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== Overview ==
== Overview ==
There are five publicly accessible '''servers''' that run the City of Heroes game. Four of these servers are all physically located in Canada, with Reunion in Germany. [[Server Transfer]]s are free and plentiful, so it is not necessary to carefully select a server before starting a character.


There are fifteen publicly accessible '''servers''' that run the City of Heroes game, these servers are all physically located in Dallas, Texas, as of November 11th, 2010[http://help.ncsoft.com/cgi-bin/ncsoft.cfg/php/enduser/std_adp.php?p_faqid=884]. Originally eleven of these servers were available to only the NA version of the [[Game Client]] and four were available to only the EU version of the Game Client. Following a global merge of the server list[http://www.cityofheroes.com/news/news_archive/global_server_access_is_nigh.html] all fifteen servers are now available to all City of Heroes players, accessible through either of the original Game Clients, or the new NCLauncher.
Additionally, there are the [[Beta Testing Shards]], of which there are presently four.


Additionally, there is a test server called the [[Training Room]] (available for both US and EU players) on which patches and other changes are tested before release on the live servers. In preparation for [[Going Rogue]], a new test server was launched called '''GR Closed Beta'''.
== Server Order ==
 
On the server selection screen, the first server listed is the most recent one you have accessed. The remaining servers are listed in increasing order of current load. While the load does not directly correspond to population, high populations are the largest and most common causes of server load. An account that has never logged in before will not have a "last accessed" server at the top of the list, but instead will show all servers in current-load order.
{{bug|With the global list merge, EU players can now use the one and only Training Room (aka Test) Server. However, the function for EU players to copy characters from the Live Servers to Test has not been implemented yet, but is coming... soon.}}
 
On the server selection screen, the first server listed is the most recent one you have accessed. The remaining servers are listed in increasing order of '''current load'''. While the load does not ''directly'' mean population, high populations are the largest and most common causes of server load. An account that has never logged in before will not have a "last accessed" server at the top of the list, but instead will show all servers in current-load order.


Please note that if a server starts having technical issues, it will shoot to the top or the bottom of the list, depending on its current load, regardless of how many or how few players are connected to it.
Please note that if a server starts having technical issues, it will shoot to the top or the bottom of the list, depending on its current load, regardless of how many or how few players are connected to it.


== Server Differences ==
== Server List{{anchor|Servers}} ==
 
{| class="wikitable grid" width="90%"
As of the server merge, the only real differences between servers are the hardware requirements (more popular servers have more/better hardware) and the fact that Zukunft and Vigilant are displayed in German and French, respectively.
! class="header" style="text-align: center;" | Server
 
! class="header" style="text-align: center;" | Average Population
A more "emotional" difference between the servers depends on the community that has built up surrounding each one.
! class="header" style="text-align: center;" | Server-Wide Traits
 
! class="header" style="text-align: center;" | Notes
== Servers ==
|-
 
| '''Excelsior'''{{Anchor|Excelsior}}
; Champion{{Anchor|Champion}}
| <font color=darkred>'''High'''
: Referred to by many as the "community server" for its friendly atmosphere and active forums.
|
 
| Currently the highest population server<br />Unofficial PvP Server
; Defiant{{Anchor|Defiant}}
|-
: Defiant is intended for English-speaking players and was one of the four EU servers prior to the global server merge. Defiant has a very low player population compared to Union, leading to occasional player discussions about the possibility of a server merge on the official forums.
| '''Everlasting'''{{Anchor|Everlasting}}
 
| <font color=goldenrod>'''Medium'''
; Freedom{{Anchor|Freedom}}
|
: Freedom is typically the most populated US server. It is known to be a favorite server among French-American and French-Canadian players. Historically, this server was originally named Prime during the beta-test but was renamed upon release. Freedom is considered by many in the community to be the unofficial [[PvP]] server, and has very high levels of zone and arena PVP activity.  It is also the server where the original beta-testers of City of Heroes were able to retain their character names from the beta.
| Unofficial RP server
 
|-
; Guardian{{Anchor|Guardian}}
| '''Torchbearer'''{{Anchor|Torchbearer}}
: Historically, Guardian suffered from frequent and allegedly unaddressed downtime that led some in the community to start referring to it as the "red-headed step-child server". However, this no longer seems to be an issue.
| <font color=darkgreen>'''Low'''
 
