Skulls

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This information contains features from the Issue 24 beta that have been released on Homecoming.

Overview

SkullsIcon.jpg

The Skulls are an enemy group in City of Heroes and City of Villains.

Founded by the Petrovic brothers, the Skulls are a death worshiping cult whose initiation is a rather morbid affair. Recruits are ordered to kill a target in a rival gang (or a random person off the street) and are then taken to choose their own casket. They then must dig up a grave and take the front of the dead victim's skull as the mask that will make up their new 'face.'

They have a standard rank system; the Gravediggers are the basic street thugs, normally armed with knives and pistols. Above them are the Death Heads. They earn their rank through bloodshed and violence. They serve as the Gravediggers' keepers and report directly to the groups bosses: the Bone Daddies. The Bone Daddies are hand picked by the Petrovic brothers themselves. They are put through a ritual that grants them powers over the negative energies of the netherworld.

History

Among the street gangs of Paragon City, the Skulls are one of the worst. The Skulls have been at war with the Hellions over control of Perez Park for quite some time. They control the area known as the Boneyard and are always attempting to gain more territory.

Since the Rikti War, the Skulls have branched out to Kings Row. They are one of the main reasons why local Superadine rates are through the roof. Some evidence points to an external source helping them push their wares.

They are currently on good terms with the Trolls.

Background

The Skulls official info ( Copied from the City of Heroes official website [1]):


The Skulls are one of the many street gangs that operate in Paragon City. They are a death cult, of sorts, who seek personal glory and power through death, no matter whose. Today, their leaders lurk about one corner of Perez Park, called the Boneyard. They vie for control of the park, but are in the midst of a seemingly endless gang war with the Hellions.

The gang has recently spread heavily into the King’s Row zone, established new chapters as it tries to take over new territory. In King’s Row, the Skulls will battle anyone – cop, hero, rival gang – to dig in their stakes. As the war in Perez Park has reached a stalemate, it seems they want to expand in other directions to advance their position. Fledgling chapters have also been reported in Atlas Park and Galaxy City. Although not often found on the streets in Galaxy City, various drug labs have been reported. Despite their morbid trappings, the Skulls are ultimately a street gang, and thus concerned with usual aspects of organized crime. They run extortion rings, commit robbery, and sell drugs. Of late, like many in Paragon’s underworld, they are pushing Superadine.

In fact, they have been pushing it so hard in Perez Park and in King’s Row that they threaten to flood the streets. Some in the PPD suspect the Skulls may be working with a new partner to take control of the market. It is known that the Skulls deal with the Trolls generally on good terms.

One unusual rumor about the Skulls that has sprung up since the Rikti War is the story of a lone wolf hero obsessed with the destruction of the gang. His – or her – name is unknown, though some of the street tales suggest his (or her) family was killed by Marrow Snap and Marrow Drinker. Some stories describe him as a feral hero, barely able to communicate. He pulls in new heroes to his cause with a terse, muttered phrase, “Go. Hunt. Kill Skuls.”

The organization of the gang is fairly straightforward. The Gravediggers are the foot soldiers of the Skull gang. They are normally armed with knives and guns, and do the grunt work. When first brought into the gang, their initiation rituals all center around death. It is typical for a new recruit to be ordered to kill a random target (the victim is often a member of a rival gang). A veteran Skull will then take a number of new recruits to pick out caskets for their inevitable death. To them, dying as a member of the Skulls is the greatest honor one can find. By embracing death, it not only has no power over them, but gives them a dark inner strength. Finally, new recruits must go on a “black wake,” where they dig up a body and claim the deceased’s skull as their new “face.”

The veterans of the Skulls are nicknamed Death Heads. They have earned their bones through acts of bloodthirsty violence. They run the Gravediggers through their paces, and report directly to the top bosses – the Bone Daddies.

The Bone Daddies are chosen through some secret, black ritual performed by the original founders of the Skulls, the Petrovic brothers. This ritual gives them power over the negative world, and allows them to tap into spirit killing energy that they can use to feed off of their victims. Heroes who have faced them have stated that Bone Daddies are dead inside, their bodies just haven’t realized it yet.

Enemy Types

Minions

Gravedigger Brawler

Gravedigger Brawler

The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 1-24

Powers

Inherent Brawl.png Brawl Melee, Light DMG(Smash)
When all else fails, use your own 2 fists.

AssaultWeapons ARBurst.png Revolver Low-Accuracy, Ranged, Moderate DMG(Lethal)
Small caliber side arm. Not very accurate.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Gravedigger Chopper

A female Gravedigger

The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 1-24

Powers

Claws Slash.png Fireman Axe Melee, High DMG(Lethal), Foe -DEF
Your Defense has been reduced by the Fireman Axe.

AssaultWeapons ARBurst.png Revolver Low-Accuracy, Ranged, Moderate DMG(Lethal)
Small caliber side arm. Not very accurate.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Gravedigger Slammer

Gravedigger Slammer

The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 1-24

Powers

AssaultWeapons ARBurst.png Sledgehammer Low-Accuracy, Melee, Superior DMG(Smash), Foe Knockdown
This heavy, but unwieldy and slow Sledgehammer can knock down foes.

AssaultWeapons ARBurst.png Revolver Low-Accuracy, Ranged, Moderate DMG(Lethal)
Small caliber side arm. Not very accurate.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Gravedigger Slicer

The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 1-24

Powers

AssaultWeapons ARBurst.png Knife Melee, Light DMG(Lethal)
Basic stabbing and cutting blade.

AssaultWeapons ARBurst.png Revolver Low-Accuracy, Ranged, Moderate DMG(Lethal)
Small caliber side arm. Not very accurate.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Gravedigger Slugger

Gravedigger Slugger

The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 1-24

Powers

AssaultWeapons ARBurst.png Baseball Bat Melee, Heavy DMG(Smash)
There is nothing like slugging someone in the head with this baseball bat.

AssaultWeapons ARBurst.png Revolver Low-Accuracy, Ranged, Moderate DMG(Lethal)
Small caliber side arm. Not very accurate.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Gravedigger Assailant

Gravedigger Assailant

The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 7-24

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged, Light DMG(Lethal), Foe -DEF
You fire your submachine gun at a single target, causing lethal damage over time and reducing the target's defenses.

