Beast Mastery: Difference between revisions
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== Overview == | == Overview == | ||
'''Beast Mastery''' is a primary | [[File:ParagonMarket PowerSet BeastMastery.png|left]] '''Beast Mastery''' is a primary power set for [[Mastermind]]s. | ||
{{clrl}} | |||
Command wild animals to aid you in battle. These beastly allies lack ranged attacks, but make up for it with a specialized focus in melee combat. Call forth wolves, lions, dire wolves, hawks | "Command wild animals to aid you in battle. These beastly allies lack ranged attacks, but make up for it with a specialized focus in melee combat. Call forth wolves, lions, dire wolves, hawks and insects to harass your foes. Additionally, you have a chance to gain a stack of Pack Mentality when you and your pets land a hit on an enemy. Each stack of Pack Mentality will boost the damage of all of your nearby beast henchmen. Pack Mentality can stack up to 10 times and will fade after a short time." | ||
== Power Table == | == Power Table == | ||
The Beast Mastery power set is available as a primary set for [[Mastermind]]s. The following table shows the level at which each power is available: | |||
The | |||
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=BeastMastery_CallSwarm.png|Power=Call Swarm|Level=1|Effect=Ranged, Light DoT(Lethal), Foe - | {{Powers_LevelRow|Icon=BeastMastery_CallSwarm.png|Power=Call Swarm|Level=1|Effect=Ranged, Light DoT(Lethal), Foe -DEF, -SPD|Border=1}} | ||
{{Powers_LevelRow|Icon=BeastMastery_SummonWolves.png|Power=Summon Wolves|Level=1|Effect=Summon Wolves|Border=1}} | {{Powers_LevelRow|Icon=BeastMastery_SummonWolves.png|Power=Summon Wolves|Level=1|Effect=Summon Wolves|Border=1}} | ||
{{Powers_LevelRow|Icon=BeastMastery_CallHawk.png|Power=Call Hawk|Level=2|Effect=Ranged, High DMG (Lethal), Foe -To Hit, Knockdown, -Fly|Border=1}} | {{Powers_LevelRow|Icon=BeastMastery_CallHawk.png|Power=Call Hawk|Level=2|Effect=Ranged, High DMG (Lethal), Foe -To Hit, Knockdown, -Fly|Border=1}} | ||
{{Powers_LevelRow|Icon=BeastMastery_TrainBeasts.png|Power=Train Beasts|Level=6|Effect=Ranged, Train Beast Henchmen|Border=1}} | {{Powers_LevelRow|Icon=BeastMastery_TrainBeasts.png|Power=Train Beasts|Level=6|Effect=Ranged, Train Beast Henchmen|Border=1}} | ||
{{Powers_LevelRow|Icon=BeastMastery_CallLocusts.png|Power=Call Ravens|Level=8|Effect=Ranged (Cone), Moderate DoT(Lethal), Foe - | {{Powers_LevelRow|Icon=BeastMastery_CallLocusts.png|Power=Call Ravens|Level=8|Effect=Ranged (Cone), Moderate DoT(Lethal), Foe -SPD, -DEF, -Fly|Border=1}} | ||
{{Powers_LevelRow|Icon=BeastMastery_SummonLions.png|Power=Summon Lions|Level=12|Effect=Summon Lions|Border=1}} | {{Powers_LevelRow|Icon=BeastMastery_SummonLions.png|Power=Summon Lions|Level=12|Effect=Summon Lions|Border=1}} | ||
{{Powers_LevelRow|Icon=BeastMastery_FortifyPack.png|Power=Fortify Pack|Level=18|Effect=PBAoE, Pets + | {{Powers_LevelRow|Icon=BeastMastery_FortifyPack.png|Power=Fortify Pack|Level=18|Effect=PBAoE, Pets +DEF, +Regen, consumes all charges of Pack Mentality|Border=1}} | ||
{{Powers_LevelRow|Icon=BeastMastery_SummonDireWolves.png|Power=Summon Dire Wolf|Level= | {{Powers_LevelRow|Icon=BeastMastery_SummonDireWolves.png|Power=Summon Dire Wolf|Level=22|Effect=Summon Dire Wolf|Border=1}} | ||
{{Powers_LevelRow|Icon=BeastMastery_TameBeasts.png|Power=Tame Beasts|Level= | {{Powers_LevelRow|Icon=BeastMastery_TameBeasts.png|Power=Tame Beasts|Level=26|Effect=Ranged, Upgrade Beast Henchmen|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
== Powers == | == Powers == | ||
=== [[File:BeastMastery_CallHawk.png]] Call Hawk === | === [[File:BeastMastery_CallHawk.png]] Call Hawk === | ||
You call forth a hawk ally to swoop in and viciously peck at your target causing High Lethal damage. The attack often catches foes off their guard and can knock them down as well as reducing their chance to hit. This power has a good chance at granting your pets a stack of Pack Mentality. | You call forth a hawk ally to swoop in and viciously peck at your target causing High Lethal damage. The attack often catches foes off their guard and can knock them down as well as reducing their chance to hit. This power has a good chance at granting your pets a stack of Pack Mentality. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|High}} | {{PowerBlock_Damage|High DoT(Lethal)}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 2 (Mastermind)}} | {{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 2 (Mastermind)}} | ||
