Stone Armor: Difference between revisions
Cohjess8107 (talk | contribs) |
Cohjess8107 (talk | contribs) (→Powers) |
||
Line 55: | Line 55: | ||
== Powers == | == Powers == | ||
=== [[File:StoneArmor MagmaArmor.png]] Brimstone Armor === | === [[File:StoneArmor MagmaArmor.png]] Brimstone Armor === | ||
While this power is active, your skin becomes encrusted in cracked magma. Brimstone Armor makes you highly resistant to Fire and Cold damage (also Toxic damage for [[Scrapper]] | While this power is active, your skin becomes encrusted in cracked magma. Brimstone Armor makes you highly resistant to Fire and Cold damage (also Toxic damage for [[Scrapper]]/[[Stalker]]), and helps your attacks set enemies on fire, delivering damage over time (Scrappers/Stalkers only). Cannot be active at the same time as Granite Armor (except Scrappers/Stalkers). | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
Line 61: | Line 61: | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 20 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 20 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 35 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 35 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 28 (Stalker)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 12 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 12 (Tanker)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Toxic (Scrapper only)), +Special (Scrapper only)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Toxic (Scrapper/Stalker only)), +Special (Scrapper/Stalker only)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
Line 70: | Line 71: | ||
=== [[File:StoneArmor CrystalArmor.png]] Crystal Armor === | === [[File:StoneArmor CrystalArmor.png]] Crystal Armor === | ||
While this power is active, your skin becomes encrusted in various quartz crystals. Crystal Armor makes Energy and Negative Energy attacks less likely to hit. This power also grants you resistance to Defense DeBuffs (and an Endurance recovery buff for [[Scrapper]] | While this power is active, your skin becomes encrusted in various quartz crystals. Crystal Armor makes Energy and Negative Energy attacks less likely to hit. This power also grants you resistance to Defense DeBuffs (and an Endurance recovery buff for [[Scrapper]]/[[Stalker]]). Crystal Armor also adds an Elusivity defense bonus to Energy and Negative Energy Attacks in PVP zones. Cannot be active at the same time as Granite Armor (except Scrappers/Stalkers). | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
Line 76: | Line 77: | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 28 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 28 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 20 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 20 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 20 (Stalker)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 18 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 18 (Tanker)}} | ||
{{PowerBlock_Effects|Toggle: Self +Defense(Energy, Negative), +Resistance(Defense Debuff), +Recovery (Scrappers only)}} | {{PowerBlock_Effects|Toggle: Self +Defense(Energy, Negative), +Resistance(Defense Debuff), +Recovery (Scrappers/Stalkers only)}} | ||
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}} | {{PowerBlock_Enhancements|{{Enhance Defense Buff}}}} | ||
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
Line 93: | Line 95: | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 4 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 4 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 4 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 4 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 10 (Stalker)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}} | ||
{{PowerBlock_Effects|Self +Max Health, +Resistance(Toxic)}} | {{PowerBlock_Effects|Self +Max Health, +Resistance(Toxic)}} | ||
Line 109: | Line 112: | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon scrapper.png|18px]] 38 (Scrapper)}} | {{PowerBlock_Level|[[File:Archetypeicon scrapper.png|18px]] 38 (Scrapper)}} | ||
{{PowerBlock_Effects|Toggle: Self +Regeneration, +Recovery, Invulnerable | {{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 38 (Stalker)}} | ||
{{PowerBlock_Effects|Toggle: Self +Regeneration, +Recovery, Invulnerable, Hold}} | |||
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | {{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
