Umbral Aura: Difference between revisions
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== Overview == | == Overview == | ||
[[File:ParagonMarket ArchetypeEpic Warshade.png|left]] | |||
'''Umbral Aura''' is the [[Warshade]] | '''Umbral Aura''' is the secondary power set for [[Warshade]]s | ||
Warshades can generate Dark Fields to give themselves incredible defensive capabilities. | "Warshades can generate Dark Fields to give themselves incredible defensive capabilities." | ||
{{clrl}} | |||
== Power | == Power Table == | ||
The Umbral Aura power set is the secondary set for [[Warshade]]s. The following table shows the level at which each power is available: | |||
The Umbral Aura | |||
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=UmbralAura_Absorption.png|Power=Absorption|Level=1|Effect=Auto | {{Powers_LevelRow|Icon=UmbralAura_Absorption.png|Power=Absorption|Level=1|Effect=Auto: Self +Res(Energy, Neg)|Border=1}} | ||
{{Powers_LevelRow|Icon=UmbralAura_GravityShield.png|Power=Gravity Shield|Level= | {{Powers_LevelRow|Icon=UmbralAura_GravityShield.png|Power=Gravity Shield|Level=1|Effect=Toggle: Self +Res(Smash, Lethal)|Border=1}} | ||
{{Powers_LevelRow|Icon=UmbralAura_OrbitingDeath.png|Power=Orbiting Death|Level=4|Effect=Toggle | {{Powers_LevelRow|Icon=UmbralAura_OrbitingDeath.png|Power=Orbiting Death|Level=4|Effect=Toggle: PBAoE, Minor DoT(Neg)|Border=1}} | ||
{{Powers_LevelRow|Icon=UmbralAura_PenumbralShield.png|Power=Penumbral Shield|Level=10|Effect=Toggle | {{Powers_LevelRow|Icon=UmbralAura_PenumbralShield.png|Power=Penumbral Shield|Level=10|Effect=Toggle: +Res(Fire, Cold, Toxic)|Border=1}} | ||
{{Powers_LevelRow|Icon=UmbralAura_ShadowCloak.png|Power=Shadow Cloak|Level=14|Effect=Toggle, | {{Powers_LevelRow|Icon=UmbralAura_ShadowCloak.png|Power=Shadow Cloak|Level=14|Effect=Toggle: Self Stealth, +DEF, +Perception +Res(Immob)|Border=1}} | ||
{{Powers_LevelRow|Icon=UmbralAura_TwilightShield.png|Power=Twilight Shield|Level=16|Effect=Toggle | {{Powers_LevelRow|Icon=UmbralAura_TwilightShield.png|Power=Twilight Shield|Level=16|Effect=Toggle: +Res(Energy, Neg)|Border=1}} | ||
{{Powers_LevelRow|Icon=UmbralAura_BlackDwarf.png|Power=Black Dwarf|Level=20|Effect=Toggle: Shapeshift, | {{Powers_LevelRow|Icon=UmbralAura_BlackDwarf.png|Power=Black Dwarf|Level=20|Effect=Toggle: Shapeshift, Special|Border=1}} | ||
{{Powers_LevelRow|Icon=UmbralAura_StygianCircle.png|Power=Stygian Circle|Level=22|Effect= | {{Powers_LevelRow|Icon=UmbralAura_StygianCircle.png|Power=Stygian Circle|Level=22|Effect=PBAoE, Self +HP(Special), +End|Border=1}} | ||
{{Powers_LevelRow|Icon=UmbralAura_NebulousForm.png|Power=Nebulous Form|Level=24|Effect=Toggle: Self Intangible, +Jump|Border=1}} | {{Powers_LevelRow|Icon=UmbralAura_NebulousForm.png|Power=Nebulous Form|Level=24|Effect=Toggle: Self Intangible, +Jump|Border=1}} | ||
{{Powers_LevelRow|Icon=UmbralAura_InkyAspect.png|Power=Inky Aspect|Level=28|Effect= | {{Powers_LevelRow|Icon=UmbralAura_ShadowSlip.png|Power=Shadow Slip|Level=26|Effect=PBAoE, Foe Teleport|Border=1}} | ||
{{Powers_LevelRow|Icon=UmbralAura_StygianReturn.png|Power=Stygian Return|Level= | {{Powers_LevelRow|Icon=UmbralAura_InkyAspect.png|Power=Inky Aspect|Level=28|Effect=PBAoE, Foe Disorient, Self -HP|Border=1}} | ||
{{Powers_LevelRow|Icon=UmbralAura_Eclipse.png|Power=Eclipse|Level= | {{Powers_LevelRow|Icon=UmbralAura_StygianReturn.png|Power=Stygian Return|Level=30|Effect=Self Rez, Special|Border=1}} | ||
{{Powers_LevelRow|Icon=UmbralAura_Eclipse.png|Power=Eclipse|Level=32|Effect=PBAoE, Foe -End, -Rec; Self +End, +Res(All DMG)|Border=1}} | |||
{{Powers_Footer}} | {{Powers_Footer}} | ||
== Powers == | == Powers == | ||
=== [[File:UmbralAura_Absorption.png]] Absorption === | |||
Kheldians have a natural mild resistant to Energy and Negative Energy damage. This Auto power is always on and costs no Endurance. | |||
=== [[ | |||
Kheldians have a natural mild resistant to | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 1 (Warshade)}} | ||
{{PowerBlock_Effects|Auto | {{PowerBlock_Effects|Auto: Self +Resistance(Energy, Negative)}} | ||
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | {{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock_Sets|{{Set Resist Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_BlackDwarf.png]] Black Dwarf === | ||