{{PowerBlock_Effects|Ranged, | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Knockdown, -ToHit, -Fly}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | ||
{{PowerBlock_Sets|{{Set | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Knockback}}}} | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_Blank|{{Set | {{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set ToHit Debuff}}}} | {{PowerBlock_Blank|{{Set ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:BeastMastery_CallLocusts.png]] Call Ravens === | === [[File:BeastMastery_CallLocusts.png]] Call Ravens === | ||
You command an unkindness of ravens to quickly assault and harass your foes. Your foes will suffer Moderate Lethal damage over time and have their speed and defense reduced. This power has a high chance at granting your pets a stack of Pack Mentality. | You command an unkindness of ravens to quickly assault and harass your foes. Your foes will suffer Moderate Lethal damage over time and have their speed and defense reduced. This power has a high chance at granting your pets a stack of Pack Mentality. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage| | {{PowerBlock_Damage|High DoT(Lethal)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 8 (Mastermind)}} | {{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 8 (Mastermind)}} | ||
{{PowerBlock_Effects|Ranged (Cone) | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe -Speed, -Defense, -Fly}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Slow}}}} | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock_Sets|{{Set Accurate Defense Debuff}}}} | {{PowerBlock_Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}} | |||
{{PowerBlock_Blank|{{Set Defense Debuff}}}} | {{PowerBlock_Blank|{{Set Defense Debuff}}}} | ||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | {{PowerBlock_Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_Blank|{{Set | {{PowerBlock_Blank|{{Set Universal Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:BeastMastery_CallSwarm.png]] Call Swarm === | === [[File:BeastMastery_CallSwarm.png]] Call Swarm === | ||
You summon a swarm of stinging insects to harass your foe causing Light Lethal damage over time and reducing both their movement speed and defense. This power has a moderate chance at granting your pets a stack of Pack Mentality. | |||
You summon a swarm of stinging insects to harass your foe causing Light Lethal damage over time and reducing both their movement speed and defense. | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage| | {{PowerBlock_Damage|Moderate DoT(Lethal)}} | ||
{{PowerBlock_Recharge|Very Fast}} | {{PowerBlock_Recharge|Very Fast}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 1 (Mastermind)}} | {{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 1 (Mastermind)}} | ||
{{PowerBlock_Effects|Ranged | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe -Defense, -Speed}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Slow}}}} | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock_Sets|{{Set Accurate Defense Debuff}}}} | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}} | |||
{{PowerBlock_Blank|{{Set Defense Debuff}}}} | {{PowerBlock_Blank|{{Set Defense Debuff}}}} | ||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | {{PowerBlock_Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:BeastMastery_FortifyPack.png]] Fortify Pack === | === [[File:BeastMastery_FortifyPack.png]] Fortify Pack === | ||
You command your beasts to fight more defensively. Using Fortify Pack will prevent your pets from benefiting from Pack Mentality for 60 seconds. The number of charges of Pack Mentality you own when activating this power will determine the potency of the Defense and Regeneration buff that will be granted to your pack. Additionally, simply owning this power grants your beast pets attacks a chance to critically hit that scales with the amount of Pack Mentality owned by the Mastermind. | |||
You command your beasts to fight more defensively. Using Fortify Pack will prevent your pets from benefiting from Pack Mentality for 60 seconds. | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 18 (Mastermind)}} | {{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 18 (Mastermind)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Pets +Defense, +Regeneration, Consumes all charges of Pack Mentality}} | |||
{{PowerBlock_Enhancements|{{Enhance Defense}}}} | {{PowerBlock_Enhancements|{{Enhance Defense}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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=== [[File:BeastMastery_SummonDireWolves.png]] Summon Dire Wolf === | === [[File:BeastMastery_SummonDireWolves.png]] Summon Dire Wolf === | ||
