Sovereign Right: Difference between revisions

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(functions as a set bonus)
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__NOEDITSECTION__
{{InvSetOverview|Name=Sovereign Right|Type=Pet Damage|25|50
'''Sovereign Right''' is a '''Pet Damage''' Enhacements Set in the [[Invention System]]. It is available in the '''25-53''' level range.
|Accuracy/Damage|Damage/Endurance|Accuracy/Endurance|Accuracy/Damage/Endurance|Accuracy|Resistance Bonus|opt6={{IOUnique}} {{IOGlobal}} }}


=== Set Enhancements ===
{{SetBonusPreamble}}
:* Sovereign Right: Accuracy/Damage
{{Set Bonus|class=Regen|num=2|amt=8}}
:* Sovereign Right: Damage/Endurance
{{Set Bonus|class=Resist|type=Smashing|type2=Lethal|num=3|amt=2.25}}
:* Sovereign Right: Accuracy/Endurance
{{Set Bonus|class=Less Mez|type=Immobilize|num=3|amt=3.75}}
:* Sovereign Right: Accuracy/Damage/Endurance
{{Set Bonus|class=Less Mez|type=Hold|num=3|amt=3.75}}
:* Sovereign Right: Accuracy
{{Set Bonus|class=Less Mez|type=Stun|num=3|amt=3.75}}
:* Sovereign Right: Resistance Bonus {{IOUnique}}
{{Set Bonus|class=Less Mez|type=Sleep|num=3|amt=3.75}}
:*:''No more than 1 enhancement of this type may be slotted by a character. Grants you a 20' radius aura which increases your Henchmen's Damage Resistance to all but psionics by 10%.''
{{Set Bonus|class=Less Mez|type=Fear|num=3|amt=3.75}}
:*:''Functions as a Set Bonus and is always on, even if in a toggle that is turned off. [http://boards.cityofheroes.com/showthreaded.php?Number=8221676 1]''
{{Set Bonus|class=Less Mez|type=Confuse|num=3|amt=3.75}}
 
{{Set Bonus|class=Health|num=4|amt=1.875}}
=== Set Bonuses ===
{{Set Bonus|class=Resist|type=Energy|type2=Negative Energy|num=5|amt=3.75}}
:* (2) Reduces the duration of Sleep effects on you by 2.75%
{{Set Bonus|class=Less Mez|type=Immobilize|num=5|amt=6.25}}
:* (3) Reduces the duration of Confuse effects on you by 2.75%
{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=6.25}}
:* (4) Reduces the duration of Stun effects on you by 2.75%
{{Set Bonus|class=Less Mez|type=Stun|num=5|amt=6.25}}
:* (5) Reduces the duration of Hold effects on you by 2.75%
{{Set Bonus|class=Less Mez|type=Sleep|num=5|amt=6.25}}
:* (6) Increases Melee defense by 3.13%
{{Set Bonus|class=Less Mez|type=Fear|num=5|amt=6.25}}
 
{{Set Bonus|class=Less Mez|type=Confuse|num=5|amt=6.25}}
[[Category:Invention Sets]]
{{Set Bonus|class=Defense|type=Melee|num=6|amt=3.125}}
[[Category:Invention Sets Level 25-53]]
{{Set Bonus|class=Defense|type=Smashing|type2=Lethal|num=6|amt=1.5625}}
[[Category:Invention Pet Damage Sets]]
[[Category:Sets that improve Positional Defense]]
[[Category:Sets that improve Typed Defense]]

Latest revision as of 03:05, 17 September 2020

IO Sovereign Right.png

Sovereign Right is a Pet Damage enhancement set in the Invention System. It is available in the 25-50 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements improves your Regeneration by 8%.
  • Three enhancements increases Smashing and Lethal Resistance by 2.25%.
  • Three enhancements reduces the duration of Immobilize effects on you by 3.75%.
  • Three enhancements reduces the duration of Hold effects on you by 3.75%.
  • Three enhancements reduces the duration of Stun effects on you by 3.75%.
  • Three enhancements reduces the duration of Sleep effects on you by 3.75%.
  • Three enhancements reduces the duration of Fear effects on you by 3.75%.
  • Three enhancements reduces the duration of Confuse effects on you by 3.75%.
  • Four enhancements increases maximum Health by 1.875%.
  • Five enhancements increases Energy and Negative Energy Resistance by 3.75%.
  • Five enhancements reduces the duration of Immobilize effects on you by 6.25%.
  • Five enhancements reduces the duration of Hold effects on you by 6.25%.
  • Five enhancements reduces the duration of Stun effects on you by 6.25%.
  • Five enhancements reduces the duration of Sleep effects on you by 6.25%.
  • Five enhancements reduces the duration of Fear effects on you by 6.25%.
  • Five enhancements reduces the duration of Confuse effects on you by 6.25%.
  • Six enhancements increases Melee Defense by 3.125%.
  • Six enhancements increases Smashing and Lethal Defense by 1.5625%.