Dark Blast: Difference between revisions

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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|High Damage over Time (Negative)}}
{{PowerBlock_Damage|High Damage over Time(Negative)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 6 (Sentinel)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Hold, -ToHit}}
{{PowerBlock_Blank|Foe Hold, -ToHit}}
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{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 6 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 6 (Blaster)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 8 (Sentinel)}}
{{PowerBlock_Effects|Self +To Hit, +Damage}}
{{PowerBlock_Effects|Self +To Hit, +Damage}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 32 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 32 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 32 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 32 (Sentinel)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe -To Hit}}
{{PowerBlock_Blank|Foe -To Hit}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Negative)}}
{{PowerBlock_Damage|Moderate(Negative)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe -To Hit}}
{{PowerBlock_Blank|Foe -To Hit}}
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{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe -To Hit}}
{{PowerBlock_Blank|Foe -To Hit}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Negative)}}
{{PowerBlock_Damage|High(Negative)}}
{{PowerBlock_Blank|'''Blasters/Defenders:''' High (Negative)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 26 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 26 (Sentinel)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe -To Hit}}
{{PowerBlock_Blank|Foe -To Hit}}
{{PowerBlock_Blank|Self Heal}}
{{PowerBlock_Blank|Self +Heal}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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=== [[File:DarkCast_Moonbeam.png]] Moonbeam ===
=== [[File:DarkCast_Moonbeam.png]] Moonbeam ===
An extremely long range and accurate beam of Negative Energy that deals tremendous damage and reduces the target's chance to hit. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted. If you have more than 97% To-Hit, this attack becomes instant-cast.
An extremely long range and accurate beam of Negative Energy that deals tremendous damage and reduces the target's chance to hit. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Extreme (Negative)}}
{{PowerBlock_Damage|Extreme(Negative)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 8 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 8 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}}
{{PowerBlock_Effects|Sniper}}
{{PowerBlock_Effects|Sniper}}
{{PowerBlock_Blank|Foe -To Hit}}
{{PowerBlock_Blank|Foe -To Hit}}
{{PowerBlock_Blank|Self +Range (except [[Defender]]s)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 12 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 12 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 8 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Blank|Foe Immobilize, -To Hit}}
{{PowerBlock_Blank|Foe Immobilize, -To Hit}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Smashing)}}
{{PowerBlock_Damage|Moderate(Smashing)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 2 (Sentinel)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Blank|Foe -To Hit, Knockback}}
{{PowerBlock_Blank|Foe -To Hit, Knockback}}

Revision as of 17:30, 4 July 2021

Overview

Dark Blast is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.

"Dark Blast summons the powers of the Netherworld to defeat your foes. The draining effects of most of these powers can reduce your targets' chance to hit."

Power Tables

Blaster

The Dark Blast power set is available as a primary set for Blasters. The following table shows the level at which each power is available:

Power Level Effect
Dark Blast 1 Ranged, Moderate DMG(Neg), Foe -To Hit
Gloom 1 Ranged, High DoT(Neg), Foe -To Hit
Umbral Torrent 2 Ranged (Cone), Moderate DMG(Smash), Foe -To Hit, Knockback
Aim 6 Self +To Hit, +DMG
Moonbeam 8 Sniper, Extreme DMG(Neg), Foe -To Hit
Tenebrous Tentacles 12 Ranged (Cone), Moderate DMG(Neg/Smash), Foe Immob, -To Hit
Abyssal Gaze 18 Ranged, High DoT(Neg), Foe Hold, -To Hit
Life Drain 26 Ranged, High DMG(Neg), Foe -To Hit, Self +HP
Blackstar 32 PBAoE, Extreme DMG(Neg/Smash), Foe -To Hit

Powers

DarkCast AbyssalGaze.png Abyssal Gaze

You gaze into your foe's eyes giving them a glimpse into the terrifying netherworld rendering them held, reducing their chance to hit and dealing High Negative Energy damage over the next couple of seconds.

Damage High Damage over Time(Negative)
Recharge Slow
Minimum Level Archetypeicon blaster.png 18 (Blaster)
Effects Ranged
Foe Hold, -ToHit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged Damage
Holds
ToHit Debuff
Accurate ToHit Debuff

DarkCast Aim.png Aim

Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.

Recharge Long
Minimum Level Archetypeicon blaster.png 6 (Blaster)
Effects Self +To Hit, +Damage
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

DarkCast Heavy.png Antumbral Beam

An extremely focused beam of Negative Energy that deals tremendous damage and reduces the target's chance to hit.