Kheldians are masters of energy and matter. A Warshade can transform into a massive unstoppable essence draining beast known as a Black Dwarf. When you choose this power, you will have access to | Kheldians are masters of energy and matter. A Warshade can transform into a massive unstoppable essence draining beast known as a Black Dwarf. When you choose this power, you will have access to 6 other powers that can only be used while in this form. You will not be able to use any other powers while in Black Dwarf form. Black Dwarf has awesome resistance to all damage except Psionics, as well as controlling effects. Black Dwarf also has improved HP and Endurance Recovery, but is limited to melee attacks. | ||
[[ | [[File:Kheldian BlackDwarf.jpg|125px|right]] | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Shapeshift, Special}} | {{PowerBlock_Effects|Toggle: Shapeshift, Special}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock_Blank|{{Enhance | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Jump}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Sets|{{Set Resist Damage}}}} | ||
{{PowerBlock_Blank|{{Set Leaping & Sprints}}}} | |||
{{PowerBlock_Blank|{{Set Endurance Modification}}}} | |||
{{PowerBlock_Blank|{{Set Universal Travel}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
<blockquote> | <blockquote> | ||
==== [[ | |||
==== [[ | ==== [[File:UmbralAura Antagonize.png|24px]] Black Dwarf Antagonize ==== | ||
==== [[ | This power attracts the attention of a foe and all those around him. Use this to pull villains off of an ally in trouble. An Accuracy check is required to Taunt enemy players, but is not needed against critter targets. | ||
==== [[ | |||
==== [[ | {{PowerBlock_Start}} | ||
==== [[ | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}} | |||
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | |||
{{PowerBlock_Blank|Foe Taunt}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | |||
{{PowerBlock_Blank|{{Enhance Taunt}}}} | |||
{{PowerBlock_Sets|{{Set Taunt}}}} | |||
{{PowerBlock_End}} | |||
==== [[File:UmbralAura EssenceDrain.png|24px]] Black Dwarf Drain ==== | |||
You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced. This power is only available while in Black Dwarf form. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Moderate(Negative)}} | |||
{{PowerBlock_Recharge|Slow}} | |||
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}} | |||
{{PowerBlock_Effects|Melee}} | |||
{{PowerBlock_Blank|Foe -Recharge, -Speed}} | |||
{{PowerBlock_Blank|Self Heal}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Heal}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | |||
{{PowerBlock_Blank|{{Enhance Slow}}}} | |||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | |||
{{PowerBlock_Blank|{{Set Healing}}}} | |||
{{PowerBlock_Blank|{{Set Accurate Healing}}}} | |||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | |||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | |||
==== [[File:UmbralAura BlackDwarfMire.png|24px]] Black Dwarf Mire ==== | |||
Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Moderate(Negative)}} | |||
{{PowerBlock_Recharge|Very Long}} | |||
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}} | |||
{{PowerBlock_Effects|Point Blank Area of Effect}} | |||
{{PowerBlock_Blank|Foe -Recharge, -Speed}} | |||
{{PowerBlock_Blank|Self +Damage, +Accuracy}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | |||
{{PowerBlock_Blank|{{Enhance Slow}}}} | |||
{{PowerBlock_Sets|{{Set PBAoE Damage}}}} | |||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | |||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | |||
==== [[File:UmbralAura BlackDwarfSmite.png|24px]] Black Dwarf Smite ==== | |||
Black Dwarf Smite is powerful melee attack that can often Disorient or Knock Down opponents. Black Dwarf Smite can also bring down fliers, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Heavy(Negative/Smashing)}} | |||
{{PowerBlock_Recharge|Moderate}} | |||
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}} | |||
{{PowerBlock_Effects|Melee}} | |||
{{PowerBlock_Blank|Foe -Recharge, -Speed, -Fly, -Disorient}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Knockback}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | |||