AssaultWeapons ARBurst.png Focused Burst (Only Level 15 and up) Ranged, Heavy DoT(Lethal), Foe -DEF
You fire a focused burst from your submachine gun, causing lethal damage over time and reducing the target's defenses.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Gravedigger Striker

Gravedigger Striker

The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 7-24

Powers

Thugs TargetedRangedMinorDmg.png Pistols Ranged, Moderate DMG(Lethal)
You fire a single round from one of your pistols, causing lethal damage to your target.

Thugs TargetedRangedHeavyDmg.png Dual Shot (Only Level 15 and up) Ranged, Heavy DMG(Lethal), Foe Knockdown
Fires both pistols at once at a time target. Firing both pistols at once is slower than a single shot, but deals more damage, and the target may get knocked down by the force of the impact.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Head Buckshot

These new Skulls are nothing like their unpowered counterparts in Perez or the Row. The gang has marshaled the most ruthless of their Death Head veterans to storm the streets and claim new turf, backed by strange new deathly relics.

Levels: 40-54

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun Ranged (Cone), Moderate DMG(Lethal), Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

DarkCast SoulDrain.png Deadly Blast Ranged, High DoT(Negative/Cold), Foe -ToHit, -SPD, -Recharge
You fire a powerful blast of death energy at a single target, causing cold and negative energy damage. The target also suffers a reduced chance to hit.

DarkCast LifeDrain.png Life Drain Ranged, High DMG(Negative), Foe -ToHit, Self Heal
You envelop your target in a field of negative energy which saps their life, returning some of that stolen energy to you. The target also suffers a reduced chance to hit.

Skulls Veles PetSlash.png Deadly Fists Melee, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your fists with Negative Energy channeled from the Netherworlds, giving them the ability to quickly inflict minor damage on foes. The foe's attack and movement speed is Slowed, due to the chills caused by the cold blows.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Head Chopper

These new Skulls are nothing like their unpowered counterparts in Perez or the Row. The gang has marshaled the most ruthless of their Death Head veterans to storm the streets and claim new turf, backed by strange new deathly relics.

Levels: 40-54

Powers

BattleAxe Gash.png Chop Melee, High DMG(Lethal), Foe Knockdown, -DEF
Chop deals heavy damage with your Battle Axe, although it is much slower than Gash. This attack has a chance to cut through your target's defense and knock them down.

ShadowFighting Smite.png Deadly Fists Melee, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your fists with Negative Energy channeled from the Netherworlds, giving them the ability to quickly inflict minor damage on foes. The foe's attack and movement speed is Slowed, due to the chills caused by the cold blows.

ShadowFighting ShadowMaul.png Deadly Maul Melee (Cone), High DoT(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his chance to hit for a short time.

Skulls Morana DarkBlast.png Deadly Bolt Ranged, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You launch a blast of death energy at a target, causing cold and negative energy damage. The target also suffers reduced movement and attack speeds.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Head Gunner

These new Skulls are nothing like their unpowered counterparts in Perez or the Row. The gang has marshaled the most ruthless of their Death Head veterans to storm the streets and claim new turf, backed by strange new deathly relics.

Levels: 40-54

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged, Light DMG(Lethal), Foe -DEF
Your Defense has been reduced by the Submachine Gun.

DarkCast SoulDrain.png Deadly Blast Ranged, High DoT(Negative/Cold), Foe -ToHit, -SPD, -Recharge
You fire a powerful blast of death energy at a single target, causing cold and negative energy damage. The target also suffers a reduced chance to hit.

DarkCast LifeDrain.png Life Drain Ranged, High DMG(Negative), Foe -ToHit, Self Heal
You envelop your target in a field of negative energy which saps their life, returning some of that stolen energy to you. The target also suffers a reduced chance to hit.

Skulls Veles PetSlash.png Deadly Fists Melee, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your fists with Negative Energy channeled from the Netherworlds, giving them the ability to quickly inflict minor damage on foes. The foe's attack and movement speed is Slowed, due to the chills caused by the cold blows.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Head Slammer

These new Skulls are nothing like their unpowered counterparts in Perez or the Row. The gang has marshaled the most ruthless of their Death Head veterans to storm the streets and claim new turf, backed by strange new deathly relics.

Levels: 40-54

Powers

ShadowFighting Smite.png Cursed Staff Melee, Superior DMG(Smash/Negative), Foe Knockback
You have been knocked down by the Cursed Staff.

ShadowFighting Smite.png Deadly Fists Melee, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your fists with Negative Energy channeled from the Netherworlds, giving them the ability to quickly inflict minor damage on foes. The foe's attack and movement speed is Slowed, due to the chills caused by the cold blows.

ShadowFighting ShadowMaul.png Deadly Maul Melee (Cone), High DoT(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his chance to hit for a short time.

Skulls Morana DarkBlast.png Deadly Bolt Ranged, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You launch a blast of death energy at a target, causing cold and negative energy damage. The target also suffers reduced movement and attack speeds.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Head Slicer

These new Skulls are nothing like their unpowered counterparts in Perez or the Row. The gang has marshaled the most ruthless of their Death Head veterans to storm the streets and claim new turf, backed by strange new deathly relics.

Levels: 40-54

Powers

Sword Slash.png Slash Melee, Light DMG(Lethal), Foe -DEF
You perform a quick Slash that can reduce a target's Defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.

ShadowFighting Smite.png Deadly Fists Melee, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your fists with Negative Energy channeled from the Netherworlds, giving them the ability to quickly inflict minor damage on foes. The foe's attack and movement speed is Slowed, due to the chills caused by the cold blows.

ShadowFighting ShadowMaul.png Deadly Maul Melee (Cone), High DoT(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his chance to hit for a short time.

Skulls Morana DarkBlast.png Deadly Bolt Ranged, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You launch a blast of death energy at a target, causing cold and negative energy damage. The target also suffers reduced movement and attack speeds.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Head Slugger

These new Skulls are nothing like their unpowered counterparts in Perez or the Row. The gang has marshaled the most ruthless of their Death Head veterans to storm the streets and claim new turf, backed by strange new deathly relics.

