Vault Reserve: Difference between revisions
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The '''Vault Reserve''' provides a place to store a limited amount of [[Invention Salvage]], freeing up space in your personal inventory. Vault Reserves are located throughout the City and Isles, as well as at Pocket D. | The '''Vault Reserve''' provides a place to store a limited amount of [[Invention Salvage]], freeing up space in your personal inventory. Vault Reserves are located throughout the City and Isles, as well as at Pocket D. | ||
[[Supergroup]]s may also install a Personal Storage | [[Supergroup]]s may also install a [[Personal Storage Locker]] in their base that allows members to access to the Vault Reserve system. | ||
== Heroes== | == Heroes== |
Revision as of 12:28, 3 May 2007
The Vault Reserve provides a place to store a limited amount of Invention Salvage, freeing up space in your personal inventory. Vault Reserves are located throughout the City and Isles, as well as at Pocket D.
Supergroups may also install a Personal Storage Locker in their base that allows members to access to the Vault Reserve system.
Heroes
- Atlas Park
- West and a bit north of the entrance to the Sewer Network. Coordinates: (-182.5, 0.0, 794.4).
- Kings Row
- South of Wentworths; also east of the Base Portal. Coordinates: (-1316.0, 0.0, 1799.5).
- Steel Canyon
- Southeast of the Yellow Line. Coordinates: (-4234.7, 0.0, 2427.5).
- Talos Island
- Due north of Wentworths. Coordinates: (-646.0, 160.0, 6646.5).
- Pocket D
- Located on the hero side, downstairs. Coordinates: (17.2, 0.0, -1340.0).
Villains
- Cap au Diable
- East of the Base Portal, or north of the Black Market. Coordinates: (386.0, 15.4, -1504.0).
- Mercy Isle
- East of the Black Market. Coordinates: (-2265.2, 239.0, 996.2).
- Sharkhead Isle
- Southeast of the entrance to Pocket D. Coordinates: (386.5, 32.0, -772.5).
- St. Martial
- West of the Hospital. Coordinates: (-1593.9, 16.0, 409.6).
- Pocket D
- Located in the villain side, downstairs. Coordinates: (-220.3, 0.0, -798.1).