Line 132: | Line 136: | ||
{{PowerBlock Sets|{{Set Defense}}}} | {{PowerBlock Sets|{{Set Defense}}}} | ||
{{PowerBlock Blank|{{Set Resist Damage}}}} | {{PowerBlock Blank|{{Set Resist Damage}}}} | ||
{{PowerBlock_End}} | |||
=== [[File:StoneArmor Hide.png]] Hide === | |||
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Recharge|Medium}} | |||
{{PowerBlock_Level|[[File:V archetypeicon stalker.png|18px]] 1 (Stalker)}} | |||
{{PowerBlock_Effects|Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)}} | |||
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock Sets|{{Set Defense}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:StoneArmor MineralCrust.png]] Minerals === | === [[File:StoneArmor MineralCrust.png]] Minerals === | ||
Activating this power summons several rare earth rock Minerals to orbit around you. These Minerals can disperse thought patterns and make Psionic attacks less likely to hit. They also bring clarity of the mind reducing the recharge time of your powers ([[Scrapper]] | Activating this power summons several rare earth rock Minerals to orbit around you. These Minerals can disperse thought patterns and make Psionic attacks less likely to hit. They also bring clarity of the mind reducing the recharge time of your powers ([[Scrapper]]/[[Stalker]] only), increase your Perception to see hidden foes and grant resistance to Confusion. Minerals also add an Elusivity defense bonus to Psionic Attacks in PVP zones (except Scrappers/Stalkers). Cannot be active at the same time as Granite Armor (except Scrappers/Stalkers). | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
Line 141: | Line 157: | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 35 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 35 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 28 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 28 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 35 (Stalker)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 26 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 26 (Tanker)}} | ||
{{PowerBlock_Effects|Toggle: Self +Defense(Psionic), +Resistance(Confuse), +Perception, +Recharge (Scrappers only)}} | {{PowerBlock_Effects|Toggle: Self +Defense(Psionic), +Resistance(Confuse), +Perception, +Recharge (Scrappers/Stalkers only)}} | ||
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}} | {{PowerBlock_Enhancements|{{Enhance Defense Buff}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
Line 173: | Line 190: | ||
=== [[File:StoneArmor StoneArmor.png]] Rock Armor === | === [[File:StoneArmor StoneArmor.png]] Rock Armor === | ||
Your skin becomes stone while this power is active. Stone Armor protects you from Smashing and Lethal attacks. They are less likely to land and affect you. Stone Armor also grants you resistance to Defense DeBuffs. Stone Armor also adds an Elusivity defense bonus to Smashing and Lethal Attacks in PVP zones. Cannot be active at the same time as Granite Armor (except [[Scrapper]] | Your skin becomes stone while this power is active. Stone Armor protects you from Smashing and Lethal attacks. They are less likely to land and affect you. Stone Armor also grants you resistance to Defense DeBuffs. Stone Armor also adds an Elusivity defense bonus to Smashing and Lethal Attacks in PVP zones. Cannot be active at the same time as Granite Armor (except [[Scrapper]]/[[Stalker]]). | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
Line 179: | Line 196: | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 2 (Stalker)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}} | ||
{{PowerBlock_Effects|Toggle: Self +Defense(Smashing, Lethal), +Resistance(Defense Debuff)}} | {{PowerBlock_Effects|Toggle: Self +Defense(Smashing, Lethal), +Resistance(Defense Debuff)}} | ||
Line 188: | Line 206: | ||
=== [[File:StoneArmor Rooted.png]] Rooted === | === [[File:StoneArmor Rooted.png]] Rooted === | ||
While this power is active, you merge with the Earth and draw forth its power to become resistant to Knockback, Sleep, Hold, Immobilize, Disorient and Endurance Drain effects, and increase your Hit Point Regeneration rate. You must remain in close contact with the Earth, so you will move extremely slow and you cannot activate Fly powers, Sprint, Super Speed, or Jump powers while this power is active (except [[Scrapper]] | While this power is active, you merge with the Earth and draw forth its power to become resistant to Knockback, Sleep, Hold, Immobilize, Disorient and Endurance Drain effects, and increase your Hit Point Regeneration rate. You must remain in close contact with the Earth, so you will move extremely slow and you cannot activate Fly powers, Sprint, Super Speed, or Jump powers while this power is active (except [[Scrapper]]/[[Stalker]]). Rooted also grants you resistance to Defense DeBuffs. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
