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The passage of time in game is vastly accelerated with respect to real time | {{TOCright}} | ||
= Overview = | |||
The passage of time in-game is vastly accelerated with respect to real time. Heroes and Villains may encounter different aspects of the game depending on in-game time in addition to the graphical representation to day and night. | |||
== Algorithm == | |||
One real time hour is equivalent to two in-game days, with midnights occurring on the hour and on the half hour. The chart below compares real time (green) with the equivalent in-game time (blue). The servers syncronize their clocks with [http://en.wikipedia.org/wiki/UTC UTC]. | |||
[[File:InGame_Timeline.gif|center|512px]] | |||
Players may use the [[Citytime (Slash Command)|/citytime]] [[Slash Commands|slash command]] to determine the current in-game time, which is reported on a 24-hour time scale. | |||
== Events == | |||
| | A number of events happen in the game between certain in-game times, including the following: | ||
|- | |||
=== 06:00 to 20:00 === | |||
''Real time: :08 to :25 and :38 to :55'' | |||
* Villains can defeat Nerva Spectral Daemons in [[Nerva Archipelago]] to spawn [[Caleb]]. | |||
=== 21:00 to 06:00 === | |||
''Real time: :26 to :38 and :56 to :08'' | |||
* [[Ghosts]] will spawn in [[Croatoa]] | |||
* [[Jack in Irons]] may spawn in [[Croatoa]] | |||
* [[Banished Pantheon]] spirit masks will spawn in [[Talos Island]] and [[Bloody Bay]] | |||
* [[Council]] Vampyri will spawn in [[Striga Isle]] | |||
* [[Caleb]] may spawn in [[Nerva Archipelago]] | |||
* [[Spectral Pirates]] will spawn in the Fort Hades neighborhood of [[Port Oakes]] for the [[Spirit Trapping]] zone event. | |||
== See Also == | |||
*[[Citytime (Slash Command)]] | |||
[[Category:Gameplay]] | |||
Latest revision as of 16:02, 12 November 2020
Overview
The passage of time in-game is vastly accelerated with respect to real time. Heroes and Villains may encounter different aspects of the game depending on in-game time in addition to the graphical representation to day and night.
Algorithm
One real time hour is equivalent to two in-game days, with midnights occurring on the hour and on the half hour. The chart below compares real time (green) with the equivalent in-game time (blue). The servers syncronize their clocks with UTC.
Players may use the /citytime slash command to determine the current in-game time, which is reported on a 24-hour time scale.
Events
A number of events happen in the game between certain in-game times, including the following:
06:00 to 20:00
Real time: :08 to :25 and :38 to :55
- Villains can defeat Nerva Spectral Daemons in Nerva Archipelago to spawn Caleb.
21:00 to 06:00
Real time: :26 to :38 and :56 to :08
- Ghosts will spawn in Croatoa
- Jack in Irons may spawn in Croatoa
- Banished Pantheon spirit masks will spawn in Talos Island and Bloody Bay
- Council Vampyri will spawn in Striga Isle
- Caleb may spawn in Nerva Archipelago
- Spectral Pirates will spawn in the Fort Hades neighborhood of Port Oakes for the Spirit Trapping zone event.