{{PowerBlock_Blank|{{Enhance Slow}}}} | |||
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | |||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | |||
{{PowerBlock_Blank|{{Set Knockback}}}} | |||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | |||
{{PowerBlock_Blank|{{Set Stuns}}}} | |||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | |||
==== [[File:UmbralAura TeleportSelf.png|24px]] Black Dwarf Step ==== | |||
Black Dwarfs can Teleport long distances. Black Dwarf Step has no recharge time, and can be reactivated without pause, as long as you have Endurance. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Recharge|None}} | |||
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}} | |||
{{PowerBlock_Effects|Ranged (Location)}} | |||
{{PowerBlock_Blank|Self Teleport}} | |||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Range}}}} | |||
{{PowerBlock_Sets|{{Set Teleport}}}} | |||
{{PowerBlock_Blank|{{Set Universal Travel}}}} | |||
{{PowerBlock_End}} | |||
==== [[File:UmbralAura BlackDwarfStrike.png|24px]] Black Dwarf Strike ==== | |||
The Black Dwarf Strike is a moderate melee attack that releases Nictus Dark Energy on impact, which can Knock Down foes, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Damage|Moderate(Smashing/Negative)}} | |||
{{PowerBlock_Recharge|Fast}} | |||
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}} | |||
{{PowerBlock_Effects|Melee}} | |||
{{PowerBlock_Blank|Foe -Recharge, -Speed, Knockback}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Knockback}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge}}}} | |||
{{PowerBlock_Blank|{{Enhance Slow}}}} | |||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | |||
{{PowerBlock_Blank|{{Set Knockback}}}} | |||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | |||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | |||
</blockquote> | </blockquote> | ||
=== [[ | === [[File:UmbralAura_Eclipse.png]] Eclipse === | ||
The | The dark Nictus power allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Endurance of all nearby enemies and add to your own. It will also increase your resistance to all damage. The more foes affected, the more Endurance and Damage Resistance you will gain. Affected foes are unable to recover Endurance for a short while. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 32 (Warshade)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe -Endurance, -Recovery}} | ||
{{PowerBlock_Blank|Self +Endurance, +Resistance(All Damage)}} | {{PowerBlock_Blank|Self +Endurance, +Resistance(All Damage)}} | ||
{{PowerBlock_Enhancements|{{Enhance | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | |||
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Sets|{{Set Resist Damage}}}} | ||
{{PowerBlock_Blank|{{Set Endurance Modification}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_GravityShield.png]] Gravity Shield === | ||
When you toggle on Gravity Shield, you become highly resistant to | When you toggle on Gravity Shield, you become highly resistant to Smashing and Lethal damage, deflecting away such physical attacks. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 1 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance( | {{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | {{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock_Sets|{{Set Resist Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_InkyAspect.png]] Inky Aspect === | ||
Inky Aspect allows you to sacrifice some of your own | Inky Aspect allows you to sacrifice some of your own Hit Points to keep enemies near you Disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 28 (Warshade)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe | {{PowerBlock_Blank|Foe Disorient}} | ||
{{PowerBlock_Blank|Self | {{PowerBlock_Blank|Self -MaxHealth}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | {{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | ||
{{PowerBlock_Blank|{{Enhance Disorient}}}} | {{PowerBlock_Blank|{{Enhance Disorient}}}} | ||
{{ | {{PowerBlock_Sets|{{Set Stuns}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_NebulousForm.png]] Nebulous Form === | ||