Line 194: | Line 212: | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 16 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 16 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 16 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 16 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 16 (Stalker)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 8 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 8 (Tanker)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance(Disorient, Hold, Sleep, Immobilize, Knockback, Endurance Drain, Defense Debuff), +Regeneration, -Speed (except Scrappers)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Disorient, Hold, Sleep, Immobilize, Knockback, Endurance Drain, Defense Debuff), +Regeneration, -Speed (except Scrappers/Stalkers)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Heal}}}} | {{PowerBlock_Blank|{{Enhance Heal}}}} | ||
Line 203: | Line 222: | ||
=== [[File:StoneArmor StoneSkin.png]] Stone Skin === | === [[File:StoneArmor StoneSkin.png]] Stone Skin === | ||
Your tough skin is naturally resistant to Smashing and Lethal damage (most types for [[Scrapper]] | Your tough skin is naturally resistant to Smashing and Lethal damage (most types for [[Scrapper]]/[[Stalker]]). This power is always on and costs no Endurance. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 2 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 2 (Brute)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 2 (Scrapper)}} | {{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 2 (Scrapper)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 4 (Stalker)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}} | {{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}} | ||
{{PowerBlock_Effects|Auto: Self +Resistance(Smashing, Lethal)}} | {{PowerBlock_Effects|Auto: Self +Resistance(Smashing, Lethal)}} | ||
{{PowerBlock_Blank|'''Scrappers only:''' Auto: Self +Resistance(All but Psionics), +Defense (All but Psionics) | {{PowerBlock_Blank|'''Scrappers only:''' Auto: Self +Resistance(All but Psionics), +Defense (All but Psionics)}} | ||
{{PowerBlock_Enhancements|{{Enhance Defense}}}} | {{PowerBlock_Enhancements|{{Enhance Defense}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} |
Revision as of 01:36, 19 April 2022
Overview
Stone Armor is a standard power set that is a primary set for Tankers and a secondary set for Brutes and Scrappers.
"You can transform your skin into various forms of rock and stone. Stone Armor is one of the only Defensive Power Sets that offers defense to Psionics. Stone Armor offers amazing Defense, but a few Stone Armors are mutually exclusive to each other. Some Armors, although offering superior defense, also slow you down due to its enormous bulk."
Power Table
Brute/Tanker
The Stone Armor power set is available as a primary set for Tankers and as a secondary set for Brutes. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Rock Armor | 1 | 1 | Toggle: Self +DEF(Smash, Lethal), +Res(DEF Debuff) |
Stone Skin | 1 | 2 | Auto: Self +Res(Smash, Lethal) |
Earth's Embrace | 2 | 4 | Self +HP, +Res(Toxic) |
Mud Pots | 6 | 10 | Toggle: PBAoE, Minor DoT(Fire), Foe Immob, -SPD |
Rooted | 8 | 16 | Toggle: Self +Res(Disorient, Hold, Sleep, Immob, Knockback, End Drain, DEF Debuff), +Regen, -SPD |
Brimstone Armor | 12 | 20 | Toggle: Self +Res(Fire, Cold) |
Crystal Armor | 18 | 28 | Toggle: Self +DEF(Energy, Neg), +Res(DEF Debuff) |
Minerals | 26 | 35 | Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception |
Granite Armor | 32 | 38 | Toggle: Self +DEF(All but Psionics), +Res(All but Psionics), -Rech, -SPD, -DMG |
Scrapper
The Stone Armor power set is available as a secondary set for Scrappers. The following table shows the levels at which each power is available:
Power | Level | Effect |
---|---|---|
Rock Armor | 1 | Toggle: Self +DEF(Smash, Lethal), +Res(DEF Debuff) |
Stone Skin | 2 | Auto: Self +Res(All but Psionics), +DEF(All but Psionics) |
Earth's Embrace | 4 | Self +HP, +Res(Toxic) |