Levels: 40-54

Powers

Mace Pulverize.png Pulverize Melee, Heavy DMG(Smash), Foe Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time.

ShadowFighting Smite.png Deadly Fists Melee, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your fists with Negative Energy channeled from the Netherworlds, giving them the ability to quickly inflict minor damage on foes. The foe's attack and movement speed is Slowed, due to the chills caused by the cold blows.

ShadowFighting ShadowMaul.png Deadly Maul Melee (Cone), High DoT(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his chance to hit for a short time.

Skulls Morana DarkBlast.png Deadly Bolt Ranged, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You launch a blast of death energy at a target, causing cold and negative energy damage. The target also suffers reduced movement and attack speeds.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Lieutenants

Death Head Buckshot

Death Head Buckshot

The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.

Levels: 1-24

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun Ranged (Cone), Moderate DMG(Lethal), Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Power Missing.png No Melee attacks No Hand to Hand
Death Heads don´t have any Melee attacks at all

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Head Gunner

A Death Head in the Hollows

The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.

Levels: 1-24

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged, Light DMG(Lethal), Foe -DEF
Your Defense has been reduced by the Submachine Gun.

Power Missing.png No Melee attacks No Hand to Hand
Death Heads don´t have any Melee attacks at all

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Head Soldier

The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.

Levels: 7-24

Powers

AssaultWeapons ARBurst.png Burst Ranged, Moderate DMG(Lethal), Foe -DEF
You quickly fire a burst of rounds at a single target. The target suffers lethal damage over time and reduced defenses.

AssaultWeapons ShotgunSlug.png Slug (Only Level 12 and up) Ranged, High DMG(Lethal), Foe Knockdown
You fire a single slug at a targeted foe, causing lethal damage and potentially knocking the target down.

AssaultWeapons ARFullAuto.png Automatic Fire (Only Level 15 and up) Ranged (Cone), Moderate DoT(Lethal), Foe -DEF
You fire a fully automatic burst at a target, striking multiple foes if they are caught in the burst's cone. Affected targets suffer lethal damage over time.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Bone Daddy

The Skulls' leaders, the Bone Daddies, have become living embodiments of the power of death. They can literally suck the life out of a foe to feed their own spirits. They can also focus the pure darkness of the netherworld into physical attacks that cause massive damage.

Levels: 40-54

Powers

ShadowFighting ShadowPunch.png Deadly Fists Melee, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your fists with Negative Energy channeled from the Netherworlds, giving them the ability to quickly inflict minor damage on foes. The foe's attack and movement speed is Slowed, due to the chills caused by the cold blows.

ShadowFighting Smite.png Deadly Smite Melee, Heavy DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a Smite that deals more damage than Shadow Punch, but has a longer recharge time. Smite clouds the target's vision, lowering their chance to hit for a short time.

ShadowFighting ShadowMaul.png Deadly Maul Melee (Cone), High DoT(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your entire arms with Negative Energy channeled from the Netherworlds, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his chance to hit for a short time.

ShadowFighting StealPower.png Soul Drain PBAoE Melee, Moderate DMG(Negative/Cold), Self +DMG, +ToHit
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.

Skulls Morana DarkBlast.png Deadly Bolt Ranged, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You launch a blast of death energy at a target, causing cold and negative energy damage. The target also suffers reduced movement and attack speeds.

Skulls Veles Gloom.png Deadly Blast Ranged, High DoT(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You fire a powerful blast of death energy at a single target, causing cold and negative energy damage. The target also suffers a reduced chance to hit.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Knight

The newfound lucrativeness of the magical artifact trade has treated these Skulls leaders well. Death Knights lead the charge for the newest ranks of the Death Heads with a cursed broadsword in hand.

Levels: 40-54

Powers

Skulls Veles PetSlash.png Slash Melee, Moderate DMG(Lethal/Negative), Foe -DEF
You perform a quick Slash that can reduce a target's Defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.

Skulls Veles PetHack.png Hack Melee, High DMG(Lethal/Negative), Foe -DEF
You Hack your opponent for a high amount of damage. This attack can reduce a target's Defense, making him easier to hit.

Skulls Veles PetHack.png Disembowel Melee, Superior DMG(Lethal/Negative), Foe Knockup, -DEF
You perform a powerful Disemboweling maneuver that deals a great amount of damage, and can knock a target up into the air. This attack can reduce a target's Defense, making him easier to hit.

DarkCast DarkBlast.png Deadly Bolt Ranged, Moderate DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You launch a blast of death energy at a target, causing cold and negative energy damage. The target also suffers reduced movement and attack speeds.

DarkCast SoulDrain.png Deadly Blast Ranged, High DoT(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You fire a powerful blast of death energy at a single target, causing cold and negative energy damage. The target also suffers a reduced chance to hit.

Skulls Veles PetResistance.png Obsidian Shield Toggle: Self +Res( F25 C25 N25 P25 ), Prot( Ho 5.19 St 5.19 Sl 5.19 Fr 5.19 )
You can create a special Obsidian Shield that grants good resistance to Psionic damage. With your mind enshrouded in darkness you are protected from Sleep, Fear, Hold and Disorient attacks.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Volkhv Priest / Volkhv Priestess

Unlike the nihilistic gangsters and drug peddlers that make up the rest of the Skulls, these men / women are much more connected to the gang's death worshipping rituals. They seem to regard Morana's status as an aspect of a goddess as true, and have taken on the title of Volkhv to deepen themselves closer to their Slavic roots.

Levels: 40-54

Powers

Skulls Morana DarkBlast.png Blackwand Bolt Ranged, Moderate DMG(Negative), Foe -ToHit
This black metal wand feels cold in your hand, and glows with dark arcane energies.

Skulls Veles Gloom.png Blackwand Gloom Ranged, High DoT(Negative), Foe -ToHit
This black metal wand feels cold in your hand, and glows with dark arcane energies.

ShadowFighting StealPower.png Chilling Burst PBAoE, Minor DMG(Cold/Negative), Foe -ToHit
You channel pure lifeless energy through your Blackwand to reduce the chance to hit of all nearby foes.

