Energy Mastery (Corruptor/Defender): Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
imported>SekoiaBot
m (Robot: Cosmetic changes)
(→‎External Links: fix links)
 
(21 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{TOCright}}
== Overview ==
== Overview ==
{{TOCright}}
'''Energy Mastery''' is one of the powersets.  It is a [[Corruptor]] and [[Defender]] Ancillary Power Pool.
'''{{PAGENAME}}''' is one of the powersets.  It is a [[Defender]] Ancillary Power Pool.


You have Mastery over Power and Energy to defeat your foes, increase your power, and to add some much needed armor and defense.
You have Mastery over Power and Energy to defeat your foes, increase your power, and to add some much needed armor and defense.
Line 10: Line 10:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=EnergyManipulation ConservePower.png|Power=Conserve Power|Level=41|Effect=Self Endurance Discount|Border=1}}
{{Powers_LevelRow|Icon=EnergyManipulation ConservePower.png|Power=Conserve Power|Level=35|Effect=Self End Disc|Border=1}}
{{Powers_LevelRow|Icon=PowerMastery PowerBuildUp.png|Power=Power Build Up|Level=41|Effect= Self +Damage, +To Hit, +Special|Border=1}}
{{Powers_LevelRow|Icon=PowerMastery PowerBuildUp.png|Power=Power Build Up|Level=35|Effect=Self +DMG, +ACC, +Special|Border=1}}
{{Powers_LevelRow|Icon=PowerMastery TempInvulnerability.png|Power= Temp Invulnerability|Level=44|Effect=Self +Resistance (smashing, lethal)|Border=1}}
{{Powers_LevelRow|Icon=PowerMastery TempInvulnerability.png|Power= Temp Invulnerability|Level=38|Effect=Toggle: Self +Res(Smash, Lethal)|Border=1}}
{{Powers_LevelRow|Icon=EnergyManipulation TotalFocus.png|Power=Total Focus|Level=47|Effect=Melee, Extreme Damage (Energy/Smash), Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=PowerMastery_ForceofNature.png|Power=Force of Nature|Level=41|Effect=Self +Res(All DMG but Psi)|Border=1}}
{{Powers_LevelRow|Icon=EnergyManipulation TotalFocus.png|Power=Total Focus|Level=44|Effect=Melee, Extreme DMG(Energy/Smash), Foe Disorient|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==


The following are powers in the {{PAGENAME}} powerset.
The following are powers in the Energy Mastery powerset.


=== [[File:EnergyManipulation ConservePower.png]] Conserve Power ===
=== [[File:EnergyManipulation ConservePower.png]] Conserve Power ===
You can focus for a moment to Conserve your endurance.  After activating this power, you expend less endurance on all other powers for a while.  
You can focus for a moment to Conserve your endurance.  After activating this power, you expend less endurance on all other powers for a while.  


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Effects|Self Endurance Discount}}
{{PowerBlock_Effects|Self Endurance Discount}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|None}}
{{PowerBlock Sets|None}}
{{PowerBlock_End}}
=== [[File:PowerMastery_ForceofNature.png]] Force of Nature ===
{{Bug|Slotting Endurance Modification into [[Energy Mastery (Corruptor/Defender)#Force of Nature|Force of Nature]] currently has no effect on the power.}}
When you activate this power, you become highly resistant to all damage types except psionics. Your Endurance recovery is also increased. Force of Nature costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Endurance, and unable to Recover Endurance for a short while. You must be level 41 and have one other Energy Mastery {{sic|Power|Powers|date=February 2024}} before selecting this power.
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}}
{{PowerBlock_Effects|Self +Resistance(All Damage except Psionics)}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
{{PowerBlock_Sets|{{Set Resist Damage}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:PowerMastery PowerBuildUp.png]]  Power Build Up ===
=== [[File:PowerMastery PowerBuildUp.png]]  Power Build Up ===
Your mastery of power and energy allows you to greatly increase the damage you deal for a few seconds, as well as slightly increasing your Accuracy.  Additionally, Power Build Up greatly boosts the secondary effects of your powers.  Your power effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all improved.


Your mastery of power and energy allows you to greatly increase the damage you deal for a few seconds, as well as slightly increasing your chance to hit.  Additionally, Power Build Up greatly boosts the secondary effects of your powers.  Your power effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all improved.
{{EdNote|Note=This power buffs your ToHit and Damage; improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs; and increases the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does '''not''' increase the strength of your Knockback effects. That part of the power description is outdated.}}


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}}
{{PowerBlock_Effects|Self +Damage}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Blank|+To Hit}}
{{PowerBlock_Effects|Self +Damage, +Accuracy, +Special}}
{{PowerBlock_Blank|+Special}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
Line 50: Line 68:


=== [[File:PowerMastery TempInvulnerability.png]]  Temp Invulnerability ===
=== [[File:PowerMastery TempInvulnerability.png]]  Temp Invulnerability ===
 
When you toggle on this power, you become highly resistant to smashing and lethal damage.  You must be level 38 and have one other Energy Mastery {{sic|Power|Powers|date=February 2024}} before selecting this power.
When you toggle on this power, you become highly resistant to smashing and lethal damage.  You must be level 44 and have Conserve Power or Power Build Up before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 38 (Corruptor)}}
{{PowerBlock_Effects|Self +Resistance (smashing, lethal)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 38 (Defender)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
Line 64: Line 82:


=== [[File:EnergyManipulation TotalFocus.png]] Total Focus ===
=== [[File:EnergyManipulation TotalFocus.png]] Total Focus ===
 
Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. You must be level 44 and have two other Energy Mastery Powers before selecting this power.  
Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. You must have two other Power Mastery Powers before selecting this power.  
   
