Silver Class Recipe Roll: Difference between revisions
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness]] Acc/End || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness]] Acc/End || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Impeded Swiftness.png|20px]] '''[[Impeded Swiftness]]''' Slow/Range || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Debilitative Action.png|20px]] [[Debilitative Action]] Rech/Immob || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Debilitative Action.png|20px]] [[Debilitative Action]] Rech/Immob || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Debilitative Action.png|20px]] [[Debilitative Action]] Acc/End || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Debilitative Action.png|20px]] [[Debilitative Action]] Acc/End || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Debilitative Action.png|20px]] '''[[Debilitative Action]]''' Immob/Range || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown]] End/Hold || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown]] End/Hold || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown]] Acc/End || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown]] Acc/End || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Neuronic Shutdown.png|20px]] '''[[Neuronic Shutdown]]''' Hold/Range || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze]] Acc/Hold || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze]] Acc/Hold || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze]] Acc/Rech || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze]] Acc/Rech || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Basilisk's Gaze.png|20px]] '''[[Basilisk's Gaze]]''' Rech/Hold || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Basilisk's Gaze.png|20px]] '''[[Basilisk's Gaze]]''' End/Rech/Hold || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror]] End/Fear || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror]] End/Fear || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror]] Acc/End || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror]] Acc/End || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Unspeakable Terror.png|20px]] '''[[Unspeakable Terror]]''' Fear/Range || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle]] End/Stun || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle]] End/Stun || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle]] Acc/End || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle]] Acc/End || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Razzle Dazzle.png|20px]] '''[[Razzle Dazzle]]''' Stun/Range || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Shield Breaker.png|20px]] [[Shield Breaker]] Def || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Shield Breaker.png|20px]] [[Shield Breaker]] Def || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Shield Breaker.png|20px]] [[Shield Breaker]] Acc/Def || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Shield Breaker.png|20px]] [[Shield Breaker]] Acc/Def || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Cloud Senses.png|20px]] [[Cloud Senses]] | | colspan=5 style="background:#D9E4FF;" | [[File:IO Shield Breaker.png|20px]] '''[[Shield Breaker]]''' Acc/Rech || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Shield Breaker.png|20px]] '''[[Shield Breaker]]''' Def/End/Rech || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Cloud Senses.png|20px]] [[Cloud Senses]] ToHit || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Cloud Senses.png|20px]] [[Cloud Senses]] Acc/ToHit || colspan=4 | | |||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Cloud Senses.png|20px]] [[Cloud Senses]] Acc/ | | colspan=5 style="background:#D9E4FF;" | [[File:IO Cloud Senses.png|20px]] '''[[Cloud Senses]]''' Acc/Rech || colspan=4 | | ||
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| colspan=5 style="background:#D9E4FF;" | [[File:IO Cloud Senses.png|20px]] '''[[Cloud Senses]]''' ToHit/End/Rech || colspan=4 | | |||
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! width="13%" | 10-14 <br /> 45 recipes!! width="12%" | 15-19 <br />57 recipes !! width="12%" | 20-24 <br />107 recipes !! width="12%" | 25-29 <br /> 113 recipes!! width="12%" | 30-34 <br /> 125 recipes!! width="13%" | 35-39 <br /> 89 recipes!! width="13%" | 40-45 <br /> 85 recipes!! width="13%" |46-50 <br /> 73 recipes | ! width="13%" | 10-14 <br /> 45 recipes!! width="12%" | 15-19 <br />57 recipes !! width="12%" | 20-24 <br />107 recipes !! width="12%" | 25-29 <br /> 113 recipes!! width="12%" | 30-34 <br /> 125 recipes!! width="13%" | 35-39 <br /> 89 recipes!! width="13%" | 40-45 <br /> 85 recipes!! width="13%" |46-50 <br /> 73 recipes | ||
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| colspan=9 style="background:#D9E4FF;" | [[File:IO Blessing of the Zephyr.png|20px]] [[Blessing of the Zephyr]] Run Speed, Jump, Flight Speed, Range | | colspan=9 style="background:#D9E4FF;" | [[File:IO Blessing of the Zephyr.png|20px]] [[Blessing of the Zephyr]] Run Speed, Jump, Flight Speed, Range | ||
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| colspan=9 style="background:#D9E4FF;" | [[File:IO Blessing of the Zephyr.png|20px]] '''[[Blessing of the Zephyr]]''' Run, Jump, Fly, Range/End | |||
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! colspan=9 style="background:#ADC4FF;" | 15-30 - 2 Recipes | ! colspan=9 style="background:#ADC4FF;" | 15-30 - 2 Recipes |
Revision as of 20:55, 29 June 2009
Overview
Silver Class rewards are available only via Mission Architect missions.
The table from which Silver Class Ticket Recipes are drawn, is comprised of all Pool A rare recipes and all Pool B Mission Complete. For each roll, the likelihood of receiving a Pool A rare recipe is 50% greater than that of a Pool B Mission Complete recipe.
The recipe that you received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. This reward table does not include ultra-rare purple reward drops, nor does it include temporary powers, costume pieces, or respec recipes.
Note: The ticket costs vary across the ranges and will be imbedded in the level ranges of the table shortly.
Listing
The first table represents each possible recipes broken down by level range. The highlighted portion of each line or recipe corresponds to which level ranges in which the result is possible. Recipe names in bold type are Pool B recipes (mission drops) that will roll less frequently than the Pool A rare recipes.