Skulls Morana DarkRegeneration.png Twilight Boon Ranged, Ally Heal
You heal an ally by numbing their pain and calming their mind. You cannot use this power on yourself.

Skulls Veles GraveKnight.png Summon Zombies Summon 2 Zombies
Summons two Zombies to do your bidding. Zombies are very tough by can be slow and stupid.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Bosses

Bone Daddy

Bone Daddy

The Skulls' leaders, the Bone Daddies, have become living embodiments of the power of death. They can literally suck the life out of a foe to feed their own spirits. They can also focus the pure darkness of the netherworld into physical attacks that cause massive damage.

Levels: 1-24

Powers

ShadowFighting ShadowPunch.png Shadow Punch Melee, Light DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced by the Shadow Punch.

ShadowFighting SiphonLife.png Siphon Life Melee, Superior DMG(Negative), Foe -ToHit, Self Heal
You've been affected by a Siphon Life attack. Your Accuracy is reduced.

ShadowFighting Smite.png Smite (Only Level 12 and up) Melee, Heavy DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced by the Smite attack.

ShadowFighting StealPower.png Soul Drain (Only Level 15 and up) PBAoE Melee, Moderate DMG(Negative), Self +DMG, +ToHit
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy.

DarkCast DarkBlast.png Dark Blast Ranged, Moderate DMG(Negative), Foe -ToHit
Your Accuracy has been reduced by the Dark Blast.

DarkCast SoulDrain.png Gloom (Only Level 15 and up) Ranged, High DoT(Negative), Foe -ToHit
The Gloom is slowly draining your life and reducing your Accuracy.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Doll

Death Doll

The Death Dolls, like their Death Walker brothers, are an elite force among the Skulls who have learned how to twist the power of death into fearsome attacks that disable their foes while draining away their life essence. Even among the Skulls, who have dedicated themselves to death itself, they are a frightening force to be reckoned with.

Levels: 7-24

Powers

Skulls Deathwalker DarkBlast.png Dark Blast Ranged, Moderate DMG(Negative), Foe -ToHit
You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit.

DarknessAssault Nightfall.png Night Fall Ranged (Cone), Moderate DoT(Negative), Foe -ToHit
You fire a cone shaped burst of negative energy, striking all foes within range for negative energy damage. Affected foes also suffer a reduced chance to hit.

DarknessAssault Moonbeam.png Moonbeam (Only Level 15 and up) Ranged, Superior DMG(Negative), Foe -ToHit
You fire a very powerful burst of negative energy at a target, causing negative energy damage and reducing their chance to hit.

Skulls Deathwalker HeartOfDarkness.png Dark Grasp Ranged, Moderate DMG(Negative), Foe Hold, -ToHit
You cause your target's shadow to wholly envelop them, leaving them held and rendered helpless while suffering negative energy damage. The target will also suffer a reduced chance to hit.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Walker

Death Walker

The Death Walkers, like their Death Doll sisters, are an elite force among the Skulls who have learned how to twist the power of death into fearsome attacks that disable their foes while draining away their life essence. Even among the Skulls, who have dedicated themselves to death itself, they are a frightening force to be reckoned with.

Levels: 7-24

Powers

Skulls Deathwalker DarkBlast.png Dark Blast Ranged, Moderate DMG(Negative), Foe -ToHit
You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit.

DarknessAssault Nightfall.png Night Fall Ranged (Cone), Moderate DoT(Negative), Foe -ToHit
You fire a cone shaped burst of negative energy, striking all foes within range for negative energy damage. Affected foes also suffer a reduced chance to hit.

DarknessAssault Moonbeam.png Moonbeam (Only Level 15 and up) Ranged, Superior DMG(Negative), Foe -ToHit
You fire a very powerful burst of negative energy at a target, causing negative energy damage and reducing their chance to hit.

Skulls Deathwalker HeartOfDarkness.png Dark Grasp Ranged, Moderate DMG(Negative), Foe Hold, -ToHit
You cause your target's shadow to wholly envelop them, leaving them held and rendered helpless while suffering negative energy damage. The target will also suffer a reduced chance to hit.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Doll

The Death Dolls, like their Death Walker brothers, are an elite force among the Skulls who have learned how to twist the power of death into fearsome attacks that disable their foes while draining away their life essence. Even among the Skulls, who have dedicated themselves to death itself, they are a frightening force to be reckoned with.

Levels: 40-54

Powers

Skulls Deathwalker DarkBlast.png Dark Blast Ranged, Moderate DMG(Negative), Foe -ToHit
You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit.

DarknessAssault Nightfall.png Night Fall Ranged (Cone), Moderate DoT(Negative), Foe -ToHit
You fire a cone shaped burst of negative energy, striking all foes within range for negative energy damage. Affected foes also suffer a reduced chance to hit.

DarknessAssault Moonbeam.png Moonbeam Ranged, Superior DMG(Negative), Foe -ToHit
You fire a very powerful burst of negative energy at a target, causing negative energy damage and reducing their chance to hit.

Skulls Deathwalker HeartOfDarkness.png Dark Grasp Ranged, Moderate DMG(Negative), Foe Hold, -ToHit
You cause your target's shadow to wholly envelop them, leaving them held and rendered helpless while suffering negative energy damage. The target will also suffer a reduced chance to hit.

DarknessAssault DeathShroud.png Deadly Obliteration Ranged (Targeted AoE), Moderate DMG(Negative/Cold), Foe -SPD, -Rech, -ToHit
You hurl a large blast of negative energy that violently explodes on impact, exposing the dark power of the Netherworld to all foes near the target. Deadly Obliteration can reduce the Accuracy of all affected targets.

DarknessManipulation TouchofFear.png Fearsome Stare Ranged (Cone), Foe Fear, -ToHit
Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably.

Skulls Deathwalker DarkGrasp.png Dark Pit Ranged (Targeted AoE), Minor DoT(Negative), Foe Disorient, -ToHit
In a burst of negative energy you overwhelm the minds of a targeted foe and any nearby enemies causing them to be disoriented and suffer minor negative energy damage over a short time. Affected targets will also have their chance to hit reduced.

