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== Overview ==
== Overview ==
[[File:SkullsIcon.jpg|left|200px]]


The '''Skulls''' are an enemy group in City of Heroes and City of Villains.
The '''Skulls''' are an enemy group in City of Heroes and City of Villains.


Founded by the Petrovic brothers(infomration is being gatherd on the two by both pcpd and hero organitions alike), the Skulls are a death worshiping cult thats initiation is a rather morbid afair. Recruits are orderd to kill a target in a rival gange (or a random person of the strret) and are then taken to chose their own casket. They then must dig up a grave and take the front of the dead victims skull as the mask that will make up their new 'face.'
Founded by the Petrovic brothers, the Skulls are a death worshiping cult whose initiation is a rather morbid affair. Recruits are ordered to kill a target in a rival gang (or a random person off the street) and are then taken to choose their own casket. They then must dig up a grave and take the front of the dead victim's skull as the mask that will make up their new 'face.'


They have a standard rank system; the Gravediggers are the basic street thugs, normaly armed with knives and guns that vary from hand pistols to automatics. above them are the Death Heads. They earn their rank through bloodshed and violence. They surve as the Gravediggers keepers and report directly to the groups bosses-the Bone Daddies. The Bone Daddies are hand picked by the Petrovic brothers them selves. They are put through a ritual that grants them powers over the negative energys of the netherworld.  
They have a standard rank system; the Gravediggers are the basic street thugs, normally armed with knives and pistols. Above them are the Death Heads. They earn their rank through bloodshed and violence. They serve as the Gravediggers' keepers and report directly to the groups bosses: the Bone Daddies. The Bone Daddies are hand picked by the Petrovic brothers themselves. They are put through a ritual that grants them powers over the negative energies of the netherworld.
{{clrl}}


== History ==
== History ==
Among the street ganges of Paragon City, the Skulls one of the worst. The Skulls have been at war with the Hellions over controle of Perez Park for quite some time. They controle the area known as the Boneyard and are always attempting to gain more territories.  
Among the street gangs of Paragon City, the Skulls are one of the worst. The Skulls have been at war with the [[Hellions]] over control of [[Perez Park]] for quite some time. They control the area known as the Boneyard and are always attempting to gain more territory.  


Since the Rikti War, the Skulls have branched out to Kings Row. They are one of the main reasons why local Superadine rates are through the roof. Some evidence points to an exterior sorce helping them push their wears.
Since the [[Rikti War]], the Skulls have branched out to [[Kings Row]]. They are one of the main reasons why local [[Superadine]] rates are through the roof. Some evidence points to an external source helping them push their wares.


They are curently on good terms with the Trolls.
They are currently on good terms with the [[Trolls]].


__TOC__
== Background ==
The Skulls official info ( Copied from the City of Heroes official website [http://web.archive.org/web/20121025114624/http://na.cityofheroes.com/en/game_info/know_your_adversary/skulls.php]):
 
 
The Skulls are one of the many street gangs that operate in [[Paragon City]]. They are a death cult, of sorts, who seek personal glory and power through death, no matter whose. Today, their leaders lurk about one corner of [[Perez Park]], called the Boneyard. They vie for control of the park, but are in the midst of a seemingly endless gang war with the [[Hellions]].
 
The gang has recently spread heavily into the King’s Row zone, established new chapters as it tries to take over new territory. In King’s Row, the Skulls will battle anyone – cop, hero, rival gang – to dig in their stakes. As the war in Perez Park has reached a stalemate, it seems they want to expand in other directions to advance their position. Fledgling chapters have also been reported in [[Atlas Park]] and [[Galaxy City]]. Although not often found on the streets in Galaxy City, various drug labs have been reported. Despite their morbid trappings, the Skulls are ultimately a street gang, and thus concerned with usual aspects of organized crime. They run extortion rings, commit robbery, and sell drugs. Of late, like many in Paragon’s underworld, they are pushing [[Superadine]].
 
In fact, they have been pushing it so hard in Perez Park and in King’s Row that they threaten to flood the streets. Some in the [[Paragon Police Department|PPD]] suspect the Skulls may be working with a new partner to take control of the market. It is known that the Skulls deal with the [[Trolls]] generally on good terms.
 
One unusual rumor about the Skulls that has sprung up since the [[Rikti War]] is the story of a lone wolf hero obsessed with the destruction of the gang. His – or her – name is unknown, though some of the street tales suggest his (or her) family was killed by Marrow Snap and Marrow Drinker. Some stories describe him as a feral hero, barely able to communicate. He pulls in new heroes to his cause with a terse, muttered phrase, “Go. Hunt. Kill Skuls.”
 
The organization of the gang is fairly straightforward. The Gravediggers are the foot soldiers of the Skull gang. They are normally armed with knives and guns, and do the grunt work. When first brought into the gang, their initiation rituals all center around death. It is typical for a new recruit to be ordered to kill a random target (the victim is often a member of a rival gang). A veteran Skull will then take a number of new recruits to pick out caskets for their inevitable death. To them, dying as a member of the Skulls is the greatest honor one can find. By embracing death, it not only has no power over them, but gives them a dark inner strength. Finally, new recruits must go on a “black wake,” where they dig up a body and claim the deceased’s skull as their new “face.”
 
The veterans of the Skulls are nicknamed Death Heads. They have earned their bones through acts of bloodthirsty violence. They run the Gravediggers through their paces, and report directly to the top bosses – the Bone Daddies.
 
The Bone Daddies are chosen through some secret, black ritual performed by the original founders of the Skulls, the Petrovic brothers. This ritual gives them power over the negative world, and allows them to tap into spirit killing energy that they can use to feed off of their victims. Heroes who have faced them have stated that Bone Daddies are dead inside, their bodies just haven’t realized it yet.


== Enemy Types ==
== Enemy Types ==
=== Minions ===


=== Minions ===
==== Gravedigger Brawler ====
[[File:SkullsMinion01.jpg|thumb|100px]]
The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.


The Skulls worship death in a very personal, creepy way.  The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.
''Levels: 1-24''


==== Gravedigger Brawler ====
''Powers''
[[Image:SkullsMinion01.jpg|thumb|100px]]


'''Powers'''
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light DMG(Smash)| When all else fails, use your own 2 fists. }}


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Revolver''' Ranged Lethal, Med Dam<br>
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Revolver| Low-Accuracy, Ranged, Moderate DMG(Lethal)| Small caliber side arm. Not very accurate. }}
Small caliber side arm. Not very accurate.


[[Image:Inherent_Brawl.png|22px]] '''Brawl''' Melee Smash<br>
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
When all else fails, use your own 2 fists.


{{clr}}


==== Gravedigger Chopper ====
==== Gravedigger Chopper ====
[[Image:SkullsMinion02.jpg|thumb|100px]]
[[File:SkullsMinion02.jpg|thumb|100px]]
The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.
 
''Levels: 1-24''
 
''Powers''


'''Powers'''
{{Power|[[File:Claws_Slash.png|22px]]| Fireman Axe| Melee, High DMG(Lethal), Foe -Defense| Your Defense has been reduced by the Fireman Axe. }}


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Revolver''' Ranged Lethal, Med Dam<br>
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Revolver| Low-Accuracy, Ranged, Moderate DMG(Lethal)| Small caliber side arm. Not very accurate. }}
Small caliber side arm. Not very accurate.


[[Image:Claws_Slash.png|22px]] '''Fireman Axe''' -DEF<br>
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
Your Defense has been reduced by the Fireman Axe


{{clr}}


==== Gravedigger Slammer ====
==== Gravedigger Slammer ====
{{MIA}}
The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.


'''Powers'''
''Levels: 1-24''


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Revolver''' Ranged Lethal, Med Dam<br>
''Powers''
Small caliber side arm.  Not very accurate.


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Sledgehammer''' Melee Smash, High Dam, Knockback<br>
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Sledgehammer| Low-Accuracy, Melee, Superior DMG(Smash), Foe Knockdown| This heavy, but unwieldy and slow Sledgehammer can knock down foes. }}
This heavy, but unwieldy and slow Sledgehammer can knock down foes.


{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Revolver| Low-Accuracy, Ranged, Moderate DMG(Lethal)| Small caliber side arm. Not very accurate. }}
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
{{clr}}


==== Gravedigger Slicer ====
==== Gravedigger Slicer ====
{{MIA}}
The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.


'''Powers'''
''Levels: 1-24''


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Revolver''' Ranged Lethal, Med Dam<br>
''Powers''
Small caliber side arm.  Not very accurate.


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Knife''' Melee Lethal, Low Dam<br>
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Knife| Melee, Moderate DMG(Lethal)| Basic stabbing and cutting blade. }}
Basic stabbing and cutting blade.


{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Revolver| Low-Accuracy, Ranged, Moderate DMG(Lethal)| Small caliber side arm. Not very accurate. }}
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
{{clr}}


==== Gravedigger Slugger ====
==== Gravedigger Slugger ====
{{MIA}}
The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.


'''Powers'''
''Levels: 1-24''


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Revolver''' Ranged Lethal, Med Dam<br>
''Powers''
Small caliber side arm. Not very accurate.
 
