Vault Reserve: Difference between revisions
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imported>Blondeshell m (→Hero Locations: circumvent redirect) |
imported>SpaceNut m (→Villain Locations: fixed name of zone) |
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; [[Cap au Diable]]: East of the [[Base Portal]], or north of the [[Black Market]]. [[Coordinates]]: {{coords|386.0|15.4|-1504.0}} | ; [[Cap au Diable]]: East of the [[Base Portal]], or north of the [[Black Market]]. [[Coordinates]]: {{coords|386.0|15.4|-1504.0}} | ||
; [[Mercy | ; [[Mercy Island]]: East of the [[Black Market]]. [[Coordinates]]: {{coords|-2265.2|239.0|996.2}} | ||
; [[Sharkhead Isle]] : Southeast of the entrance to [[Pocket D]]. [[Coordinates]]: {{coords|386.5|32.0|-772.5}} | ; [[Sharkhead Isle]] : Southeast of the entrance to [[Pocket D]]. [[Coordinates]]: {{coords|386.5|32.0|-772.5}} |
Revision as of 23:32, 19 April 2011
Overview
The Vault Reserve provides a place to store a limited amount of Invention Salvage, freeing up space in your personal inventory. Vault Reserves are located throughout the City and Isles, as well as in Pocket D. The Vault Reserve system stores the default amount of Invention Salvage based on your level. Increases by special means (badges, Vanguard purchase) do not increase Vault Reserve capacity, only personal capacity.
Aside from the Pocket D locations, the Vault Reserves are always in a zone that also contains a Wentworth's Fine Consignments or a Black Market.
Supergroups may also install a Personal Storage Vault in their base that allows members to access to the Vault Reserve system.
Vault Storage Capacity
Level Range | 1 | 2 | 3 | 4 | 5 – 35 | 36 | 37 | 38 | 39 | 40 – 44 | 45 – 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
Capacity | 3 spaces | 4 spaces | 8 spaces | 15 spaces | 30 spaces | 32 spaces | 34 spaces | 36 spaces | 38 spaces | 40 spaces | 50 spaces |
Hero Locations
- Atlas Park
- East and a bit north of the entrance to the Sewer Network. Coordinates: (-182.5, 0.0, 794.4)
- Kings Row
- South of Wentworth's, or east of the Base Portal. Coordinates: (-1316.0, 0.0, 1799.5)
- Steel Canyon
- Southwest of the south Paragon City Monorail station. Coordinates: (-4234.7, 0.0, 2427.5)
- Talos Island
- Due north of Wentworth's. Coordinates: (-646.0, 160.0, 6646.5)
- Pocket D
- Located on the hero side, downstairs. Coordinates: (17.2, 0.0, -1340.0)
Villain Locations
- Cap au Diable
- East of the Base Portal, or north of the Black Market. Coordinates: (386.0, 15.4, -1504.0)
- Mercy Island
- East of the Black Market. Coordinates: (-2265.2, 239.0, 996.2)
- Sharkhead Isle
- Southeast of the entrance to Pocket D. Coordinates: (386.5, 32.0, -772.5)
- St. Martial
- West of the Hospital. Coordinates: (-1593.9, 16.0, 409.6)
- Pocket D
- Located in the villain side, downstairs. Coordinates: (-220.3, 0.0, -798.1)