DarknessManipulation TouchofFear.png Haunt Ranged, Summon Shades
You summon a pair of Shades from the Netherworld to harass your target foe. Shades deal moderate damage and they terrorize their victims.

Skulls Veles PetResistance.png Murky Cloud Toggle: Self +Res( F30 C30 N30 )
You create a Murky Cloud enshrouding you. This cloud can absorb all forms of energy, making you more resistant to Fire, Cold, Energy, and Negative Energy attacks.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Walker

The Death Walkers, like their Death Doll sisters, are an elite force among the Skulls who have learned how to twist the power of death into fearsome attacks that disable their foes while draining away their life essence. Even among the Skulls, who have dedicated themselves to death itself, they are a frightening force to be reckoned with.

Levels: 40-54

Powers

DarkCast SoulDrain.png Deadly Blast Ranged, High DoT(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You fire a powerful blast of death energy at a single target, causing cold and negative energy damage. The target also suffers a reduced chance to hit.

DarkCast Torrent.png Deadly Torrent Ranged (Cone), Light DMG(Negative/Cold), Foe Knockback, -SPD, -Recharge, -ToHit
You summon a wave of mire that sweeps away foes within its arc. This attack deals moderate Negative Energy damage to foes, reduces their chance to hit and sends them flying.

DarkCast Moonbeam.png Deadly Beam Ranged, Extreme DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You fire a very powerful burst of negative energy at a target, causing negative energy damage and reducing their chance to hit.

DarkCast Blackstar.png Blackstar PBAoE, Extreme DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You can unleash a devastating blast of Negative Energy around yourself, dealing massive Negative Energy and Cold damage and severely reducing affected foes' chance to hit.

Skulls Veles PetSlash.png Deadly Smite Melee, Heavy DMG(Negative/Cold), Foe -SPD, -Recharge, -ToHit
You wrap your fists with Negative Energy channeled from the Netherworlds, then perform a Smite that deals more damage than Shadow Punch, but has a longer recharge time. Smite clouds the target's vision, lowering their chance to hit for a short time.

DarknessManipulation SoulDrain.png Soul Drain PBAoE Melee, Moderate DMG(Negative/Cold), Self +DMG, +ToHit
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.

Skulls Veles PetHack.png Deadly Grasp Melee, Extreme DoT(Negative/Cold), Foe Immobilize, -SPD, -Recharge, -ToHit
Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe, reduce their chance to hit and continuously drain their life force.

DarknessManipulation TouchofFear.png Touch of the Beyond Ranged, Foe Fear, -ToHit; Self +Regen, +Recovery, +Prot( Fr 10.38 )
The Netherworld is one scary place, and with but a touch, you can give your enemy a glimpse into this dark world. This will cause them to helplessly tremble in Fear. Foes in this state of panic have reduced chance to hit. Additionally, drawing upon this connection to the Netherworld causes you to rapidly regenerate health and recover endurance for a short time.

DarknessManipulation DeathShroud.png Deadly Shroud Toggle: PBAoE, Minor DoT(Negative/Cold)
You become a focus point for the Netherworld, allowing its Negative Energy to seep from your body. This will continuously damage all foes in melee range.

Skulls Veles PetResistance.png Murky Cloud Toggle: Self +Res( F30 C30 N30 )
You create a Murky Cloud enshrouding you. This cloud can absorb all forms of energy, making you more resistant to Fire, Cold, Energy, and Negative Energy attacks.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Soul Harvester

Drawn from the ranks of the Bone Daddies, Soul Harvesters have tapped into more powerful dark rituals to gain superhuman strength, wielding massive greatweapons from the netherworld. These eldritch weapons cut the very tether between body and soul, but are also more than capable of flaying flesh from bone, allowing Harvesters to armor themselves in additional body parts from their victims.

Levels: 40-54

Powers

TalonsOfVengeance MorbidHack.png Deadly Crush Melee, High DMG(Cold/Negative), Foe -ToHit, -SPD, -Recharge
You perform a crushing blow with your death infused weapon, causing negative energy and cold damage while also reducing the target's chance to hit, movement and attack speeds.

TalonsOfVengeance MorbidCut.png Deadly Rend Melee, Extreme DMG(Cold/Negative), Foe -ToHit, -SPD, -Recharge
You perform an armor shattering blow with your death infused weapon, causing negative energy and cold damage while also reducing the target's chance to hit, movement and attack speeds.

TalonsOfVengeance CircleOfDeath.png Deadly Arc Melee (Cone), Extreme DMG(Cold/Negative), Foe -ToHit, -SPD, -Recharge
You perform a whirling slice with your death infused weapon, causing negative energy and cold damage while also reducing the target's chance to hit, movement and attack speeds.

TalonsOfVengeance CircleOfDeath.png Deadly Slice PBAoE Melee, Moderate DMG(Cold/Negative), DoT(Cold), Foe Knockdown, -ToHit, -SPD, -Recharge
You perform a whirling slice with your death infused weapon, causing negative energy and cold damage while also reducing the target's chance to hit, movement and attack speeds.

TalonsOfVengeance EnervatingBolt.png Deadly Bolt Ranged, Moderate DMG(Negative/Cold), Foe -ToHit, -SPD, -Recharge
You launch a blast of death energy at a target, causing cold and negative energy damage. The target also suffers reduced movement and attack speeds.

TalonsOfVengeance DeadlyBlast.png Deadly Blast Ranged, High DMG(Negative/Cold), Foe -ToHit, -SPD, -Recharge
You fire a powerful blast of death energy at a single target, causing cold and negative energy damage. The target also suffers a reduced chance to hit.

TalonsOfVengeance BoonOfDeath.png Boon of Death Ranged, Light DMG(Cold), Foe -DMG, -ToHit, -Regen, Team Heal
You channel death energy through yourself to a targeted foe. Boon of Death drains life energy from the target and slowly transfers it to you and all nearby allies. The targeted foe suffers cold damage and a reduction in their damage potential, while you and your nearby allies are healed.

