Temporal Manipulation: Difference between revisions

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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=TimeManipulation_TimeWall.png|Power=Time Wall|Level=1|Effect=Ranged Foe, Moderate Damage(Energy), -Speed, -Recharge, -Regen, Special|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_TimeWall.png|Power=Time Wall|Level=1|Effect=Ranged, Moderate DMG(Energy), Foe Immobilize, -SPD, -Recharge, -Regen, Special|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_AgingTouch.png|Power=Aging Touch|Level=1|Effect=Melee, Moderate DMG(Psionic)|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_AgingTouch.png|Power=Aging Touch|Level=1|Effect=Melee, Moderate DMG(Psionic), Minor DoT(Psionic), Foe -End Over Time|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_TimeStop.png|Power=Time Stop|Level=4|Effect=Ranged Hold, Foe -Regen, -Heal|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_TimeStop.png|Power=Time Stop|Level=4|Effect=Ranged, Foe Hold, -Regen, -Heal|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_ChronologicalSelection.png|Power=Chronos|Level=10|Effect=Self +Damage, +Recharge, +ToHit|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_ChronologicalSelection.png|Power=Chronos|Level=10|Effect=Self +DMG, +Recharge, +ToHit, Special|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_EndOfTime.png|Power=End of Time|Level=16|Effect=PBAoE, Moderate DMG(Cold/Energy)|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_EndOfTime.png|Power=End of Time|Level=16|Effect=PBAoE Melee, Moderate DMG(Cold/Energy), Foe -Regen|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_TemporalHealing.png|Power=Temporal Healing|Level=20|Effect=Self +Absorb, +Recovery, +Res(Slow, Regen Debuff)|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_TemporalHealing.png|Power=Temporal Healing|Level=20|Effect=Toggle: Self +Absorb, +Recovery, +Res(Slow, Regen Debuff)|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_FuturePain.png|Power=Future Pain|Level=24|Effect=Melee, Foe Fear, Superior DMG(Psionic)|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_FuturePain.png|Power=Future Pain|Level=24|Effect=Melee, Extreme DMG(Psionic), Foe Fear|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_TimeShift.png|Power=Time Shift|Level=28|Effect=AoE, Foe Disorient, -Speed, -ToHit|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_TimeShift.png|Power=Time Shift|Level=28|Effect=Ranged (Targeted AoE), Foe Disorient, -SPD, -ToHit|Border=1}}
{{Powers_LevelRow|Icon=TimeManipulation_TimeLord.png|Power=Time Lord|Level=30|Effect=Auto: Self +Recharge, Res(Slow, Energy, Stun)|Border=0}}
{{Powers_LevelRow|Icon=TimeManipulation_TimeLord.png|Power=Time Lord|Level=30|Effect=Auto: Self +Recharge, +Res(Energy, Disorient, Slow)|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


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=== [[File:TimeManipulation_ChronologicalSelection.png]] Chronos ===
=== [[File:TimeManipulation_ChronologicalSelection.png]] Chronos ===
You distort time around you, selecting a period of time where your abilities are at your highest. Your damage, attack rate and chance to hit are dramatically increased for a brief period. This power places the Accelerated effect on you. While this is in effect, the target has any healing and healing over time effects from Temporal Healing or Lord of Time significantly increased.
You distort time around you, selecting a period of time where your abilities are at your highest. Your damage, attack rate and chance to hit are dramatically increased for a brief period. This power places the Accelerated effect on you. While this is in effect, the target has any healing and healing over time effects from Temporal Healing or Time Lord significantly increased.


