Stephanie Peebles: Difference between revisions

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|introed=Delivery mission
|introed=Delivery mission
|intros=[[Long Jack]]
|intros=[[Long Jack]]
|enemies={{Enemy Council}}
|enemies={{Enemy Council}}{{Enemy The Family}}{{Enemy Sky Raiders}}{{Enemy Warriors}}
{{Enemy The Family}}
{{Enemy Sky Raiders}}
{{Enemy Warriors}}
|badges=
|badges=
}}
}}
{{Contact Overview|City=H|Zone=Striga Isle|x=-245.5|y=0|z=45|Pronoun=|HoodYN=Y|Hood=Port Noble|OriginYN=Y|Origin=Magic|LevelYN=Y|Level=20-24}}
{{Contact Overview|City=H|Zone=Striga Isle|x=-245.5|y=0|z=45|Pronoun=her|HoodYN=Y|Hood=Port Noble|OriginYN=Y|Origin=Magic|LevelYN=Y|Level=20-24}}
 
Villains encounter her in the [[Mage-Killer Tatiana#Draw out the witch|final mission]] from [[Mage-Killer Tatiana]] for levels 25-29.
 
__TOC__
__TOC__
{{clr}}
{{clr}}
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None, directly.  As with the [[The Hollows|Hollows]] and [[Croatoa]] arc contacts, the various contacts of a similar level will give a mission to go speak to Stephanie, in order to make players aware of the Striga arcs.  But there is no direct introduction needed.  Any hero of the correct level can speak to this contact and receive missions from her.
None, directly.  As with the [[The Hollows|Hollows]] and [[Croatoa]] arc contacts, the various contacts of a similar level will give a mission to go speak to Stephanie, in order to make players aware of the Striga arcs.  But there is no direct introduction needed.  Any hero of the correct level can speak to this contact and receive missions from her.


=== New Contact(s) ===
=== Contact Introduces ===
* [[Long Jack]]
''There's {{green|someone}} I know who could sure use your help.''
 
==== Level 19-24 ====
My friend Long Jack would like to get to know you better. He keeps his eye on the docks, and he knows a lot about what's happening with the [[Council]] and the [[Sky Raiders]].  Long Jack can usually get you Natural and Technology Enhancements.
{{NewContact Long Jack}}
 
==== Level 25-29 ====
Long Jack won't steer you wrong.
{{NewContact Tobias Hansen}}


=== Information ===
=== Information ===
Line 35: Line 35:


Stephanie Peebles was born in the apartment above the Mermaid Tavern, and that's where she's lived her entire life.  She's too tough to be pushed around by the local thugs, and she's become sort of a mascot to the rough and ready characters who patronize her tavern.  In her heart of hearts, Stephanie has something of a soft spot for the petty thugs who run the docks in Port Noble; after all, they make life interesting.  But she draws the line when it comes to the [[Council]].  Stephanie's alarmed by the speed with which the Council's troops have overrun her home, and she'd do anything to root them out.
Stephanie Peebles was born in the apartment above the Mermaid Tavern, and that's where she's lived her entire life.  She's too tough to be pushed around by the local thugs, and she's become sort of a mascot to the rough and ready characters who patronize her tavern.  In her heart of hearts, Stephanie has something of a soft spot for the petty thugs who run the docks in Port Noble; after all, they make life interesting.  But she draws the line when it comes to the [[Council]].  Stephanie's alarmed by the speed with which the Council's troops have overrun her home, and she'd do anything to root them out.
=== Prior to Introduction ===
{{Missing Prior}}


=== Initial Contact ===
=== Initial Contact ===
==== Introduced from Contact ====
==== Introduced from Contact ====
Thanks for the package, I'm grateful.  So, what do you think of Port Noble?  Doesn't look like much, maybe?  Well, it's my home.  I've been doing what I can to kick those [[Council]] goons out, but I need more help.  I'd appreciate it if you could stick around.
Thanks for the package {{Character}}; I'm grateful.  So, what do you think of Port Noble?  Doesn't look like much, maybe?  Well, it's my home.  I've been doing what I can to kick those [[Council]] goons out, but I need more help.  I'd appreciate it if you could stick around.


Otherwise, you can keep following leads from your other contacts.  I'll always be here, and I'll always be grateful for assistance.
Otherwise, you can keep following leads from your other contacts.  I'll always be here, and I'll always be grateful for assistance.
Line 47: Line 44:
==== Introduced Self ====
==== Introduced Self ====
So you're {{Character}}, eh?  Well, I've seen plenty of heroes in my day.  Here's hoping you're up to snuff.
So you're {{Character}}, eh?  Well, I've seen plenty of heroes in my day.  Here's hoping you're up to snuff.
=== Greeting ===
* I hope you're tough enough to handle this one.
* Get ready, kid. This one's gonna be a doozy.
* Hey there, {{Character}}. You up for some action?