   
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Extreme Energy/Smash}}
{{PowerBlock_Damage|Extreme(Energy/Smashing)}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 47 (Defender)}}
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock Sets|{{Set Melee Damage}}}}
{{PowerBlock Sets|{{Set Melee Damage}}}}
{{PowerBlock Blank|{{Set Stuns}}}}
{{PowerBlock Blank|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}
== Historical ==
{{Historical|type=section|reason=change}}
* This set was added to the game in [[Issue 3]].
* Force of Nature was added to this set in [[Issue 16]].
* This set was made available to [[Corruptor]]s in [[Issue 18]].
* [[Issue 21]] lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.
* [[Issue 27 Page 5|Issue 27, Page 5]] lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38.
* [[Issue 27 Page 7|Issue 27, Page 7]] renamed this set from Power Mastery to Energy Mastery.
== See Also ==
* [[Ancillary Power Pools]]
* [[Epic Power Set Proliferation]]
* [[Corruptor]]
* [[Defender]]


== External Links ==
== External Links ==
{{RedTomaxEpicSet
*{{CoDEpicSet
|Power={{PAGENAMEE}}|Archetype=Defender}}
|Game=coh|Power=power_mastery|Archetype=Corruptor}}
*{{CoDEpicSet
|Game=coh|Power=power_mastery|Archetype=Defender}}


[[Category:Ancillary Power Pools]]
[[Category:Ancillary Power Pools]]

Latest revision as of 18:19, 23 February 2024

Overview

Energy Mastery is one of the powersets. It is a Corruptor and Defender Ancillary Power Pool.

You have Mastery over Power and Energy to defeat your foes, increase your power, and to add some much needed armor and defense.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Conserve Power 35 Self End Disc
Power Build Up 35 Self +DMG, +ACC, +Special
Temp Invulnerability 38 Toggle: Self +Res(Smash, Lethal)
Force of Nature 41 Self +Res(All DMG but Psi)
Total Focus 44 Melee, Extreme DMG(Energy/Smash), Foe Disorient

Powers

The following are powers in the Energy Mastery powerset.

EnergyManipulation ConservePower.png Conserve Power

You can focus for a moment to Conserve your endurance. After activating this power, you expend less endurance on all other powers for a while.

Recharge Very Long
Minimum Level V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Self Endurance Discount
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories None

PowerMastery ForceofNature.png Force of Nature

Bug! Slotting Endurance Modification into Force of Nature currently has no effect on the power.

When you activate this power, you become highly resistant to all damage types except psionics. Your Endurance recovery is also increased. Force of Nature costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Endurance, and unable to Recover Endurance for a short while. You must be level 41 and have one other Energy Mastery PowerPowers before selecting this power.

Recharge Very Long
Minimum Level V archetypeicon corruptor.png 41 (Corruptor)
Archetypeicon defender.png 41 (Defender)
Effects Self +Resistance(All Damage except Psionics)
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Endurance Modification

PowerMastery PowerBuildUp.png Power Build Up

Your mastery of power and energy allows you to greatly increase the damage you deal for a few seconds, as well as slightly increasing your Accuracy. Additionally, Power Build Up greatly boosts the secondary effects of your powers. Your power effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all improved.

Editor's Note:

This power buffs your ToHit and Damage; improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs; and increases the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.

Recharge Long
Minimum Level V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Self +Damage, +Accuracy, +Special
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

PowerMastery TempInvulnerability.png Temp Invulnerability

When you toggle on this power, you become highly resistant to smashing and lethal damage. You must be level 38 and have one other Energy Mastery PowerPowers before selecting this power.

Recharge Fast
Minimum Level V archetypeicon corruptor.png 38 (Corruptor)
Archetypeicon defender.png 38 (Defender)
Effects Toggle: Self +Resistance(Smashing, Lethal)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

EnergyManipulation TotalFocus.png Total Focus

Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. You must be level 44 and have two other Energy Mastery Powers before selecting this power.

Damage Extreme(Energy/Smashing)
Recharge Long
Minimum Level V archetypeicon corruptor.png 44 (Corruptor)
Archetypeicon defender.png 44 (Defender)
Effects Melee
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns
Universal Damage

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

  • This set was added to the game in Issue 3.
  • Force of Nature was added to this set in Issue 16.
  • This set was made available to Corruptors in Issue 18.
  • Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.
  • Issue 27, Page 5 lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38.
  • Issue 27, Page 7 renamed this set from Power Mastery to Energy Mastery.

See Also

External Links