Energy Mastery (Corruptor/Defender): Difference between revisions
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== Overview == | == Overview == | ||
''' | '''Energy Mastery''' is one of the powersets. It is a [[Corruptor]] and [[Defender]] Ancillary Power Pool. | ||
You have Mastery over Power and Energy to defeat your foes, increase your power, and to add some much needed armor and defense. | You have Mastery over Power and Energy to defeat your foes, increase your power, and to add some much needed armor and defense. | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=EnergyManipulation ConservePower.png|Power=Conserve Power|Level= | {{Powers_LevelRow|Icon=EnergyManipulation ConservePower.png|Power=Conserve Power|Level=35|Effect=Self End Disc|Border=1}} | ||
{{Powers_LevelRow|Icon=PowerMastery PowerBuildUp.png|Power=Power Build Up|Level= | {{Powers_LevelRow|Icon=PowerMastery PowerBuildUp.png|Power=Power Build Up|Level=35|Effect=Self +DMG, +ACC, +Special|Border=1}} | ||
{{Powers_LevelRow|Icon=PowerMastery TempInvulnerability.png|Power= Temp Invulnerability|Level= | {{Powers_LevelRow|Icon=PowerMastery TempInvulnerability.png|Power= Temp Invulnerability|Level=38|Effect=Toggle: Self +Res(Smash, Lethal)|Border=1}} | ||
{{Powers_LevelRow|Icon=PowerMastery_ForceofNature.png|Power=Force of Nature|Level= | {{Powers_LevelRow|Icon=PowerMastery_ForceofNature.png|Power=Force of Nature|Level=41|Effect=Self +Res(All DMG but Psi)|Border=1}} | ||
{{Powers_LevelRow|Icon=EnergyManipulation TotalFocus.png|Power=Total Focus|Level= | {{Powers_LevelRow|Icon=EnergyManipulation TotalFocus.png|Power=Total Focus|Level=44|Effect=Melee, Extreme DMG(Energy/Smash), Foe Disorient|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
== Powers == | == Powers == | ||
The following are powers in the {{ | The following are powers in the Energy Mastery powerset. | ||
=== [[File:EnergyManipulation ConservePower.png]] Conserve Power === | |||
You can focus for a moment to Conserve your endurance. After activating this power, you expend less endurance on all other powers for a while. | |||
{{PowerBlock_Start}} | |||
{{PowerBlock_Recharge|Very Long}} | |||
{{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}} | |||
{{PowerBlock_Effects|Self Endurance Discount}} | |||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | |||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | |||
{{PowerBlock Sets|None}} | |||
{{PowerBlock_End}} | |||
=== [[File:PowerMastery_ForceofNature.png]] Force of Nature === | === [[File:PowerMastery_ForceofNature.png]] Force of Nature === | ||
{{Bug|Slotting Endurance Modification into [[Energy Mastery (Corruptor/Defender)#Force of Nature|Force of Nature]] currently has no effect on the power.}} | |||
When you activate this power, you become highly resistant to all damage types except psionics. Your Endurance recovery is also increased. Force of Nature costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Endurance, and unable to Recover Endurance for a short while. You must be level | When you activate this power, you become highly resistant to all damage types except psionics. Your Endurance recovery is also increased. Force of Nature costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Endurance, and unable to Recover Endurance for a short while. You must be level 41 and have one other Energy Mastery {{sic|Power|Powers|date=February 2024}} before selecting this power. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File: | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}} | ||
{{PowerBlock_Effects|Self +Resistance (All Damage except Psionics) | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}} | ||
{{PowerBlock_Effects|Self +Resistance(All Damage except Psionics)}} | |||
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | {{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Sets|{{Set Resist Damage}}}} | {{PowerBlock_Sets|{{Set Resist Damage}}}} | ||
{{PowerBlock_Blank|{{Set Endurance Modification}}}} | {{PowerBlock_Blank|{{Set Endurance Modification}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:PowerMastery PowerBuildUp.png]] Power Build Up === | === [[File:PowerMastery PowerBuildUp.png]] Power Build Up === | ||
Your mastery of power and energy allows you to greatly increase the damage you deal for a few seconds, as well as slightly increasing your Accuracy. Additionally, Power Build Up greatly boosts the secondary effects of your powers. Your power effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all improved. | |||
{{EdNote|Note=This power buffs your ToHit and Damage; improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs; and increases the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does '''not''' increase the strength of your Knockback effects. That part of the power description is outdated.}} | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}} | ||
{{PowerBlock_Effects|Self +Damage, + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}} | ||
{{PowerBlock_Effects|Self +Damage, +Accuracy, +Special}} | |||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
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=== [[File:PowerMastery TempInvulnerability.png]] Temp Invulnerability === | === [[File:PowerMastery TempInvulnerability.png]] Temp Invulnerability === | ||
When you toggle on this power, you become highly resistant to smashing and lethal damage. You must be level 38 and have one other Energy Mastery {{sic|Power|Powers|date=February 2024}} before selecting this power. | |||
When you toggle on this power, you become highly resistant to smashing and lethal damage. You must be level | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 38 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 38 (Defender)}} | |||