You can Phase Shift to become out of sync with normal space. Although you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Even gravity has a weak hold on you. You can jump great distances while in Nebulous Form. Cannot be used with | You can Phase Shift to become out of sync with normal space. Although you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Even gravity has a weak hold on you. You can jump great distances while in Nebulous Form. However, after 30 seconds the phase out effect will wear off. 30 seconds later, if this power is still active the user will become phased out once again. Cannot be used with Rest. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 24 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Self Intangible}} | {{PowerBlock_Effects|Toggle: Self Intangible, +Jump}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Jump}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | {{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Sets|{{Set Leaping & Sprints}}}} | ||
{{PowerBlock_Blank|{{Set Universal Travel}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_OrbitingDeath.png]] Orbiting Death === | ||
You surround yourself with orbiting particles and dark matter that will continually damage any nearby foes | You surround yourself with orbiting particles and dark matter that will continually cause Negative Energy damage to any nearby foes. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor Damage over Time(Negative)}} | {{PowerBlock_Damage|Minor Damage over Time(Negative)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 4 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: | {{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | {{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | ||
{{ | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Set Universal Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_PenumbralShield.png]] Penumbral Shield === | ||
When you toggle on Penumbral Shield, you become highly resistant to | When you toggle on Penumbral Shield, you become highly resistant to Fire, Cold, and Toxic damage. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 10 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Toxic)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Toxic)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | {{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock_Sets|{{Set Resist Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_ShadowCloak.png]] Shadow Cloak === | ||
You surround yourself with shadowy particles that bend the light around you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Shadow Cloak grants you a bonus to | You surround yourself with shadowy particles that bend the light around you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Shadow Cloak grants you a bonus to Defense and some protection from Immobilization. Shadow Cloak also allows you to see things in a new light, allowing you to better see stealthy foes. Unlike some stealth powers, Shadow Cloak has no movement penalty. Shadow Cloak will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 14 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Self Stealth}} | {{PowerBlock_Effects|Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize)}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Enhancements|{{Enhance Defense Buff}}}} | ||
{{ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | ||
{{PowerBlock_Sets|{{Set Defense}}}} | |||
{{PowerBlock_End}} | |||
=== [[File:UmbralAura_ShadowSlip.png]] Shadow Slip === | |||
Shadow Slip teleports enemies from up to 100ft away into melee range of the caster. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Recharge|Long}} | |||
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 26 (Warshade)}} | |||
{{PowerBlock_Effects|Point Blank Area of Effect}} | |||
{{PowerBlock_Blank|Foe Teleport}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | {{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | ||
{{ | {{PowerBlock_Sets|None}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_StygianCircle.png]] Stygian Circle === | ||
