Ice Armor: Difference between revisions

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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=IceArmor_IceArmor.png|Power=Frozen Armor|Level=1|Effect=Toggle: Self +DEF(Smash/Lethal), +Res(Fire, Cold, DEF Debuff)|Border=1}}
{{Powers_LevelRow|Icon=IceArmor_IceArmor.png|Power=Frozen Armor|Level=1|Effect=Toggle: Self +DEF(Smash/Lethal), +Res(Fire, Cold, DEF Debuff)|Border=1}}
{{Powers_LevelRow|Icon=IceArmor HP.png|Power=Hoarfrost|Level=2|Effect=Self Heal, +Max Health, +Res(Toxic)|Border=1}}
{{Powers_LevelRow|Icon=IceArmor HP.png|Power=Hoarfrost|Level=2|Effect=Self Heal, +Max HP, +Res(Toxic)|Border=1}}
{{Powers_LevelRow|Icon=IceArmor_ChillingEmbrace.png|Power=Chilling Embrace|Level=4|Effect=Toggle: PBAoE, Foe -Recharge, -SPD, -DMG|Border=1}}
{{Powers_LevelRow|Icon=IceArmor_ChillingEmbrace.png|Power=Chilling Embrace|Level=4|Effect=Toggle: PBAoE, Foe -Recharge, -SPD, -DMG|Border=1}}
{{Powers_LevelRow|Icon=IceArmor_WetIce.png|Power=Wet Ice|Level=10|Effect=Toggle: Self +DEF(All but Psionics), +Res(Cold, Disorient, Hold, Sleep, Slow, Knockback, DeBuff DEF) |Border=1}}
{{Powers_LevelRow|Icon=IceArmor_WetIce.png|Power=Wet Ice|Level=10|Effect=Toggle: Self +DEF(All but Psionics), +Res(Cold, Disorient, Immob, Hold, Sleep, Slow, Knockback, DEF DeBuff) |Border=1}}
{{Powers_LevelRow|Icon=IceArmor_GlacialArmor.png|Power=Glacial Armor|Level=16|Effect=Toggle: Self +DEF(Energy, Negative), +Res(Cold, DEF Debuff), +Perception|Border=1}}
{{Powers_LevelRow|Icon=IceArmor_GlacialArmor.png|Power=Glacial Armor|Level=16|Effect=Toggle: Self +DEF(Energy, Neg), +Res(Cold, DEF Debuff), +Perception|Border=1}}
{{Powers_LevelRow|Icon=IceArmor_EnergyAbsorption.png|Power=Energy Absorption|Level=20|Effect=PBAoE, Self +End, +DEF(All DMG but Psionics), Res(Slow), Foe -End|Border=1}}
{{Powers_LevelRow|Icon=IceArmor_EnergyAbsorption.png|Power=Energy Absorption|Level=20|Effect=PBAoE, Self +End, +DEF(All but Psionics), Res(Slow), Foe -End|Border=1}}
{{Powers_LevelRow|Icon=IceArmor_Permafrost.png|Power=Permafrost|Level=28|Effect=Auto: Self +Res(Cold, Fire, Slow)|Border=1}}
{{Powers_LevelRow|Icon=IceArmor_Permafrost.png|Power=Permafrost|Level=28|Effect=Auto: Self +Res(Cold, Fire, Slow)|Border=1}}
{{Powers_LevelRow|Icon=IceArmor_Icicles.png|Power=Icicles|Level=35|Effect=Toggle: PBAoE, Minor DoT(Lethal)|Border=1}}
{{Powers_LevelRow|Icon=IceArmor_Icicles.png|Power=Icicles|Level=35|Effect=Toggle: PBAoE, Minor DoT(Lethal)|Border=1}}
{{Powers_LevelRow|Icon=IceArmor_Hybernate.png|Power=Hibernate|Level=38|Effect=Toggle: Self Invulnerable, +Regen, +Recovery|Border=0}}
{{Powers_LevelRow|Icon=IceArmor_Hybernate.png|Power=Hibernate|Level=38|Effect=Toggle: Self Invulnerable, +Regen, +Recovery, Self Hold|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}



Revision as of 00:01, 17 August 2021

Overview

Ice Armor is a standard power set that is a primary set for Tankers and a secondary set for Brutes, Scrappers, Sentinels and Stalkers.

