Jailed Badge: Difference between revisions
Jump to navigation
Jump to search
imported>SekoiaBot m (Robot: Changing Category:CoV Achievement Badges) |
imported>SekoiaBot m (Bot: {{subst:PAGENAME}}) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 13: | Line 13: | ||
{{historical|type=section}} | {{historical|type=section}} | ||
* The | * The Jailed Badge formerly required being controlled for 80 hours. This was changed in [[Issue 16]]. | ||
== See Also == | == See Also == | ||
Line 21: | Line 21: | ||
* [[Issue 6 Badges]] | * [[Issue 6 Badges]] | ||
* [[Issue 16 Badges]] | * [[Issue 16 Badges]] | ||
* [[ | * [[Hero Achievement Badges]] | ||
* [[ | * [[Villain Achievement Badges]] | ||
== External Links == | == External Links == |
Latest revision as of 07:27, 17 April 2012
Description
Enemies no longer regard you as a threat.
How to Get
Be Held, Slept, Stunned, or Mezzed for 12 hours total.
Historical
- The Jailed Badge formerly required being controlled for 80 hours. This was changed in Issue 16.
See Also
- Restrained Badge / Slacker Badge / Waiting Badge (10 minutes held)
- Entangled Badge / Sleepy Badge / Locked Out Badge (30 minutes held)
- Imprisoned Badge / Dazed and Confused Badge / Trapped Badge (60 minutes held)
- Confined Badge / Stuck Badge (3 hours held)
- Caged Badge / Can't Do That Badge (6 hours held)
- Jailed Badge / Lagged Badge (12 hours held)
- Badges
- Issue 5 Badges
- Issue 6 Badges
- Issue 16 Badges
- Hero Achievement Badges
- Villain Achievement Badges