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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=== [[File:EnergyManipulation TotalFocus.png]] Total Focus === | === [[File:EnergyManipulation TotalFocus.png]] Total Focus === | ||
Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. You must be level 44 and have two other Energy Mastery Powers before selecting this power. | |||
Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. You must have two other | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Extreme (Energy/Smashing)}} | {{PowerBlock_Damage|Extreme(Energy/Smashing)}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}} | |||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Disorient}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Disorient}}}} | |||
{{PowerBlock Sets|{{Set Melee Damage}}}} | {{PowerBlock Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock Blank|{{Set Stuns}}}} | {{PowerBlock Blank|{{Set Stuns}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{Historical|type=section|reason=change}} | {{Historical|type=section|reason=change}} | ||
* This set was added to the game in [[Issue 3]]. | |||
* Force of Nature was added to this set in [[Issue 16]]. | * Force of Nature was added to this set in [[Issue 16]]. | ||
* This set was made available to [[Corruptor]]s in [[Issue 18]]. | |||
* [[Issue 21]] lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44. | |||
* [[Issue 27 Page 5|Issue 27, Page 5]] lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38. | |||
* [[Issue 27 Page 7|Issue 27, Page 7]] renamed this set from Power Mastery to Energy Mastery. | |||
== See Also == | |||
* [[Ancillary Power Pools]] | |||
* [[Epic Power Set Proliferation]] | |||
* [[Corruptor]] | |||
* [[Defender]] | |||
== External Links == | == External Links == | ||
{{ | *{{CoDEpicSet | ||
|Power={{ | |Game=coh|Power=power_mastery|Archetype=Corruptor}} | ||
*{{CoDEpicSet | |||
|Game=coh|Power=power_mastery|Archetype=Defender}} | |||
[[Category:Ancillary Power Pools]] | [[Category:Ancillary Power Pools]] |
Latest revision as of 18:19, 23 February 2024
Overview
Energy Mastery is one of the powersets. It is a Corruptor and Defender Ancillary Power Pool.
You have Mastery over Power and Energy to defeat your foes, increase your power, and to add some much needed armor and defense.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Conserve Power | 35 | Self End Disc |
Power Build Up | 35 | Self +DMG, +ACC, +Special |
Temp Invulnerability | 38 | Toggle: Self +Res(Smash, Lethal) |
Force of Nature | 41 | Self +Res(All DMG but Psi) |
Total Focus | 44 | Melee, Extreme DMG(Energy/Smash), Foe Disorient |
Powers
The following are powers in the Energy Mastery powerset.
Conserve Power
You can focus for a moment to Conserve your endurance. After activating this power, you expend less endurance on all other powers for a while.
Recharge | Very Long |
Minimum Level | 35 (Corruptor) |
35 (Defender) | |
Effects | Self Endurance Discount |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | None |
Force of Nature
When you activate this power, you become highly resistant to all damage types except psionics. Your Endurance recovery is also increased. Force of Nature costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Endurance, and unable to Recover Endurance for a short while. You must be level 41 and have one other Energy Mastery Power
before selecting this power.Recharge | Very Long |
Minimum Level | 41 (Corruptor) |
41 (Defender) | |
Effects | Self +Resistance(All Damage except Psionics) |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Endurance Modification |
Power Build Up
Your mastery of power and energy allows you to greatly increase the damage you deal for a few seconds, as well as slightly increasing your Accuracy. Additionally, Power Build Up greatly boosts the secondary effects of your powers. Your power effects like heals, defense buffs, endurance drains, disorients, holds, immobilizes, knockbacks and more, are all improved.
This power buffs your ToHit and Damage; improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs; and increases the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.
Recharge | Long |
Minimum Level | 35 (Corruptor) |
35 (Defender) | |
Effects | Self +Damage, +Accuracy, +Special |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Temp Invulnerability
When you toggle on this power, you become highly resistant to smashing and lethal damage. You must be level 38 and have one other Energy Mastery Power
before selecting this power.Recharge | Fast |
Minimum Level | 38 (Corruptor) |
38 (Defender) | |
Effects | Toggle: Self +Resistance(Smashing, Lethal) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Total Focus
Total Focus is complete mastery over Energy Melee. This is a very slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Total Focus, recharge time is very long. You must be level 44 and have two other Energy Mastery Powers before selecting this power.
Damage | Extreme(Energy/Smashing) |
Recharge | Long |
Minimum Level | 44 (Corruptor) |
44 (Defender) | |
Effects | Melee |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns | |
Universal Damage |
Historical
- This set was added to the game in Issue 3.
- Force of Nature was added to this set in Issue 16.
- This set was made available to Corruptors in Issue 18.
- Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.
- Issue 27, Page 5 lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38.
- Issue 27, Page 7 renamed this set from Power Mastery to Energy Mastery.