Damage Superior Damage (Negative)
Recharge Slow
Minimum Level Archetypeicon sentinel.png 18 (Sentinel)
Effects Ranged
Foe -ToHit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged Damage
ToHit Debuff
Accurate ToHit Debuff

DarkCast Blackstar.png Blackstar

You can unleash a devastating blast of Negative Energy around yourself, dealing massive Negative Energy and Smashing damage and severely reducing affected foes' chance to hit.

Damage Extreme(Negative/Smashing)
Recharge Very Long
Minimum Level Archetypeicon blaster.png 32 (Blaster)
Effects Point Blank Area of Effect
Foe -To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Melee AoE Damage
ToHit Debuff
Accurate ToHit Debuff

DarkCast DarkBlast.png Dark Blast

A long range blast of dark energy. Deals moderate Negative Energy damage and reduces the target's chance to hit.

Damage Moderate(Negative)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe -To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged Damage
ToHit Debuff
Accurate ToHit Debuff

DarkCast DarkObliteration.png Dark Obliteration

You hurl a large blast of negative energy that violently explodes on impact, exposing the dark power of the Netherworld to all foes near the target. Dark Obliteration can reduce the Accuracy of all affected targets.

Damage Moderate Damage (Negative)
Recharge Slow
Minimum Level Archetypeicon sentinel.png 12 (Sentinel)
Effects Ranged (Targeted Area of Effect)
Foe: -Accuracy
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged AoE Damage
ToHit Debuff
Accurate ToHit Debuff

DarkCast DarkPit.png Dark Pit

Envelops a targeted foe and any nearby enemies in a pit of Negative Energy. The attack deals no damage, but Disorients all affected foes for a good while.

Recharge Slow
Minimum Level V archetypeicon corruptor.png 6 (Corruptor)
Archetypeicon defender.png 10 (Defender)
Effects Ranged (Targeted Area of Effect)
Foe Disorient
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Stuns

DarkCast SoulDrain.png Gloom

Gloom slowly drains a target of life, while reducing their chance to hit. Slower than Dark Blast, but deals more damage over time.

Damage High Damage over Time(Negative)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe -To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged Damage
ToHit Debuff
Accurate ToHit Debuff

DarkCast LifeDrain.png Life Drain

You can tap the power of the Netherworld to steal some life from a target foe and reduce their chance to hit. Some of that stolen life is transferred to you in the form of Hit Points.

Damage High(Negative)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 26 (Blaster)
Effects Ranged
Foe -To Hit
Self +Heal
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged Damage
Healing/Absorb
Accurate Healing
ToHit Debuff
Accurate ToHit Debuff

DarkCast Moonbeam.png Moonbeam

An extremely long range and accurate beam of Negative Energy that deals tremendous damage and reduces the target's chance to hit. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.

Damage Extreme(Negative)
Recharge Slow
Minimum Level Archetypeicon blaster.png 8 (Blaster)
Effects Sniper
Foe -To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Reduce Interrupt Time
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged Damage
Sniper Attacks
ToHit Debuff
Accurate ToHit Debuff

DarkCast NightFall.png Night Fall

Unleashes a cone shaped burst of particles from the Netherworld. All targets within the modest range of this power take Negative Energy damage and have reduced chance to hit.

Damage Moderate Damage over Time(Negative)
Recharge Slow
Minimum Level V archetypeicon corruptor.png 12 (Corruptor)
Archetypeicon defender.png 20 (Defender)
Effects Ranged (Cone)
Foe -To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged AoE Damage
ToHit Debuff
Accurate ToHit Debuff

DarkCast TenebrousTentacles.png Tenebrous Tentacles

You can create a cone shaped rift to the Netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, Immobilizing them while the tentacles drain their life and reduce their chance to hit.

Damage Moderate Damage over Time(Negative/Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 12 (Blaster)
Effects Ranged (Cone)
Foe Immobilize, -To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged AoE Damage
Immobilize
ToHit Debuff
Accurate ToHit Debuff

DarkCast Torrent.png Torrent

You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal Negative Energy damage, but sends foes flying and reduces their chance to hit.

Damage Minor (Negative)
Recharge Slow
Minimum Level V archetypeicon corruptor.png 18 (Corruptor)
Archetypeicon defender.png 28 (Defender)
Effects Ranged (Cone)
Foe -To Hit, Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged AoE Damage
Knockback
ToHit Debuff
Accurate ToHit Debuff

DarkCast Torrent.png Umbral Torrent

You summon a wave of mire that sweeps away foes within its arc. The attack deals Moderate Negative Energy damage and sends foes flying and reduces their chance to hit.

Damage Moderate(Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 2 (Blaster)
Effects Ranged (Cone)
Foe -To Hit, Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged AoE Damage
Knockback
ToHit Debuff
Accurate ToHit Debuff

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links