You call upon the aid of the fabled Dire Wolf. It has powerful bite and breath attacks. Unlike wolves and lions, the Dire Wolf has some limited ranged attacks. The Dire Wolf has good defense to Melee, Ranged and AoE attacks and good resistance to Cold damage. You may only have 1 Dire Wolf under your control at any given time. If you attempt to summon another Dire Wolf the power will fail. Dire Wolf attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times. | |||
You call upon the aid of the fabled Dire Wolf. It has powerful bite and breath attacks. | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 22 (Mastermind)}} | ||
{{PowerBlock_Effects|Summon Dire Wolf}} | {{PowerBlock_Effects|Summon Dire Wolf}} | ||
{{PowerBlock_Other|Header=Basic Powers|Text=[[File:BeastMastery_PetViciousBite.png|18px]] Vicious Bite (Melee, Light DMG(Lethal), Minor DoT(Lethal))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetChillingHowl.png|18px]] Chilling Howl (Ranged (Cone), Heavy DMG(Cold), Minor DoT(Cold), Foe -Recharge, -SPD, -Fly)}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetWildCharge.png|18px]] Wild Charge (Self +DMG, +SPD, +Res(Slow, Immobilize))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetResistance.png|18px]] Resistance (Auto: Self +Res(Smash, Lethal, Cold, Confuse, Placate, Slow), +DEF(Melee, Ranged, AoE), +SPD)}} | |||
{{PowerBlock_Other|Header=Train Powers|Text= [[File:BeastMastery_PetMaimingBite.png|18px]] Maiming Bite (Melee, Heavy DMG(Lethal), Foe -SPD, -DEF)}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetFreezingRoar.png|18px]] Freezing Roar (Ranged (Cone), Moderate DMG(Cold), Minor DoT(Cold), Foe -Recharge, -SPD, -Fly)}} | |||
{{PowerBlock_Other|Header=Tame Powers|Text= [[File:BeastMastery_PetTerribleHowl.png|18px]] Terrible Howl (PBAoE Melee, High DMG(Cold), Light DoT(Cold), Foe Fear, -Recharge, -SPD, -Fly)}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetWilloftheWild.png|18px]] Will of the Wild (Self Heal, +MaxHP, +Res(Smash, Lethal, Fire, Cold))}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}} | |||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Fear}}}} | {{PowerBlock_Blank|{{Enhance Fear}}}} | ||
{{PowerBlock_Blank|{{Enhance Heal}}}} | {{PowerBlock_Blank|{{Enhance Heal}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}} | |||
{{PowerBlock_Blank|{{Enhance Running Speed}}}} | {{PowerBlock_Blank|{{Enhance Running Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Slow}}}} | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock_Sets|{{Set Fear}}}} | {{PowerBlock_Sets|{{Set Pet Damage}}}} | ||
{{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}} | |||
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}} | |||
{{PowerBlock_Blank|{{Set Defense Debuff}}}} | |||
{{PowerBlock_Blank|{{Set Fear}}}} | |||
{{PowerBlock_Blank|{{Set Healing}}}} | {{PowerBlock_Blank|{{Set Healing}}}} | ||
{{PowerBlock_Blank|{{Set Resist Damage}}}} | {{PowerBlock_Blank|{{Set Resist Damage}}}} | ||
{{PowerBlock_Blank|{{Set Running}}}} | {{PowerBlock_Blank|{{Set Running & Sprints}}}} | ||
{{PowerBlock_Blank|{{Set Slow Movement}}}} | {{PowerBlock_Blank|{{Set Slow Movement}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:BeastMastery_SummonLions.png]] Summon Lions === | === [[File:BeastMastery_SummonLions.png]] Summon Lions === | ||
You can summon one to two mighty lions (depending on your level). Lions are one of the most deadly predators on the planet and possess vicious claw and bite attacks as well as growl and roar buffs and debuffs. Like all Henchmen, Lions can be trained to be even more powerful. You may only have 2 Lions under your control at any given time. If you attempt to summon more Lions, you can only replace the ones you have lost in battle. If you already have two, the power will fail. Lion attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times. | |||
You can summon one to two mighty lions (depending on your level). Lions are one of the most deadly predators on the planet and possess vicious claw and bite attacks as well as growl and roar buffs and debuffs. Like all Henchmen, Lions can be trained to be even more powerful. You may only have 2 Lions under your control at any given time. If you attempt to summon more Lions, you can only replace the ones you have lost in battle. If you already have two, the power will fail. Lion attacks have a chance to build a charge of Pack Mentality. | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 12 (Mastermind)}} | {{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 12 (Mastermind)}} | ||
