COHCCG/Glue Arrow: Difference between revisions

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|prereq=Requires Trick Arrow powerset.
|prereq=Requires Trick Arrow powerset.
|text='''Action:''' Name Toe-to-Toe or Run-n-Gun. Until Glue Arrow readies, opposing supers using the named combat tactic must discard a card to activate a power or to move.
|text='''Action:''' Name Toe-to-Toe or Run-n-Gun. Until Glue Arrow readies, opposing supers using the named combat tactic must discard a card to activate a power or to move.
|flavor="Stick around!" Manticore
|flavor="Stick around!" Manticore
|inspiration=break free
|inspiration=break free
|deck=arena
|deck=arena

Latest revision as of 00:41, 19 June 2010

Overview

Card
Name: Glue Arrow
Card Type: Power
Powerset: Trick Arrow
Recharge Type: 2 Click
Prerequisite: Requires Trick Arrow powerset.
Card Text: Action: Name Toe-to-Toe or Run-n-Gun. Until Glue Arrow readies, opposing supers using the named combat tactic must discard a card to activate a power or to move.
Flavor Text: "Stick around!" – Manticore
Inspiration: Break Free
Deck: Arena
Card Number: 306 / 324
Rarity: Common

See Also