DarkMastery DarkEmbrace.png Murky Cloud Toggle: Self +Res( F30 C30 N30 )
You create a Murky Cloud enshrouding you. This cloud can absorb all forms of energy, making you more resistant to Fire, Cold, Energy, and Negative Energy attacks.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Elite Bosses

Morana

Picture MIA

Little is known of the woman known as Morana except that she is revered by the Death Dolls within the Skulls and feared by their enemies. It is uncertain whether she has taken the name of a Slavic deity like the Petrovic Brothers, or if she truly is a manifestation of the Slavic goddess of death and nightmares. What is certain is that she is responsible for the deaths of hundreds.

Levels: 40-54

Powers

ShadowFighting Smite.png Smite Melee, Heavy DMG(Negative/Smash), Foe -ToHit
You charge up your fists with negative energy and unleash a powerful attack on a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit.

ShadowFighting ShadowMaul.png Shadow Maul Melee (Cone), High DoT(Negative/Smash), Foe -ToHit
You wrap your arms with negative energy before striking out with a series of blows that deal smashing and negative energy damage to nearby targets in front of you. These blows also cloud your target's vision, lowering their chance to hit.

ShadowFighting AssassinStrike.png Assassin's Eclipse Melee, Extreme DMG(Negative/Smash)
A signature Stalker attack. This attack does superior smashing and negative damage on its own as a frontal attack and cannot be interrupted.

ShadowFighting Placate.png Placate Melee, Foe Placate, Self Stealth/Hide
You trick a foe into dropping their attack focus on you. When successful, you will also be hidden for a short time.

ShadowFighting SiphonLife.png Siphon Life Melee, Superior DMG(Negative), Foe -ToHit, Self Heal
You tap the power of the Netherworld and create a life transferring conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes Siphoned in this manner have their chance to hit reduced.

ShadowFighting MidnightGrasp.png Midnight Grasp Melee, Extreme DoT(Negative), Foe Immobilize, -ToHit
Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe, reduce their chance to hit and continuously drain their life force.

Skulls Morana DarkBlast.png Dark Blast Ranged, Moderate DMG(Negative), Foe -ToHit
You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit.

Skulls Morana DarkRegeneration.png Dark Regeneration PBAoE, Minor DMG(Negative), Self Heal
You channel negative energy into your target in order to drain a small amount of life from all enemies nearby, healing yourself with the drained essence. The more foes affected, the more you will be healed.

Skulls Morana AuraOfFear.png Aura of Fear PBAoE, Foe Fear, -ToHit
You wrap yourself in a nightmarish aura of fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, with a reduced chance to hit.

DarkArmor Stealth.png Hide Toggle: Self Stealth, +Def( All2.5% )
Hide makes you almost impossible to detect. When properly 'Hidden", a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense.

DarkMastery DarkEmbrace.png Dark Embrace Toggle: Self +Res( S30 L30 F30 C30 E20 N40 P50 T20 ), Prot( Ho 10.38 St 10.38 Sl 10.38 Fr 10.38 ), Resist(End Drain)
You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to Lethal, Smashing, Negative Energy and Toxic damage.

DarkMastery DarkEmbrace.png Resistance AV Auto: Self Res( N20 )
The most powerful leaders of the Skulls retain their resistance to negative energy damage, but are no longer vulnerable to energy damage.


Archvillains

Chernobog

Picture MIA

Bolek Petrovic is the youngest of the Petrovic brothers. As one of the Lords of Death he is a leader of the Skulls street gang in Paragon City. Like his brother he took the name of an ancient Slavic deity when he learned the black arts. Chernobog was known as 'The Black God' to the ancient Slavic tribes, and little is truly known of him. What is known of Bolek Petrovic, however, is that he is a merciless killer who possesses terrible strength.

Levels: 7-24

Powers

TalonsOfVengeance MorbidCut.png Deadly Smash Melee, Moderate DMG(Negative/Cold), Foe -ToHit
You perform a quick slash with your death infused weapon, causing negative energy and cold damage while also reducing the target's chance to hit.

TalonsOfVengeance EnervatingBolt.png Deadly Bolt Ranged, Moderate DMG(Cold/Negative), Foe -Speed, -Recharge
You launch a blast of death energy at a target, causing cold and negative energy damage. The target also suffers reduced movement and attack speeds.

TalonsOfVengeance DeadlyBlast.png Deadly Blast Ranged, Heavy DMG(Negative/Cold), Foe -ToHit
You fire a powerful blast of death energy at a single target, causing cold and negative energy damage. The target also suffers a reduced chance to hit.

TalonsOfVengeance MorbidHack.png Deadly Crush (Only Level 10 and up) Melee, High DMG(Cold/Negative), Foe -Speed, -Recharge
You perform a forceful hack with your death infused weapon, causing negative energy and cold damage while also reducing the target's movement and attack speeds.

TalonsOfVengeance CircleOfDeath.png Deadly Bash (Only Level 14 and up) Melee (Targeted AoE), High DMG(Negative/Cold), Foe -Defense
You slash at multiple targets around you with your death infused weapon, striking them for negative energy and cold damage. Affected targets also suffer a reduction in their defenses.

TalonsOfVengeance FearsomeGaze.png Terrifying Stare (Only Level 18 and up) Ranged (Cone), Foe Fear, -ToHit
Your gaze instills terror in your enemies, causing them fear and reducing their chance to hit.

TalonsOfVengeance BoonOfDeath.png Boon of Death (Only Level 20 and up) Ranged, Minor DMG(Cold), Foe -DMG, Team Heal
You channel death energy through yourself to a targeted foe. Boon of Death drains life energy from the target and slowly transfers it to you and all nearby allies. The targeted foe suffers cold damage and a reduction in their damage potential, while you and your nearby allies are healed.

TalonsOfVengeance DeathsEmbrace.png Death's Embrace (Only Level 22 and up) Ranged, Moderate DMG(Cold), Moderate DoT(Negative), Foe Hold, -Speed, -Recharge
You focus death energy on a single target, chilling the air so massively that the target is caught in a block of ice. The affected foe suffers cold damage and negative energy damage over time. The target also suffers reductions in their movement and attack speeds.