{{PowerBlock_Effects|Summon Lions}} | {{PowerBlock_Effects|Summon Lions}} | ||
{{PowerBlock_Other|Header=Basic Powers|Text=[[File:BeastMastery_PetViciousBite.png|18px]] Claw Rake (Melee, Light DMG(Lethal), Minor DoT(Lethal))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetViciousBiteCat.png|18px]] Vicious Bite (Melee, Moderate DMG(Lethal), Minor DoT(Lethal))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetWildCharge.png|18px]] Wild Charge (Self +DMG, +SPD, +Res(Slow, Immobilize))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetResistance.png|18px]] Resistance (Auto: Self +Res(Smash, Lethal, Cold, Confuse, Placate, Slow), +DEF(Melee, Ranged, AoE), +SPD)}} | |||
{{PowerBlock_Other|Header=Train Powers|Text= [[File:BeastMastery_PetLionsRoar.png|18px]] Lion's Roar (PBAoE, Henchman +DEF(All))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetLickWounds.png|18px]] Lick Wounds (Self Heal, +Regeneration)}} | |||
{{PowerBlock_Other|Header=Tame Powers|Text=[[File:BeastMastery_PetClawSwipe.png|18px]] Claw Swipe (Melee (Cone), Moderate DMG(Lethal), Minor DoT(Lethal))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetFerociousGrowl.png|18px]] Ferocious Growl (PBAoE, Foe Disorient)}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Enhance Running Speed}}}} | {{PowerBlock_Blank|{{Enhance Running Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
{{PowerBlock_Sets|{{Set Defense}}}} | {{PowerBlock_Sets|{{Set Pet Damage}}}} | ||
{{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}} | |||
{{PowerBlock_Blank|{{Set Defense}}}} | |||
{{PowerBlock_Blank|{{Set Healing}}}} | {{PowerBlock_Blank|{{Set Healing}}}} | ||
{{PowerBlock_Blank|{{Set Running & Sprints}}}} | |||
{{PowerBlock_Blank|{{Set Running}}}} | |||
{{PowerBlock_Blank|{{Set Stuns}}}} | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:BeastMastery_SummonWolves.png]] Summon Wolves === | === [[File:BeastMastery_SummonWolves.png]] Summon Wolves === | ||
Calls forth one to three Wolves to do your bidding. The third one summoned will be an Alpha Wolf, which grants some leadership bonuses to the pack. Wolves have no ranged attacks, but can quickly close in on their prey. You may only have 3 Wolves under your control at any given time. If you attempt to call more Wolves, you can only replace the ones you have lost in battle. If you already have three, the power will fail. Wolf attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times. | |||
Calls forth one to three Wolves to do your bidding. The third one summoned will be an Alpha Wolf, which grants some leadership bonuses to the pack. Wolves have no ranged attacks, but can quickly close in on their prey. You may only have 3 Wolves under your control at any given time. If you attempt to call more Wolves, you can only replace the ones you have lost in battle. If you already have three, the power will fail. Wolf attacks have a chance to build a charge of Pack Mentality. | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 1 (Mastermind)}} | {{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 1 (Mastermind)}} | ||
{{PowerBlock_Effects|Summon Wolves}} | {{PowerBlock_Effects|Summon Wolves}} | ||
{{PowerBlock_Other|Header=''Howler Wolf''|Text=''Level 1 and 6 pets are '''Howler Wolves'''''}} | |||
{{PowerBlock_Other|Header=Basic Powers|Text=[[File:BeastMastery_PetViciousBite.png|18px]] Vicious Bite (Melee, Light DMG(Lethal), Minor DoT(Lethal))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetWildCharge.png|18px]] Wild Charge (Self +DMG, +SPD, +Res(Slow, Immobilize))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetResistance.png|18px]] Resistance (Auto: Self +Res(Smash, Lethal, Cold, Confuse, Placate, Slow), +DEF(Melee, Ranged, AoE), +SPD)}} | |||
{{PowerBlock_Other|Header=Train Power|Text=[[File:BeastMastery_PetMaimingBite.png|18px]] Maiming Bite (Melee, Heavy DMG(Lethal), Foe -SPD, -DEF)}} | |||
{{PowerBlock_Other|Header=Tame Powers|Text=[[File:BeastMastery_PetHowl.png|18px]] Howl (PBAoE, Henchman +DMG, +ToHit)}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetThroatBite.png|18px]] Feral Charge (Melee, High DMG(Smash), Foe Knockdown, -DEF)}} | |||
{{PowerBlock_Other|Header=''Alpha Howler Wolf''|Text=''Level 18 pet is an '''Alpha Howler Wolf'''''}} | |||