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Baseball Bat| Melee, Moderate DMG(Smash)| There is nothing like slugging someone in the head with this baseball bat. }}
 
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Revolver| Low-Accuracy, Ranged, Moderate DMG(Lethal)| Small caliber side arm. Not very accurate. }}
 
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
 
{{clr}}
 
==== Gravedigger Assailant ====
{{MIA}}
The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.
 
''Levels: 7-24''
 
''Powers''
 
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Submachine Gun| Ranged, Moderate DoT(Lethal), Foe -Defense| You fire your submachine gun at a single target, causing lethal damage over time and reducing the target's defenses. }}
 
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Focused Burst ''(Only Level 15 and up)''| Ranged, High DoT(Lethal), Foe Chance for Knockdown| You fire a focused burst from your submachine gun, causing lethal damage over time and potentially knocking the target down. }}
 
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
 
{{clr}}
 
==== Gravedigger Striker ====
{{MIA}}
The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.
 
''Levels: 7-24''


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Baseball Bat''' Melee Smash, Med Dam<br>
''Powers''
There is nothing like slugging someone in the head with this baseball bat.


[[Image:SkullsLieut01.jpg|thumb|100px]]
{{Power|[[File:Thugs_TargetedRangedMinorDmg.png|22px]]| Pistols| Ranged, Moderate DMG(Lethal)| You fire a single round from one of your pistols, causing lethal damage to your target. }}


{{Power|[[File:Thugs_TargetedRangedHeavyDmg.png|22px]]| Dual Shot ''(Only Level 15 and up)''| Ranged, Moderate DMG(Lethal), Minor DoT(Lethal)| Fires both pistols at once at a time target. Firing both pistols at once is slower than a single shot, but deals more damage, and the target may get knocked down by the force of the impact. }}
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
{{clr}}


=== Lieutenants ===
=== Lieutenants ===
==== Death Head Buckshot ====
[[File:SkullsLieut01.jpg|thumb|100px]]


The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.
The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.


''Levels: 1-24''


==== Death Head Buckshot ====
''Powers''


'''Powers'''
{{Power|[[File:AssaultWeapons_ShotgunBuckShot.png|22px]]| Shotgun| Ranged (Cone), Moderate DMG(Lethal), Foe Knockdown| Good at close range. Fires a cone of buckshot pellets and can knock some foes down. }}


[[Image:AssaultWeapons_ShotgunBuckShot.png|22px]] '''Shotgun''' Cone Lethal, Knockback<br>
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Death Heads don´t have any Melee attacks at all''}}
Good at close range.  Fires a cone of buckshot pellets and can knock some foes down.


[[Image:Power Missing.png|22px]]'''No Melee attacks'''<br>'' This mob doesen´t have any Melee attacks at all''
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}


{{clr}}


==== Death Head Gunner ====
==== Death Head Gunner ====


'''Powers'''
The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.
 
''Levels: 1-24''
 
''Powers''
 
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Submachine Gun| Ranged, Moderate DMG(Lethal), Foe -Defense| Your Defense has been reduced by the Submachine Gun. }}
 
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Death Heads don´t have any Melee attacks at all''}}
 
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
 
{{clr}}
 
==== Death Head Soldier ====
 
The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.
 
''Levels: 7-24''
 
''Powers''


[[Image:AssaultWeapons_ARBurst.png|22px]] '''Submachine Gun''' -DEF<br>
{{Power|[[File:AssaultWeapons_ARBurst.png|22px]]| Burst| Ranged, High DMG(Lethal), Foe -Defense| You quickly fire a burst of rounds at a single target. The target suffers lethal damage over time and reduced defenses. }}
Your Defense has been reduced by the Submachine Gun.


[[Image:Power Missing.png|22px]]'''No Melee attacks'''<br>'' This mob doesen´t have any Melee attacks at all''
{{Power|[[File:AssaultWeapons_ShotgunSlug.png|22px]]| Slug ''(Only Level 12 and up)''| Ranged, High DMG(Lethal), Foe Chance for Knockdown| You fire a single slug at a targeted foe, causing lethal damage and potentially knocking the target down. }}


{{Power|[[File:AssaultWeapons_ARFullAuto.png|22px]]| Automatic Fire ''(Only Level 15 and up)''| Ranged (Cone), Moderate DoT(Lethal)| You fire a fully automatic burst at a target, striking multiple foes if they are caught in the burst's cone. Affected targets suffer lethal damage over time. }}
{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand|'' Death Heads don´t have any Melee attacks at all''}}
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
{{clr}}


=== Bosses ===
=== Bosses ===
==== Bone Daddy ====
[[File:BoneDaddy1.jpg|100px|thumb| |{{center|Bone Daddy}}]]
The Skulls' leaders, the Bone Daddies, have become living embodiments of the power of death. They can literally suck the life out of a foe to feed their own spirits. They can also focus the pure darkness of the netherworld into physical attacks that cause massive damage.


==== Bone Daddy ====
''Levels: 1-24''
 
''Powers''
 
{{Power|[[File:ShadowFighting_ShadowPunch.png|22px]]| Shadow Punch| Melee, Light DMG(Negative/Smash), Foe -ToHit| Your Accuracy has been reduced by the Shadow Punch. }}
 
{{Power|[[File:ShadowFighting_SiphonLife.png|22px]]| Siphon Life| Melee, Moderate DMG(Negative), Foe -ToHit, Self Heal| You've been affected by a Siphon Life attack. Your Accuracy is reduced. }}
 
{{Power|[[File:ShadowFighting_Smite.png|22px]]| Smite ''(Only Level 12 and up)''| Melee, Moderate DMG(Negative/Smash), Foe -ToHit| Your Accuracy has been reduced by the Smite attack. }}
 
{{Power|[[File:ShadowFighting_StealPower.png|22px]]| Soul Drain ''(Only Level 15 and up)''| PBAoE, Moderate DMG(Negative), Self +DMG, +ToHit, Chance for Critical Hit| Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy. }}
 
{{Power|[[File:DarkCast_DarkBlast.png|22px]]| Dark Blast| Ranged, Moderate DMG(Negative), Foe -ToHit| Your Accuracy has been reduced by the Dark Blast. }}
 
{{Power|[[File:DarkCast_SoulDrain.png|22px]]| Gloom ''(Only Level 15 and up)''| Ranged, High DoT(Negative), Foe -ToHit| The Gloom is slowly draining your life and reducing your Accuracy. }}
 
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
 
{{clr}}
 
==== Death Doll ====
[[File:DeathDoll.jpg|100px|thumb| |{{center|Death Doll}}]]
 
The Death Dolls, like their Death Walker brothers, are an elite force among the Skulls who have learned how to twist the power of death into fearsome attacks that disable their foes while draining away their life essence. Even among the Skulls, who have dedicated themselves to death itself, they are a frightening force to be reckoned with.
 
''Levels: 7-24''
 
''Powers''
 
{{Power|[[File:Skulls Deathwalker DarkBlast.png|22px]]| Dark Blast| Ranged, Moderate DMG(Negative), Foe -ToHit| You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit. }}
 
{{Power|[[File:DarknessAssault Moonbeam.png|22px]]| Moonbeam| Ranged, Heavy DMG(Negative), Foe -ToHit|You fire a very powerful burst of negative energy at a target, causing negative energy damage and reducing their chance to hit.}}
 
{{Power|[[File:Skulls Deathwalker DarkGrasp.png|22px]]| Dark Grasp| Ranged, Moderate DMG(Negative), Foe Hold, -ToHit| You cause your target's shadow to wholly envelop them, leaving them held and rendered helpless while suffering negative energy damage. The target will also suffer a reduced chance to hit. }}
 
{{Power|[[File:DarknessAssault Nightfall.png|22px]]| Night Fall ''(Only Level 15 and up)''| Ranged (Cone), Superior DoT(Negative), Foe -ToHit| You fire a cone shaped burst of negative energy, striking all foes within range for negative energy damage. Affected foes also suffer a reduced chance to hit. }}
 
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
 
{{clr}}
 
==== Death Walker ====
<!-- P2577315782 Thug_Skull_Female_Death_01 Thug_Skull_Female_Death_02 Thug_Skull_Female_Death_03 Thug_Skull_Female_Death_04 Thug_Skull_Female_Death_05 Thug_Skull_Female_Death_06 Thug_Skull_Female_Death_07 Thug_Skull_Female_Death_08 Thug_Skull_Female_Death_09 Thug_Skull_Female_Death_10
    P281053861 Thug_Skull_Male_Death_01 Thug_Skull_Male_Death_02 Thug_Skull_Male_Death_03 Thug_Skull_Male_Death_04 Thug_Skull_Male_Death_05 Thug_Skull_Male_Death_06 Thug_Skull_Male_Death_07 Thug_Skull_Male_Death_08 Thug_Skull_Male_Death_09 Thug_Skull_Male_Death_10 -->
[[File:DeathWalker.jpg|100px|thumb| |{{center|Death Walker}}]]
 
The Death Walkers, like their Death Doll sisters, are an elite force among the Skulls who have learned how to twist the power of death into fearsome attacks that disable their foes while draining away their life essence. Even among the Skulls, who have dedicated themselves to death itself, they are a frightening force to be reckoned with.
 
