List of Powers that use Fear
Overview
Below is a list that utilizes the fear mechanic somehow: causing it or protecting against/resisting it.
Powers That Cause Fear
![Power](/w/images/d/dc/DarkArmor_FearfulAura.png)
Toggle, PBAoE, Foe Fear, -To-Hit
This power is available to Scrappers, Tankers, Brutes, and Stalkers through the Dark Armor power set.
![Power](/w/images/1/1e/DarkMiasma_FearsomeAura.png)
Ranged (Cone), Foe Fear, -To-Hit
This power is available to Defenders, Corruptors, and Masterminds through the Dark Miasma power set, as well as to Necromancy Masterminds' Lich after their Dark Empowerment upgrade.
![Power](/w/images/a/ae/Manipulation_Intimidate.png)
Ranged, Foe Fear
This power is available to all archetypes through the Presence Power Pool.
![Power](/w/images/6/6c/Manipulation_InvokePanic.png)
PBAoE,Foe Fear
This power is available to all archetypes through the Presence Power Pool.
![Power](/w/images/6/6e/MentalControl_Scare.png)
Ranged, Foe Fear
This power is available to Blasters through the Mental Manipulation secondary power set.
![Power](/w/images/3/3c/Illusions_spectralTerror.png)
Summon Terror: Ranged, Fear
This power is available to Controllers through the Illusion Control primary power set.
![Power](/w/images/0/0d/MentalControl_Terrify.png)
Ranged (Cone), Foe Fear(Special)
This power is available to Controllers and Dominators through the Mind Control primary power set.
![Power](/w/images/a/ae/ShadowFighting_TouchOfFear.png)
Melee, Foe Fear, -To-Hit
This power is available to Scrappers, Tankers, Brutes, and Stalkers through the Dark Melee power set, as well as to Blasters through the Darkness Manipulation secondary power set.
![Power](/w/images/4/49/Arachnos_Patron_DropKnockback.png)
PBAoE, Foe Knockback, Fear, Disorient
This power is available to Controllers, Scrappers, Dominators, and Stalkers through the Leviathan Mastery Patron Power Pool.
Powers Against Fear
Protecting Self
![Power](/w/images/4/4c/Power_Missing.png)
Toggle Resistance, Team
This power is available to Archetype through the Power Set primary/secondary power set/power pool.
Protecting Ally
![Power](/w/images/4/4c/Power_Missing.png)
Toggle Resistance, Team
This power is available to Archetype through the Power Set primary/secondary power set/power pool.
Inspirations Against Fear
![Power](/w/images/2/2f/Inspiration_resist_sleep_hold_Lvl_1.png)
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
![Power](/w/images/7/7d/Inspiration_resist_sleep_hold_Lvl_2.png)
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
![Power](/w/images/e/ee/Inspiration_resist_sleep_hold_Lvl_3.png)
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
![Power](/w/images/b/bd/Inspiration_Mes_Protect_Lvl_2.png)
Resistance, Self
This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.