Mud Pots | 10 | Toggle: PBAoE, Minor DoT(Fire), Foe Immob, -SPD |
Rooted | 16 | Toggle: Self +Res(Disorient, Hold, Sleep, Immob, Knockback, End Drain, DEF Debuff), +Regen |
Crystal Armor | 20 | Toggle: Self +DEF(Energy, Neg), +Res(DEF Debuff), +Rec |
Minerals | 28 | Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception, +Rech |
Brimstone Armor | 35 | Toggle: Self +Res(Fire, Cold, Toxic), +Special |
Geode | 38 | Toggle: Self +Regen, +Rec, Invulnerable, Self Hold |
Stalker
The Stone Armor power set is available as a secondary set for Stalkers. The following table shows the levels at which each power is available:
Power | Level | Effect |
---|---|---|
Hide | 1 | Toggle: Self Stealth, +DEF(Melee, Ranged, AoE) |
Rock Armor | 2 | Toggle: Self +DEF(Smash, Lethal), +Res(DEF Debuff) |
Stone Skin | 4 | Auto: Self +Res(All but Psionics), +DEF(All but Psionics) |
Earth's Embrace | 10 | Self +HP, +Res(Toxic) |
Rooted | 16 | Toggle: Self +Res(Disorient, Hold, Sleep, Immob, Knockback, End Drain, DEF Debuff), +Regen |
Crystal Armor | 20 | Toggle: Self +DEF(Energy, Neg), +Res(DEF Debuff), +Rec |
Brimstone Armor | 28 | Toggle: Self +Res(Fire, Cold, Toxic), +Special |
Minerals | 35 | Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception, +Rech |
Geode | 38 | Toggle: Self +Regen, +Rec, Invulnerable, Hold |
Powers
Brimstone Armor
While this power is active, your skin becomes encrusted in cracked magma. Brimstone Armor makes you highly resistant to Fire and Cold damage (also Toxic damage for Scrapper/Stalker), and helps your attacks set enemies on fire, delivering damage over time (Scrappers/Stalkers only). Cannot be active at the same time as Granite Armor (except Scrappers/Stalkers).
Recharge | Fast |
Minimum Level | 20 (Brute) |
35 (Scrapper) | |
28 (Stalker) | |
12 (Tanker) | |
Effects | Toggle: Self +Resistance(Fire, Cold, Toxic (Scrapper/Stalker only)), +Special (Scrapper/Stalker only) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Crystal Armor
While this power is active, your skin becomes encrusted in various quartz crystals. Crystal Armor makes Energy and Negative Energy attacks less likely to hit. This power also grants you resistance to Defense DeBuffs (and an Endurance recovery buff for Scrapper/Stalker). Crystal Armor also adds an Elusivity defense bonus to Energy and Negative Energy Attacks in PVP zones. Cannot be active at the same time as Granite Armor (except Scrappers/Stalkers).
Recharge | Fast |
Minimum Level | 28 (Brute) |
20 (Scrapper) | |
20 (Stalker) | |
18 (Tanker) | |
Effects | Toggle: Self +Defense(Energy, Negative), +Resistance(Defense Debuff), +Recovery (Scrappers/Stalkers only) |
Enhancements | Enhance Defense Buffs |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Endurance Modification |
Earth's Embrace
You are so connected to the Earth, you can draw upon its power to add to your own health. Activating this power increases your maximum Hit Points, and grants you resistance to Toxic Damage.
Recharge | Very Long |
Minimum Level | 4 (Brute) |
4 (Scrapper) | |
10 (Stalker) | |
2 (Tanker) | |
Effects | Self +Max Health, +Resistance(Toxic) |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Healing/Absorb |
Geode
When you activate this power, you encase yourself in various protective mineral layers that can absorb the incoming damage while you heal and recover endurance at an incredible rate. You can emerge at will by deactivating the power, but you cannot stay in this Geode for more than 30 seconds. If enemies inflict enough damage, they might break you out of this effect. If Brimstone Armor is owned, this power will also grant Geothermal Power every 5 seconds, increasing the damage inflicted by Brimstone's Fire by 8% per stack.
Recharge | Very Long |
Minimum Level | 38 (Scrapper) |
38 (Stalker) | |
Effects | Toggle: Self +Regeneration, +Recovery, Invulnerable, Hold |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Endurance Modification |
Granite Armor
When you activate this power, you are transformed into a massive bulk of unyielding Granite. Your incredible mass makes you almost completely invulnerable and resistant to most effects. However, you also become quite heavy, cannot fly, your attack and movement speed are Slowed and you do less damage. Granite Armor also grants you high resistance to Defense DeBuffs. Cannot be active at the same time as other Armors in this set, Fly powers, Sprint, Super Speed, or Jump powers.