{{PowerBlock_Other|Header=Basic Powers|Text=[[File:BeastMastery_PetViciousBite.png|18px]] Vicious Bite (Melee, Light DMG(Lethal), Minor DoT(Lethal))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetWildCharge.png|18px]] Wild Charge (Self +DMG, +SPD, +Res(Slow, Immobilize))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetResistance.png|18px]] Resistance (Auto: Self +Res(Smash, Lethal, Cold, Confuse, Placate, Slow), +DEF(Melee, Ranged, AoE), +SPD)}} | |||
{{PowerBlock_Other|Header=Train Powers|Text= [[File:BeastMastery_PetMaimingBite.png|18px]] Maiming Bite (Melee, Heavy DMG(Lethal), Foe -SPD, -DEF)}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetGrowl.png|18px]] Growl (PBAoE, Foe -DMG, -ToHit)}} | |||
{{PowerBlock_Other|Header=Tame Powers|Text=[[File:BeastMastery_PetHowl.png|18px]] Howl (PBAoE, Henchman +DMG, +ToHit)}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetLickWounds.png|18px]] Lick Wounds (Self Heal, +Regeneration)}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Buff}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | ||
{{PowerBlock_Sets|{{Set Accurate | {{PowerBlock_Sets|{{Set Pet Damage}}}} | ||
{{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}} | |||
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}} | |||
{{PowerBlock_Blank|{{Set Defense Debuff}}}} | |||
{{PowerBlock_Blank|{{Set Healing}}}} | {{PowerBlock_Blank|{{Set Healing}}}} | ||
{{PowerBlock_Blank|{{Set Knockback}}}} | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_Blank|{{Set Running & Sprints}}}} | |||
{{PowerBlock_Blank|{{Set Running}}}} | |||
{{PowerBlock_Blank|{{Set To Hit Buff}}}} | {{PowerBlock_Blank|{{Set To Hit Buff}}}} | ||
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | |||
{{PowerBlock_Blank|{{Set ToHit Debuff}}}} | |||
{{PowerBlock_Blank|{{Set Universal Damage}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:BeastMastery_TameBeasts.png]] Tame Beasts === | === [[File:BeastMastery_TameBeasts.png]] Tame Beasts === | ||
Tame Beasts will permanently teach the most deadly and ferocious powers to all of your Beast Henchmen. The Tamed Beasts will gain new abilities and powers. The powers gained are unique and dependent upon the type of Beast Henchman that is Tamed. Tame Beasts only works on your Beast Henchmen and you can only Tame your Beast Henchmen once with this power. | Tame Beasts will permanently teach the most deadly and ferocious powers to all of your Beast Henchmen. The Tamed Beasts will gain new abilities and powers. The powers gained are unique and dependent upon the type of Beast Henchman that is Tamed. Tame Beasts only works on your Beast Henchmen and you can only Tame your Beast Henchmen once with this power. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] | {{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 26 (Mastermind)}} | ||
{{PowerBlock_Effects|Ranged, Upgrade Beast Henchmen}} | {{PowerBlock_Effects|Ranged, Upgrade Beast Henchmen}} | ||
{{PowerBlock_Other|Header=Howler Wolf|Text= }} | |||
{{PowerBlock_Other2|Header=Powers added:|Text=[[File:BeastMastery_PetHowl.png|18px]] Howl (PBAoE, Henchman +DMG, +ToHit)}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetThroatBite.png|18px]] Feral Charge (Melee, High DMG(Smash), Foe Knockdown, -DEF)}} | |||
{{PowerBlock_Other|Header=Alpha Howler Wolf|Text= }} | |||
{{PowerBlock_Other2|Header=Powers added:|Text=[[File:BeastMastery_PetHowl.png|18px]] Howl (PBAoE, Henchman +DMG, +ToHit)}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetLickWounds.png|18px]] Lick Wounds (Self Heal, +Regeneration)}} | |||
{{PowerBlock_Other|Header=Lioness|Text= }} | |||
{{PowerBlock_Other2|Header=Powers added:|Text=[[File:BeastMastery_PetClawSwipe.png|18px]] Claw Swipe (Melee (Cone), Moderate DMG(Lethal), Minor DoT(Lethal))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetFerociousGrowl.png|18px]] Ferocious Growl (PBAoE, Foe Disorient)}} | |||
{{PowerBlock_Other|Header=Dire Wolf|Text= }} | |||
{{PowerBlock_Other2|Header=Powers added:|Text= | |||
[[File:BeastMastery_PetTerribleHowl.png|18px]] Terrible Howl (PBAoE Melee, High DMG(Cold), Light DoT(Cold), Foe Fear, -Recharge, -SPD, -Fly)}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetWilloftheWild.png|18px]] Will of the Wild (Self Heal, +MaxHP, +Res(Smash, Lethal, Fire, Cold))}} | |||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Sets| | {{PowerBlock_Sets|None}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[File:BeastMastery_TrainBeasts.png]] Train Beasts === | === [[File:BeastMastery_TrainBeasts.png]] Train Beasts === | ||
