Chemical Laboratory: Difference between revisions
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imported>Yakovlev (Added object: Chemical laboratory) |
imported>SekoiaBot m (Robot: Cosmetic changes) |
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[[ | [[File:ChemLab1.jpg|center|thumb|200px|{{center|Chemical lab}}]] | ||
==Overview== | == Overview == | ||
'''Chemical laboratories''' appear on the mission '''Remove Council lab''' from [[Operative Vargas]] (levels 20 - 24). There are two of them in the mission and each will have some [[Council]] guards around. | '''Chemical laboratories''' appear on the mission '''Remove Council lab''' from [[Operative Vargas]] (levels 20 - 24). There are two of them in the mission and each will have some [[Council]] guards around. Oddly enough, it has [[Skulls]] faction. It has slightly less hit points than a Lieutenant of the same level. It is destructable, and any Villain or NPC caught in its blast will suffer some damage: | ||
[[ | [[File:FireBlast_Inferno.png|22px]] '''Medium Explosion''' Area of Effect,(Lethal/Fire), Foe Knockback, Disorient. The explosion has left you Disoriented. | ||
==Description== | == Description == | ||
The dangerous chemicals in this lab are highly volatile. | The dangerous chemicals in this lab are highly volatile. | ||
[[Category:Objects]] | [[Category:Objects]] |
Latest revision as of 01:33, 10 June 2009
Overview
Chemical laboratories appear on the mission Remove Council lab from Operative Vargas (levels 20 - 24). There are two of them in the mission and each will have some Council guards around. Oddly enough, it has Skulls faction. It has slightly less hit points than a Lieutenant of the same level. It is destructable, and any Villain or NPC caught in its blast will suffer some damage:
Medium Explosion Area of Effect,(Lethal/Fire), Foe Knockback, Disorient. The explosion has left you Disoriented.
Description
The dangerous chemicals in this lab are highly volatile.