=== Too Many Missions ===
=== Too Many Missions ===
You've got plenty to do as it is, hero.
You've got plenty to do as it is, hero.
=== Outlevelled Contact ===
It's time to leave me behind, {{Character}}; you've got bigger fish to fry.


=== No More Missions ===
=== No More Missions ===
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== Store ==
== Store ==
* [[Inspirations]] {{3insp}}
''I got to admit, you're something special. Take a look at these {{Green|Enhancements,}} friend; I'd sure like to help you out. Call me any time.''
* [[Inspirations]] (all)
* {{Store Nat Mag|Level=20|Price=200}}
* {{Store Nat Mag|Level=25|Price=200}}
''It's been a long time since I trusted anyone the way I trust you. I hope these Enhancements can help you in your journeys.''
''It's been a long time since I trusted anyone the way I trust you. I hope these Enhancements can help you in your journeys.''
* Inspirations
* {{Store Mag|Level=25|Price=150}}
* Level 20 Natural/Magic Dual-Origin Enhancements
* Level 25 Natural/Magic Dual-Origin Enhancements
{{Missing Store}}
* Level 25 Magic Single-Origin Enhancements
 
Stephanie will start offering better inspirations and enhancements after three missions.


== Story Arc ==
== Story Arc ==
 
{{ArcAward|m=25}}
{{MeritAward|9}}
=== Ring of Peebles (20-24) ===
 
==== Souvenir ====
=== Souvenier ===


As you look over the borrowed [[Wedding Band|wedding band]] from Stephanie Peebles, you're reminded of the events you've come to know as...
As you look over the borrowed [[Wedding Band|wedding band]] from Stephanie Peebles, you're reminded of the events you've come to know as...
Line 88: Line 91:


It's a [[Family]] operation, I'm afraid.  Sometimes those scamps just don't learn!
It's a [[Family]] operation, I'm afraid.  Sometimes those scamps just don't learn!
 
[[File:NewFamilyT1E.jpg|thumb|100px| {{center|Tommy One-Eye}}]]
'''Unnecessary Solicitation'''
'''Unnecessary Solicitation'''


Line 94: Line 97:


{{Mission Objective|Entrance=You hear the laughter of men who think they've already gotten away with their crime.|Primary=Bust Tommy One Eye and his crew|Secondary=4 crates of drugs to destroy|Additional=|Completion=}}
{{Mission Objective|Entrance=You hear the laughter of men who think they've already gotten away with their crime.|Primary=Bust Tommy One Eye and his crew|Secondary=4 crates of drugs to destroy|Additional=|Completion=}}
{{red|''Note:  To finish this mission you need to defeat the whole boss room and not only Tommy's group.''}}


'''Enemies'''
'''Enemies'''
Line 103: Line 104:
'''Notable NPCs'''
'''Notable NPCs'''


* Tommy One Eye {{Named|Faction=The Family|Type=Underboss}} (Boss)
* [[The_Family#Tommy_One-Eye_.28Boss.29|Tommy One Eye]] (Boss)
* [[Superadine (object)|Superadine]] x4 (Object)
* [[Superadine (object)|Superadine]] x4 (Object)


{{NPC Text|title=Family Guards dialogue|text=
{{NPC Text|title=Family Guards dialogue|text=
'''Before combat:'''<br>
'''Before combat:'''<br />
Random Family 1: ''"C'mon, just a taste."''<br>
Random Family 1: ''"C'mon, just a taste."''<br />
Random Family 2: ''"No can do.  Tommy's orders."''<br>
Random Family 2: ''"No can do.  Tommy's orders."''<br />
'''Combat start:'''<br>
'''Combat start:'''<br />
Random Family 1: ''"Protect the Dyne!"''}}
Random Family 1: ''"Protect the Dyne!"''}}


{{NPC Text|title=Tommy One Eye dialogue|text=
{{NPC Text|title=Tommy One Eye dialogue|text=
'''Before combat:''' {{orange|needs data}}<br>
'''Before combat:''' ''"This dyne will be on the streets within hours!"''<br />
'''Combat start:''' ''"Hey, it's Steph's new puppet!  {{Character}}!"''}}
'''Combat start:''' ''"Hey, it's Steph's new puppet!  {{Character}}!"''}}


Line 120: Line 121:


That's a little less 'Dyne on the streets and a little less money in [[Sebastian Frost|Seb Frost]]'s pockets.  Not a bad day's work, huh, hero?
That's a little less 'Dyne on the streets and a little less money in [[Sebastian Frost|Seb Frost]]'s pockets.  Not a bad day's work, huh, hero?