| 1.5x Experience Rate
; Infinity{{Anchor|Infinity}}
| The first server to be brought up by Homecoming
: Infinity typically has a moderate level of activity in comparison to the other US servers.  Also considered to have the third largest server population and is the "unofficial arena pvp server."
|-
 
| '''Indomitable'''{{Anchor|Exalted}}
; Justice{{Anchor|Justice}}
| <font color=darkgreen>'''Low'''
: During the beta-testing period, Australians coordinated to make this server the "unofficial Australian / New Zealand server." Consequently, Justice commonly sees more players active through until maintenance, as the timezones for New Zealand (UTC+12) and Australia (UTC+10) mean that the maintenance window happens locally around 11:30pm (Sydney time). As such it attracts Australian players for the last 5 hours of activity (6pm-11pm AEST). Because standard maintenance windows are announced by Admin message and a ''different'' message is broadcast for [[Issue]] and special event releases, Australian players are often the first to experience them.
| 2x Experience Rate
 
|  
; Liberty{{Anchor|Liberty}}
|-
: Liberty is referred to by many in the community as an "unofficial friendly server", along with Triumph.
| '''Reunion'''{{Anchor|Reunion}}
 
| <font color=darkgreen>'''Low'''
; Pinnacle{{Anchor|Pinnacle}}
| 2x Experience Rate
: Historically, Pinnacle was often perceived to be the last server to come back up after updates, which lead its players to jokingly refer to it as "the drunk server". However, this no longer seems to be an issue.
| Physically hosted in Europe.
 
|}
; Protector{{Anchor|Protector}}
: Though teams and supergroups are not difficult to find on Protector, it is believed by some to have a higher population of solo players than most servers, making it a fairly solo-friendly server. In 2005, many Protector players got together and adopted a server mascot, a puma by the name of [http://www.cattales.org/Cimarron.html Cimarron], by donating money to the [http://www.cattales.org/ Cat Tales Zoological Park] in Mead, WA (as of May 2010, over $2400 has been raised).
 
; Triumph{{Anchor|Triumph}}
: Triumph was actually not one of the originally planned "live" servers.  According to [[Ghost_Falcon_(Developer) | Jesse "Ghost Falcon" Caceres]] during the City of Heroes panel at Comic Con 2009, Triumph was originally an internal testing server that was re-purposed during the launch of City of Heroes to combat overpopulation of other servers. Unfortunately, this left the development team without an internal testing server for several months after launch, requiring several patches and Issue 1 to go to Live without proper QA.
:Like Liberty, Triumph has a reputation in the community as "unofficial friendly server". Because of its history of "Speedo Hami Raids", it has also become known as "the pantsless server."
 
; Union{{Anchor|Union}}
: Union is also intended for English-speaking players and was one of the four original EU servers prior to the global server merge. It has a reputation in the community as being both one of the unofficial roleplay servers as well as the unofficial PvP server. Union typically has the most player activity among the European servers. Some of the players on the Union server have set up a wiki to record player-driven continuity to the server, entitled [http://union.virtueverse.net The Handbook to the Union Universe].
 
; Victory{{Anchor|Victory}}
: Victory has as a reputation in the community as "the unofficial Euro server" and "the unofficial GLBT server" because of perceptions that this server has the largest concentration of these two groups. This server was originally "Name Reservation Server" at the end of the original beta test, which was only used to reserve names, until public outcry allowed names used on the active beta server (now Freedom) to be reserved, as well. [http://victorywiki.pc-logix.com/ Unofficial Victory Wiki]


; Vigilance{{Anchor|Vigilance}}
The PVP and RP servers are "unofficial" as purely suggestions of where to find types of play.  There is no obligation to engage in PVP or RP on these servers, or to (for example) pick an RP-appropriate name, nor is PvP or RP explicitly prohibited on any other server. Reunion is physically in Europe and has a higher proportion of European players, but there's no requirement to play there or not based on where you live.
: This server is intended for French-speaking players and was one of the four original EU Servers prior to the global server merge. Vigilance has a very low player population.