"You can dramatically reduce your core body temperature to form various armors of ice around yourself. You can protect yourself from many different damage types, and you gain exceptional resistance to cold based attacks. However, this set offers little protection to fire base powers and no protection against Psionics."

Power Tables

Brute

The Ice Armor power set is available as a secondary set for Brutes. The following table shows the level at which each power is available:

Power Level Effect
Frozen Armor 1 Toggle: Self +DEF(Smash/Lethal), +Res(Fire, Cold, DEF Debuff)
Hoarfrost 2 Self Heal, +Max HP, +Res(Toxic)
Chilling Embrace 4 Toggle: PBAoE, Foe -Recharge, -SPD, -DMG
Wet Ice 10 Toggle: Self +DEF(All but Psionics), +Res(Cold, Disorient, Immob, Hold, Sleep, Slow, Knockback, DEF DeBuff)
Glacial Armor 16 Toggle: Self +DEF(Energy, Neg), +Res(Cold, DEF Debuff), +Perception
Energy Absorption 20 PBAoE, Self +End, +DEF(All but Psionics), Res(Slow), Foe -End
Permafrost 28 Auto: Self +Res(Cold, Fire, Slow)
Icicles 35 Toggle: PBAoE, Minor DoT(Lethal)
Hibernate 38 Toggle: Self Invulnerable, +Regen, +Recovery, Self Hold

Scrapper

The Ice Armor power set is available as a secondary set for Scrappers. The following table shows the level at which each power is available:

Power Level Effect
Frozen Armor 1 Toggle: Self +DEF(Smash/Lethal), +Res(Fire, Cold, DEF Debuff)
Hoarfrost 2 Self Heal, +Max Health, +Res(Toxic)
Chilling Embrace 4 Toggle: PBAoE, Foe -Recharge, -SPD, -DMG
Wet Ice 10 Toggle: Self +DEF(All but Psionics), +Res(Cold, Disorient, Hold, Sleep, Slow, Knockback, DeBuff DEF)
Glacial Armor 16 Toggle: Self +DEF(Energy, Negative), +Res(Cold, DEF Debuff), +Perception
Energy Absorption 20 PBAoE, Self +End, +DEF(All DMG but Psionics), Res(Slow), Foe -End
Permafrost 28 Auto: Self +Res(Cold, Fire, Slow)
Icicles 35 Toggle: PBAoE, Minor DoT(Lethal)
Icy Bastion 38 Self +Res(All DMG, but Psionics), +Res(Knockback, Repel, Disorient, Hold, Immobilize, Sleep), +Regen, +Recovery

Sentinel

The Ice Armor power set is available as a secondary set for Sentinels. The following table shows the level at which each power is available:

Power Level Effect
Frozen Armor 1 Toggle: Self +DEF(Smash/Lethal), +Res(Fire, Cold, DEF Debuff)
Hoarfrost 2 Self Heal, +Max Health, +Res(Toxic)
Wet Ice 4 Toggle: Self +DEF(All but Psionics), +Res(Cold, Disorient, Hold, Sleep, Slow, Knockback, DeBuff DEF)
Frigid Shield 10 Toggle: +Absorb over time, Res(Slow)
Moisture Absorption 16 Ranged, Self +End, +DEF(All but Psionics), Res (Slow), Foe -End
Glacial Armor 20 Toggle: Self +DEF(Energy, Negative), +Res(Cold, DEF Debuff), +Perception
Permafrost 28 Auto: Self +Res(Cold, Fire, Slow)
Frost Protection 35 Auto: +HP, Res (Slow)
Icy Bastion 38 Self +Res(All DMG, but Psionics), +Res(Knockback, Repel, Disorient, Hold, Immobilize, Sleep), +Regen, +Recovery