==== {{UL|Save Dr. Francois}} ====
==== {{UL|Save Dr. Francois}} ====
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'''Briefing'''
'''Briefing'''


Someone's in big trouble, and I think you're the only one who can help. Dr. Francois, the robotics engineer, has been kidnapped by the Council! He's on a ship right now, and you've got to stop it before it leaves port. I have no doubt the Council will force Francois to improve their hideous Zenith Mech Men for them. And I have no doubt he could do it. '''You've got to save Dr. Francois!''' And you only have one hour to do it.
Someone's in big trouble, and I think you're the only one who can help. Dr. Francois, the robotics engineer, has been kidnapped by the Council! He's on a ship right now, and you've got to stop it before it leaves port. I have no doubt the Council will force Francois to improve their hideous Zenith Mech Men for them. And I have no doubt he could do it. {{Green|'''You've got to save Dr. Francois!'''}} And you only have one hour to do it.


'''Mission Acceptance'''
'''Mission Acceptance'''
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Dr. Francois is in serious danger.
Dr. Francois is in serious danger.


{{Mission Objective|Entrance=A whistle blows. The ship is preparing to set sail.|Primary=Rescue Dr. Francois - 1:00:00|Secondary=|Additional=|Completion=Failure - {{orange|needs data}}<br>Success - You rescued Dr. Francois from the Council.}}
{{Mission Objective|Entrance=A whistle blows. The ship is preparing to set sail.|Primary=Rescue Dr. Francois - 1:00:00|Secondary=|Additional=|Completion=Failure - {{missing}}<br />Success - You rescued Dr. Francois from the Council.}}


'''Enemies'''
'''Enemies'''
Line 145: Line 145:


* Dr. Francois (Non-escort Hostage)
* Dr. Francois (Non-escort Hostage)
* Archon Stern {{Named|Faction=Council|Type=Penumbra Elite Archon}} (Boss)
* Archon Stern {{Named|Faction=Council|Type=Penumbra Elite Archon}} (optional Boss)


{{NPC Text|title=Dr. Francois dialogue|text=
{{NPC Text|title=Dr. Francois dialogue|text='''Upon Rescue:'''  I am more grateful than I can say.}}
'''Upon rescue:'''  ''"I'm more grateful than I can say."''}}
{{NPC Text|type=villain|title=Council Patrols|text=
 
''Before Combat''
{{NPC Text|title=Archon Stern dialogue|text=
:'''Council Minion 1:''' Stern wants tight patrols. This doc is valuable.
'''Before combat:''' ''"Francois' brains will now be put to good use!"''<br>
:'''Council Minion 2:''' Roger that.
'''Combat start:'''  ''"You won't steal my prize!"''}}
}}
{{NPC Text|type=villain|title=Archon Stern dialogue|text='''Before Combat:''' Francois' brains will now be put to good use!<br />'''Combat Start:'''  You won't steal my prize!}}


'''Debriefing''' Mission Failure
'''Debriefing''' Mission Failure


{{orange|needs data}}
{{missing}}


'''Debriefing''' Mission Successful
'''Debriefing''' Mission Successful


The doc's back home safe, thanks to you. You're doing a lot to protect the people of [[Striga Isle]], {{Character}}. Don't ever imagine I'm not grateful.
The doc's back home safe, thanks to you. You're doing a lot to protect the people of [[Striga Isle]], {{Character}}. Don't ever imagine I'm not grateful.
 


==== {{UL|Stop the Council attack}} ====
==== {{UL|Stop the Council attack}} ====
Line 193: Line 193:


* Eastgate Bay Researcher x 4 (Non-escort Hostage)
* Eastgate Bay Researcher x 4 (Non-escort Hostage)
* Archon Nigel {{Named|Faction=Council|Type=Vortex Elite Archon}}


{{NPC Text|title=Eastgate Bay Researchers dialogue|text=
{{NPC Text|title=Eastgate Bay Researchers dialogue|text=
'''Upon rescue:'''<br>
'''Upon rescue:'''<br />
''"I just want to go back to the university!  Back to studying coral!"''<br >
''"I just want to go back to the university!  Back to studying coral!"''<br />
''"We nearly lost our lives for our research!  And these creeps want to steal it?"''<br>
''"We nearly lost our lives for our research!  And these creeps want to steal it?"''<br />
''"You wouldn't believe me if I told you about it!"''<br>
''"You wouldn't believe me if I told you about it!"''<br />
''"Thanks, {{Character}}.  You were amazing!"''}}
''"Thanks, {{Character}}.  You were amazing!"''}}