''Levels: 7-24''
 
''Powers''
 
{{Power|[[File:Skulls Deathwalker DarkBlast.png|22px]]| Dark Blast| Ranged, Moderate DMG(Negative), Foe -ToHit| You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit. }}
 
{{Power|[[File:DarknessAssault Moonbeam.png|22px]]| Moonbeam| Ranged, Heavy DMG(Negative), Foe -ToHit|You fire a very powerful burst of negative energy at a target, causing negative energy damage and reducing their chance to hit.}}
 
{{Power|[[File:Skulls Deathwalker DarkGrasp.png|22px]]| Dark Grasp| Ranged, Moderate DMG(Negative), Foe Hold, -ToHit| You cause your target's shadow to wholly envelop them, leaving them held and rendered helpless while suffering negative energy damage. The target will also suffer a reduced chance to hit. }}
 
{{Power|[[File:DarknessAssault Nightfall.png|22px]]| Night Fall ''(Only Level 15 and up)''| Ranged (Cone), Superior DoT(Negative), Foe -ToHit| You fire a cone shaped burst of negative energy, striking all foes within range for negative energy damage. Affected foes also suffer a reduced chance to hit. }}
 
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
 
{{clr}}
 
=== Archvillains ===
 
==== Chernobog ====
<!-- P2732322126 Thug_Skull_AV_Petrovic_Chernobog -->
{{MIA}}
Bolek Petrovic is the youngest of the Petrovic brothers. As one of the Lords of Death he is a leader of the Skulls street gang in Paragon City. Like his brother he took the name of an ancient Slavic deity when he learned the black arts. Chernobog was known as 'The Black God' to the ancient Slavic tribes, and little is truly known of him. What is known of Bolek Petrovic, however, is that he is a merciless killer who possesses terrible strength.
 
''Levels: 7-24''
 
''Powers''
 
{{Power|[[File:TalonsOfVengeance MorbidCut.png|22px]]| Deadly Smash| Melee, Moderate DMG(Negative/Cold), Foe -ToHit| You perform a quick slash with your death infused weapon, causing negative energy and cold damage while also reducing the target's chance to hit. }}
 
{{Power|[[File:TalonsOfVengeance EnervatingBolt.png|22px]]| Deadly Bolt| Ranged, Moderate DMG(Cold/Negative), Foe -Speed, -Recharge| You launch a blast of death energy at a target, causing cold and negative energy damage. The target also suffers reduced movement and attack speeds. }}
 
{{Power|[[File:TalonsOfVengeance DeadlyBlast.png|22px]]| Deadly Blast| Ranged, Heavy DMG(Negative/Cold), Foe -ToHit| You fire a powerful blast of death energy at a single target, causing cold and negative energy damage. The target also suffers a reduced chance to hit. }}
 
{{Power|[[File:TalonsOfVengeance MorbidHack.png|22px]]| Deadly Crush ''(Only Level 10 and up)''| Melee, High DMG(Cold/Negative), Foe -Speed, -Recharge| You perform a forceful hack with your death infused weapon, causing negative energy and cold damage while also reducing the target's movement and attack speeds. }}
 
{{Power|[[File:TalonsOfVengeance CircleOfDeath.png|22px]]| Deadly Bash ''(Only Level 14 and up)''| Melee (Targeted AoE), High DMG(Negative/Cold), Foe -Defense| You slash at multiple targets around you with your death infused weapon, striking them for negative energy and cold damage. Affected targets also suffer a reduction in their defenses. }}
 
{{Power|[[File:TalonsOfVengeance FearsomeGaze.png|22px]]| Terrifying Stare ''(Only Level 18 and up)''| Ranged (Cone), Foe Fear, -ToHit| Your gaze instills terror in your enemies, causing them fear and reducing their chance to hit. }}
 
{{Power|[[File:TalonsOfVengeance BoonOfDeath.png|22px]]| Boon of Death ''(Only Level 20 and up)''| Ranged, Minor DMG(Cold), Foe -DMG, Team Heal| You channel death energy through yourself to a targeted foe. Boon of Death drains life energy from the target and slowly transfers it to you and all nearby allies. The targeted foe suffers cold damage and a reduction in their damage potential, while you and your nearby allies are healed. }}
 
{{Power|[[File:TalonsOfVengeance DeathsEmbrace.png|22px]]| Death's Embrace ''(Only Level 22 and up)''| Ranged, Moderate DMG(Cold), Moderate DoT(Negative), Foe Hold, -Speed, -Recharge| You focus death energy on a single target, chilling the air so massively that the target is caught in a block of ice. The affected foe suffers cold damage and negative energy damage over time. The target also suffers reductions in their movement and attack speeds. }}
 
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance AV| Auto, Self {{DamResVal|0|0|0|0|0|20}}| The most powerful leaders of the Skulls retain their resistance to negative energy damage, but are no longer vulnerable to energy damage. }}
 
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Archvillain's Might| Resistance| Arch-villains are very powerful individuals, and as such have significant resistance to many status effects. They are not immune, however, and can be vulnerable for brief windows of opportunity. }}
 
{{clr}}
 
==== Morana ====
<!-- P1351517802 Thug_Skull_AV_Petrovic_Morana -->
{{MIA}}
Little is known of the woman known as Morana except that she is revered by the Death Dolls within the Skulls and feared by their enemies. It is uncertain whether she has taken the name of a Slavic deity like the Petrovic Brothers, or if she truly is a manifestation of the Slavic goddess of death and nightmares. What is certain is that she is responsible for the deaths of hundreds.
 
''Levels: 7-24''
 
''Powers''
 
{{Power|[[File:Skulls Morana DarkBlast.png|22px]]| Dark Blast| Ranged, Light DMG(Negative), Foe -ToHit| You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit. }}
 
{{Power|[[File:ShadowFighting ShadowPunch.png|22px]]| Shadow Punch| Melee, Light DMG(Negative/Smash), Foe -ToHit| You charge up your fists with negative energy before punching a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit. }}
 
{{Power|[[File:ShadowFighting Smite.png|22px]]| Smite| Melee, Moderate DMG(Negative/Smash), Foe -ToHit| You charge up your fists with negative energy and unleash a powerful attack on a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit. }}
 
{{Power|[[File:ShadowFighting ShadowMaul.png|22px]]| Shadow Maul ''(Only Level 10 and up)''| Melee (Cone), High DoT(Negative/Smash), Foe -ToHit| You wrap your arms with negative energy before striking out with a series of blows that deal smashing and negative energy damage to nearby targets in front of you. These blows also cloud your target's vision, lowering their chance to hit. }}
 
{{Power|[[File:Skulls Morana DarkRegeneration.png|22px]]| Dark Regeneration ''(Only Level 14 and up)''| PBAoE, Minor DMG(Negative), Self Heal| You channel negative energy into your target in order to drain a small amount of life from all enemies nearby, healing yourself with the drained essence. The more foes affected, the more you will be healed. }}
 
{{Power|[[File:ShadowFighting Placate.png|22px]]| Placate ''(Only Level 18 and up)''| Ranged, Foe Placate, Self Stealth| You trick a foe into dropping their attack focus on you. When successful, you will also be hidden for a short time. }}
 
{{Power|[[File:Skulls Morana AuraOfFear.png|22px]]| Aura of Fear ''(Only Level 20 and up)''| PBAoE, Foe Fear, -ToHit| You wrap yourself in a nightmarish aura of fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, with a reduced chance to hit. }}
 
{{Power|[[File:ShadowFighting MidnightGrasp.png|22px]]| Midnight Grasp ''(Only Level 22 and up)''| Ranged, Superior DoT(Negative), Foe Immobilize, -ToHit| You form negative energy into dark tentacles that can immobilize a foe, reducing their chance to hit and continuously drain their life force in the form of negative energy damage. }}
 
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance AV| Auto, Self {{DamResVal|0|0|0|0|0|20}}| The most powerful leaders of the Skulls retain their resistance to negative energy damage, but are no longer vulnerable to energy damage. }}
 
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Archvillain's Might| Resistance| Arch-villains are very powerful individuals, and as such have significant resistance to many status effects. They are not immune, however, and can be vulnerable for brief windows of opportunity. }}
 
{{clr}}
 
==== Veles ====
<!-- P3988932455 Thug_Skull_AV_Petrovic_Veles -->
[[File:Skull_AV_Petrovic_Veles.jpg|100px|thumb| |{{center|Veles Petrovic}}]]
 
Viktor Petrovic is the eldest of the Petrovics. As one of the Lords of Death he is a leader of the Skulls street gang in Paragon City. Together, with his siblings, he formed a pact with dark powers to learn the black arts. He took the name of Veles, an ancient Slavic deity of the underworld, magic, and trickery. Unlike his siblings, Veles leads the Skulls through guile and cunning rather than death and fear. Whether he commands respect from his siblings due to familial love or even greater strength remains unknown.
 