Train your Beast Henchmen to more effectively attack your foes. This power permanently bestows new powers and abilities to all of your Beast Henchmen. The powers gained are unique and dependent upon the type of Beast Henchman. This power only works on your Beast Henchmen and you can only Train your Beast Henchmen once with this power. | Train your Beast Henchmen to more effectively attack your foes. This power permanently bestows new powers and abilities to all of your Beast Henchmen. The powers gained are unique and dependent upon the type of Beast Henchman. This power only works on your Beast Henchmen and you can only Train your Beast Henchmen once with this power. | ||
Line 199: | Line 251: | ||
{{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 6 (Mastermind)}} | {{PowerBlock_Level|[[File:V_archetypeicon_mastermind.png|18px]] 6 (Mastermind)}} | ||
{{PowerBlock_Effects|Ranged, Train Beast Henchmen}} | {{PowerBlock_Effects|Ranged, Train Beast Henchmen}} | ||
{{PowerBlock_Other|Header=Howler Wolf|Text= }} | |||
{{PowerBlock_Other2|Header=Power added:|Text= [[File:BeastMastery_PetMaimingBite.png|18px]] Maiming Bite (Melee, Heavy DMG(Lethal), Foe -SPD, -DEF)}} | |||
{{PowerBlock_Other|Header=Alpha Howler Wolf|Text= }} | |||
{{PowerBlock_Other2|Header=Powers added:|Text= [[File:BeastMastery_PetMaimingBite.png|18px]] Maiming Bite (Melee, Heavy DMG(Lethal), Foe -SPD, -DEF)}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetGrowl.png|18px]] Growl (PBAoE, Foe -DMG, -ToHit)}} | |||
{{PowerBlock_Other|Header=Lioness|Text= }} | |||
{{PowerBlock_Other2|Header=Powers added:|Text= [[File:BeastMastery_PetLionsRoar.png|18px]] Lion's Roar (PBAoE, Henchman +DEF(All))}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetLickWounds.png|18px]] Lick Wounds (Self Heal, +Regeneration)}} | |||
{{PowerBlock_Other|Header=Dire Wolf|Text= }} | |||
{{PowerBlock_Other2|Header=Powers added:|Text=[[File:BeastMastery_PetMaimingBite.png|18px]] Maiming Bite (Melee, Heavy DMG(Lethal), Foe -SPD, -DEF)}} | |||
{{PowerBlock_Blank|[[File:BeastMastery_PetFreezingRoar.png|18px]] Freezing Roar (Ranged (Cone), Moderate DMG(Cold), Minor DoT(Cold), Foe -Recharge, -SPD, -Fly)}} | |||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Sets| | {{PowerBlock_Sets|None}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
[[Category: | == Historical == | ||
{{historical|type=section|reason=change}} | |||
* This set was added to the game for [[Mastermind]]s on March 20, 2012, as an update to [[Issue 22]]. | |||
== External Links == | |||
* [http://web.archive.org/web/20121003102254/http://na.cityofheroes.com/en/news/news_archive/the_intrepid_informer_issue_19.php Intrepid Informer #19] | |||
* [http://web.archive.org/web/20121003102201/http://na.cityofheroes.com/en/news/news_archive/featured_items_at_the_paragon_market_-_32012.php Added to Paragon Market] | |||
* {{CoDPowerSet|Power={{PAGENAMEE}}|Archetype=Mastermind|Type=Summon}} | |||
[[Category:Power Sets]] | |||
[[Category:Mastermind Primary]] | [[Category:Mastermind Primary]] |
Latest revision as of 22:05, 4 August 2023
Overview
Beast Mastery is a primary power set for Masterminds.
"Command wild animals to aid you in battle. These beastly allies lack ranged attacks, but make up for it with a specialized focus in melee combat. Call forth wolves, lions, dire wolves, hawks and insects to harass your foes. Additionally, you have a chance to gain a stack of Pack Mentality when you and your pets land a hit on an enemy. Each stack of Pack Mentality will boost the damage of all of your nearby beast henchmen. Pack Mentality can stack up to 10 times and will fade after a short time."
Power Table
The Beast Mastery power set is available as a primary set for Masterminds. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Call Swarm | 1 | Ranged, Light DoT(Lethal), Foe -DEF, -SPD |
Summon Wolves | 1 | Summon Wolves |
Call Hawk | 2 | Ranged, High DMG (Lethal), Foe -To Hit, Knockdown, -Fly |
Train Beasts | 6 | Ranged, Train Beast Henchmen |
Call Ravens | 8 | Ranged (Cone), Moderate DoT(Lethal), Foe -SPD, -DEF, -Fly |
Summon Lions | 12 | Summon Lions |
Fortify Pack | 18 | PBAoE, Pets +DEF, +Regen, consumes all charges of Pack Mentality |
Summon Dire Wolf | 22 | Summon Dire Wolf |
Tame Beasts | 26 | Ranged, Upgrade Beast Henchmen |
Powers
Call Hawk
You call forth a hawk ally to swoop in and viciously peck at your target causing High Lethal damage. The attack often catches foes off their guard and can knock them down as well as reducing their chance to hit. This power has a good chance at granting your pets a stack of Pack Mentality.