; Virtue{{Anchor|Virtue}}
Higher population servers are more likely to host player-ran activities, such as Costume Contests and iTrials or Raids where lower population servers will schedule the same activities sparsely. Indomitable used to be known as the unofficial PvP server at launch with enthusiasts realizing that most PvP activities occur in Excelsior. The designation moved to Excelsior shortly thereafter.
: Virtue has typically been the second most populated US server since the launch of City of Villains. This server has a reputation as one of the "unofficial role-playing" servers. As an example of this, some of the players on the Virtue server have set up a wiki to record player-driven continuity to the server, entitled [http://www.virtueverse.net The Unofficial Handbook to the Virtue Universe].


; Zukunft{{Anchor|Zukunft}}
On January 4th, 2024 after the licensing agreement was announced, Homecoming introduced server-side boosts to XP to encourage new players to join the lower population shards instead of higher ones. Players are also permitted to move characters to lower-population servers to take advantage of the server-side boosts temporarily (while keeping in mind that a Supergroup on the prior server needs at least one player joined as a member without being automatically deleted after transfer.) To this date, the boost remains in effect.
: This server is intended for German-speaking players and was one of the four original EU Servers prior to the global server merge. Zukunft has a very low player population. Zukunft is German for "Future"[http://en.wiktionary.org/wiki/future#Translations].


== External Links ==
== External Links ==
* [http://www.cityofheroes.com/news/server_status/server_status.html "North American" server status] on [http://www.cityofheroes.com cityofheroes.com]
* [https://forums.homecomingservers.com/status/ Server status]
* [http://eu.cityofheroes.com/en/news/server_status/ "European" server status] on [http://eu.cityofheroes.com eu.cityofheroes.com]
* [http://www.cityofheroes.com/news/news_archive/global_server_access_is_nigh.html Global Server Access is Nigh!] on [http://www.cityofheroes.com cityofheroes.com]


[[Category:Game Client]]
[[Category:Game Client]]

Latest revision as of 00:41, 10 August 2024

Overview

There are five publicly accessible servers that run the City of Heroes game. Four of these servers are all physically located in Canada, with Reunion in Germany. Server Transfers are free and plentiful, so it is not necessary to carefully select a server before starting a character.

Additionally, there are the Beta Testing Shards, of which there are presently four.

Server Order

On the server selection screen, the first server listed is the most recent one you have accessed. The remaining servers are listed in increasing order of current load. While the load does not directly correspond to population, high populations are the largest and most common causes of server load. An account that has never logged in before will not have a "last accessed" server at the top of the list, but instead will show all servers in current-load order.

Please note that if a server starts having technical issues, it will shoot to the top or the bottom of the list, depending on its current load, regardless of how many or how few players are connected to it.

Server List

Server Average Population Server-Wide Traits Notes
Excelsior High Currently the highest population server
Unofficial PvP Server
Everlasting Medium Unofficial RP server
Torchbearer Low 1.5x Experience Rate The first server to be brought up by Homecoming
Indomitable Low 2x Experience Rate
Reunion Low 2x Experience Rate Physically hosted in Europe.

The PVP and RP servers are "unofficial" as purely suggestions of where to find types of play. There is no obligation to engage in PVP or RP on these servers, or to (for example) pick an RP-appropriate name, nor is PvP or RP explicitly prohibited on any other server. Reunion is physically in Europe and has a higher proportion of European players, but there's no requirement to play there or not based on where you live.

Higher population servers are more likely to host player-ran activities, such as Costume Contests and iTrials or Raids where lower population servers will schedule the same activities sparsely. Indomitable used to be known as the unofficial PvP server at launch with enthusiasts realizing that most PvP activities occur in Excelsior. The designation moved to Excelsior shortly thereafter.

On January 4th, 2024 after the licensing agreement was announced, Homecoming introduced server-side boosts to XP to encourage new players to join the lower population shards instead of higher ones. Players are also permitted to move characters to lower-population servers to take advantage of the server-side boosts temporarily (while keeping in mind that a Supergroup on the prior server needs at least one player joined as a member without being automatically deleted after transfer.) To this date, the boost remains in effect.

External Links