{{NPC Text|title=Battling villains dialogue 1 |text=
{{NPC Text|title=Battling villains dialogue 1 |text=
'''Before combat:'''<br>
'''Before combat:'''<br />
Random Council:  ''"Hands off!  The find is ours!"''<br>
Random Council:  ''"Hands off!  The find is ours!"''<br />
Random Sky Raider:  ''"You Council goons don't own everything on Striga!"''
Random Sky Raider:  ''"You Council goons don't own everything on Striga!"''<br />
'''Combat start:'''<br>
'''Combat start:'''<br />
Random Sky Raider:  ''"We will have the creature!"''}}
Random Sky Raider:  ''"We will have the creature!"''}}


{{NPC Text|title=Battling villains dialogue 2|text=
{{NPC Text|title=Named Bosses dialogue|text=
'''Before combat:'''<br>
'''Before combat:'''<br />
Council Lieutenant:  ''"I want that creature!  Immediately!"''<br>
Archon Nigel:  ''"I want that creature!  Immediately!"''<br />
Sky Raiders Lieutenant:  ''"You Council goons don't own everything on Striga!"''
Sky Raiders Lieutenant:  ''"You Council goons don't own everything on Striga!"''<br />
'''Combat start:'''<br>
'''Combat start:'''<br />
Sky Raiders Lieutenant:  ''"We will have the creature!"''}}
Sky Raiders Lieutenant:  ''"We will have the creature!"''}}


Line 218: Line 219:


Did you get a look at the contents of that crate, {{Character}}?  Ick!  Well, I don't know how or why those researchers found that thing, but I sure hope they don't find any more.
Did you get a look at the contents of that crate, {{Character}}?  Ick!  Well, I don't know how or why those researchers found that thing, but I sure hope they don't find any more.


==== {{UL|Stop the Council's attack on the Family}} ====
==== {{UL|Stop the Council's attack on the Family}} ====
Line 242: Line 242:


'''Notable NPCs'''
'''Notable NPCs'''
 
* Archon Lannert {{Named|Faction=Council|Type=Vortex Elite Archon}}
* None
* Big Toe Fred {{Named|Faction=The Family|Type=Underboss}}


{{NPC Text|title=Battling Minions dialogue|text=
{{NPC Text|title=Battling Minions dialogue|text=
'''Before combat:'''<br>
'''Before combat:'''<br />
Random Council:  ''"Your time here is over!"''<br>
Random Council:  ''"Your time here is over!"''<br />
'''Combat start:'''<br>
'''Combat start:'''<br />
Random Family:  ''"Uh oh!  More company!"''}}
Random Family:  ''"Uh oh!  More company!"''}}


{{NPC Text|title=Battling Lieutenants Dialogue|text=
{{NPC Text|title=Named Bosses Dialogue|text=
'''Before combat:'''<br>
'''Before combat:'''<br />
Family Lieutenant:  ''"The Family will always rule these docks."''<br>
Big Toe Fred:  ''"The Family will always rule these docks."''<br />
Council Lieutenant:  ''"Not anymore, I'm afraid.  Hands up."''<br>
Archon Lannert:  ''"Not anymore, I'm afraid.  Hands up."''<br />
'''Combat start:'''<br>
'''Combat start:'''<br />
Family Lieutenant:  ''"So you want a piece of me too, huh?"''<br>''"It's your funeral!"''}}
Big Toe Fred:  ''"So you want a piece of me too, huh?"''<br />''"It's your funeral!"''}}


'''Debriefing'''
'''Debriefing'''


Thanks, {{Character}}.  I owe you one.  You put your neck on the line for some people who aren't exactly model citizens, and I won't forget it.  You stopped a lot of bloodshed today; I hope you're as proud of that as I am.
Thanks, {{Character}}.  I owe you one.  You put your neck on the line for some people who aren't exactly model citizens, and I won't forget it.  You stopped a lot of bloodshed today; I hope you're as proud of that as I am.


==== {{UL|Talk to Long Jack}} ====
==== {{UL|Talk to Long Jack}} ====
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===== {{UL|Defeat Heracles and his men}} =====
===== {{UL|Defeat Heracles and his men}} =====
'''Unnecessary Solicitation'''
'''Unnecessary Solicitation'''
[[Image:Heracles.jpg|thumb|100px| {{center|Heracles}}]]
[[File:HeraclesNew.jpg|thumb|100px| {{center|Heracles}}]]
Have you followed up on that lead yet?  Do you have my ring?
Have you followed up on that lead yet?  Do you have my ring?