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{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 10 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 10 (Blaster)}}
{{PowerBlock_Effects|Self +DMG, +Recharge, +ToHit}}
{{PowerBlock_Effects|Self +DMG, +Recharge, +ToHit, Special}}
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_Start}}
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{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 20 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 20 (Blaster)}}
{{PowerBlock_Effects|Toggle: Self +Absorb, +Recovery, +Resist(Slow, Regeneration Debuff)}}
{{PowerBlock_Effects|Toggle: Self +Absorb, +Recovery, +Resist(Slow, Regeneration Debuff), Special}}
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{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 30 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 30 (Blaster)}}
{{PowerBlock_Effects|Auto: Self +Recharge, +Resist(Slow, Energy, Disorient)}}
{{PowerBlock_Effects|Auto: Self +Recharge, +Resist(Slow, Energy, Disorient), Special}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
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{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 28 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 28 (Blaster)}}
{{PowerBlock_Effects|Ranged (Targeted AoE)}}
{{PowerBlock_Effects|Ranged (Targeted AoE)}}
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{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 4 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 4 (Blaster)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Hold, -Regeneration, -Heal}}
{{PowerBlock_Blank|Foe Hold, -Regeneration, -Heal, Special}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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=== [[File:TimeManipulation_TimeWall.png]] Time Wall ===
=== [[File:TimeManipulation_TimeWall.png]] Time Wall ===
You create a time barrier to immobilize a single enemy. Enemies behind this barrier will have time slow down around them reducing their attack rate. Enemies that are strong enough to cross the barrier will still have their movement speed reduced. Time is slowed to such an extreme that their wounds will take longer to heal, reducing their regeneration rate. Time Wall applies the Delayed effect on its target. Damage, debuff and control effects from other Time Manipulation powers are increased on targets affected by Delayed.
You're create time barrier to immobilize a single enemy. Enemies behind this barrier will have time slow down around them reducing their attack rate. Enemies that are strong enough to cross the barrier will still have their movement speed reduced. Time is slowed to such an extreme that their wounds will take longer to heal, reducing their regeneration rate. Time Wall applies the Delayed effect on its target. Damage, debuff and control effects from other Temporal Manipulation powers are increased on targets affected by Delayed.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Energy)}}
{{PowerBlock_Damage|Moderate DMG(Energy)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe -Speed, -Recharge, -Regeneration, Special}}
{{PowerBlock_Blank|Foe Immobilize, -SPD, -Recharge, -Regeneration, Special}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}

Latest revision as of 04:43, 1 March 2024

This article is a stub. You can help the Wiki by expanding it.

Overview

Temporal Manipulation is a standard power set that is a secondary set for Blasters.

"By gazing into the flow of time you are able to manipulate time itself. Time Manipulation allows the wielder to inflict crippling debuffs, and cause mental damage and exhausting your foes by showing them their future and accelerating their aging."

Power Table

The Temporal Manipulation power set is available as a secondary set for Blasters. The following table shows the level at which each power is available:

Power Level Effect
Time Wall 1 Ranged, Moderate DMG(Energy), Foe Immobilize, -SPD, -Recharge, -Regen, Special
Aging Touch 1 Melee, Moderate DMG(Psionic), Minor DoT(Psionic), Foe -End Over Time
Time Stop 4 Ranged, Foe Hold, -Regen, -Heal
Chronos 10 Self +DMG, +Recharge, +ToHit, Special
End of Time 16 PBAoE Melee, Moderate DMG(Cold/Energy), Foe -Regen
Temporal Healing 20 Toggle: Self +Absorb, +Recovery, +Res(Slow, Regen Debuff)
Future Pain 24 Melee, Extreme DMG(Psionic), Foe Fear
Time Shift 28 Ranged (Targeted AoE), Foe Disorient, -SPD, -ToHit
Time Lord 30 Auto: Self +Recharge, +Res(Energy, Disorient, Slow)

Powers

TimeManipulation AgingTouch.png Aging Touch

You touch an enemy and accelerate their aging process causing exhaustion and psionic damage. Affected enemies will continue to age for a limited time, and suffering psionic damage over time. Targets affected by the Delayed effect will suffer from a more psionic damage over time.

Damage Moderate DMG(Psionic)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Melee
Minor DoT(Psionic)
Foe -Endurance Over Time, Special
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage
Universal Damage

TimeManipulation ChronologicalSelection.png Chronos

You distort time around you, selecting a period of time where your abilities are at your highest. Your damage, attack rate and chance to hit are dramatically increased for a brief period. This power places the Accelerated effect on you. While this is in effect, the target has any healing and healing over time effects from Temporal Healing or Time Lord significantly increased.

