Spirit Trapping: Difference between revisions

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== Notes ==
== Notes ==


* Each trap will periodically spawn a lot of ghosts, including the possibility of spawing a Red Terror, which is a Spectral Pirate Elite Boss.
* Each trap will periodically spawn a lot of ghosts after a number have been trapped already, including the possibility of spawing a Red Terror, which is a Spectral Pirate Elite Boss.
[[Category:CoV]][[Category:Gameplay]]
[[Category:CoV]][[Category:Gameplay]]

Revision as of 11:23, 7 November 2005

Overview

There are two known badges for defeating Spectral Pirates in the Fort Hades neighborhood of Port Oakes. However, merely defeating the ghosts is not enough to earn the ghost hunting badges. In order to earn the badges, you must actually trap the ghosts.

Trapping A Ghost.jpg

How to Trap a Ghost

To trap a ghost, it must be defeated within a small radius of a ghost trap. The ghost does not necessarily have to be standing directly on top of the trap, but for best results, should be within short melee range of the trap. A picture of one of the traps and a ghost being defeated in its location is shown to the right.

When a ghost is successfully trapped, he will be engulfed in a green light that gets drawn into the trap instead of simply fading away as they normally do upon defeat.

Ghost Trap Locations

There are six ghost traps in Fort Hades. The locations of the Ghost Traps are shown below:

GhostTrapMap.jpg

Ghost Trapping Rewards

By successfully trapping ghosts, a villain earns the Privateer achievement badge (not to be confused with the Privateer stature badge (Accomplishment) for defeating the Sea Witch) and the Spectral achievement badge. Also, upon earning the Privateer achievement badge, you unlock a contact in Port Oakes, Veluta Lunata.

Notes

  • Each trap will periodically spawn a lot of ghosts after a number have been trapped already, including the possibility of spawing a Red Terror, which is a Spectral Pirate Elite Boss.