''Levels: 7-24''
 
''Powers''
 
{{Power|[[File:Skulls Veles DarkBlast.png|22px]]| Dark Blast| Ranged, Light DMG(Negative), Foe -ToHit| You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit. }}
 
{{Power|[[File:Skulls Veles Gloom.png|22px]]| Gloom| Ranged, Moderate DoT(Negative), Foe -ToHit| The Gloom is slowly draining your life and reducing your Accuracy. }}
 
{{Power|[[File:ShadowFighting ShadowPunch.png|22px]]| Shadow Punch| Melee, Light DMG(Negative/Smash), Foe -ToHit| You charge up your fists with negative energy before punching a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit. }}
 
{{Power|[[File:Skulls Veles GraveKnight.png|22px]]| Grave Knight| Summon Grave Knight| You summon a Grave Knight to assist you in battle. }}
:'''Grave Knight'''
:Only the most battle hardened warriors filled with a lust for revenge will return as a Grave Knight. This undead warrior may be sentient, but it has no understanding of a living world now alien to him. It can only see its own bloodlust and thirst for vengeance. Only the most powerful Masterminds can control them.
:{{Power|[[File:Skulls Veles PetHack.png|22px]]| Hack| Melee, Light DMG(Lethal), Foe -Defense| You perform a hacking strike that causes lethal damage and reduces the target's defenses. }}
 
:{{Power|[[File:Skulls Veles PetSlash.png|22px]]| Slash| Melee, Minor DMG(Lethal), Foe -Defense| You perform a quick slash that causes lethal damage and reduces the target's defenses. }}
 
:{{Power|[[File:Skulls Veles PetSuperJump.png|22px]]| Super Leap| Auto, Self +Jump, +Speed| You are capable of Super Leap. }}
 
:{{Power|[[File:Skulls Veles PetResistance.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|26.145|0|26.145|26.145|26.145}}, {{StatusProtVal|0|0|1.0|4.0|0|0|4.0}}, {{StatusResVal|0|0|0|50%|0|50%}}, Resist(Slow)| Grave Knights are resistant to Sleep, Fear, Slow and Disorient. They are also resistant to Cold, Negative Energy, Toxic and Psionic damage. }}
 
{{Power|[[File:ShadowFighting Smite.png|22px]]| Smite ''(Only Level 10 and up)''| Melee, Moderate DMG(Negative/Smash), Foe -ToHit| You charge up your fists with negative energy and unleash a powerful attack on a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit. }}
 
{{Power|[[File:ShadowFighting SiphonLife.png|22px]]| Siphon Life ''(Only Level 14 and up)''| Melee, Moderate DMG(Negative), Foe -ToHit, Self Heal| You siphon the life out of a target, causing negative energy damage and healing yourself. The affected target also suffers a reduced chance to hit. }}
 
{{Power|[[File:Skulls Veles SoulExtraction.png|22px]]| Soul Extraction ''(Only Level 18 and up)''| Summon Ghost| You can extract the soul, creating a ghost to aid you in battle. }}
:'''Spirit'''
:This Spirit has been ripped from its own dead corpse. No wonder his hatred for all living things knows no end.
:{{Power|[[File:Flight TravelFlight.png|22px]]| Fly| Self Fly| Some members of the Talons of Vengeance have grown wings and are capable of flight. }}
 
:{{Power|[[File:DarkCast DarkBlast.png|22px]]| Ghastly Blast| Ranged, Light DMG(Negative), Foe -ToHit| You unleash a blast of pure necromantic energy at a target, causing negative energy damage and reducing their chance to hit. }}
 
:{{Power|[[File:Skulls Veles PetSelfDestruct.png|22px]]| Self Destruct| Auto, Self Destruct after 5 minutes| You are only able to remain material for a few minutes before your soul permanently expires. }}
 
:{{Power|[[File:Skulls Veles PetResistance.png|22px]]| Resistance| Auto, Self {{DamResVal|26.145|26.145|0|26.145|0|26.145|0|26.145}}, {{StatusProtVal|0|4.0|0|4.0|0|0|2.0}}, Resist(Slow)| Souls are resistant to Sleep, Fear, Immobilize and Slow. They are also resistant to Smashing, Lethal, Cold, Negative, and Toxic damage. }}
 
{{Power|[[File:ShadowFighting StealPower.png|22px]]| Soul Drain ''(Only Level 20 and up)''| PBAoE, Moderate DMG(Negative), Self +DMG, +ToHit| You drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your damage potential and chance to hit. }}
 
{{Power|[[File:Skulls Veles Lich.png|22px]]| Lich ''(Only Level 24 and up)''| Summon Lich| You summon a Lich to assist you in battle. }}
:'''Lich'''
:The lich is an undead entity that, when alive, possessed many dark powers of his own. Perhaps it was a dark wizard, or powerful arch villain. Perhaps it was even a Necromancer. Now it only hungers for the souls of the living, and is quite good at feeding itself.
:{{Power|[[File:DarkCast DarkBlast.png|22px]]| Dark Blast| Ranged, Light DMG(Negative), Foe -ToHit| You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit. }}
 
:{{Power|[[File:DarkCast Torrent.png|22px]]| Torrent| Ranged (Cone), Minor DMG(Smash), Foe -ToHit, Knockdown| The Torrent has reduced your chance to hit. }}
 
:{{Power|[[File:Skulls Veles PetSuperJump.png|22px]]| Super Leap| Auto, Self +Jump, +Speed| You are capable of Super Leap. }}
 
:{{Power|[[File:Skulls Veles PetResistance.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|26.145|0|26.145|0|26.145}}, {{StatusProtVal|0|0|0|4.0|0|0|4.0}}| The Lich is resistant to Sleep and Fear. It is also resistant to Negative Energy, Toxic and Cold damage. }}
 
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance AV| Auto, Self {{DamResVal|0|0|0|0|0|20}}| The most powerful leaders of the Skulls retain their resistance to negative energy damage, but are no longer vulnerable to energy damage. }}
 
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Archvillain's Might| Resistance| Arch-villains are very powerful individuals, and as such have significant resistance to many status effects. They are not immune, however, and can be vulnerable for brief windows of opportunity. }}
 
{{clr}}
 
=== Named Enemies ===
 
==== Gravedigger Quantum Gunner (Minion) ====
 
The Skulls worship death in a very personal, creepy way.  The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.
 
''Levels: 1-14''
 
''Powers''
 
{{Power|[[File:AssaultWeapons ShotgunBuckShot.png|22px]]| Quantum Array Gun| Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs Peacebringers/Warshades| Your attack and Movement rate have been slowed by the Quantum Array Gun. }}
 
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to negative energy damage, but vulnerable to energy damage. }}
 
{{clr}}
 
==== Death Head Quantum Gunner (Lieutenant) ====
 
The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.
 
''Levels: 1-14''
 
''Powers''
 
{{Power|[[File:AssaultWeapons ShotgunBuckShot.png|22px]]| Quantum Array Gun| Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs Peacebringers/Warshades| Your attack and Movement rate have been slowed by the Quantum Array Gun. }}
 
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to negative energy damage, but vulnerable to energy damage. }}
 
{{clr}}
 
==== Bone Daddy Quantum (Boss) ====
 
The Skulls' leaders, the Bone Daddies, have become living embodiments of the power of death. They can literally suck the life out of a foe to feed their own spirits. They can also focus the pure darkness of the netherworld into physical attacks that cause massive damage.
 
''Levels: 1-14''
 
''Powers''
 
{{Power|[[File:AssaultWeapons ShotgunBuckShot.png|22px]]| Quantum Array Gun| Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs Peacebringers/Warshades| Your attack and Movement rate have been slowed by the Quantum Array Gun. }}


The Skulls' leaders, the Bone Daddies, have become living embodiments of the power of death.  They can literally suck the life out of a foe to feed their own spirits.  They can also focus the pure darkness of the netherworld into physical attacks that cause massive damage.
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to negative energy damage, but vulnerable to energy damage. }}


'''Powers'''
{{clr}}


[[Image:DarkCast_SoulDrain.png|22px]] '''Gloom''' DoT(Negative), -ACC<br>
==== Bonebreaker ====
The Gloom is slowly draining your life and reducing your Accuracy.
[[File: Bonebreaker.png|100px|Bonebreaker|thumb]]
The Skulls' leaders, the Bone Daddies, have become living embodiments of the power of death. They can literally suck the life out of a foe to feed their own spirits. They can also focus the pure darkness of the netherworld into physical attacks that cause massive damage.  


[[Image:DarkCast_DarkBlast.png|22px]] '''Dark Blast''' -ACC<br>
Found in [[Sondra_Costel#Put_a_stop_to_the_Skulls_operations|Put a stop to the Skulls operations]] from [[Sondra Costel]].
Your Accuracy has been reduced by the Dark Blast.


[[Image:ShadowFighting_ShadowPunch.png|22px]] '''Shadow Punch''' Melee Smash/Negative, Low Damage, -ACC<br> A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target´s accyracy.
''Levels: 1-14''


[[Image:ShadowFighting_ShadowPunch.png|22px]] '''Shadow Punch''' -ACC<br>
''Powers''
Your Accuracy has been reduced by the Shadow Punch.