DarkMastery DarkEmbrace.png Resistance AV Auto: Self Res( N20 )
The most powerful leaders of the Skulls retain their resistance to negative energy damage, but are no longer vulnerable to energy damage.

Invulnerability TemporaryInvulnerabilty.png Archvillain's Might Resistance
Arch-villains are very powerful individuals, and as such have significant resistance to many status effects. They are not immune, however, and can be vulnerable for brief windows of opportunity.


Morana

Picture MIA

Little is known of the woman known as Morana except that she is revered by the Death Dolls within the Skulls and feared by their enemies. It is uncertain whether she has taken the name of a Slavic deity like the Petrovic Brothers, or if she truly is a manifestation of the Slavic goddess of death and nightmares. What is certain is that she is responsible for the deaths of hundreds.

Levels: 7-24

Powers

Skulls Morana DarkBlast.png Dark Blast Ranged, Light DMG(Negative), Foe -ToHit
You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit.

ShadowFighting ShadowPunch.png Shadow Punch Melee, Light DMG(Negative/Smash), Foe -ToHit
You charge up your fists with negative energy before punching a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit.

ShadowFighting Smite.png Smite Melee, Moderate DMG(Negative/Smash), Foe -ToHit
You charge up your fists with negative energy and unleash a powerful attack on a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit.

ShadowFighting ShadowMaul.png Shadow Maul (Only Level 10 and up) Melee (Cone), High DoT(Negative/Smash), Foe -ToHit
You wrap your arms with negative energy before striking out with a series of blows that deal smashing and negative energy damage to nearby targets in front of you. These blows also cloud your target's vision, lowering their chance to hit.

Skulls Morana DarkRegeneration.png Dark Regeneration (Only Level 14 and up) PBAoE, Minor DMG(Negative), Self Heal
You channel negative energy into your target in order to drain a small amount of life from all enemies nearby, healing yourself with the drained essence. The more foes affected, the more you will be healed.

ShadowFighting Placate.png Placate (Only Level 18 and up) Ranged, Foe Placate, Self Stealth
You trick a foe into dropping their attack focus on you. When successful, you will also be hidden for a short time.

Skulls Morana AuraOfFear.png Aura of Fear (Only Level 20 and up) PBAoE, Foe Fear, -ToHit
You wrap yourself in a nightmarish aura of fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, with a reduced chance to hit.

ShadowFighting MidnightGrasp.png Midnight Grasp (Only Level 22 and up) Ranged, Superior DoT(Negative), Foe Immobilize, -ToHit
You form negative energy into dark tentacles that can immobilize a foe, reducing their chance to hit and continuously drain their life force in the form of negative energy damage.

DarkMastery DarkEmbrace.png Resistance AV Auto: Self Res( N20 )
The most powerful leaders of the Skulls retain their resistance to negative energy damage, but are no longer vulnerable to energy damage.

Invulnerability TemporaryInvulnerabilty.png Archvillain's Might Resistance
Arch-villains are very powerful individuals, and as such have significant resistance to many status effects. They are not immune, however, and can be vulnerable for brief windows of opportunity.


Veles

Veles Petrovic

Viktor Petrovic is the eldest of the Petrovics. As one of the Lords of Death he is a leader of the Skulls street gang in Paragon City. Together, with his siblings, he formed a pact with dark powers to learn the black arts. He took the name of Veles, an ancient Slavic deity of the underworld, magic, and trickery. Unlike his siblings, Veles leads the Skulls through guile and cunning rather than death and fear. Whether he commands respect from his siblings due to familial love or even greater strength remains unknown.

Levels: 7-24

Powers

Skulls Veles DarkBlast.png Dark Blast Ranged, Light DMG(Negative), Foe -ToHit
You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit.

Skulls Veles Gloom.png Gloom Ranged, Moderate DoT(Negative), Foe -ToHit
The Gloom is slowly draining your life and reducing your Accuracy.

ShadowFighting ShadowPunch.png Shadow Punch Melee, Light DMG(Negative/Smash), Foe -ToHit
You charge up your fists with negative energy before punching a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit.

Skulls Veles GraveKnight.png Grave Knight Summon Grave Knight
You summon a Grave Knight to assist you in battle.

Grave Knight
Only the most battle hardened warriors filled with a lust for revenge will return as a Grave Knight. This undead warrior may be sentient, but it has no understanding of a living world now alien to him. It can only see its own bloodlust and thirst for vengeance. Only the most powerful Masterminds can control them.
Skulls Veles PetHack.png Hack Melee, Light DMG(Lethal), Foe -Defense
You perform a hacking strike that causes lethal damage and reduces the target's defenses.
Skulls Veles PetSlash.png Slash Melee, Minor DMG(Lethal), Foe -Defense
You perform a quick slash that causes lethal damage and reduces the target's defenses.
Skulls Veles PetSuperJump.png Super Leap Auto, Self +Jump, +Speed
You are capable of Super Leap.
Skulls Veles PetResistance.png Resistance Auto, Self Res( C26.145 N26.145 P26.145 T26.145 ), Prot( St 1.0 Sl 4.0 Fr 4.0 ), Res( Sl 50% Fr 50% ), Resist(Slow)
Grave Knights are resistant to Sleep, Fear, Slow and Disorient. They are also resistant to Cold, Negative Energy, Toxic and Psionic damage.

ShadowFighting Smite.png Smite (Only Level 10 and up) Melee, Moderate DMG(Negative/Smash), Foe -ToHit
You charge up your fists with negative energy and unleash a powerful attack on a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit.

ShadowFighting SiphonLife.png Siphon Life (Only Level 14 and up) Melee, Moderate DMG(Negative), Foe -ToHit, Self Heal
You siphon the life out of a target, causing negative energy damage and healing yourself. The affected target also suffers a reduced chance to hit.

Skulls Veles SoulExtraction.png Soul Extraction (Only Level 18 and up) Summon Ghost
You can extract the soul, creating a ghost to aid you in battle.

