Team: Difference between revisions

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{stub}
{{stub}}
==Overview==
==Overview==
A '''Team''', also known as a '''Group''', is composed of 1-8 players. These players share in rewards from defeats and missions.  
A '''Team''', also known as a '''Group''', is composed of 1-8 players. These players share in rewards from defeats and missions.  
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*Experience gain
*Experience gain
*#Players must be in range distance wise.
*#Players must be in range distance wise.
*#*For city/hazard zones, this range is (dunno yet).
*#*For city/hazard zones, this range is ???.
*#*Instance missions, anywhere in the mission.
*#*Instance missions, anywhere in the mission.
*#Players must be in range level wise.
*#Players must be in range level wise.

Revision as of 14:09, 20 September 2006

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Overview

A Team, also known as a Group, is composed of 1-8 players. These players share in rewards from defeats and missions.

Rules

  • Experience gain
    1. Players must be in range distance wise.
      • For city/hazard zones, this range is ???.
      • Instance missions, anywhere in the mission.
    2. Players must be in range level wise.
      • No more than 9 levels below the highest player's combat level.
      • No more than 2 levels below the team's combat level average.
      • General rule of thumb: no more than 5 level spread.
  • Reputation from PvP defeats is spread evenly between teammates in range (distance, not level).