Imprisoned Badge: Difference between revisions

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{{historical|type=section}}
{{historical|type=section}}


*The {{PAGENAME}} formerly required being controlled for 10 hours. This was changed in [[Issue 16]].
* The Imprisoned Badge formerly required being controlled for 10 hours. This was changed in [[Issue 16]].


== See Also ==
== See Also ==
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{{SeeAlsoHeldBadges}}
{{SeeAlsoHeldBadges}}
* [[Issue 2 Badges]]
* [[Issue 2 Badges]]
* [[CoH Achievement Badges]]
* [[Hero Achievement Badges]]


== External Links ==
== External Links ==
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{{BadgeHunter Badge}}
{{BadgeHunter Badge}}


[[Category:CoH Achievement Badges]]
[[Category:Hero Achievement Badges]]

Latest revision as of 07:27, 17 April 2012

File:badge_hold_01.png

Description

Your skill at being held immobile and not being able to do anything is unmatched.

How to Get

Be Held, Slept, Stunned, or Mezzed for 60 minutes total.

Note

This badge displays different names, depending on a character's current alignment.

  • Imprisoned on heroes and vigilantes
  • Dazed and Confused on villains and rogues

Historical

This section contains information that no longer applies to the current version of Homecoming: City of Heroes/Villains. It is provided for historical purposes.

  • The Imprisoned Badge formerly required being controlled for 10 hours. This was changed in Issue 16.

See Also

External Links