[[Image:ShadowFighting_Smite.png|22px]] '''Smite''' -ACC<br>
{{Power|[[File:DarkCast_DarkBlast.png|22px]]| Dark Blast| Ranged, Moderate DMG(Negative), Foe -ToHit| Your Accuracy has been reduced by the Dark Blast. }}
Your Accuracy has been reduced by the Smite attack.


[[Image:ShadowFighting_ShadowMawl.png|22px]] '''Shadow Maul''' Melee Smash/Negative, High Damage over Time, -ACC<br>
{{Power|[[File:ShadowFighting_ShadowPunch.png|22px]]| Shadow Punch| Melee, Light DMG(Negative/Smash), Foe -ToHit| Your Accuracy has been reduced by the Shadow Punch. }}
This deadly attack unleashes a flurry of shadow punches pummeling your foe with focuses negative energy. Shadow Maul deals a lot of damage over a short period of time. Like most Shadow Punches, Shadow Maul can reduce the target´s accuracy.


[[Image:ShadowFighting_SiphonLife.png|22px]] '''Siphon Life''' Melee Negative, -ACC, Self +HP<br>
{{Power|[[File:ShadowFighting_Smite.png|22px]]| Smite ''(Only Level 12 and up)''| Melee, Moderate DMG(Negative/Smash), Foe -ToHit| Your Accuracy has been reduced by the Smite attack. }}
The Skull taps the powers of the netherworld to steal life from a target foe and transfer some of it to himself. Siphon Life can sometimes miss more often than normal since a good contact with the foe must be established for a sucessful transfer to occur. A sucessful hit can reduce the target´s accuracy.


[[Image:ShadowFighting_StealPower.png|22px]] '''Soul Drain''' Point Blank Area of Effect, Moderate Damage(Negative), Self +DMG, +ACC<br>
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self {{DamResVal|0|0|0|0|20|20|e=-}}| Skulls are resistant to Negative Energy damage but vulnerable to Energy damage. }}
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength.  Each affected foe will lose some Hit Points and add to your Damage and Accuracy. Damage: Moderate, Recharge: Very Long


{{clr}}


===Objects===
=== Objects ===


====Superadine Lab (Lieutenant)====
==== Superadine Lab (Lieutenant) ====
[[Image:Superadine Lab.jpg|100px|Superadine Lab|thumb]]
[[File:Superadine Lab.jpg|100px|Superadine Lab|thumb]]
In the presence of this lab, you can´t help inhaling a whiff or two of Superadine. The substance will buff your Endurance until the lab is destroyed.
In the presence of this lab, you can't help inhaling a whiff or two of [[Superadine]]. The substance will buff your Endurance until the lab is destroyed.


''Powers''
''Powers''


{{Power|[[Image:Empathy RecoveryAura.png|22px]]| Vitality| +Recovery (Area of Effect)| The chemicals of the Lab Table are increasing your Endurance Recovery.}}
{{Power|[[File:Empathy RecoveryAura.png|22px]]| Vitality| Auto, PBAoE, Foe & Ally +Recovery| The chemicals of the Lab Table are increasing your Endurance Recovery. }}


{{Power|[[Image:FireBlast_Inferno.png|22px]]| Small Explosion| Area of Effect, Moderate Damage (Lethal/Fire), Knockback| This object erupts into a small explosion if destroyed}}
{{Power|[[File:FireBlast_Inferno.png|22px]]| Small Explosion| Post Death Special: PBAoE, High DMG(Fire/Lethal), Foe Knockback, Repel| This object erupts into a small explosion if destroyed. }}


{{clr}}


=== Named Bosses ===
=== Named Bosses ===


* Brittle Bones
* Back Breaker (''Bone Daddy'') Found on the [[Eagle Eye#Confront Veles|Confront Veles]] mission from [[Eagle Eye]]
* Marrow Drinker
* Black Skull (Boss)
* Marrowsnap
* Bone Rattler (Boss)
* Rattles
* Bonebreaker (''Bone Daddy'') Found on the ''Defeat all gang members'' mission from [[Lorenzo DiCosta#Defeat all gang members|Lorenzo DiCosta]], [[Wes Schnabel#Defeat all gang members|Wes Schnabel]] or [[Willy Starbuck#Defeat all gang members|Willy Starbuck]]
* Skelter
* Boneshaker (Boss)
* Vault
* Brittle Bones (Boss)
* Compound Fracture (''Bone Daddy'') Found on the ''Defeat Skull leader and guards'' mission from [[Lorenzo DiCosta#Defeat Skull leader and guards|Lorenzo DiCosta]], [[Wes Schnabel#Defeat Skull leader and guards|Wes Schnabel]] or [[Willy Starbuck#Defeat Skull leader and guards|Willy Starbuck]]
* Crypt Killer (Boss)
* Death's Head (Boss)
* Eulogy (Boss)
* Ivory (Boss)
* Jawbreaker (''Death Head Buckshot'') (Lieutenant) Found on the ''Stop the gang war'' mission from [[Lorenzo DiCosta#Stop the gang war|Lorenzo DiCosta]], [[Wes Schnabel#Stop the gang war|Wes Schnabel]] or [[Willy Starbuck#Stop the gang war|Willy Starbuck]]
* Knucklebones (''Death Head Buckshot'') (Lieutenant) Found on the [[Sunstorm#Capture the shipment of armaments before they hit the streets|Capture the shipment of armaments before they hit the streets]] mission from [[Sunstorm]]
* Mandible (''Death Walker'') Found on the [[Shauna Stockwell#Shut Down the Superadine Den|Shut Down the Superadine Den]] mission from [[Shauna Stockwell]]
:''Mandible and Maxilla are a pair of Skulls reviled for their divvied up collection of human facial bones. Mandible keeps his victim's lower jaw while Maxilla takes the upper jaw. What these two do with them is a mystery, but they claim that their trophies give them dark power.''
* Marrow-drinker (''Bone Daddy'') Found on the ''Break up the Clockwork and the Skulls'' mission from [[Maurice Feldon#Get the Clockwork out of the warehouse before the Skulls get involved (5-10)|Maurice Feldon]], [[Paula Dempsey#Get the Clockwork out of the warehouse before the Skulls get involved (5-10)|Paula Dempsey]] or [[Tony Kord#Get the Clockwork out of the warehouse before the Skulls get involved (5-10)|Tony Kord]]
* Marrowsnap (''Bone Daddy'') Found on the ''Stop the gang war'' mission from [[Lorenzo DiCosta#Stop the gang war|Lorenzo DiCosta]], [[Wes Schnabel#Stop the gang war|Wes Schnabel]] or [[Willy Starbuck#Stop the gang war|Willy Starbuck]]
* Maxilla (''Death Doll'') Found on the [[Shauna Stockwell#Shut Down the Superadine Den|Shut Down the Superadine Den]] mission from [[Shauna Stockwell]]
:''Maxilla and Mandible are a pair of Skulls reviled for their divvied up collection of human facial bones. Maxilla keeps her victim's upper jaw while Mandible keeps the lower jaw. What these two do with them is a mystery, but they claim that their trophies give them dark power.''
* Misery (''Death Doll'') Found on the [[Shauna Stockwell#Find Emily Rodriguez|Find Emily Rodriguez]] mission from [[Shauna Stockwell]]
* Mr. Bones (Boss)
* Rattles (Boss)
* Skelter (Boss)
* Skull Cracker (Boss)
* Thanatos (Boss)
* Thanoxemos (Boss)
* Tombstone (Boss)
* Toothbreaker Jones (''Bone Daddy'') Found on the [[Shauna Stockwell#Pay Toothbreaker Jones a visit|Pay Toothbreaker Jones a visit]] mission from [[Shauna Stockwell]]
:''Toothbreaker Jones is a sadistic nihilist who relishes inflicting pain and suffering on his enemies. Most of the Skulls that work with him are equally callous, as any weakness is quickly culled. He earned his nickname by busting the teeth out of his victims and carries them around as trophies. Rumors suggest he has jars full of these trophies.''
:''Jones is a part of a new Skulls initiative to forcibly addict citizens of Kings Row to Superadine. He's even willing to take people's teeth if they can't afford it. Some truly desperate people have taken that deal.''
* Totenkopf (Boss)
* Vault (Boss)
* Wrack (''Death Head Gunner'') (Lieutenant) Found on the [[Sunstorm#Find the source of the Quantum Array weapons|Find the source of the Quantum Array weapons]] mission from [[Sunstorm]]
 
== Trivia ==
 
* In [[Kings Row]], Skulls can often be found attacking [[car]]s until they blow up.
 
== Related Badges ==
{{BadgeBox|Bonecrusher}}
{{BadgeBox|Kill Skuls}}


[[Category:CoH]][[Category:CoV]][[Category:Enemies]]
[[Category:Enemies]]

Latest revision as of 03:57, 16 September 2024

This information contains features from the Issue 24 beta that have been released on Homecoming.

Overview

SkullsIcon.jpg

The Skulls are an enemy group in City of Heroes and City of Villains.