Recharge | Slow |
Minimum Level | 38 (Brute) |
32 (Tanker) | |
Effects | Toggle: Self +Defense(All but Psionics), +Resistance(All but Psionics), -Recharge, -Speed, -Damage |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Hide
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.
Recharge | Medium |
Minimum Level | 1 (Stalker) |
Effects | Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect) |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Set Categories | Defense |
Minerals
Activating this power summons several rare earth rock Minerals to orbit around you. These Minerals can disperse thought patterns and make Psionic attacks less likely to hit. They also bring clarity of the mind reducing the recharge time of your powers (Scrapper/Stalker only), increase your Perception to see hidden foes and grant resistance to Confusion. Minerals also add an Elusivity defense bonus to Psionic Attacks in PVP zones (except Scrappers/Stalkers). Cannot be active at the same time as Granite Armor (except Scrappers/Stalkers).
Recharge | Fast |
Minimum Level | 35 (Brute) |
28 (Scrapper) | |
35 (Stalker) | |
26 (Tanker) | |
Effects | Toggle: Self +Defense(Psionic), +Resistance(Confuse), +Perception, +Recharge (Scrappers/Stalkers only) |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Mud Pots
While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around yourself. All foes in melee range will become snared and entrapped in the mud, Immobilizing some and Slowing others. The boiling heat from Mud Pots may also deal some damage over time to the snared foes.
Damage | Minor Damage over Time(Fire) |
Recharge | Fast |
Minimum Level | 10 (Brute) |
10 (Scrapper) | |
6 (Tanker) | |
Effects | Toggle: Point Blank Area of Effect |
Foe Immobilize, -Speed | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Slow | |
Enhance Taunt Effectiveness (except Scrapper) | |
Set Categories | Melee AoE Damage |
Slow Movement | |
Taunt (except Scrapper) | |
Universal Damage |
Rock Armor
Your skin becomes stone while this power is active. Stone Armor protects you from Smashing and Lethal attacks. They are less likely to land and affect you. Stone Armor also grants you resistance to Defense DeBuffs. Stone Armor also adds an Elusivity defense bonus to Smashing and Lethal Attacks in PVP zones. Cannot be active at the same time as Granite Armor (except Scrapper/Stalker).
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
2 (Stalker) | |
1 (Tanker) | |
Effects | Toggle: Self +Defense(Smashing, Lethal), +Resistance(Defense Debuff) |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Rooted
While this power is active, you merge with the Earth and draw forth its power to become resistant to Knockback, Sleep, Hold, Immobilize, Disorient and Endurance Drain effects, and increase your Hit Point Regeneration rate. You must remain in close contact with the Earth, so you will move extremely slow and you cannot activate Fly powers, Sprint, Super Speed, or Jump powers while this power is active (except Scrapper/Stalker). Rooted also grants you resistance to Defense DeBuffs.
Recharge | Fast |
Minimum Level | 16 (Brute) |
16 (Scrapper) | |
16 (Stalker) | |
8 (Tanker) | |
Effects | Toggle: Self +Resistance(Disorient, Hold, Sleep, Immobilize, Knockback, Endurance Drain, Defense Debuff), +Regeneration, -Speed (except Scrappers/Stalkers) |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Stone Skin
Your tough skin is naturally resistant to Smashing and Lethal damage (most types for Scrapper/Stalker). This power is always on and costs no Endurance.
Minimum Level | 2 (Brute) |
2 (Scrapper) | |
4 (Stalker) | |
1 (Tanker) | |
Effects | Auto: Self +Resistance(Smashing, Lethal) |
Scrappers only: Auto: Self +Resistance(All but Psionics), +Defense (All but Psionics) | |
Enhancements | Enhance Defense Buffs |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Historical
- This set has been in the game for Tankers since Issue 0.
- This set was included with the original release of Brutes in Issue 6.
External Links
- Stone Armor for Brutes at City of Data v2.0
- Stone Armor for Tankers at City of Data v2.0