Line 303: Line 302:


{{NPC Text|title=Heracles dialogue|text=
{{NPC Text|title=Heracles dialogue|text=
'''Before combat:'''  ''"This ring has given me some sort of strange power!"''<br>
'''Before combat:'''  ''"This ring has given me some sort of strange power!"''<br />
'''Combat start:'''  ''"The ring is mine!"''}}
'''Combat start:'''  ''"The ring is mine!"''}}


Line 322: Line 321:
'''Briefing'''
'''Briefing'''


[[Striga Isle|Striga]] has always been a dangerous place to live, but lately it's gotten a heck of a lot worse. It's the [[Council]].  They've got their mitts all over my home now, and I don't like it one bit. If you're willing to help me, I know exactly where you should start: by taking down some Council agents. They've been making my home a rotten place to live. '''I'd appreciate it if you shut those goobers down.'''
[[Striga Isle|Striga]] has always been a dangerous place to live, but lately it's gotten a heck of a lot worse. It's the [[Council]].  They've got their mitts all over my home now, and I don't like it one bit. If you're willing to help me, I know exactly where you should start: by taking down some Council agents. They've been making my home a rotten place to live. {{Green|'''I'd appreciate it if you shut those goobers down.'''}}


'''Mission Acceptance'''
'''Mission Acceptance'''
Line 340: Line 339:
'''Debriefing'''
'''Debriefing'''


You sure put the fear of {{Character}} into 'em, kid. Good going. The Council better sit up and take notice: Striga Isle's got a new hero!
You sure put the fear of {{Character}} into 'em, kid. Good going. The Council better sit up and take notice: Striga Isle's got a new hero!
 


=== {{UL|Waylay the robots before they leave the warehouse}} ===
=== {{UL|Waylay the robots before they leave the warehouse}} ===
Line 347: Line 345:
'''Briefing'''
'''Briefing'''


We've got to move fast. I just got word about a new crop of [[Council#Zenith Mech Man|Zenith Mech Men]] that's about to be loaded on a cargo ship bound for [[Paragon City]]. I'm sure you know what a pain those Mech Men can be once they get into the [[Council|Council's]] hands. If you could waylay those robots before they leave the warehouse, you could save your fellow heroes a lot of grief.
We've got to move fast. I just got word about a new crop of [[Council#Zenith Mech Man|Zenith Mech Men]] that's about to be loaded on a cargo ship bound for [[Paragon City]]. I'm sure you know what a pain those Mech Men can be once they get into the [[Council|Council's]] hands. {{Green|'''If you could waylay those robots before they leave the warehouse, you could save your fellow heroes a lot of grief.'''}}


'''Mission Acceptance'''
'''Mission Acceptance'''


You need to hurry! They'll reach the boat soon!
You need to hurry, {{Character}}! They'll reach the boat soon!


'''Unnecessary Solicitation'''
'''Unnecessary Solicitation'''


{{orange|needs data}}
You've got to destroy those robots before they leave the warehouse!


{{Mission Objective|Entrance=You hear the stomping of fifty heavy metal feet|Primary=Defeat all Council agents|Secondary=|Additional=|Completion=}}
{{Mission Objective|Entrance=You hear the stomping of fifty heavy metal feet.|Primary=Defeat all Council agents|Secondary=|Additional=|Completion=You destroyed the Zenith Mech Man shipment.}}


'''Enemies'''
'''Enemies'''


{{Enemy Council}}
{{Enemy Council}}
{{red|Note:  All the enemies of this mission are Council robots, except for the mission boss' group.}}
 
'''Notes'''
* All the enemies of this mission are Council robots, except for the mission boss' group.


'''Notable NPCs'''
'''Notable NPCs'''
Line 368: Line 368:
* Archon Walmer {{Named|Faction=Council|Type=Vortex Elite Archon}}
* Archon Walmer {{Named|Faction=Council|Type=Vortex Elite Archon}}


{{NPC Text|title=Archon Walmer dialogue|text=
{{NPC Text|type=villain|title=Archon Walmer|text=
'''Before combat:''' ''"We need to leave for the boat before Peebles' new hero gets wind of our plans"''<br>
''Before Combat''
'''Combat start:''' ''"I will not be put behind schedule! Get {{Character}}!''}}
:'''Archon Walmer:''' We need to leave for the boat before Peebles' new hero gets wind of our plans.
''Combat Start''
:'''Archon Walmer:''' I will not be put behind schedule!
:'''Archon Walmer:''' Get {{Character}}!
}}


'''Debriefing'''
'''Debriefing'''
Line 376: Line 380:
There is no debriefing for this mission.
There is no debriefing for this mission.