Spirit
This Spirit has been ripped from its own dead corpse. No wonder his hatred for all living things knows no end.
Flight TravelFlight.png Fly Self Fly
Some members of the Talons of Vengeance have grown wings and are capable of flight.
DarkCast DarkBlast.png Ghastly Blast Ranged, Light DMG(Negative), Foe -ToHit
You unleash a blast of pure necromantic energy at a target, causing negative energy damage and reducing their chance to hit.
Skulls Veles PetSelfDestruct.png Self Destruct Auto, Self Destruct after 5 minutes
You are only able to remain material for a few minutes before your soul permanently expires.
Skulls Veles PetResistance.png Resistance Auto, Self Res( S26.145 L26.145 C26.145 N26.145 T26.145 ), Prot( Im 4.0 Sl 4.0 Fr 2.0 ), Resist(Slow)
Souls are resistant to Sleep, Fear, Immobilize and Slow. They are also resistant to Smashing, Lethal, Cold, Negative, and Toxic damage.

ShadowFighting StealPower.png Soul Drain (Only Level 20 and up) PBAoE, Moderate DMG(Negative), Self +DMG, +ToHit
You drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your damage potential and chance to hit.

Skulls Veles Lich.png Lich (Only Level 24 and up) Summon Lich
You summon a Lich to assist you in battle.

Lich
The lich is an undead entity that, when alive, possessed many dark powers of his own. Perhaps it was a dark wizard, or powerful arch villain. Perhaps it was even a Necromancer. Now it only hungers for the souls of the living, and is quite good at feeding itself.
DarkCast DarkBlast.png Dark Blast Ranged, Light DMG(Negative), Foe -ToHit
You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit.
DarkCast Torrent.png Torrent Ranged (Cone), Minor DMG(Smash), Foe -ToHit, Knockdown
The Torrent has reduced your chance to hit.
Skulls Veles PetSuperJump.png Super Leap Auto, Self +Jump, +Speed
You are capable of Super Leap.
Skulls Veles PetResistance.png Resistance Auto, Self Res( C26.145 N26.145 T26.145 ), Prot( Sl 4.0 Fr 4.0 )
The Lich is resistant to Sleep and Fear. It is also resistant to Negative Energy, Toxic and Cold damage.

DarkMastery DarkEmbrace.png Resistance AV Auto: Self Res( N20 )
The most powerful leaders of the Skulls retain their resistance to negative energy damage, but are no longer vulnerable to energy damage.

Invulnerability TemporaryInvulnerabilty.png Archvillain's Might Resistance
Arch-villains are very powerful individuals, and as such have significant resistance to many status effects. They are not immune, however, and can be vulnerable for brief windows of opportunity.


Named Enemies

Gravedigger Quantum Gunner (Minion)

The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 1-14

Powers

AssaultWeapons ShotgunBuckShot.png Quantum Array Gun Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs Peacebringers/Warshades
Your attack and Movement rate have been slowed by the Quantum Array Gun.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to negative energy damage, but vulnerable to energy damage.


Death Head Quantum Gunner (Lieutenant)

The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.

Levels: 1-14

Powers

AssaultWeapons ShotgunBuckShot.png Quantum Array Gun Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs Peacebringers/Warshades
Your attack and Movement rate have been slowed by the Quantum Array Gun.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to negative energy damage, but vulnerable to energy damage.


Bone Daddy Quantum (Boss)

The Skulls' leaders, the Bone Daddies, have become living embodiments of the power of death. They can literally suck the life out of a foe to feed their own spirits. They can also focus the pure darkness of the netherworld into physical attacks that cause massive damage.

Levels: 1-14

Powers

AssaultWeapons ShotgunBuckShot.png Quantum Array Gun Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs Peacebringers/Warshades
Your attack and Movement rate have been slowed by the Quantum Array Gun.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to negative energy damage, but vulnerable to energy damage.


Bonebreaker

Bonebreaker

The Skulls' leaders, the Bone Daddies, have become living embodiments of the power of death. They can literally suck the life out of a foe to feed their own spirits. They can also focus the pure darkness of the netherworld into physical attacks that cause massive damage.

Found in Put a stop to the Skulls operations from Sondra Costel.

Levels: 1-14

Powers

DarkCast DarkBlast.png Dark Blast Ranged, Moderate DMG(Negative), Foe -ToHit
Your Accuracy has been reduced by the Dark Blast.

ShadowFighting ShadowPunch.png Shadow Punch Melee, Light DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced by the Shadow Punch.

ShadowFighting Smite.png Smite (Only Level 12 and up) Melee, Heavy DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced by the Smite attack.

DarkArmor DarkEmbrace.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Objects

Superadine Lab (Lieutenant)

Superadine Lab

In the presence of this lab, you can't help inhaling a whiff or two of Superadine. The substance will buff your Endurance until the lab is destroyed.

Powers

Empathy RecoveryAura.png Vitality Auto, PBAoE, Foe & Ally +Recovery
The chemicals of the Lab Table are increasing your Endurance Recovery.

FireBlast Inferno.png Small Explosion Post Death Special: PBAoE, High DMG(Fire/Lethal), Foe Knockback, Repel
This object erupts into a small explosion if destroyed.


Named Bosses

Mandible and Maxilla are a pair of Skulls reviled for their divvied up collection of human facial bones. Mandible keeps his victim's lower jaw while Maxilla takes the upper jaw. What these two do with them is a mystery, but they claim that their trophies give them dark power.
Maxilla and Mandible are a pair of Skulls reviled for their divvied up collection of human facial bones. Maxilla keeps her victim's upper jaw while Mandible keeps the lower jaw. What these two do with them is a mystery, but they claim that their trophies give them dark power.
Toothbreaker Jones is a sadistic nihilist who relishes inflicting pain and suffering on his enemies. Most of the Skulls that work with him are equally callous, as any weakness is quickly culled. He earned his nickname by busting the teeth out of his victims and carries them around as trophies. Rumors suggest he has jars full of these trophies.
Jones is a part of a new Skulls initiative to forcibly addict citizens of Kings Row to Superadine. He's even willing to take people's teeth if they can't afford it. Some truly desperate people have taken that deal.

Trivia

  • In Kings Row, Skulls can often be found attacking cars until they blow up.

Related Badges

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You're all about knocking heads and beating Skulls.

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Go. Hunt. Kill Skuls.