Cold Domination: Difference between revisions
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{{Powers_SplitLevelRow|Icon=ColdDomination_ArcticFog.png|Power=Arctic Fog|PriLevel=12|SecLevel=20|Effect=Toggle: PBAoE, Team Stealth, +DEF, +Res(Fire, Cold, Energy, Slow)|Border=1}} | {{Powers_SplitLevelRow|Icon=ColdDomination_ArcticFog.png|Power=Arctic Fog|PriLevel=12|SecLevel=20|Effect=Toggle: PBAoE, Team Stealth, +DEF, +Res(Fire, Cold, Energy, Slow)|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=ColdDomination_Benumb.png|Power=Benumb|PriLevel=18|SecLevel=24|Effect=Ranged, Foe -DMG, -End, -Regen, -Special|Border=1}} | {{Powers_SplitLevelRow|Icon=ColdDomination_Benumb.png|Power=Benumb|PriLevel=18|SecLevel=24|Effect=Ranged, Foe -DMG, -End, -Regen, -Special|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=ColdDomination_Sleet.png|Power=Sleet|PriLevel=22|SecLevel=28|Effect=Ranged (Location AoE), Minor DoT(Cold), Foe -Rech, -SPD, -DEF(All), -Res, Knockdown | {{Powers_SplitLevelRow|Icon=ColdDomination_Sleet.png|Power=Sleet|PriLevel=22|SecLevel=28|Effect=Ranged (Location AoE), Minor DoT(Cold), Foe -Rech, -SPD, -DEF(All), -Res, Knockdown|Border=1}} | ||
{{Powers_SplitLevelRow|Icon=ColdDomination_HeatLoss.png|Power=Heat Loss|PriLevel=26|SecLevel=30|Effect=Ranged (AoE), Foe -End, Slow, -Res, Team +End, +Rec|Border=1}} | {{Powers_SplitLevelRow|Icon=ColdDomination_HeatLoss.png|Power=Heat Loss|PriLevel=26|SecLevel=30|Effect=Ranged (Targeted AoE), Foe -End, Slow, -Res, Team +End, +Rec|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 26 (Defender)}} | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 26 (Defender)}} | ||
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 30 (Mastermind)}} | {{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 30 (Mastermind)}} | ||
{{PowerBlock_Effects|Ranged (Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe -Endurance, Slow, -Resistance}} | {{PowerBlock_Blank|Foe -Endurance, Slow, -Resistance}} | ||
{{PowerBlock_Blank|Team +Endurance, +Recovery}} | {{PowerBlock_Blank|Team +Endurance, +Recovery}} |
Latest revision as of 16:21, 2 October 2023
Overview
Cold Domination is a standard power set that is a primary set for Defenders and a secondary set for Controllers, Corruptors and Masterminds.
"Cold Domination powers allow you to manipulate cold and ice to protect your allies and weaken your enemies."
Power Table
The Cold Domination power set is available as a primary set for Defenders and as a secondary set for Controllers, Corruptors and Masterminds. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Infrigidate | 1 | 1 | Ranged, Foe -Rech, -SPD, -DEF, -DMG(Fire) |
Ice Shield | 1 | 1 | Ranged, Ally +DEF(Smash, Lethal, Melee), +Res(Fire, Cold) |
Snow Storm | 2 | 4 | Toggle: Ranged (Targeted AoE), Foe -Rech, -SPD, -Fly |
Glacial Shield | 6 | 10 | Ranged, Ally +DEF(Energy, Neg, Ranged, AoE), +Res(Cold) |
Frostwork | 8 | 16 | Ally +Max HP, +Res(Toxic) |
Arctic Fog | 12 | 20 | Toggle: PBAoE, Team Stealth, +DEF, +Res(Fire, Cold, Energy, Slow) |
Benumb | 18 | 24 | Ranged, Foe -DMG, -End, -Regen, -Special |
Sleet | 22 | 28 | Ranged (Location AoE), Minor DoT(Cold), Foe -Rech, -SPD, -DEF(All), -Res, Knockdown |
Heat Loss | 26 | 30 | Ranged (Targeted AoE), Foe -End, Slow, -Res, Team +End, +Rec |
Powers
Arctic Fog
Your mastery of Cold allows you to hide yourself and all nearby allies within thick Arctic Fog. Arctic Fog makes you and your allies harder to see and increases your Defense to area effect, melee and ranged attacks, as well as your resistance to Slow, Fire, Cold, and Energy damage. You cannot use any other Concealment type powers while using Arctic Fog.
