Medical Room: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>Professor Immortal
(attempted to clean up table)
imported>Professor Immortal
m (omitted a word, oops!)
Line 38: Line 38:
|}
|}


While the none of the Medical Rooms the number of [[:Category:Medical Aux Base Items|Medical Aux]] items that can be placed in it, each core [[Medical]] item will only connect to so many medical aux.  The remaining items will only be decorative.
While the none of the Medical Rooms restrict the number of [[:Category:Medical Aux Base Items|Medical Aux]] items that can be placed in them, each core [[Medical]] item will only connect to so many medical aux.  The remaining items will only be decorative.


{{BaseNavBox}}
{{BaseNavBox}}


[[Category:Base Rooms| Medical Room]]
[[Category:Base Rooms| Medical Room]]

Revision as of 00:41, 11 November 2008

Overview

A Medical Room can be added to a Supergroup's Base to give Supergroup members the opportunity to revive in their Base instead of a hospital. This option can be vital during Base Raids and while operating in PvP Zones depending on circumstances.

No Defense Base Items are allowed in this room type.

Types

Title Price Dimensions Medical Storage Additional
MedBay 50,000 2x2 1 0
Infirmary 150,000 2x2 4 1 1 anchor
Trauma Center 525,000 4x4 12 1 1 anchor, 1 battery

While the none of the Medical Rooms restrict the number of Medical Aux items that can be placed in them, each core Medical item will only connect to so many medical aux. The remaining items will only be decorative.

Template:BaseNavBox