Founded by the Petrovic brothers, the Skulls are a death worshiping cult whose initiation is a rather morbid affair. Recruits are ordered to kill a target in a rival gang (or a random person off the street) and are then taken to choose their own casket. They then must dig up a grave and take the front of the dead victim's skull as the mask that will make up their new 'face.'

They have a standard rank system; the Gravediggers are the basic street thugs, normally armed with knives and pistols. Above them are the Death Heads. They earn their rank through bloodshed and violence. They serve as the Gravediggers' keepers and report directly to the groups bosses: the Bone Daddies. The Bone Daddies are hand picked by the Petrovic brothers themselves. They are put through a ritual that grants them powers over the negative energies of the netherworld.

History

Among the street gangs of Paragon City, the Skulls are one of the worst. The Skulls have been at war with the Hellions over control of Perez Park for quite some time. They control the area known as the Boneyard and are always attempting to gain more territory.

Since the Rikti War, the Skulls have branched out to Kings Row. They are one of the main reasons why local Superadine rates are through the roof. Some evidence points to an external source helping them push their wares.

They are currently on good terms with the Trolls.

Background

The Skulls official info ( Copied from the City of Heroes official website [1]):


The Skulls are one of the many street gangs that operate in Paragon City. They are a death cult, of sorts, who seek personal glory and power through death, no matter whose. Today, their leaders lurk about one corner of Perez Park, called the Boneyard. They vie for control of the park, but are in the midst of a seemingly endless gang war with the Hellions.

The gang has recently spread heavily into the King’s Row zone, established new chapters as it tries to take over new territory. In King’s Row, the Skulls will battle anyone – cop, hero, rival gang – to dig in their stakes. As the war in Perez Park has reached a stalemate, it seems they want to expand in other directions to advance their position. Fledgling chapters have also been reported in Atlas Park and Galaxy City. Although not often found on the streets in Galaxy City, various drug labs have been reported. Despite their morbid trappings, the Skulls are ultimately a street gang, and thus concerned with usual aspects of organized crime. They run extortion rings, commit robbery, and sell drugs. Of late, like many in Paragon’s underworld, they are pushing Superadine.

In fact, they have been pushing it so hard in Perez Park and in King’s Row that they threaten to flood the streets. Some in the PPD suspect the Skulls may be working with a new partner to take control of the market. It is known that the Skulls deal with the Trolls generally on good terms.

One unusual rumor about the Skulls that has sprung up since the Rikti War is the story of a lone wolf hero obsessed with the destruction of the gang. His – or her – name is unknown, though some of the street tales suggest his (or her) family was killed by Marrow Snap and Marrow Drinker. Some stories describe him as a feral hero, barely able to communicate. He pulls in new heroes to his cause with a terse, muttered phrase, “Go. Hunt. Kill Skuls.”

The organization of the gang is fairly straightforward. The Gravediggers are the foot soldiers of the Skull gang. They are normally armed with knives and guns, and do the grunt work. When first brought into the gang, their initiation rituals all center around death. It is typical for a new recruit to be ordered to kill a random target (the victim is often a member of a rival gang). A veteran Skull will then take a number of new recruits to pick out caskets for their inevitable death. To them, dying as a member of the Skulls is the greatest honor one can find. By embracing death, it not only has no power over them, but gives them a dark inner strength. Finally, new recruits must go on a “black wake,” where they dig up a body and claim the deceased’s skull as their new “face.”

The veterans of the Skulls are nicknamed Death Heads. They have earned their bones through acts of bloodthirsty violence. They run the Gravediggers through their paces, and report directly to the top bosses – the Bone Daddies.

The Bone Daddies are chosen through some secret, black ritual performed by the original founders of the Skulls, the Petrovic brothers. This ritual gives them power over the negative world, and allows them to tap into spirit killing energy that they can use to feed off of their victims. Heroes who have faced them have stated that Bone Daddies are dead inside, their bodies just haven’t realized it yet.

Enemy Types

Minions

Gravedigger Brawler

SkullsMinion01.jpg

The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 1-24

Powers

Inherent Brawl.png Brawl Melee, Light DMG(Smash)
When all else fails, use your own 2 fists.

AssaultWeapons ARBurst.png Revolver Low-Accuracy, Ranged, Moderate DMG(Lethal)
Small caliber side arm. Not very accurate.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Gravedigger Chopper

SkullsMinion02.jpg

The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 1-24

Powers

Claws Slash.png Fireman Axe Melee, High DMG(Lethal), Foe -Defense
Your Defense has been reduced by the Fireman Axe.

AssaultWeapons ARBurst.png Revolver Low-Accuracy, Ranged, Moderate DMG(Lethal)
Small caliber side arm. Not very accurate.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Gravedigger Slammer

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The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 1-24

Powers

AssaultWeapons ARBurst.png Sledgehammer Low-Accuracy, Melee, Superior DMG(Smash), Foe Knockdown
This heavy, but unwieldy and slow Sledgehammer can knock down foes.

AssaultWeapons ARBurst.png Revolver Low-Accuracy, Ranged, Moderate DMG(Lethal)
Small caliber side arm. Not very accurate.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Gravedigger Slicer

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The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 1-24

Powers

AssaultWeapons ARBurst.png Knife Melee, Moderate DMG(Lethal)
Basic stabbing and cutting blade.

AssaultWeapons ARBurst.png Revolver Low-Accuracy, Ranged, Moderate DMG(Lethal)
Small caliber side arm. Not very accurate.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Gravedigger Slugger

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The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 1-24

Powers

AssaultWeapons ARBurst.png Baseball Bat Melee, Moderate DMG(Smash)
There is nothing like slugging someone in the head with this baseball bat.

AssaultWeapons ARBurst.png Revolver Low-Accuracy, Ranged, Moderate DMG(Lethal)
Small caliber side arm. Not very accurate.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Gravedigger Assailant

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The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 7-24

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged, Moderate DoT(Lethal), Foe -Defense
You fire your submachine gun at a single target, causing lethal damage over time and reducing the target's defenses.

AssaultWeapons ARBurst.png Focused Burst (Only Level 15 and up) Ranged, High DoT(Lethal), Foe Chance for Knockdown
You fire a focused burst from your submachine gun, causing lethal damage over time and potentially knocking the target down.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Gravedigger Striker

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The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 7-24

Powers

Thugs TargetedRangedMinorDmg.png Pistols Ranged, Moderate DMG(Lethal)
You fire a single round from one of your pistols, causing lethal damage to your target.

Thugs TargetedRangedHeavyDmg.png Dual Shot (Only Level 15 and up) Ranged, Moderate DMG(Lethal), Minor DoT(Lethal)
Fires both pistols at once at a time target. Firing both pistols at once is slower than a single shot, but deals more damage, and the target may get knocked down by the force of the impact.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Lieutenants

Death Head Buckshot

SkullsLieut01.jpg

The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.

Levels: 1-24

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun Ranged (Cone), Moderate DMG(Lethal), Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Power Missing.png No Melee attacks No Hand to Hand
Death Heads don´t have any Melee attacks at all

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Head Gunner

The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.

Levels: 1-24

Powers

AssaultWeapons ARBurst.png Submachine Gun Ranged, Moderate DMG(Lethal), Foe -Defense
Your Defense has been reduced by the Submachine Gun.

Power Missing.png No Melee attacks No Hand to Hand
Death Heads don´t have any Melee attacks at all

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Head Soldier

The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.

Levels: 7-24

Powers

AssaultWeapons ARBurst.png Burst Ranged, High DMG(Lethal), Foe -Defense
You quickly fire a burst of rounds at a single target. The target suffers lethal damage over time and reduced defenses.

AssaultWeapons ShotgunSlug.png Slug (Only Level 12 and up) Ranged, High DMG(Lethal), Foe Chance for Knockdown
You fire a single slug at a targeted foe, causing lethal damage and potentially knocking the target down.

AssaultWeapons ARFullAuto.png Automatic Fire (Only Level 15 and up) Ranged (Cone), Moderate DoT(Lethal)
You fire a fully automatic burst at a target, striking multiple foes if they are caught in the burst's cone. Affected targets suffer lethal damage over time.

Power Missing.png No Melee attacks No Hand to Hand
Death Heads don´t have any Melee attacks at all

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Bosses

Bone Daddy

Bone Daddy

The Skulls' leaders, the Bone Daddies, have become living embodiments of the power of death. They can literally suck the life out of a foe to feed their own spirits. They can also focus the pure darkness of the netherworld into physical attacks that cause massive damage.

Levels: 1-24

Powers

ShadowFighting ShadowPunch.png Shadow Punch Melee, Light DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced by the Shadow Punch.

ShadowFighting SiphonLife.png Siphon Life Melee, Moderate DMG(Negative), Foe -ToHit, Self Heal
You've been affected by a Siphon Life attack. Your Accuracy is reduced.

ShadowFighting Smite.png Smite (Only Level 12 and up) Melee, Moderate DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced by the Smite attack.

ShadowFighting StealPower.png Soul Drain (Only Level 15 and up) PBAoE, Moderate DMG(Negative), Self +DMG, +ToHit, Chance for Critical Hit
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy.