Stalker

The Ice Armor power set is available as a secondary set for Stalkers. The following table shows the level at which each power is available:

Power Level Effect
Hide 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
Frozen Armor 2 Toggle: Self +DEF(Smash/Lethal), +Res(Fire, Cold, DEF Debuff)
Hoarfrost 4 Self Heal, +Max Health, +Res(Toxic)
Wet Ice 10 Toggle: Self +DEF(All but Psionics), +Res(Cold, Disorient, Immobilize, Hold, Sleep, Slow, Knockback, DEF Debuff)
Chilling Embrace 16 Toggle: PBAoE, Foe -Recharge, -SPD, -DMG
Permafrost 20 Auto: Self +Res(Fire, Cold, Slow)
Glacial Armor 28 Toggle: Self +DEF(Energy, Negative), +Res(Cold, DEF Debuff), +Perception
Energy Absorption 35 PBAoE, Foe -End, Self +End, +DEF(All but Psionics), +Res(Slow)
Icy Bastion 38 Self +Res(All but Psionics), +Res(Knockback, Repel, Disorient, Hold, Immobilize, Sleep), +Regen, +Recovery

Tanker

The Ice Armor power set is available as a primary set for Tankers. The following table shows the level at which each power is available:

Power Level Effect
Frozen Armor 1 Toggle: Self +DEF(Smash/Lethal), +Res(Fire, Cold, DEF Debuff)
Hoarfrost 1 Self Heal, +Max Health, +Res(Toxic)
Chilling Embrace 2 Toggle: PBAoE, Foe -Recharge, -SPD, -DMG
Wet Ice 6 Toggle: Self +DEF(All but Psionics), +Res(Cold, Disorient, Hold, Sleep, Knockback, -Recharge, -SPD, -Jump, DEF Debuff)
Permafrost 8 Auto: Self +Res(Fire, Cold, -Recharge, -SPD, -Jump)
Icicles 12 Toggle: PBAoE, Minor DoT(Lethal)
Glacial Armor 18 Toggle: Self +DEF(Energy, Negative), +Res(Cold, DEF Debuff), +Perception
Energy Absorption 26 PBAoE, Foe -End, Self +DEF(All DMG but Psionics), +Res(-Recharge, -SPD, -Jump), +End
Hibernate 32 Toggle: Self Invulnerable, +Regen, +Recovery

Powers

IceArmor ChillingEmbrace.png Chilling Embrace

While active, you dramatically lower the temperature around yourself, Slowing the attack rate of all nearby foes, as well as their movement speed and damage.

Recharge Very Fast
Minimum Level V archetypeicon brute.png 4 (Brute)
Archetypeicon scrapper.png 4 (Scrapper)
V archetypeicon stalker.png 16 (Stalker)
Archetypeicon tanker.png 2 (Tanker)
Effects Toggle: Point Blank Area of Effect
Foe -Recharge, -Speed, -Damage
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Set Categories Slow Movement

IceArmor EnergyAbsorption.png Energy Absorption

Activating this power draws moisture directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw moisture from adds to your own Endurance as well as Defense to all attacks except Psionics. The first foe you absorb grants the highest Defense bonus, and you can absorb up to 10 foes. In addition to Defense, Energy Absorption also grants you resistance to Slow effects. If there are no foes within range, this power will fail.

Recharge Long
Minimum Level V archetypeicon brute.png 20 (Brute)
Archetypeicon scrapper.png 20 (Scrapper)
V archetypeicon stalker.png 35 (Stalker)
Archetypeicon tanker.png 26 (Tanker)
Effects Point Blank Area of Effect
Foe -Endurance
Self +Def(All but Psionics), +Res(Slow), +Endurance
Enhancements Enhance Defense Buffs
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense
Endurance Modification

IceArmor Absorb.png Frigid Shield

While active, you dramatically lower the temperature around yourself. The air around your body becomes so cold that attacks deflect off of it, granting you absorption.