== Notes ==
{{spoiler}}
[[File:Stephanie_Peebles_-_Witch.png|thumb|100px|{{center|Stephanie Peebles during Mage-Killer Tatiana's arc}}]]
Stephanie Peebles appears in the final mission of [[Mage-Killer Tatiana]]'s [[Story Arc]], [[Mage-Killer Tatiana#The Last Witch of Striga|The Last Witch of Striga]], as the titular last witch Tatiana is hunting. The arc culminates with the player villain fighting Peebles, apparently killing her, and taking her wedding ring. However, Peebles may have survived this encounter since she does not disappear from the map, and when talking to Tatiana again at a higher level, she has new dialogue that implies that Peebles is somehow still at large.
{{clr}}
{{endspoiler}}


== External Links ==
== See Also ==


* {{NoFutureContact|City=h|ID=122}}
* Stephanie Peebles' [[Legacy Chain#Stephanie Peebles|Legacy Chain]] profile for a list of her powers.

Latest revision as of 22:35, 12 October 2024

Overview

Stephanie Peebles
Stephanie Peebles.jpg
Tavern Owner
Zone Striga Isle
Coordinates (-245, 0, 45)[Copy]
Level Range 20 - 24
Introduced By Delivery mission
Introduces Long Jack
Enemy Groups
v  d  e

Stephanie Peebles is a hero contact in the Port Noble neighborhood of Striga Isle at coordinates (-245.5, 0, 45)[Copy] Stephanie Peebles is a Magic origin contact. Her level range is 20-24.

Villains encounter her in the final mission from Mage-Killer Tatiana for levels 25-29.


Introductions

Contact Introduced By

None, directly. As with the Hollows and Croatoa arc contacts, the various contacts of a similar level will give a mission to go speak to Stephanie, in order to make players aware of the Striga arcs. But there is no direct introduction needed. Any hero of the correct level can speak to this contact and receive missions from her.

Contact Introduces

There's someone I know who could sure use your help.

Level 19-24

My friend Long Jack would like to get to know you better. He keeps his eye on the docks, and he knows a lot about what's happening with the Council and the Sky Raiders. Long Jack can usually get you Natural and Technology Enhancements.

Long Jack won't steer you wrong.

Level 25-29

There's a fellow named Tobias Hansen who you ought to meet. Most folks around here call him 'Old Toby.' He's a little bit older than he looks, see, and he's got a wealth of experience when it comes to dealing with the Council. Toby can get you Science and Mutation Enhancements.

Toby knows what he's talking about, Character. He's been around this island longer than most people care to admit.

Information

Tavern Owner

Stephanie Peebles was born in the apartment above the Mermaid Tavern, and that's where she's lived her entire life. She's too tough to be pushed around by the local thugs, and she's become sort of a mascot to the rough and ready characters who patronize her tavern. In her heart of hearts, Stephanie has something of a soft spot for the petty thugs who run the docks in Port Noble; after all, they make life interesting. But she draws the line when it comes to the Council. Stephanie's alarmed by the speed with which the Council's troops have overrun her home, and she'd do anything to root them out.

Initial Contact

Introduced from Contact

Thanks for the package Character; I'm grateful. So, what do you think of Port Noble? Doesn't look like much, maybe? Well, it's my home. I've been doing what I can to kick those Council goons out, but I need more help. I'd appreciate it if you could stick around.

Otherwise, you can keep following leads from your other contacts. I'll always be here, and I'll always be grateful for assistance.

Introduced Self

So you're Character, eh? Well, I've seen plenty of heroes in my day. Here's hoping you're up to snuff.

Greeting

  • I hope you're tough enough to handle this one.
  • Get ready, kid. This one's gonna be a doozy.
  • Hey there, Character. You up for some action?

Too Many Missions

You've got plenty to do as it is, hero.

Outlevelled Contact

It's time to leave me behind, Character; you've got bigger fish to fry.

No More Missions

You cleared me out of missions, kid. Thanks to you, I've got hope for Port Noble again.

Store

I got to admit, you're something special. Take a look at these Enhancements, friend; I'd sure like to help you out. Call me any time.

  • Inspirations (all)
  • Level 20 Natural/Magic Dual Origin Enhancements (200% base costs)
  • Level 25 Natural/Magic Dual Origin Enhancements (200% base costs)

It's been a long time since I trusted anyone the way I trust you. I hope these Enhancements can help you in your journeys.

  • Level 25 Magic Single Origin Enhancements (150% base costs)

Story Arc

Merit Rewards: This activity awards 25 Reward Merits.

Ring of Peebles (20-24)

Souvenir

As you look over the borrowed wedding band from Stephanie Peebles, you're reminded of the events you've come to know as...

Ring of Peebles

Stephanie Peebles had a lot of work to do around the docks and she needed your help to do it. You went up against The Family, The Council and even the Sky Raiders. In the process of helping her you managed to take some Superadine off the streets, rescue a doctor from the clutches of the Council, wiped out a shipment of Zenith Mech Men destined for Paragon City and even discovered a bizarre fish creature that the Council and the Sky Raiders were willing to fight to the death over. When you cracked the crate on the "fish-man" though all you got was a whiff of the back side of sea water and a horrific vision of a half man half fish creature. It was really one crazy adventure after the next.