DarkCast DarkBlast.png Dark Blast Ranged, Moderate DMG(Negative), Foe -ToHit
Your Accuracy has been reduced by the Dark Blast.

DarkCast SoulDrain.png Gloom (Only Level 15 and up) Ranged, High DoT(Negative), Foe -ToHit
The Gloom is slowly draining your life and reducing your Accuracy.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Doll

Death Doll

The Death Dolls, like their Death Walker brothers, are an elite force among the Skulls who have learned how to twist the power of death into fearsome attacks that disable their foes while draining away their life essence. Even among the Skulls, who have dedicated themselves to death itself, they are a frightening force to be reckoned with.

Levels: 7-24

Powers

Skulls Deathwalker DarkBlast.png Dark Blast Ranged, Moderate DMG(Negative), Foe -ToHit
You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit.

DarknessAssault Moonbeam.png Moonbeam Ranged, Heavy DMG(Negative), Foe -ToHit
You fire a very powerful burst of negative energy at a target, causing negative energy damage and reducing their chance to hit.

Skulls Deathwalker DarkGrasp.png Dark Grasp Ranged, Moderate DMG(Negative), Foe Hold, -ToHit
You cause your target's shadow to wholly envelop them, leaving them held and rendered helpless while suffering negative energy damage. The target will also suffer a reduced chance to hit.

DarknessAssault Nightfall.png Night Fall (Only Level 15 and up) Ranged (Cone), Superior DoT(Negative), Foe -ToHit
You fire a cone shaped burst of negative energy, striking all foes within range for negative energy damage. Affected foes also suffer a reduced chance to hit.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Death Walker

Death Walker

The Death Walkers, like their Death Doll sisters, are an elite force among the Skulls who have learned how to twist the power of death into fearsome attacks that disable their foes while draining away their life essence. Even among the Skulls, who have dedicated themselves to death itself, they are a frightening force to be reckoned with.

Levels: 7-24

Powers

Skulls Deathwalker DarkBlast.png Dark Blast Ranged, Moderate DMG(Negative), Foe -ToHit
You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit.

DarknessAssault Moonbeam.png Moonbeam Ranged, Heavy DMG(Negative), Foe -ToHit
You fire a very powerful burst of negative energy at a target, causing negative energy damage and reducing their chance to hit.

Skulls Deathwalker DarkGrasp.png Dark Grasp Ranged, Moderate DMG(Negative), Foe Hold, -ToHit
You cause your target's shadow to wholly envelop them, leaving them held and rendered helpless while suffering negative energy damage. The target will also suffer a reduced chance to hit.

DarknessAssault Nightfall.png Night Fall (Only Level 15 and up) Ranged (Cone), Superior DoT(Negative), Foe -ToHit
You fire a cone shaped burst of negative energy, striking all foes within range for negative energy damage. Affected foes also suffer a reduced chance to hit.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Archvillains

Chernobog

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Bolek Petrovic is the youngest of the Petrovic brothers. As one of the Lords of Death he is a leader of the Skulls street gang in Paragon City. Like his brother he took the name of an ancient Slavic deity when he learned the black arts. Chernobog was known as 'The Black God' to the ancient Slavic tribes, and little is truly known of him. What is known of Bolek Petrovic, however, is that he is a merciless killer who possesses terrible strength.

Levels: 7-24

Powers

TalonsOfVengeance MorbidCut.png Deadly Smash Melee, Moderate DMG(Negative/Cold), Foe -ToHit
You perform a quick slash with your death infused weapon, causing negative energy and cold damage while also reducing the target's chance to hit.

TalonsOfVengeance EnervatingBolt.png Deadly Bolt Ranged, Moderate DMG(Cold/Negative), Foe -Speed, -Recharge
You launch a blast of death energy at a target, causing cold and negative energy damage. The target also suffers reduced movement and attack speeds.

TalonsOfVengeance DeadlyBlast.png Deadly Blast Ranged, Heavy DMG(Negative/Cold), Foe -ToHit
You fire a powerful blast of death energy at a single target, causing cold and negative energy damage. The target also suffers a reduced chance to hit.

TalonsOfVengeance MorbidHack.png Deadly Crush (Only Level 10 and up) Melee, High DMG(Cold/Negative), Foe -Speed, -Recharge
You perform a forceful hack with your death infused weapon, causing negative energy and cold damage while also reducing the target's movement and attack speeds.

TalonsOfVengeance CircleOfDeath.png Deadly Bash (Only Level 14 and up) Melee (Targeted AoE), High DMG(Negative/Cold), Foe -Defense
You slash at multiple targets around you with your death infused weapon, striking them for negative energy and cold damage. Affected targets also suffer a reduction in their defenses.

TalonsOfVengeance FearsomeGaze.png Terrifying Stare (Only Level 18 and up) Ranged (Cone), Foe Fear, -ToHit
Your gaze instills terror in your enemies, causing them fear and reducing their chance to hit.

TalonsOfVengeance BoonOfDeath.png Boon of Death (Only Level 20 and up) Ranged, Minor DMG(Cold), Foe -DMG, Team Heal
You channel death energy through yourself to a targeted foe. Boon of Death drains life energy from the target and slowly transfers it to you and all nearby allies. The targeted foe suffers cold damage and a reduction in their damage potential, while you and your nearby allies are healed.

TalonsOfVengeance DeathsEmbrace.png Death's Embrace (Only Level 22 and up) Ranged, Moderate DMG(Cold), Moderate DoT(Negative), Foe Hold, -Speed, -Recharge
You focus death energy on a single target, chilling the air so massively that the target is caught in a block of ice. The affected foe suffers cold damage and negative energy damage over time. The target also suffers reductions in their movement and attack speeds.

Temporary PVP BuffDefense.png Resistance AV Auto, Self Res( N20 )
The most powerful leaders of the Skulls retain their resistance to negative energy damage, but are no longer vulnerable to energy damage.

Invulnerability TemporaryInvulnerabilty.png Archvillain's Might Resistance
Arch-villains are very powerful individuals, and as such have significant resistance to many status effects. They are not immune, however, and can be vulnerable for brief windows of opportunity.


Morana

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Little is known of the woman known as Morana except that she is revered by the Death Dolls within the Skulls and feared by their enemies. It is uncertain whether she has taken the name of a Slavic deity like the Petrovic Brothers, or if she truly is a manifestation of the Slavic goddess of death and nightmares. What is certain is that she is responsible for the deaths of hundreds.

Levels: 7-24

Powers

Skulls Morana DarkBlast.png Dark Blast Ranged, Light DMG(Negative), Foe -ToHit
You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit.

ShadowFighting ShadowPunch.png Shadow Punch Melee, Light DMG(Negative/Smash), Foe -ToHit
You charge up your fists with negative energy before punching a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit.

ShadowFighting Smite.png Smite Melee, Moderate DMG(Negative/Smash), Foe -ToHit
You charge up your fists with negative energy and unleash a powerful attack on a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit.

ShadowFighting ShadowMaul.png Shadow Maul (Only Level 10 and up) Melee (Cone), High DoT(Negative/Smash), Foe -ToHit
You wrap your arms with negative energy before striking out with a series of blows that deal smashing and negative energy damage to nearby targets in front of you. These blows also cloud your target's vision, lowering their chance to hit.

Skulls Morana DarkRegeneration.png Dark Regeneration (Only Level 14 and up) PBAoE, Minor DMG(Negative), Self Heal
You channel negative energy into your target in order to drain a small amount of life from all enemies nearby, healing yourself with the drained essence. The more foes affected, the more you will be healed.

ShadowFighting Placate.png Placate (Only Level 18 and up) Ranged, Foe Placate, Self Stealth
You trick a foe into dropping their attack focus on you. When successful, you will also be hidden for a short time.

Skulls Morana AuraOfFear.png Aura of Fear (Only Level 20 and up) PBAoE, Foe Fear, -ToHit
You wrap yourself in a nightmarish aura of fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, with a reduced chance to hit.

ShadowFighting MidnightGrasp.png Midnight Grasp (Only Level 22 and up) Ranged, Superior DoT(Negative), Foe Immobilize, -ToHit
You form negative energy into dark tentacles that can immobilize a foe, reducing their chance to hit and continuously drain their life force in the form of negative energy damage.

Temporary PVP BuffDefense.png Resistance AV Auto, Self Res( N20 )
The most powerful leaders of the Skulls retain their resistance to negative energy damage, but are no longer vulnerable to energy damage.

Invulnerability TemporaryInvulnerabilty.png Archvillain's Might Resistance
Arch-villains are very powerful individuals, and as such have significant resistance to many status effects. They are not immune, however, and can be vulnerable for brief windows of opportunity.


Veles

Veles Petrovic

Viktor Petrovic is the eldest of the Petrovics. As one of the Lords of Death he is a leader of the Skulls street gang in Paragon City. Together, with his siblings, he formed a pact with dark powers to learn the black arts. He took the name of Veles, an ancient Slavic deity of the underworld, magic, and trickery. Unlike his siblings, Veles leads the Skulls through guile and cunning rather than death and fear. Whether he commands respect from his siblings due to familial love or even greater strength remains unknown.

