location

You found these transfer orders on a desk in the warehouse the Sky Raiders had been ordered to take Bentley Berkeley to. They order Berkeley to be moved to a facility for medical research and experimentation. While there's no hint to the facility's location, there's enough detail that you can probably find it with the information from Lockhart's files.

Debriefing

Nemesis had Berkeley kidnapped for medical experimentation? That's pretty sick, but I wouldn't put it past Nemesis at all. It explains what they want with him, but it still doesn't explain why they'd want to conduct medical experiments in the first place. Biology really isn't Nemesis' strongest area. With the information you found there and what we have in Lockhart's files I should be able to figure out where they might have taken Berkeley. Check with me soon.

Missions

Recover the records for the old Nemesis front company

Briefing

Let's get to work. A lot of people like to forget that Nemesis didn't just disappear before his return. He's been building up his forces and his fortunes for a long time. He's an expert at keeping his work hidden, but that doesn't mean that he never makes mistakes. I've been tracing his financial network, and I think I've found a lead that I want you to investigate. Nemesis may have left a loose end unnoticed in the ruins of the Rikti War: an old front company that was in a building that was abandoned, but not destroyed. There might be records in there that could lead to other Nemesis fronts and projects. If you think you're ready, I could use someone who can go in there and recover the records from the old Nemesis front company.

Nemesis may have forgotten this place for now, but the moment it's breached you can count on his forces getting an alert. Bring anything you find back to me when you're done.

Mission Objective(s)

This office may look abandoned, but you can hear movement everywhere. There may be no one alive in this place, but there is something working hard at long forgotten tasks.

  • Find records in Nemesis Front
    • Seek records, 1 key to find

You recovered the files, and must now get them back to Maxwell Christopher.

Clue
Old records and files

These old papers and files trace out pieces of a complex web of companies and fronts Nemesis used up to the beginning of the Rikti War. With all of the records, it might be possible to get a good pictures of Nemesis' hidden financial network.

Enemies

Nemesis

Mission Objective(s)

  • Return with files

Briefing

This is brilliant work. I knew you could handle this!

It's time to take the next step, but first we need to be sure that this is legit. Nemesis has been using sub-plans and subterfuge to confuse and misdirect pursuers for decades, and we can't be entirely sure that these records weren't planted by Nemesis for us to find as part of a larger scheme.

I can verify them, though, by checking against other suspected Nemesis activity we've learned about fron other sources. If there are any matches, we may have the real deal.

This could be just what we're looking for. According to the records, there should be a hidden weapons lab under this warehouse. The warehouse itself has seen a few big deals go down between Nemesis agents and Freakshow, and there have been Jaeger sightings in the area, too.

I want you to look for the lab beneath that warehouse. If it exists, then these records are a breakthrough. Or, at least, we can assume that they're probably not planted.

Mission Objective(s)

The rough exterior of this warehouse belies the high tech lab hidden beneath it.

  • Defeat all Nemesis in lab

You cleared out the secrey lab and proved the authenticity of the records you'd found.

Debriefing

Looks like the information you recovered from that abandoned front company checked out. The lab was there, it even had a fake Nemesis running it. Those duplicates cost millions; it's unlikely he would have wasted it just to put us on the wrong track. This is what I've been waiting a decade for. An actual, legitimate lead on Nemesis' operations! A lead he doesn't know we have. It's old, it may be out of date, but it's enough. If you want to face the worst Nemesis has to offer, this is it. This is where the battle against him starts for real.

Nemesis

MissionName

Briefing

I got something from the Portal Corporation explorers across my desk. Seems that one of their exploration teams was trying to regain contact with a friendly dimension, but instead found a nearly abandoned world that was being overrun by Devouring Earth creatures. They also found a Nemesis Army expedition who were there to retrieve the doomsday device that had killed 70% of that world's population. The explorers couldn't stop the Nemesis expedition, but they got back alive and told what they saw.

That's where you and I come in. If Nemesis has some kind of doomsday weapon powerful enough to wipe out most of a world's population, we can't let him keep it. The records you found and reports of Nemesis Army activity have helped me pinpoint where they might be keeping that thing. All that left is for you to get the doomsday device out of Nemesis' grasp and get it to safety for analysis.

It's hard for me to even imagine a device that could snuff out 70% of the people in the world. Nemesis can't be allowed to have that kind of power. Once you've got the device, take it to Dr. Steven Sheridan. I'm sure he'll have some valuable insights.

Mission Objective(s)

  • Get the doomsday device!

Debriefing

Missing Debriefing

External Links