Recharge: Difference between revisions

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One of the easiest and most popular ways of increasing your character's recharge rate is to slot enhancment sets that carry an added recharge bonus.  Below are a list of Invention Origin Enhancment Sets that provide recharge as a bonus when slotted. (As of December 21, 2008 -Issue 13)
One of the easiest and most popular ways of increasing your character's recharge rate is to slot enhancment sets that carry an added recharge bonus.  Below are a list of Invention Origin Enhancement Sets that provide recharge as a bonus when slotted. (As of December 21, 2008 -Issue 13)


Resist Damage
Resist Damage
:Impervious Skin : Adds 5%
:[[Impervious Skin]] : Adds 5%


Targeted AOE Damage
Targeted AOE Damage
:Positron's Blast : Adds 6.25%
:[[Positron's Blast]] : Adds 6.25%
:Ragnorak : Adds 10%
:[[Ragnarok]] : Adds 10%


Confuse
Confuse
:Befudling Aura : Adds 2.5%
:[[Befuddling Aura]] : Adds 2.5%
:Malaise's Illusions : Adds 6.25%
:[[Malaise's Illusions]] : Adds 6.25%
:Coercive Persuasion : Adds 10%
:[[Coercive Persuasion]] : Adds 10%


Melee Damage
Melee Damage
:Crushing Impact : Adds 5%
:[[Crushing Impact]] : Adds 5%
:Hetacomb : Adds 10%
:[[Hecatomb]] : Adds 10%


Sniper Attacks
Sniper Attacks
:Calibrated Accuracy : Adds 3.25%
:[[Calibrated Accuracy]] : Adds 3.25%
:Sting of the Manticore : Adds 7.5%
:[[Sting of the Manticore]] : Adds 7.5%


Sleep
Sleep
:Call of the Sandman : Adds 6.25%
:[[Call of the Sandman]] : Adds 6.25%
:Hibernation : Adds 2.5%
:[[Hibernation]] : Adds 2.5%
:Fotunata Hypnosis : Adds 10%
:[[Fortunata Hypnosis]] : Adds 10%


PBAoE Damage
PBAoE Damage
:Armageddon : Adds 10%
:[[Armageddon]] : Adds 10%
:Obliteration :Adds 5%
:[[Obliteration]] :Adds 5%


Slow Movement
Slow Movement
:Curtail Speed : Adds 5%
:[[Curtail Speed]] : Adds 5%
:Tempered Readiness : Adds 3.25%
:[[Tempered Readiness]] : Adds 3.25%


Immobilize
Immobilize
:Enfeebled Operation : Adds 3.75%
:[[Enfeebled Operation]] : Adds 3.75%
:Rooting Grasp : Adds 2.5%
:[[Rooting Grasp]] : Adds 2.5%
:Gravitational Anchor : Adds 10%
:[[Gravitational Anchor]] : Adds 10%


Ranged Damage
Ranged Damage
:Apocalypse : Adds 10%
:[[Apocalypse]] : Adds 10%
:Decimation : Adds 6.25%
:[[Decimation]] : Adds 6.25%
:Entropic Chaos : Adds 6.25%
:[[Entropic Chaos]] : Adds 6.25%


Healing
Healing
:Doctored Wounds : Adds 6.25%
:[[Doctored Wounds]] : Adds 6.25%
:Regenerative Tissue : Adds 5%
:[[Regenerative Tissue]] : Adds 5%


Holds
Holds
:Unbreakable Constraint : Adds 10%
:[[Unbreakable Constraint]] : Adds 10%
:Basilisk's Gaze : Adds 7.5%
:[[Basilisk's Gaze]] : Adds 7.5%


Defense
Defense
:Kismit : Adds 3.75%
:[[Kismet]] : Adds 3.75%
:Red Fortune : Adds 5%
:[[Red Fortune]] : Adds 5%


Fear
Fear
:Glimpse of the Abyss : Adds 6.25%
:[[Glimpse of the Abyss]] : Adds 6.25%
:Horror : Adds 2.5%
:[[Horror]] : Adds 2.5%
:Unspeakable Terror : Adds 5%
:[[Unspeakable Terror]] : Adds 5%


Stuns
Stuns
:Stagger : Adds 2.5%
:[[Stagger]] : Adds 2.5%
:Stupify : Adds 6.25%
:[[Stupefy]] : Adds 6.25%
:Absolut Amazement : Adds 10%
:[[Absolute Amazement]] : Adds 10%


Taunting
Taunting
:Mocking Beratement : Adds 7.5%
:[[Mocking Beratement]] : Adds 7.5%
:Perfect Zinger: Adds 5%
:[[Perfect Zinger]] : Adds 5%


