Prisoners

From Unofficial Homecoming Wiki
Revision as of 16:34, 21 May 2020 by Aberrant (talk | contribs)
Jump to navigation Jump to search

Overview

PrisonersIcon1.jpg

Prisoners that have escaped from Zigursky Correctional Facility. They can be found in the Dark Waters, Seven Gates, The Chasm, The Crescent and The Ziggurat neighbourhoods of Brickstown loitering, meeting with Crey employees and clashing with the Paragon Police Department. They have a level range of 30-38 and can be found in special spawns with an 'arch' superpowered boss prisoner.

Villain types

Minions

Prisoner

One of the many escaped prisoners

The Zigursky Prison or "Zig" as it's known on the street, houses the most dangerous criminals in Paragon City. Despite the Zig's advanced security systems, a few hardened criminals occasionally escape. With nothing but time on their hands, these cons stop at nothing to win their freedom.

Powers

Inherent Brawl.png Brawl Melee, Smash
When all else fails, use your own 2 fists.

Inherent Brawl.png Rock Ranged, Smash
Prisoners can pick up small rocks and throw them at their foes. Not much damage.

Prisoner

The Zigursky Prison or "Zig" as it's known on the street, houses the most dangerous criminals in Paragon City. Despite the Zig's advanced security systems, a few hardened criminals occasionally escape. With nothing but time on their hands, these cons stop at nothing to win their freedom.

Powers

AssaultWeapons ARBurst.png Knife Melee, Lethal, Low Damage
Basic stabbing and cutting blade.

Inherent Brawl.png Rock Ranged, Smash
Prisoners can pick up small rocks and throw them at their foes. Not much damage.

Prisoner

The Zigursky Prison or "Zig" as it's known on the street, houses the most dangerous criminals in Paragon City. Despite the Zig's advanced security systems, a few hardened criminals occasionally escape. With nothing but time on their hands, these cons stop at nothing to win their freedom.

Powers

AssaultWeapons ARBurst.png Pipe Melee, Smash, Moderate Damage
Pick up a stick or a pipe and clobber your foes.

Inherent Brawl.png Rock Ranged, Smash
Prisoners can pick up small rocks and throw them at their foes. Not much damage.

Lieutenants

Named Lieutenant

Even prisoners have their hierachies. Some convicts rise to leadership because of their ruthlessness and their ferocity.

Powers

AssaultWeapons ARBurst.png Revolver Ranged, Lethal, Moderate Damage
Small caliber side arm. Not very accurate.

Power Missing.png No Melee attacks No Hand to Hand
This prisoner doesn´t have any Melee attacks at all

Bosses

Named Shotgun Boss

In some jailbreaks, the toughest of the prisoners manage to overpower the Zig's security guards and grab their weapons.

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun (Ranged) Cone, Lethal, Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Power Missing.png No Melee attacks No Hand to Hand
This prisoner doesn´t have any Melee attacks at all

Named Submachine Gun Boss

In some jailbreaks, the toughest of the prisoners manage to overpower the Zig's security guards and grab their weapons.

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.

Power Missing.png No Melee attacks No Hand to Hand
This prisoner doesn´t have any Melee attacks at all

Arches

Arches are superpowered boss prisoners that can be found in special spawns in the Ziggurat neighborhood of Brickstown. They can also be found in the Prison Break zone event.

Electric Melee

The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities!

Powers

Energy Melee

The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities!

Powers

Fire Melee

The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities!

Powers

Fire Ranged

The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities!

Powers

Psionic Ranged

The Zig is home to all kinds of prisoners. Many of them have their own super powers that are normally kept subdued. This prisoner is now out on the loose and able to use all of his abilities!

Powers

Named Prisoners

Lieutenant

  • Alex
  • Ayrych
  • Billy
  • Bobby
  • Brian
  • Craig
  • Doug
  • EJ
  • Frankie
  • Jackie
  • Jayce Kakaris
  • Jeremy
  • Jimmy
  • Johnny
  • Loco Yob
  • Matt
  • Mike
  • Mizbhaven
  • Paco
  • Redd
  • Sean
  • Shannon
  • Steve
  • Tommy
  • Tony
  • Vito

Shotgun Boss

  • Andy Smash-Hands
  • Banjo
  • Big Mel
  • Bullet
  • Chains
  • Chris the Fist
  • C.C.
  • Deiter Kilo-meter
  • Ellis
  • Fingers
  • Foot Stephens
  • Garth
  • Icepick
  • Jeffy
  • Jimbo
  • Johnny B Bad
  • Lefty
  • Mad Mike
  • Phil
  • Rumbles
  • Ryan McMean
  • Scars
  • Slick
  • Trash

Submachine Gun Boss

  • Beastly Keetsoth
  • Big Al
  • Bruce
  • Caro
  • Danny-24
  • Davie
  • Dee Nutz
  • Ennerl
  • Jack
  • J.P. Mason
  • Nails
  • Needles
  • Ninja Ray
  • Smelly Mel
  • Stevie Greene
  • The Grub
  • Tia
  • Tommy Fontana

Named Arches

Electric Melee

  • Cordless Cord
  • Electro-Ryan
  • Zapping Jessie

Energy Melee

  • Bold Bryan
  • Eerie Eric
  • Light Leo

Fire Melee

  • Ben the Burninator
  • Fiery Robby
  • Jason the Toaster

Fire Ranged

  • Adding the Sun
  • Burnin' Bill
  • Raging Ross

Psionic Ranged

  • Cerebral Chris
  • Don the Brain
  • Mental Mike

Related Badges

Badge

Crey has authorized these men for your Arena teams.

Badge

You have made the Ziggurat a safer place by putting the escaped convicts back on the inside, where they belong.