Recharge Very Fast
Minimum Level Archetypeicon sentinel.png 10 (Sentinel)
Effects Toggle: +Absorb over time, Res(Slow)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Heal
Set Categories Healing/Absorb

IceArmor HP.png Frost Protection

The lower temperature of your body makes you sturdier to damage increasing your maximum HP. You also become resistant to slow debuffs.

Minimum Level Archetypeicon sentinel.png 35 (Sentinel)
Effects Auto: +HP, Res (Slow)
Enhancements Enhance Heal
Set Categories Healing/Absorb

IceArmor IceArmor.png Frozen Armor

While this power is active, you coat yourself in rock hard Frozen Armor. The hardness of the Frozen Armor offers good defense to Smashing and Lethal attacks as well as reduces Cold damage. Also, Fire attacks deal slightly less damage and you can resist Defense DeBuffs.

Recharge Very Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
Archetypeicon sentinel.png 1 (Sentinel)
V archetypeicon stalker.png 2 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Toggle: Self +Defense(Smashing, Lethal), +Resistance(Fire, Cold, Defense Debuff)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

IceArmor GlacialArmor.png Glacial Armor

When you activate this power you cover yourself in Glacial Ice. The crystalline matrix of the armor has refracting properties that make Energy and Negative Energy attacks less likely to land, and acts as a lens to increase your Perception to see hidden foes. The bitter cold of Glacial Armor also reduces Cold damage and also allows you to resist Defense DeBuffs.

Recharge Very Fast
Minimum Level V archetypeicon brute.png 16 (Brute)
Archetypeicon scrapper.png 16 (Scrapper)
Archetypeicon sentinel.png 20 (Sentinel)
V archetypeicon stalker.png 28 (Stalker)
Archetypeicon tanker.png 18 (Tanker)
Effects Toggle: Self +Def(Energy, Negative), +Res(Cold, Defense Debuff), +Perception
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

IceArmor Hybernate.png Hibernate

Hibernate

When you activate this power, you encase yourself in a block of solid ice, making yourself invulnerable, though you are frozen solid and cannot act. While Hibernating within this block of ice, you heal damage and recover endurance at an incredible rate. You can emerge at will by deactivating the power, but you cannot Hibernate for more than 30 seconds. If you activate this power while in the air, you will fall.

Recharge Long
Minimum Level Archetypeicon tanker.png 32 (Tanker)
V archetypeicon brute.png 38 (Brute)
Effects Toggle: Self Invulnerable, +Regeneration, +Recovery
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb
Endurance Modification

IceArmor Hide.png Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to defense. Unlike most stealth powers, Hide can be used at the same time as other concealment powers, giving you even greater stealth capability. No Endurance cost.

Recharge Slow
Minimum Level V archetypeicon stalker.png 1 (Stalker)
Effects Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)
Enhancements Enhance Defense Buffs
Increase Attack Rate
Set Categories Defense

IceArmor Hoarfrost.png IceArmor HP.png Hoarfrost

Activating this power covers you in a thick layer of Hoarfrost. The frost can absorb the impact from enemy attacks, effectively increasing your maximum Hit Points for a short time. Hoarfrost also grants you resistance to Toxic Damage.

Recharge Very Long
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon scrapper.png 2 (Scrapper)
Archetypeicon sentinel.png 2 (Sentinel)
V archetypeicon stalker.png 4 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Self Heal, +Max Health, +Resistance(Toxic)
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Healing/Absorb

IceArmor Icicles.png Icicles

While active, you form sharp icicles on your body that continuously cut all foes that attempt to enter melee range.