Damage | High DoT(Lethal) |
Recharge | Moderate |
Minimum Level | 2 (Mastermind) |
Effects | Ranged |
Foe Knockdown, -ToHit, -Fly | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
Knockback | |
Accurate ToHit Debuff | |
ToHit Debuff | |
Universal Damage |
Call Ravens
You command an unkindness of ravens to quickly assault and harass your foes. Your foes will suffer Moderate Lethal damage over time and have their speed and defense reduced. This power has a high chance at granting your pets a stack of Pack Mentality.
Damage | High DoT(Lethal) |
Recharge | Slow |
Minimum Level | 8 (Mastermind) |
Effects | Ranged (Cone) |
Foe -Speed, -Defense, -Fly | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged AoE Damage |
Accurate Defense Debuff | |
Defense Debuff | |
Slow Movement | |
Universal Damage |
Call Swarm
You summon a swarm of stinging insects to harass your foe causing Light Lethal damage over time and reducing both their movement speed and defense. This power has a moderate chance at granting your pets a stack of Pack Mentality.
Damage | Moderate DoT(Lethal) |
Recharge | Very Fast |
Minimum Level | 1 (Mastermind) |
Effects | Ranged |
Foe -Defense, -Speed | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged Damage |
Accurate Defense Debuff | |
Defense Debuff | |
Slow Movement | |
Universal Damage |
Fortify Pack
You command your beasts to fight more defensively. Using Fortify Pack will prevent your pets from benefiting from Pack Mentality for 60 seconds. The number of charges of Pack Mentality you own when activating this power will determine the potency of the Defense and Regeneration buff that will be granted to your pack. Additionally, simply owning this power grants your beast pets attacks a chance to critically hit that scales with the amount of Pack Mentality owned by the Mastermind.
Recharge | Very Long |
Minimum Level | 18 (Mastermind) |
Effects | Point Blank Area of Effect |
Pets +Defense, +Regeneration, Consumes all charges of Pack Mentality | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Defense |
Healing/Absorb |
Summon Dire Wolf
You call upon the aid of the fabled Dire Wolf. It has powerful bite and breath attacks. Unlike wolves and lions, the Dire Wolf has some limited ranged attacks. The Dire Wolf has good defense to Melee, Ranged and AoE attacks and good resistance to Cold damage. You may only have 1 Dire Wolf under your control at any given time. If you attempt to summon another Dire Wolf the power will fail. Dire Wolf attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.
Recharge | Slow |
Minimum Level | 22 (Mastermind) |
Effects | Summon Dire Wolf |
Basic Powers | Vicious Bite (Melee, Light DMG(Lethal), Minor DoT(Lethal)) |
Chilling Howl (Ranged (Cone), Heavy DMG(Cold), Minor DoT(Cold), Foe -Recharge, -SPD, -Fly) | |
Wild Charge (Self +DMG, +SPD, +Res(Slow, Immobilize)) | |
Resistance (Auto: Self +Res(Smash, Lethal, Cold, Confuse, Placate, Slow), +DEF(Melee, Ranged, AoE), +SPD) | |
Train Powers | Maiming Bite (Melee, Heavy DMG(Lethal), Foe -SPD, -DEF) |
Freezing Roar (Ranged (Cone), Moderate DMG(Cold), Minor DoT(Cold), Foe -Recharge, -SPD, -Fly) | |
Tame Powers | Terrible Howl (PBAoE Melee, High DMG(Cold), Light DoT(Cold), Foe Fear, -Recharge, -SPD, -Fly) |
Will of the Wild (Self Heal, +MaxHP, +Res(Smash, Lethal, Fire, Cold)) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Fear Duration | |
Enhance Heal | |
Enhance Damage Resistance | |
Enhance Running Speed | |
Enhance Slow | |
Set Categories | Pet Damage |
Recharge Intensive Pets | |
Accurate Defense Debuff | |
Defense Debuff | |
Fear | |
Healing/Absorb | |
Resist Damage | |
Running & Sprints | |
Slow Movement | |
Universal Damage |
Summon Lions
You can summon one to two mighty lions (depending on your level). Lions are one of the most deadly predators on the planet and possess vicious claw and bite attacks as well as growl and roar buffs and debuffs. Like all Henchmen, Lions can be trained to be even more powerful. You may only have 2 Lions under your control at any given time. If you attempt to summon more Lions, you can only replace the ones you have lost in battle. If you already have two, the power will fail. Lion attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.
