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  • ...s. Some of them are not even in use and some of them are used by multiple enhancements. Some examples: * there are no enhancements that increase the radius of an AoE or damage buff effectiveness, but there is a background color for radius enhancement
    32 members (0 subcategories, 32 files) - 19:19, 29 August 2007
  • ...ancements]] from the '''Power 10''' could be bought at earlier levels than Enhancements outside the set could. This disparity was first lessened by making non-Powe However, some contacts still only sell "Power 10" enhancements until a character gains enough reputation with that particular contact.
    882 bytes (115 words) - 03:01, 10 June 2009
  • == Damage <type> as an Attribute == ...lag that deals specifically with the strength modifiers that are inside of enhancements slotted into the power, which is what allows those to continue to work.
    1 KB (181 words) - 16:32, 28 February 2009
  • ...inflicts additional damage (choose one damage type) equal to the number of enhancements on this super's powers. * [[Enhancements]]
    433 bytes (61 words) - 00:09, 11 May 2014
  • Images of Damage Resistance Enhancements
    11 members (0 subcategories, 11 files) - 20:42, 12 November 2006
  • Crafting [[Invention: Damage]] or [[Invention: Knockback Distance]] enhancements counts toward these badges: {{DEFAULTSORT:Common Badges Damage}}
    317 bytes (34 words) - 21:52, 6 January 2009
  • |threat=Area attacks inflict -1 damage (of each damage type). |defeat=Discard 2 enhancements from your powers.
    474 bytes (63 words) - 16:49, 14 April 2014
  • |prereq=You may only attach this enhancement to a power with at least 3 enhancements attached. |text=This power inflicts +4 damage (of each damage type) when it inflicts damage with an attack.
    480 bytes (68 words) - 12:15, 2 July 2011
  • ...al-Origin Enhancements|Dual-Origin Enhancement]] named [[Enhancement Names#Damage|Gauntlet]]
    363 bytes (43 words) - 04:23, 24 February 2016
  • |prereq=You may only attach this enhancement to a power with at least 2 enhancements attached. ...rges. This power inflicts +2 damage (of each damage type) when it inflicts damage with an attack.
    556 bytes (76 words) - 02:28, 23 July 2010
  • ...now act as multiple Single Origin enhancements. For example, instead of a Damage/Accuracy Hamidon Enhancement boosting both attributes by 50%, it will now b
    406 bytes (53 words) - 18:09, 28 July 2012
  • '''Main Topic Page''': [[Invention Origin Enhancements]] ...e-adding [[Proc]] [[Invention Origin Enhancements]] is identical. The base damage amount is affected by one thing: the character's [[Combat Level]]. It is no
    2 KB (236 words) - 19:29, 29 December 2022
  • ...age/Endurance|Damage/Endurance/Recharge|Accuracy/Damage/Endurance/Recharge|Damage/Chance for Knockdown/Knockback to Knockdown|opt1={{IOUnique}}|opt2={{IOUniq {{Set Bonus|class=All Powers|type=Damage|num=3|amt=3}}
    759 bytes (96 words) - 20:55, 16 September 2020
  • | Ranged Damage | [[PBAoE]] Damage
    3 KB (350 words) - 19:19, 29 December 2022
  • There are three enhancements in this set: * '''Accuracy/Damage''',
    2 KB (235 words) - 20:57, 30 December 2010
  • ...hancement Aspects and Schedules|aspect]] of a power in the same way as a [[Enhancements#Single-Origin_Enhancements|Single-Origin]] enhancement. Talisman enhancements may be used by characters of any origin and archetype.
    3 KB (450 words) - 18:57, 24 March 2021
  • |prereq=You may only attach this enhancement to a power with at least 3 enhancements attached. ...has +2 accuracy, and does +2 damage (of each damage type) when it inflicts damage with an attack. Draw one card after activating this power.
    642 bytes (89 words) - 05:19, 13 June 2010
  • This template should not be used on enhancements that only provide global effects or procs. However, if the enhancement prov ...arameters, which should be the names of the aspects it enhances (Accuracy, Damage, Recharge, etc.).
    2 KB (313 words) - 19:01, 4 October 2020
  • ...ave memorized the following recipes at level 10: [[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]]. Craft 10 level 10 Common Damage enhancements ([[Invention Damage Recipe|Damage]] and [[Invention Knockback Recipe|Knockback]])
    675 bytes (75 words) - 19:29, 2 May 2022
  • ...Enhancements#Enhancement Aspects and Schedules|aspects]] of a power. These enhancements are obtained by defeating the Hydra in the [[Abandoned Sewers Trial]]. Hydra enhancements are level 40-43 and may be used by characters of any origin and archetype.
    4 KB (563 words) - 00:48, 9 January 2024

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