Recharge | Slow |
Minimum Level | 20 (Controller) |
20 (Corruptor) | |
12 (Defender) | |
20 (Mastermind) | |
Effects | Toggle: Point Blank Area of Effect |
Team Stealth, +Defense, +Resistance(Fire, Cold, Energy, Slow) | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Benumb
Numbs a single target to its very core. Benumb reduces the target's core body temperature, dramatically weakening them. A Benumbed target's Damage and Regeneration Rate are greatly reduced. Additionally, the affected target's secondary power effects are all weakened. The target's powers' effects like Heals, Defense Buffs, Endurance Drains, Disorients, Holds, Immobilizes, Knockbacks and more, are all weakened.
Frostwork
Covers an ally in a thick layer of frost. The frost can absorb the impact from enemy attacks, effectively increasing your ally's maximum hit points for a short time. Frostwork also grants your ally resistance to Toxic Damage.
Recharge | Very Long |
Minimum Level | 16 (Controller) |
16 (Corruptor) | |
8 (Defender) | |
16 (Mastermind) | |
Effects | Ranged |
Ally +Max Health, +Resistance(Toxic) | |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Glacial Shield
Envelopes an ally in gleaming Glacial Ice. Its crystalline structure has refracting properties that grants the target good Defense against Area Effect, Ranged, Energy and Negative Energy attacks. Glacial Shield also grants the target some damage resistance to Cold. You cannot stack multiple Glacial Shields on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your Ice Shield. You cannot use this power on yourself.
Recharge | Very Fast |
Minimum Level | 10 (Controller) |
10 (Corruptor) | |
6 (Defender) | |
10 (Mastermind) | |
Effects | Ranged |
Ally +Defense(Energy, Negative, Ranged, Area of Effect), +Resistance(Cold) | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Heat Loss
Heat Loss drains the heat from your enemies and transfers that energy to your allies in the form of Endurance. All foes near the selected target may experience a Heat Loss, which will drain their Endurance, Slow them, and reduce their Damage Resistance. Each enemy target that is successfully drained of Heat will expel that energy to all your nearby allies, granting them Endurance and a boost to their Endurance Recovery. Some Endurance and Recovery will also be transferred directly to you and any allies near you.
Recharge | Long |
Minimum Level | 30 (Controller) |
30 (Corruptor) | |
26 (Defender) | |
30 (Mastermind) | |
Effects | Ranged (Targeted Area of Effect) |
Foe -Endurance, Slow, -Resistance | |
Team +Endurance, +Recovery | |
Enhancements | Enhance Accuracy |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Slow Movement |
Endurance Modification |
Ice Shield
Casts a rock hard Ice Shield on one of your allies and grants him defense to Melee, Lethal and Smashing attacks and damage resistance to Cold and Fire damage. You cannot stack multiple Ice Shields on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your Glacial Shield. You cannot use this power on yourself.
Recharge | Very Fast |
Minimum Level | 1 (Controller) |
1 (Corruptor) | |
1 (Defender) | |
1 (Mastermind) | |
Effects | Ranged |
Ally +Defense(Smashing, Lethal, Melee), +Resistance(Cold, Fire) | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Infrigidate
Fires a frigid beam of cold at a single target. This beam dramatically reduces the targets attack rate, movement speed and Defense. Infrigidate draws so much heat out of the target that the damage of any of its Fire attacks will be reduced.
Recharge | Slow |
Minimum Level | 1 (Controller) |
1 (Corruptor) | |
1 (Defender) | |
1 (Mastermind) | |
Effects | Ranged |
Foe -Recharge, -Speed, -Defense, -Damage(Fire) | |
Enhancements | Enhance Accuracy |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Defense Debuff |
Accurate Defense Debuff | |
Slow Movement |
Sleet
Summons a Sleet Storm at a targeted location. Sleet deals minimal Cold damage to anything that passes through the storm. It also Slows the affected foes and severely reduces their Defense and resistance to damage. Many foes may even slip and fall trying to escape the storm.
Damage | Minor Damage over Time(Cold) |
Recharge | Long |
Minimum Level | 28 (Controller) |
28 (Corruptor) | |
22 (Defender) | |
28 (Mastermind) | |
Effects | Ranged (Location Area of Effect) |
Foe -Recharge, -Speed, -Defense, -Resistance(All), Knockdown (Corruptors only) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged AoE Damage |
Defense Debuff | |
Accurate Defense Debuff | |
Slow Movement | |
Universal Damage |
Snow Storm
While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes. The torrent winds of the Snow Storm are enough to bring down flying foes.
Recharge | Slow |
Minimum Level | 4 (Controller) |
4 (Corruptor) | |
2 (Defender) | |
4 (Mastermind) | |
Effects | Toggle: Ranged (Targeted Area of Effect) |
Foe -Recharge, -Speed, -Fly | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Slow Movement |
Historical
- This set was added to the game with the original release of Corruptors in Issue 6.
- This set was proliferated to Defenders in Issue 12.
- This set was proliferated to Controllers in Issue 16.
- This set was proliferated to Masterminds in Issue 25.