List of Powers that use Knockback: Difference between revisions
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== Overview == | == Overview == | ||
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{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | {{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | ||
|Desc=This power is available to [[Archetype]] through the [[ | |Desc=This power is available to [[Archetype]] through the [[Power Set]] primary/secondary power set/power pool.}} | ||
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{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | {{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | ||
|Desc=This power is available to [[Archetype]] through the [[ | |Desc=This power is available to [[Archetype]] through the [[Power Set]] primary/secondary power set/power pool.}} | ||
=== Protecting Ally === | === Protecting Ally === | ||
{{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | {{PowerBox|Icon=Power Missing.png|Name=Name|Effect=Toggle Resistance, Team | ||
|Desc=This power is available to [[Archetype]] through the [[ | |Desc=This power is available to [[Archetype]] through the [[Power Set]] primary/secondary power set/power pool.}} | ||
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|Desc=This [[Inspirations|inspiration]] provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}} | |Desc=This [[Inspirations|inspiration]] provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.}} | ||
{{Status | {{Navbox Status Effects}} | ||
[[Category:Status Effects|Immobilize]] | [[Category:Status Effects|Immobilize]] |
Latest revision as of 05:49, 21 January 2014
Overview
Below is a list that utilizes the knockback mechanic somehow: causing it or protecting against/resisting it.
Powers That Cause Knockback
![Power](/w/images/4/4c/Power_Missing.png)
Toggle Resistance, Team
This power is available to Archetype through the Power Set primary/secondary power set/power pool.
Powers Against Knockback
Protecting Self
![Power](/w/images/4/4c/Power_Missing.png)
Toggle Resistance, Team
This power is available to Archetype through the Power Set primary/secondary power set/power pool.
Protecting Ally
![Power](/w/images/4/4c/Power_Missing.png)
Toggle Resistance, Team
This power is available to Archetype through the Power Set primary/secondary power set/power pool.
Inspirations Against Knockback
![Power](/w/images/2/2f/Inspiration_resist_sleep_hold_Lvl_1.png)
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
![Power](/w/images/7/7d/Inspiration_resist_sleep_hold_Lvl_2.png)
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
![Power](/w/images/e/ee/Inspiration_resist_sleep_hold_Lvl_3.png)
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
![Power](/w/images/b/bd/Inspiration_Mes_Protect_Lvl_2.png)
Resistance, Self
This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.