Levels: 7-24

Powers

Skulls Veles DarkBlast.png Dark Blast Ranged, Light DMG(Negative), Foe -ToHit
You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit.

Skulls Veles Gloom.png Gloom Ranged, Moderate DoT(Negative), Foe -ToHit
The Gloom is slowly draining your life and reducing your Accuracy.

ShadowFighting ShadowPunch.png Shadow Punch Melee, Light DMG(Negative/Smash), Foe -ToHit
You charge up your fists with negative energy before punching a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit.

Skulls Veles GraveKnight.png Grave Knight Summon Grave Knight
You summon a Grave Knight to assist you in battle.

Grave Knight
Only the most battle hardened warriors filled with a lust for revenge will return as a Grave Knight. This undead warrior may be sentient, but it has no understanding of a living world now alien to him. It can only see its own bloodlust and thirst for vengeance. Only the most powerful Masterminds can control them.
Skulls Veles PetHack.png Hack Melee, Light DMG(Lethal), Foe -Defense
You perform a hacking strike that causes lethal damage and reduces the target's defenses.
Skulls Veles PetSlash.png Slash Melee, Minor DMG(Lethal), Foe -Defense
You perform a quick slash that causes lethal damage and reduces the target's defenses.
Skulls Veles PetSuperJump.png Super Leap Auto, Self +Jump, +Speed
You are capable of Super Leap.
Skulls Veles PetResistance.png Resistance Auto, Self Res( C26.145 N26.145 P26.145 T26.145 ), Prot( St 1.0 Sl 4.0 Fr 4.0 ), Res( Sl 50% Fr 50% ), Resist(Slow)
Grave Knights are resistant to Sleep, Fear, Slow and Disorient. They are also resistant to Cold, Negative Energy, Toxic and Psionic damage.

ShadowFighting Smite.png Smite (Only Level 10 and up) Melee, Moderate DMG(Negative/Smash), Foe -ToHit
You charge up your fists with negative energy and unleash a powerful attack on a nearby foe. The target suffers negative energy and smashing damage, as well as a reduced chance to hit.

ShadowFighting SiphonLife.png Siphon Life (Only Level 14 and up) Melee, Moderate DMG(Negative), Foe -ToHit, Self Heal
You siphon the life out of a target, causing negative energy damage and healing yourself. The affected target also suffers a reduced chance to hit.

Skulls Veles SoulExtraction.png Soul Extraction (Only Level 18 and up) Summon Ghost
You can extract the soul, creating a ghost to aid you in battle.

Spirit
This Spirit has been ripped from its own dead corpse. No wonder his hatred for all living things knows no end.
Flight TravelFlight.png Fly Self Fly
Some members of the Talons of Vengeance have grown wings and are capable of flight.
DarkCast DarkBlast.png Ghastly Blast Ranged, Light DMG(Negative), Foe -ToHit
You unleash a blast of pure necromantic energy at a target, causing negative energy damage and reducing their chance to hit.
Skulls Veles PetSelfDestruct.png Self Destruct Auto, Self Destruct after 5 minutes
You are only able to remain material for a few minutes before your soul permanently expires.
Skulls Veles PetResistance.png Resistance Auto, Self Res( S26.145 L26.145 C26.145 N26.145 T26.145 ), Prot( Im 4.0 Sl 4.0 Fr 2.0 ), Resist(Slow)
Souls are resistant to Sleep, Fear, Immobilize and Slow. They are also resistant to Smashing, Lethal, Cold, Negative, and Toxic damage.

ShadowFighting StealPower.png Soul Drain (Only Level 20 and up) PBAoE, Moderate DMG(Negative), Self +DMG, +ToHit
You drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your damage potential and chance to hit.

Skulls Veles Lich.png Lich (Only Level 24 and up) Summon Lich
You summon a Lich to assist you in battle.

Lich
The lich is an undead entity that, when alive, possessed many dark powers of his own. Perhaps it was a dark wizard, or powerful arch villain. Perhaps it was even a Necromancer. Now it only hungers for the souls of the living, and is quite good at feeding itself.
DarkCast DarkBlast.png Dark Blast Ranged, Light DMG(Negative), Foe -ToHit
You fire concentrated negative energy at a single target. The target suffers negative energy damage and a reduced chance to hit.
DarkCast Torrent.png Torrent Ranged (Cone), Minor DMG(Smash), Foe -ToHit, Knockdown
The Torrent has reduced your chance to hit.
Skulls Veles PetSuperJump.png Super Leap Auto, Self +Jump, +Speed
You are capable of Super Leap.
Skulls Veles PetResistance.png Resistance Auto, Self Res( C26.145 N26.145 T26.145 ), Prot( Sl 4.0 Fr 4.0 )
The Lich is resistant to Sleep and Fear. It is also resistant to Negative Energy, Toxic and Cold damage.

Temporary PVP BuffDefense.png Resistance AV Auto, Self Res( N20 )
The most powerful leaders of the Skulls retain their resistance to negative energy damage, but are no longer vulnerable to energy damage.

Invulnerability TemporaryInvulnerabilty.png Archvillain's Might Resistance
Arch-villains are very powerful individuals, and as such have significant resistance to many status effects. They are not immune, however, and can be vulnerable for brief windows of opportunity.


Named Enemies

Gravedigger Quantum Gunner (Minion)

The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.

Levels: 1-14

Powers

AssaultWeapons ShotgunBuckShot.png Quantum Array Gun Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs Peacebringers/Warshades
Your attack and Movement rate have been slowed by the Quantum Array Gun.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to negative energy damage, but vulnerable to energy damage.


Death Head Quantum Gunner (Lieutenant)

The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.

Levels: 1-14

Powers

AssaultWeapons ShotgunBuckShot.png Quantum Array Gun Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs Peacebringers/Warshades
Your attack and Movement rate have been slowed by the Quantum Array Gun.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to negative energy damage, but vulnerable to energy damage.


Bone Daddy Quantum (Boss)

The Skulls' leaders, the Bone Daddies, have become living embodiments of the power of death. They can literally suck the life out of a foe to feed their own spirits. They can also focus the pure darkness of the netherworld into physical attacks that cause massive damage.

Levels: 1-14

Powers

AssaultWeapons ShotgunBuckShot.png Quantum Array Gun Ranged, Moderate DMG(Negative), Foe -Recharge, -Speed, Special vs Peacebringers/Warshades
Your attack and Movement rate have been slowed by the Quantum Array Gun.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to negative energy damage, but vulnerable to energy damage.


Bonebreaker

Bonebreaker

The Skulls' leaders, the Bone Daddies, have become living embodiments of the power of death. They can literally suck the life out of a foe to feed their own spirits. They can also focus the pure darkness of the netherworld into physical attacks that cause massive damage.

Found in Put a stop to the Skulls operations from Sondra Costel.

Levels: 1-14

Powers

DarkCast DarkBlast.png Dark Blast Ranged, Moderate DMG(Negative), Foe -ToHit
Your Accuracy has been reduced by the Dark Blast.

ShadowFighting ShadowPunch.png Shadow Punch Melee, Light DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced by the Shadow Punch.

ShadowFighting Smite.png Smite (Only Level 12 and up) Melee, Moderate DMG(Negative/Smash), Foe -ToHit
Your Accuracy has been reduced by the Smite attack.

Temporary PVP BuffDefense.png Resistance Auto, Self Res( E-20 N20 )
Skulls are resistant to Negative Energy damage but vulnerable to Energy damage.


Objects

Superadine Lab (Lieutenant)

Superadine Lab

In the presence of this lab, you can't help inhaling a whiff or two of Superadine. The substance will buff your Endurance until the lab is destroyed.

Powers

Empathy RecoveryAura.png Vitality Auto, PBAoE, Foe & Ally +Recovery
The chemicals of the Lab Table are increasing your Endurance Recovery.

FireBlast Inferno.png Small Explosion Post Death Special: PBAoE, High DMG(Fire/Lethal), Foe Knockback, Repel
This object erupts into a small explosion if destroyed.


Named Bosses

Mandible and Maxilla are a pair of Skulls reviled for their divvied up collection of human facial bones. Mandible keeps his victim's lower jaw while Maxilla takes the upper jaw. What these two do with them is a mystery, but they claim that their trophies give them dark power.
Maxilla and Mandible are a pair of Skulls reviled for their divvied up collection of human facial bones. Maxilla keeps her victim's upper jaw while Mandible keeps the lower jaw. What these two do with them is a mystery, but they claim that their trophies give them dark power.
Toothbreaker Jones is a sadistic nihilist who relishes inflicting pain and suffering on his enemies. Most of the Skulls that work with him are equally callous, as any weakness is quickly culled. He earned his nickname by busting the teeth out of his victims and carries them around as trophies. Rumors suggest he has jars full of these trophies.
Jones is a part of a new Skulls initiative to forcibly addict citizens of Kings Row to Superadine. He's even willing to take people's teeth if they can't afford it. Some truly desperate people have taken that deal.

Trivia

  • In Kings Row, Skulls can often be found attacking cars until they blow up.

Related Badges

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You're all about knocking heads and beating Skulls.

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Go. Hunt. Kill Skuls.