However, upon returning to Peebles after one of these adventures, she told you that she'd lost her wedding ring the night before at the Mermaid Tavern. Obviously, she wanted it backand begged for your help. You talked to Long Jack to see if he'd gathered any information regarding the ring from his "shadier" friends. That led you to a Warrior by the name of Hercules... really, that's what he called himself. He claimed to have stolen the ring off of Stephanie. You found Hercules, but you also found out that the ring was no simple wedding ring. It granted the wearing some amazing powers. In fact, Stephanie Peebles was actually a witch who had woven her magic into her wedding band. She was thankful for its return, and she let you "borrow" it for a couple of days to appreciate its worth all the more.


Destroy the illicit drug shipment

Briefing

There's a ship in the harbor here about to set sail for Independence Port. Nothing unusual there. But what I just learned is that this ship contains a massive cargo of Superadine. I'd like to keep that junk off the streets if I can. Which means you've got to get on that ship, destroy the drugs, and waylay the captain. Think you can handle it?

Mission Acceptance

It's a Family operation, I'm afraid. Sometimes those scamps just don't learn!

Tommy One-Eye

Unnecessary Solicitation

Ol' Tommy One Eye isn't going to arrest himself, you know.

Mission Objective(s)

You hear the laughter of men who think they've already gotten away with their crime.

  • Bust Tommy One Eye and his crew
    • 4 crates of drugs to destroy

Enemies

The Family

Notable NPCs

Debriefing

That's a little less 'Dyne on the streets and a little less money in Seb Frost's pockets. Not a bad day's work, huh, hero?

Save Dr. Francois

Briefing

Someone's in big trouble, and I think you're the only one who can help. Dr. Francois, the robotics engineer, has been kidnapped by the Council! He's on a ship right now, and you've got to stop it before it leaves port. I have no doubt the Council will force Francois to improve their hideous Zenith Mech Men for them. And I have no doubt he could do it. You've got to save Dr. Francois! And you only have one hour to do it.

Mission Acceptance

Once that ship leaves port, it may become impossible to track down the good doctor.

Unnecessary Solicitation

Dr. Francois is in serious danger.

Mission Objective(s)

A whistle blows. The ship is preparing to set sail.

  • Rescue Dr. Francois - 1:00:00

Failure - +++ Missing Information +++
Success - You rescued Dr. Francois from the Council.

Enemies

Council

Notable NPCs

Debriefing Mission Failure

+++ Missing Information +++

Debriefing Mission Successful

The doc's back home safe, thanks to you. You're doing a lot to protect the people of Striga Isle, Character. Don't ever imagine I'm not grateful.

Stop the Council attack

Briefing

I've got a fish story for you, Character, and it's a beaut. Seems some researchers over in Eastgate Bay just pulled into port. Say they were attacked by some sort of 'fish monsters,' and they barely escaped with their lives! They even say they've got one of the creatures on ice down in their hold.

I don't know if I believe it, but the Council seems to. They've mounted an assault on the ship, and they're planning on stealing the creature, probably for genetic experimentation. Problem is, there are innocent people in the way. I need you to stop that Council attack.

Mission Acceptance

Word travels fast on Striga Isle, Character. Don't be surprised if you run into a lot of unfriendly faces.

Unnecessary Solicitation

Those researchers are still in big trouble with the Council. Get going!

Mission Objective(s)

The door has been forced open. The Council's already here!

  • Defeat all villains on boat
    • Recover the specimen!
    • 4 researchers to save

You recovered the specimen and stopped the attack.

Enemies

Council
Sky Raiders

You have recovered the specimen.

Clue
The scientists' find

The contents of this crate can only be described as bizarre. The creature in stasis within is definitely fish-like, but easily the size of a man. Its long, powerful arms look capable of ripping a boat to shreds.

Notable NPCs

Debriefing

Did you get a look at the contents of that crate, Character? Ick! Well, I don't know how or why those researchers found that thing, but I sure hope they don't find any more.

Stop the Council's attack on the Family

Briefing

The Family's been running these docks so long, I guess I'm used to them. But the Council isn't. I just heard that they've launched an attack on a known Family business, and it doesn't take much imagination to guess what'll happen. The Council will massacre those gangsters. Now, the Fam may not be your favorite group of people, Character, but I know you don't want to see bloodshed if you can prevent it. Will you stop the Council's attack on the Family?

Mission Acceptance

You're a good one, Character. Go in there and kick some butt.

Unnecessary Solicitation

That battle's still raging between the Council and the Family. Get over there before any more lives are lost!