Damage Minor Damage over Time(Lethal)
Recharge Fast
Minimum Level Archetypeicon tanker.png 12 (Tanker)
V archetypeicon brute.png 35 (Brute)
Archetypeicon scrapper.png 35 (Scrapper)
Effects Toggle: Point Blank Area of Effect
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Melee AoE Damage

IceArmor Hybernate.png Icy Bastion

You channel an intense cold through yourself. Doing so will significantly boost your resistance to all types of damage (except Psionics), your resistance to status effects, and your regeneration and recovery rates for a very brief period.

Recharge Very Long
Minimum Level Archetypeicon scrapper.png 38 (Scrapper)
Archetypeicon sentinel.png 38 (Sentinel)
V archetypeicon stalker.png 38 (Stalker)
Effects Self +Res(All but Psionics), +Res(Knockback, Repel, Disorient, Hold, Immobilize, Sleep), +Regen, +Recovery
Enhancements Enhance Damage Resistance
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Resist Damage
Endurance Modification
Healing/Absorb

IceArmor EnergyAbsorption.png Moisture Absorption

Activating this power draws moisture directly from the bodies of your target, draining it's Endurance. The moisture adds to your own Endurance as well as Defense to all attacks except psionics.

Recharge Slow
Minimum Level Archetypeicon sentinel.png 16 (Sentinel)
Effects Ranged
Foe -Endurance
Self +Defense(All but Psionics), +Resistance(Slow), +Endurance
Enhancements Enhance Defense Buffs
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense
Endurance Modification

IceArmor Permafrost.png Permafrost

Your body temperature permanently lowers to 33 degrees Fahrenheit. Permafrost gives you strong resistance to Cold damage, and some resistance to Fire damage as well. You also gain an inherent resistance to Slow effects. This power is always on and does not cost Endurance.

Minimum Level V archetypeicon brute.png 28 (Brute)
Archetypeicon scrapper.png 28 (Scrapper)
Archetypeicon sentinel.png 28 (Sentinel)
V archetypeicon stalker.png 20 (Stalker)
Archetypeicon tanker.png 8 (Tanker)
Effects Auto: Self +Res(Fire, Cold, Slow)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

IceArmor WetIce.png Wet Ice

When you activate this power, you cover yourself in a thick coating of slick, melting ice. This makes you slippery, leaving you nearly immune to Disorient, Immobilization, Hold, Sleep, Slow and Knockback effects. This power also adds a slight increase in your defense to all attacks except Psionics. Wet Ice also reduces Cold damage and grants you resistance to Defense DeBuffs.

Recharge Very Fast
Minimum Level V archetypeicon brute.png 10 (Brute)
Archetypeicon scrapper.png 10 (Scrapper)
Archetypeicon sentinel.png 4 (Sentinel)
V archetypeicon stalker.png 10 (Stalker)
Archetypeicon tanker.png 6 (Tanker)
Effects Toggle: Self +Defense(All Damage but Psionics), +Resistance(Cold, Disorient, Immobilize, Hold, Sleep, Knockback, -Recharge, -Speed, -Jump, Defense Debuff)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories None

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

Power Level Effect
Frozen Armor 1 Toggle: Self +DEF(Smash/Lethal), +Res(Fire, Cold, DEF Debuff)
Hoarfrost 2 Self Heal, +Max Health, +Res(Toxic)
Chilling Embrace 4 Toggle: PBAoE, Foe -Recharge, -SPD, -DMG
Wet Ice 10 Toggle: Self +DEF(All but Psionics), +Res(Cold, Disorient, Hold, Sleep, Knockback, -Recharge, -SPD, -Jump, DEF Debuff)
Permafrost 16 Auto: Self +Res(Fire, Cold, -Recharge, -SPD, -Jump)
Icicles 20 Toggle: PBAoE, Minor DoT(Lethal)
Glacial Armor 28 Toggle: Self +DEF(Energy, Negative), +Res(Cold, DEF Debuff), +Perception
Energy Absorption 35 PBAoE, Foe -End, Self +DEF(All DMG but Psionics), +Res(-Recharge, -SPD, -Jump), +End
Hibernate 38 Toggle: Self Invulnerable, +Regen, +Recovery

External Links