Recharge Very Long
Minimum Level Archetypeicon blaster.png 10 (Blaster)
Effects Self +DMG, +Recharge, +ToHit, Special
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

TimeManipulation EndOfTime.png End of Time

You open a gate in time that can suck in enemies and send them into a distant unknown future. The affected enemies will be quickly returned to the present time, but not before being temporarily exposed to radiation and the bitter cold of an empty void. Targets affected by the Delayed effect will suffer bonus damage.

Damage Moderate DMG(Cold/Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 16 (Blaster)
Effects PBAoE
Foe -Regeneration, Special
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee AoE Damage
Universal Damage

TimeManipulation FuturePain.png Future Pain

You lay your hands on your foe to dig into his future timeline for the most painful experience the foe will ever go through and plant those memories on his present mind inflicting great psionic damage. The visions of this pain may be enough to make your foe cower in fear. Targets affected by the Delayed effect will suffer a more terrifying experience.

Damage Extreme DMG(Psionic)
Recharge Slow
Minimum Level Archetypeicon blaster.png 24 (Blaster)
Effects Melee
Foe Fear, Special
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Fear Duration
Increase Attack Rate
Set Categories Melee Damage
Fear
Universal Damage

TimeManipulation TemporalHealing.png Temporal Healing

You mend your wounds by placing your bodies in a past or future state where they are far less injured. Temporal Mending will immediately absorb damage as it's inflicted. Additionally, you will gain some resistance to slow effects and regeneration debuffs. If you are affected by the Accelerated effect, you absorb even more damage from this power.

Recharge Moderate
Minimum Level Archetypeicon blaster.png 20 (Blaster)
Effects Toggle: Self +Absorb, +Recovery, +Resist(Slow, Regeneration Debuff), Special
Enhancements Enhance Endurance Modification
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb
Endurance Modification

TimeManipulation TimeLord.png Time Lord

You are a time lord, for you time is just a small hurdle that can easily be overcome or ignored. As a time lord, all your attacks recharge faster and you are resistant to energy attacks in addition to disorient effects, movement debuffs and recharge debuffs. If you are affected by the Accelerated effect, your powers will recharge even faster and you will become nearly immune to recharge debuffs. This power is always on and cost no endurance.

Minimum Level Archetypeicon blaster.png 30 (Blaster)
Effects Auto: Self +Recharge, +Resist(Slow, Energy, Disorient), Special
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

TimeManipulation TimeShift.png Time Shift

You shift time on an area, replacing your foes with future or past versions of themselves. This shift can be very disorienting and will incapacitate affected foes. Stronger foes may be able to resist the effect, but they still will have their movement speed and accuracy reduced. Targets affected by the Delayed effect will suffer from a more powerful disorientation, however its benefits are brief.

Recharge Very Long
Minimum Level Archetypeicon blaster.png 28 (Blaster)
Effects Ranged (Targeted AoE)
Foe Disorient, -SPD, -ToHit, Special
Enhancements Enhance Accuracy
Reduce Endurance Cost
Increase Attack Rate
Enhance Range
Enhance Slow
Enhance Disorient Duration
Enhance ToHit Debuff
Set Categories Slow Movement
Stuns
Accurate ToHit Debuff
ToHit Debuff

TimeManipulation TimeStop.png Time Stop

You trap your target within the flow of time causing them to be held helpless. Even those resistant to the effects of Time Stop's hold will still have their regeneration rate and healing effects reduced for a brief period. Targets affected by the Delayed effect will suffer from a more powerful hold, however its benefits are brief.

Recharge Slow
Minimum Level Archetypeicon blaster.png 4 (Blaster)
Effects Ranged
Foe Hold, -Regeneration, -Heal, Special
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Holds

TimeManipulation TimeWall.png Time Wall

You're create time barrier to immobilize a single enemy. Enemies behind this barrier will have time slow down around them reducing their attack rate. Enemies that are strong enough to cross the barrier will still have their movement speed reduced. Time is slowed to such an extreme that their wounds will take longer to heal, reducing their regeneration rate. Time Wall applies the Delayed effect on its target. Damage, debuff and control effects from other Temporal Manipulation powers are increased on targets affected by Delayed.

Damage Moderate DMG(Energy)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe Immobilize, -SPD, -Recharge, -Regeneration, Special
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged Damage
Immobilize
Slow Movement
Universal Damage

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links