Resurrection Circle: Difference between revisions

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==Overview==
==Overview==
:''The healing altar works similar to a hospital, teleporting defeated members to the altar and automatically healing them.  Its healing is less efficient than a hospital's, but can be improved with auxiliary items.''
The [[Resurrection Circle]] is a core [[Medical]] base item available in the Base Editor from the '''Arcane Medical''' tab.
The [[Resurrection Circle]] is a core [[Medical]] base item available in the Base Editor from the '''Arcane Medical''' tab.


==Description==
The Resurrection Circle heals HP and End by 25%.  By adding 2 [[Spirit Signal]] items (unlocked by the [[Robo-Surgery Plans Badge]]), these values can be increased to 45%.
The Resurrection Circle heals HP and End by 25%.  By adding 2 [[Spirit Signal]] items (unlocked by the [[Robo-Surgery Plans Badge]]), these values can be increased to 45%.


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that, when defeated, you are given an extra option: to go to your base.  This is valuable because you are returned to the zone you came from upon exiting the base, instead of the zone of the nearest hospital.
that, when defeated, you are given an extra option: to go to your base.  This is valuable because you are returned to the zone you came from upon exiting the base, instead of the zone of the nearest hospital.


==Description==
''The healing altar works similar to a hospital, teleporting defeated members to the altar and automatically healing them.  Its healing is less efficient than a hospital's, but can be improved with auxiliary items.''
==Additional Information==
{{Base Additional Info
{{Base Additional Info
|Type=Medical
|Type=Medical

Revision as of 06:24, 11 November 2007

Overview

The Resurrection Circle is a core Medical base item available in the Base Editor from the Arcane Medical tab.

The Resurrection Circle heals HP and End by 25%. By adding 2 Spirit Signal items (unlocked by the Robo-Surgery Plans Badge), these values can be increased to 45%.

A primary advantage of having one of these active in a Super Group base is that, when defeated, you are given an extra option: to go to your base. This is valuable because you are returned to the zone you came from upon exiting the base, instead of the zone of the nearest hospital.

Description

The healing altar works similar to a hospital, teleporting defeated members to the altar and automatically healing them. Its healing is less efficient than a hospital's, but can be improved with auxiliary items.

Additional Information

Base Element Type Medical
Issue Added 6
Crafted at Not Crafted
Maximum Connections 2
Allowed "Aux" Items Spirit Signal

See Also