Mission Objective(s)

You hear the echoing report of a shotgun

  • Defeat all villains in warehouse

You stopped the battle between the Family and the Council.

Enemies

The Family
Council

Notable NPCs

Debriefing

Thanks, Character. I owe you one. You put your neck on the line for some people who aren't exactly model citizens, and I won't forget it. You stopped a lot of bloodshed today; I hope you're as proud of that as I am.

Talk to Long Jack

Talk to Long Jack

Briefing

I wonder if you'd be willing to help me out with a personal problem, Character. See, I lost my ring. My wedding ring! Last night at the Mermaid, it just disappeared! I've asked my friend Long Jack to look into the matter; he knows a lot of the less savory folks about town. Could you go talk to Long Jack? It would mean a lot to me if you could recover my ring.

This is a shady town, and things could get dicey. I'd recommend bringing along at least a couple of teammates.

Mission Acceptance

That ring is almost all I have to remember my Stephen. I don't want to lose it now.

Unnecessary Solicitation

Long Jack might know what's happened to my wedding ring.

Mission Objective(s)

  • Talk to Long Jack

Debriefing

So you're Steph's friend, huh? Glad to meet you.

I think I may have a lead on that missing ring of hers. It seems a Warrior named Heracles was bragging about how he lifted a gold bauble off a woman in the Mermaid Tavern. Description sounds about right. You should check out his hideout.


Defeat Heracles and his men

Unnecessary Solicitation

Heracles

Have you followed up on that lead yet? Do you have my ring?

Mission Objective(s)

The Warriors' den smells of musty artifacts and sweat.

  • Defeat Heracles and his men

You recovered Stephanie's ring.

Enemies

Warriors

Notable NPCs

Debriefing

Oh, thank you, Character, thank you! I'm so grateful! I guess you've figured out that there's more to the ring than I told you, huh? All right, all right, I'll tell you the rest. You see, I'm what those people at MAGI call a 'sorceress.' Down here on Striga, people tend to use the word 'witch.'

Magic's been in my family for a long time. When I married my Stephen, it seemed only natural to weave the power of our love into our wedding bands.

I hope this doesn't change the way you feel about me, Character. I'd like you to carry the ring around for a few days, get used to its magic. Maybe then you'll understand me a little better.

Power

Self +Resistance (All)

This ring contains the power of Stephanie Peebles' love for her late husband, Stephen. When invoked, this power will partially protect you from all damage types, including Psionics. After about two hours of on time, Stephanie will recall the ring magically.

Missions

Shut the Council down

Briefing

Striga has always been a dangerous place to live, but lately it's gotten a heck of a lot worse. It's the Council. They've got their mitts all over my home now, and I don't like it one bit. If you're willing to help me, I know exactly where you should start: by taking down some Council agents. They've been making my home a rotten place to live. I'd appreciate it if you shut those goobers down.

Mission Acceptance

Those Council agents are cowards, plain and simple. You take out ten of them, they'll get the message.

Unnecessary Solicitation

Those Council goons aren't going to go away unless you make them.

Mission Objective(s)

  • Combat Council in Port Noble
    • Defeat 10 Council

You have reduced the Council presence in Port Noble.

Enemies

Council

Debriefing

You sure put the fear of Character into 'em, kid. Good going. The Council better sit up and take notice: Striga Isle's got a new hero!

Waylay the robots before they leave the warehouse

Briefing

We've got to move fast. I just got word about a new crop of Zenith Mech Men that's about to be loaded on a cargo ship bound for Paragon City. I'm sure you know what a pain those Mech Men can be once they get into the Council's hands. If you could waylay those robots before they leave the warehouse, you could save your fellow heroes a lot of grief.

Mission Acceptance

You need to hurry, Character! They'll reach the boat soon!

Unnecessary Solicitation

You've got to destroy those robots before they leave the warehouse!

Mission Objective(s)

You hear the stomping of fifty heavy metal feet.

  • Defeat all Council agents

You destroyed the Zenith Mech Man shipment.

Enemies

Council

Notes

  • All the enemies of this mission are Council robots, except for the mission boss' group.

Notable NPCs

Debriefing

There is no debriefing for this mission.

Notes

Stephanie Peebles during Mage-Killer Tatiana's arc

Stephanie Peebles appears in the final mission of Mage-Killer Tatiana's Story Arc, The Last Witch of Striga, as the titular last witch Tatiana is hunting. The arc culminates with the player villain fighting Peebles, apparently killing her, and taking her wedding ring. However, Peebles may have survived this encounter since she does not disappear from the map, and when talking to Tatiana again at a higher level, she has new dialogue that implies that Peebles is somehow still at large.

See Also

  • Stephanie Peebles' Legacy Chain profile for a list of her powers.