Knockback
Knockback
:Kinetic Crash : Adds 7.5%
:[[Kinetic Crash]] : Adds 7.5%


Endurance Modification
Endurance Modification
:Efficacy Adaptor : Adds 5%
:[[Efficacy Adaptor]] : Adds 5%


Tohit Buff
Tohit Buff
:Encouraged Accuracy : Adds 5%
:[[Encouraged Accuracy]] : Adds 5%
:Adjusted Targeting : Adds 5%
:[[Adjusted Targeting]] : Adds 5%


Tohit Debuff
Tohit Debuff
:Dampened Spirits : Adds 5%
:[[Dampened Spirits]] : Adds 5%
:Dark Watcher's Despair : Adds 5%
:[[Dark Watcher's Despair]] : Adds 5%


Recharge Intensive Pets
Recharge Intensive Pets
:Call to Arms : Adds 6.25%
:[[Call to Arms]] : Adds 6.25%
:Expedient Reinforcement : Adds 6.25%
:[[Expedient Reinforcement]]: Adds 6.25%


Accurate To-Hit Debuff
Accurate To-Hit Debuff
:Cloud Senses : Adds 6.25%
:[[Cloud Senses]] : Adds 6.25%

Revision as of 13:13, 17 April 2009

Definition

Recharge refers to the time, in seconds, between two uses of a given power. This length of time may be shortened in several ways:

or any combination of these.

Reductions to recharge rate do not apply intuitively. If something reduces your recharge time by 100%, it doesn't recharge instantly. Instead, use this formula:

RechargeTime = BaseRechargeTime / ( 1 + Enhancement )

where Enhancement includes the effects of enhancements, powers, and buffs. A 100% enhancement thus cuts the recharge time in half. A 200% enhancement cuts it by two thirds. Since the enhancement is in the denominator, it is subject to diminishing returns -- the more you add, the less each new amount helps.

Categories

[Citation needed]


The long text description of powers rates their base recharge time in one of six broad categories. The following table is a rough approximation of the time, in seconds, covered by these categories.

Very Fast Less than 3 seconds
Fast 3 to 4 seconds
Moderate 4 to 10 seconds
Slow 10 to 60 seconds
Long 60 to 240 seconds
Very Long More than 240 seconds

Invention Origin Enhancements

[Citation needed]


One of the easiest and most popular ways of increasing your character's recharge rate is to slot enhancment sets that carry an added recharge bonus. Below are a list of Invention Origin Enhancement Sets that provide recharge as a bonus when slotted. (As of December 21, 2008 -Issue 13)

Resist Damage

Impervious Skin : Adds 5%

Targeted AOE Damage

Positron's Blast : Adds 6.25%
Ragnarok : Adds 10%

Confuse

Befuddling Aura : Adds 2.5%
Malaise's Illusions : Adds 6.25%
Coercive Persuasion : Adds 10%

Melee Damage

Crushing Impact : Adds 5%
Hecatomb : Adds 10%

Sniper Attacks

Calibrated Accuracy : Adds 3.25%
Sting of the Manticore : Adds 7.5%

Sleep

Call of the Sandman : Adds 6.25%
Hibernation : Adds 2.5%
Fortunata Hypnosis : Adds 10%

PBAoE Damage

Armageddon : Adds 10%
Obliteration :Adds 5%

Slow Movement

Curtail Speed : Adds 5%
Tempered Readiness : Adds 3.25%

Immobilize

Enfeebled Operation : Adds 3.75%
Rooting Grasp : Adds 2.5%
Gravitational Anchor : Adds 10%

Ranged Damage

Apocalypse : Adds 10%
Decimation : Adds 6.25%
Entropic Chaos : Adds 6.25%

Healing

Doctored Wounds : Adds 6.25%
Regenerative Tissue : Adds 5%

Holds

Unbreakable Constraint : Adds 10%
Basilisk's Gaze : Adds 7.5%

Defense

Kismet : Adds 3.75%
Red Fortune : Adds 5%

Fear

Glimpse of the Abyss : Adds 6.25%
Horror : Adds 2.5%
Unspeakable Terror : Adds 5%

Stuns

Stagger : Adds 2.5%
Stupefy : Adds 6.25%
Absolute Amazement : Adds 10%

Taunting

Mocking Beratement : Adds 7.5%
Perfect Zinger : Adds 5%

Knockback

Kinetic Crash : Adds 7.5%

Endurance Modification

Efficacy Adaptor : Adds 5%

Tohit Buff

Encouraged Accuracy : Adds 5%
Adjusted Targeting : Adds 5%

Tohit Debuff

Dampened Spirits : Adds 5%
Dark Watcher's Despair : Adds 5%

Recharge Intensive Pets

Call to Arms : Adds 6.25%
Expedient Reinforcement: Adds 6.25%

Accurate To-Hit Debuff

Cloud Senses : Adds 6.25%