Power 10 Enhancements: Difference between revisions

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imported>Sekoia
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imported>Aggelakis
m (remove historical note, as "power ten" is still in use for some stores)
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{{Historical|type=article}}
== Overview ==
== Overview ==


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* Enhance hold duration
* Enhance hold duration
* Enhance range
* Enhance range
* Increase attack rate
* Increase attack rate (recharge)
* Enhance damage resistance
* Enhance damage resistance
* Enhance disorient duration
* Enhance disorient duration (stun)
 
At the launch of CoH, Dual- and Single-Origin Enhancements from the Power 10 could be bought at earlier levels than Enhancements outside the set could. This disparity was first lessened by making non-Power 10 Enhancement types purchasable from [[Contacts]], then eliminated in [[Issue 6]] by doing away with the distinction and offering all Enhancement types for sale together.


At the launch of CoH, Dual- and Single-Origin Enhancements from the Power 10 could be bought at earlier levels than Enhancements outside the set could. This disparity was first lessened by making non-Power 10 Enhancement types buyable from [[Contacts]], then eliminated in [[Issue 6]] by doing away with the distinction and offering all Enhancement types for sale together.
However, some contacts still only sell "Power 10" enhancements until a character gains enough reputation with that particular contact.


[[Category:enhancements]]
[[Category:enhancements]]

Revision as of 02:43, 26 January 2009

Overview

The Power 10 refers to the following ten Enhancement types:

  • Enhance accuracy
  • Enhance damage
  • Enhance defense buffs
  • Reduce endurance cost
  • Enhance heal
  • Enhance hold duration
  • Enhance range
  • Increase attack rate (recharge)
  • Enhance damage resistance
  • Enhance disorient duration (stun)

At the launch of CoH, Dual- and Single-Origin Enhancements from the Power 10 could be bought at earlier levels than Enhancements outside the set could. This disparity was first lessened by making non-Power 10 Enhancement types purchasable from Contacts, then eliminated in Issue 6 by doing away with the distinction and offering all Enhancement types for sale together.

However, some contacts still only sell "Power 10" enhancements until a character gains enough reputation with that particular contact.