You can tap into your Nictus power to drain the remaining essence of all nearby defeated foes to heal yourself. The more defeated foes affected, the more | You can tap into your Nictus power to drain the remaining essence of all nearby defeated foes to heal yourself, and recover Endurance. The more defeated foes affected, the more you will be healed. Additionally, the more powerful the defeated foes you drain, the more health you will recover. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 22 (Warshade)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Self +Health(Special), +Endurance}} | {{PowerBlock_Blank|Self +Health(Special), +Endurance}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Heal}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | {{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | ||
{{ | {{PowerBlock_Sets|{{Set Healing}}}} | ||
{{PowerBlock_Blank|{{ | {{PowerBlock_Blank|{{Set Endurance Modification}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_StygianReturn.png]] Stygian Return === | ||
Should you fall in battle, your Stygian Return can drain the life | Should you fall in battle, your Stygian Return can drain the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more Hit Points and Endurance are restored to you. Stygian Return will actually leave you invulnerable for a brief time, and protected from XP Debt for 90 seconds. There must be at least one foe nearby to fuel the Transfer and revive yourself. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 30 (Warshade)}} | ||
{{PowerBlock_Effects|Self | {{PowerBlock_Effects|Self Ressurect, Special}} | ||
{{PowerBlock_Enhancements|{{Enhance | {{PowerBlock_Enhancements|{{Enhance Damage}}}} | ||
{{PowerBlock_Blank|{{Enhance Heal}}}} | {{PowerBlock_Blank|{{Enhance Heal}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | ||
{{PowerBlock_Sets|{{Set PBAoE Damage}}}} | |||
{{PowerBlock_Blank|{{Set Healing}}}} | |||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:UmbralAura_TwilightShield.png]] Twilight Shield === | ||
When you toggle on Twilight Shield, You become highly resistant to | When you toggle on Twilight Shield, You become highly resistant to Energy and Negative Energy damage. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 16 (Warshade)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance(Energy, Negative)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Energy, Negative)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | {{PowerBlock_Blank|{{Enhance Recharge Rate}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock_Sets|{{Set Resist Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
== Historical == | |||
{{Historical|type=section|reason=change}} | |||
* This set was added to the game with the original release of [[Warshade]]s in [[Issue 3]]. | |||
* Initially, [[Auto Power]]s (like those from [[Fitness]]) did not function in [[#Black Dwarf|Black Dwarf form]]. This was changed in [[Issue 19]]. | |||
* [[#Shadow Slip|Shadow Slip]] was added to the set in [[Issue 21]]. | |||
* [[#Shadow Cloak|Shadow Cloak]] was changed from positional defense to defense against all in Issue 21. | |||
== External Links == | == External Links == | ||
* {{ | * {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Warshade|Type=Defensive}} | ||
[[Category: | [[Category:Power Sets]] | ||
[[Category:Warshade Secondary]] | |||
[[Category:Kheldian Lore]] |
Latest revision as of 09:58, 6 February 2024
Overview
Umbral Aura is the secondary power set for Warshades
"Warshades can generate Dark Fields to give themselves incredible defensive capabilities."
Power Table
The Umbral Aura power set is the secondary set for Warshades. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Absorption | 1 | Auto: Self +Res(Energy, Neg) |
Gravity Shield | 1 | Toggle: Self +Res(Smash, Lethal) |
Orbiting Death | 4 | Toggle: PBAoE, Minor DoT(Neg) |
Penumbral Shield | 10 | Toggle: +Res(Fire, Cold, Toxic) |
Shadow Cloak | 14 | Toggle: Self Stealth, +DEF, +Perception +Res(Immob) |
Twilight Shield | 16 | Toggle: +Res(Energy, Neg) |
Black Dwarf | 20 | Toggle: Shapeshift, Special |
Stygian Circle | 22 | PBAoE, Self +HP(Special), +End |
Nebulous Form | 24 | Toggle: Self Intangible, +Jump |
Shadow Slip | 26 | PBAoE, Foe Teleport |
Inky Aspect | 28 | PBAoE, Foe Disorient, Self -HP |
Stygian Return | 30 | Self Rez, Special |
Eclipse | 32 | PBAoE, Foe -End, -Rec; Self +End, +Res(All DMG) |
Powers
Absorption
Kheldians have a natural mild resistant to Energy and Negative Energy damage. This Auto power is always on and costs no Endurance.
