Multi-Strike: Difference between revisions

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imported>Rigel Kent
(max level 50)
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{{InvSetOverview|Name=Multi-Strike|Type=PBAoE Damage|20|50
{{InvSetOverview|Name=Multi-Strike|Type=Melee AoE Damage|20|50
|Accuracy/Damage|Damage/Endurance|Damage/Recharge|Accuracy/Endurance|Accuracy/Damage/Endurance|Damage/Endurance/Recharge}}
|Accuracy/Damage|Damage/Endurance|Damage/Recharge|Accuracy/Endurance|Accuracy/Damage/Endurance|Damage/Endurance/Recharge}}


{{SetBonusPreamble}}
{{SetBonusPreamble}}
{{Set Bonus|class=Less Mez|type=Sleep|num=2|amt=1.65}}
{{Set Bonus|class=Resist|type=Smashing|type2=Lethal|num=2|amt=1.5}}
{{Set Bonus|class=Resist|type=Fire|type2=Cold|num=3|amt=0.95}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=2|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Stun|num=4|amt=1.65}}
{{Set Bonus|class=Less Mez|type=Hold|num=2|amt=2.5}}
{{Set Bonus|class=Defense|type=Area Effect|num=5|amt=1.88}}
{{Set Bonus|class=Less Mez|type=Stun|num=2|amt=2.5}}
{{Set Bonus|class=Defense|type=Melee|num=6|amt=1.88}}
{{Set Bonus|class=Less Mez|type=Sleep|num=2|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Fear|num=2|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Confuse|num=2|amt=2.5}}
{{Set Bonus|class=Resist|type=Fire|type2=Cold|num=3|amt=1.5}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=3|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Hold|num=3|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Stun|num=3|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Sleep|num=3|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Fear|num=3|amt=2.5}}
{{Set Bonus|class=Less Mez|type=Confuse|num=3|amt=2.5}}
{{Set Bonus|class=Resist|type=Energy|type2=Negative Energy|num=4|amt=2.25}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=4|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Hold|num=4|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Stun|num=4|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Sleep|num=4|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Fear|num=4|amt=3.75}}
{{Set Bonus|class=Less Mez|type=Confuse|num=4|amt=3.75}}
{{Set Bonus|class=Defense|type=Area Effect|num=5|amt=1.875}}
{{Set Bonus|class=Defense|type=Fire|type2=Cold|num=5|amt=0.9375}}
{{Set Bonus|class=Defense|type=Melee|num=6|amt=1.875}}
{{Set Bonus|class=Defense|type=Smashing|type2=Lethal|num=6|amt=0.9375}}

Latest revision as of 06:02, 27 November 2020

IO Multi-Strike.png

Multi-Strike is a Melee AoE Damage enhancement set in the Invention System. It is available in the 20-50 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements increases Smashing and Lethal Resistance by 1.5%.
  • Two enhancements reduces the duration of Immobilize effects on you by 2.5%.
  • Two enhancements reduces the duration of Hold effects on you by 2.5%.
  • Two enhancements reduces the duration of Stun effects on you by 2.5%.
  • Two enhancements reduces the duration of Sleep effects on you by 2.5%.
  • Two enhancements reduces the duration of Fear effects on you by 2.5%.
  • Two enhancements reduces the duration of Confuse effects on you by 2.5%.
  • Three enhancements increases Fire and Cold Resistance by 1.5%.
  • Three enhancements reduces the duration of Immobilize effects on you by 2.5%.
  • Three enhancements reduces the duration of Hold effects on you by 2.5%.
  • Three enhancements reduces the duration of Stun effects on you by 2.5%.
  • Three enhancements reduces the duration of Sleep effects on you by 2.5%.
  • Three enhancements reduces the duration of Fear effects on you by 2.5%.
  • Three enhancements reduces the duration of Confuse effects on you by 2.5%.
  • Four enhancements increases Energy and Negative Energy Resistance by 2.25%.
  • Four enhancements reduces the duration of Immobilize effects on you by 3.75%.
  • Four enhancements reduces the duration of Hold effects on you by 3.75%.
  • Four enhancements reduces the duration of Stun effects on you by 3.75%.
  • Four enhancements reduces the duration of Sleep effects on you by 3.75%.
  • Four enhancements reduces the duration of Fear effects on you by 3.75%.
  • Four enhancements reduces the duration of Confuse effects on you by 3.75%.
  • Five enhancements increases Area Effect Defense by 1.875%.
  • Five enhancements increases Fire and Cold Defense by 0.9375%.
  • Six enhancements increases Melee Defense by 1.875%.
  • Six enhancements increases Smashing and Lethal Defense by 0.9375%.