Rogue Isles Villains: Difference between revisions

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The '''Rogue Isles Villains''' is an enemy group in City of Villains.  They can be found during [[Mayhem Mission|Mayhem Missions]] in jail waiting for help to breakout.  If they are rescued, they will become an ally and help you during the Mayhem Mission.   
The '''Rogue Isles Villains''' is an enemy group in City of Villains.  They can be found during [[Mayhem Mission|Mayhem Missions]] in jail waiting for help to breakout.  If they are rescued, they will become an ally and help you during the Mayhem Mission.   
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Revision as of 07:58, 26 September 2006

Overview

The Rogue Isles Villains is an enemy group in City of Villains. They can be found during Mayhem Missions in jail waiting for help to breakout. If they are rescued, they will become an ally and help you during the Mayhem Mission.



Enemy types

Bosses

Echidna

Main Article: Echidna

Echidna has been cursed with a monstrous visage all her life. With few options open to her, she took up the persona of the horrific Greek goddess and unleashed her fury on the unsuspecting world.

Powers

Quills Impale.png Impale (Ranged, Lethal, Foe Immobilize, -Recharge, -Fly)
You can throw a single large Spine at a targeted foe. This Spine does minor damage, but carries a large amount of the Spine toxin that can completely Immobilize most foes, as well as slowing them.

Quills FlingQuills.png Spine Burst (Point Blank Area of Effect, Lethal, Toxic Damage over Time, Foe -Speed, -Recharge)
You can fling dozens of Spines in all directions. These Spines only travel a short distance, but they can deal moderate damage and poison any target close to you. Spine poison slows affected foes.


Hollow Point

Hollow Point

Main Article: Hollow Point

Forgotten by his unit and left for dead behind enemy lines, for Hollow Point escaping from that hell was only the beginning of the war. One by one he is making those who abandoned him realize the scope of their mistake.

Powers


Icecap

Main Article: Icecap

Orphaned in the bitter-cold mountains of Nepal this young man made a pact with the harsh spirits of frost and ice to bring their pain wherever he walked.

Powers


Mangle

Mangle was an unwilling attraction for a travelling freak show, but the chains couldn't contain his fury forever. Once free he waited in the shadows to repay his captors' "kindness" with blood.

Powers


Silent Blade

Main Article: Silent Blade

Trained from birth to be the perfect killer, she has no name, no family and no compunctions about what she does.

Powers


Stardusk

With a tainted soul as dark and twisted as a dying star, this villain warps and weakens any who stands in her way.

Powers


Towering Inferno

File:ToweringInferno.jpg
Towering Inferno

Main Article: Towering Inferno

A colossal of modern technology, the Towering Inferno sets all who oppose him ablaze!

Powers

FieryFray BreathingFire.png Breath of Fire (Ranged, Cone, Damage over Time, Fire)
This allows you to spew forth fire from your mouth, burning all foes within its narrow cone. This is a very accurate attack that can deal good damage at a close range.

FieryFray Scorch.png Cremate (Melee, Damage over Time, Fire)
A slow but devastating attack. Cremate clobbers your foes with a massive two-handed fiery smash that leaves your foe set on fire.

FieryFray FireSword.png Fire Sword (Melee, Fire Damage over Time)
Through concentration, you can create a Sword of Fire that sets fores ablaze. Successful attacks from the fire sword will ignite your target, dealing damage over time..

FlamingShield FlamingShield.png Fire Shield Self +Resistance (Fire, Lethal, Smash, Cold, Disorient)
While this power is active, Fire Shield gives you good resistance to Lethal, Smashing and Fire damage. Fire Shield also provides minimal resistance to Cold damage as well as protection from Disorient effects.