Minimum Level | 1 (Warshade) |
Effects | Auto: Self +Resistance(Energy, Negative) |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Black Dwarf
Kheldians are masters of energy and matter. A Warshade can transform into a massive unstoppable essence draining beast known as a Black Dwarf. When you choose this power, you will have access to 6 other powers that can only be used while in this form. You will not be able to use any other powers while in Black Dwarf form. Black Dwarf has awesome resistance to all damage except Psionics, as well as controlling effects. Black Dwarf also has improved HP and Endurance Recovery, but is limited to melee attacks.
Recharge | Fast |
Minimum Level | 20 (Warshade) |
Effects | Toggle: Shapeshift, Special |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Enhance Jump | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Leaping & Sprints | |
Endurance Modification | |
Universal Travel |
Black Dwarf Antagonize
This power attracts the attention of a foe and all those around him. Use this to pull villains off of an ally in trouble. An Accuracy check is required to Taunt enemy players, but is not needed against critter targets.
Recharge Slow Minimum Level 20 (Warshade) with Black Dwarf Effects Ranged (Targeted Area of Effect) Foe Taunt Enhancements Enhance Accuracy Enhance Range Increase Attack Rate Enhance Taunt Effectiveness Set Categories Taunt Black Dwarf Drain
You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced. This power is only available while in Black Dwarf form.
Damage Moderate(Negative) Recharge Slow Minimum Level 20 (Warshade) with Black Dwarf Effects Melee Foe -Recharge, -Speed Self Heal Enhancements Enhance Accuracy Enhance Damage Reduce Endurance Cost Enhance Heal Increase Attack Rate Enhance Slow Set Categories Melee Damage Healing/Absorb Accurate Healing Slow Movement Universal Damage Black Dwarf Mire
Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy.
Damage Moderate(Negative) Recharge Very Long Minimum Level 20 (Warshade) with Black Dwarf Effects Point Blank Area of Effect Foe -Recharge, -Speed Self +Damage, +Accuracy Enhancements Enhance Accuracy Enhance Damage Reduce Endurance Cost Increase Attack Rate Enhance Slow Set Categories Melee AoE Damage Slow Movement Universal Damage Black Dwarf Smite
Black Dwarf Smite is powerful melee attack that can often Disorient or Knock Down opponents. Black Dwarf Smite can also bring down fliers, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form.
Damage Heavy(Negative/Smashing) Recharge Moderate Minimum Level 20 (Warshade) with Black Dwarf Effects Melee Foe -Recharge, -Speed, -Fly, -Disorient Enhancements Enhance Accuracy Enhance Damage Reduce Endurance Cost Enhance Knockback Distance Increase Attack Rate Enhance Slow Enhance Disorient Duration Set Categories Melee Damage Knockback Slow Movement Stuns Universal Damage Black Dwarf Step
Black Dwarfs can Teleport long distances. Black Dwarf Step has no recharge time, and can be reactivated without pause, as long as you have Endurance.
Recharge None Minimum Level 20 (Warshade) with Black Dwarf Effects Ranged (Location) Self Teleport Enhancements Reduce Endurance Cost Enhance Range Set Categories Teleport Universal Travel Black Dwarf Strike
The Black Dwarf Strike is a moderate melee attack that releases Nictus Dark Energy on impact, which can Knock Down foes, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form.
Damage Moderate(Smashing/Negative) Recharge Fast Minimum Level 20 (Warshade) with Black Dwarf Effects Melee Foe -Recharge, -Speed, Knockback Enhancements Enhance Accuracy Enhance Damage Reduce Endurance Cost Enhance Knockback Distance Increase Attack Rate Enhance Slow Set Categories Melee Damage Knockback Slow Movement Universal Damage
Eclipse
The dark Nictus power allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Endurance of all nearby enemies and add to your own. It will also increase your resistance to all damage. The more foes affected, the more Endurance and Damage Resistance you will gain. Affected foes are unable to recover Endurance for a short while.