Recharge | Moderate |
Minimum Level | 12 (Mastermind) |
Effects | Summon Lions |
Basic Powers | Claw Rake (Melee, Light DMG(Lethal), Minor DoT(Lethal)) |
Vicious Bite (Melee, Moderate DMG(Lethal), Minor DoT(Lethal)) | |
Wild Charge (Self +DMG, +SPD, +Res(Slow, Immobilize)) | |
Resistance (Auto: Self +Res(Smash, Lethal, Cold, Confuse, Placate, Slow), +DEF(Melee, Ranged, AoE), +SPD) | |
Train Powers | Lion's Roar (PBAoE, Henchman +DEF(All)) |
Lick Wounds (Self Heal, +Regeneration) | |
Tame Powers | Claw Swipe (Melee (Cone), Moderate DMG(Lethal), Minor DoT(Lethal)) |
Ferocious Growl (PBAoE, Foe Disorient) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Buffs | |
Reduce Endurance Cost | |
Enhance Heal | |
Enhance Running Speed | |
Enhance Disorient Duration | |
Set Categories | Pet Damage |
Recharge Intensive Pets | |
Defense | |
Healing/Absorb | |
Running & Sprints | |
Stuns | |
Universal Damage |
Summon Wolves
Calls forth one to three Wolves to do your bidding. The third one summoned will be an Alpha Wolf, which grants some leadership bonuses to the pack. Wolves have no ranged attacks, but can quickly close in on their prey. You may only have 3 Wolves under your control at any given time. If you attempt to call more Wolves, you can only replace the ones you have lost in battle. If you already have three, the power will fail. Wolf attacks have a chance to build a charge of Pack Mentality. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times.
Recharge | Fast |
Minimum Level | 1 (Mastermind) |
Effects | Summon Wolves |
Howler Wolf | Level 1 and 6 pets are Howler Wolves |
Basic Powers | Vicious Bite (Melee, Light DMG(Lethal), Minor DoT(Lethal)) |
Wild Charge (Self +DMG, +SPD, +Res(Slow, Immobilize)) | |
Resistance (Auto: Self +Res(Smash, Lethal, Cold, Confuse, Placate, Slow), +DEF(Melee, Ranged, AoE), +SPD) | |
Train Power | Maiming Bite (Melee, Heavy DMG(Lethal), Foe -SPD, -DEF) |
Tame Powers | Howl (PBAoE, Henchman +DMG, +ToHit) |
Feral Charge (Melee, High DMG(Smash), Foe Knockdown, -DEF) | |
Alpha Howler Wolf | Level 18 pet is an Alpha Howler Wolf |
Basic Powers | Vicious Bite (Melee, Light DMG(Lethal), Minor DoT(Lethal)) |
Wild Charge (Self +DMG, +SPD, +Res(Slow, Immobilize)) | |
Resistance (Auto: Self +Res(Smash, Lethal, Cold, Confuse, Placate, Slow), +DEF(Melee, Ranged, AoE), +SPD) | |
Train Powers | Maiming Bite (Melee, Heavy DMG(Lethal), Foe -SPD, -DEF) |
Growl (PBAoE, Foe -DMG, -ToHit) | |
Tame Powers | Howl (PBAoE, Henchman +DMG, +ToHit) |
Lick Wounds (Self Heal, +Regeneration) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Heal | |
Enhance Knockback Distance | |
Enhance Running Speed | |
Enhance ToHit Buff | |
Enhance ToHit Debuff | |
Set Categories | Pet Damage |
Recharge Intensive Pets | |
Accurate Defense Debuff | |
Defense Debuff | |
Healing/Absorb | |
Knockback | |
Running & Sprints | |
To Hit Buff | |
Accurate ToHit Debuff | |
ToHit Debuff | |
Universal Damage |
Tame Beasts
Tame Beasts will permanently teach the most deadly and ferocious powers to all of your Beast Henchmen. The Tamed Beasts will gain new abilities and powers. The powers gained are unique and dependent upon the type of Beast Henchman that is Tamed. Tame Beasts only works on your Beast Henchmen and you can only Tame your Beast Henchmen once with this power.
Train Beasts
Train your Beast Henchmen to more effectively attack your foes. This power permanently bestows new powers and abilities to all of your Beast Henchmen. The powers gained are unique and dependent upon the type of Beast Henchman. This power only works on your Beast Henchmen and you can only Train your Beast Henchmen once with this power.
Historical
- This set was added to the game for Masterminds on March 20, 2012, as an update to Issue 22.