Recharge | Very Long |
Minimum Level | 32 (Warshade) |
Effects | Point Blank Area of Effect |
Foe -Endurance, -Recovery | |
Self +Endurance, +Resistance(All Damage) | |
Enhancements | Enhance Accuracy |
Enhance Endurance Modification | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Endurance Modification |
Gravity Shield
When you toggle on Gravity Shield, you become highly resistant to Smashing and Lethal damage, deflecting away such physical attacks.
Recharge | Fast |
Minimum Level | 1 (Warshade) |
Effects | Toggle: Self +Resistance(Smashing, Lethal) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Inky Aspect
Inky Aspect allows you to sacrifice some of your own Hit Points to keep enemies near you Disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.
Recharge | Moderate |
Minimum Level | 28 (Warshade) |
Effects | Point Blank Area of Effect |
Foe Disorient | |
Self -MaxHealth | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Stuns |
Nebulous Form
You can Phase Shift to become out of sync with normal space. Although you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Even gravity has a weak hold on you. You can jump great distances while in Nebulous Form. However, after 30 seconds the phase out effect will wear off. 30 seconds later, if this power is still active the user will become phased out once again. Cannot be used with Rest.
Recharge | Moderate |
Minimum Level | 24 (Warshade) |
Effects | Toggle: Self Intangible, +Jump |
Enhancements | Reduce Endurance Cost |
Enhance Jump | |
Increase Attack Rate | |
Set Categories | Leaping & Sprints |
Universal Travel |
Orbiting Death
You surround yourself with orbiting particles and dark matter that will continually cause Negative Energy damage to any nearby foes.
Damage | Minor Damage over Time(Negative) |
Recharge | Fast |
Minimum Level | 4 (Warshade) |
Effects | Toggle: Point Blank Area of Effect |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Universal Damage |
Penumbral Shield
When you toggle on Penumbral Shield, you become highly resistant to Fire, Cold, and Toxic damage.
Recharge | Fast |
Minimum Level | 10 (Warshade) |
Effects | Toggle: Self +Resistance(Fire, Cold, Toxic) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Shadow Cloak
You surround yourself with shadowy particles that bend the light around you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Shadow Cloak grants you a bonus to Defense and some protection from Immobilization. Shadow Cloak also allows you to see things in a new light, allowing you to better see stealthy foes. Unlike some stealth powers, Shadow Cloak has no movement penalty. Shadow Cloak will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist.
Recharge | Slow |
Minimum Level | 14 (Warshade) |
Effects | Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize) |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Shadow Slip
Shadow Slip teleports enemies from up to 100ft away into melee range of the caster.
Recharge | Long |
Minimum Level | 26 (Warshade) |
Effects | Point Blank Area of Effect |
Foe Teleport | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | None |
Stygian Circle
You can tap into your Nictus power to drain the remaining essence of all nearby defeated foes to heal yourself, and recover Endurance. The more defeated foes affected, the more you will be healed. Additionally, the more powerful the defeated foes you drain, the more health you will recover.
Recharge | Slow |
Minimum Level | 22 (Warshade) |
Effects | Point Blank Area of Effect |
Self +Health(Special), +Endurance | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Endurance Modification |
Stygian Return
Should you fall in battle, your Stygian Return can drain the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more Hit Points and Endurance are restored to you. Stygian Return will actually leave you invulnerable for a brief time, and protected from XP Debt for 90 seconds. There must be at least one foe nearby to fuel the Transfer and revive yourself.
Damage | Moderate |
Recharge | Very Long |
Minimum Level | 30 (Warshade) |
Effects | Self Ressurect, Special |
Enhancements | Enhance Damage |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Healing/Absorb | |
Universal Damage |
Twilight Shield
When you toggle on Twilight Shield, You become highly resistant to Energy and Negative Energy damage.
Recharge | Fast |
Minimum Level | 16 (Warshade) |
Effects | Toggle: Self +Resistance(Energy, Negative) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Historical
- This set was added to the game with the original release of Warshades in Issue 3.
- Initially, Auto Powers (like those from Fitness) did not function in Black Dwarf form. This was changed in Issue 19.
- Shadow Slip was added to the set in Issue 21.
- Shadow Cloak was changed from positional defense to defense against all in Issue 21.