Template:StoryArc Bonefire: Difference between revisions
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=== {{UL|Stop the gang war}} === | === Bonefire (10-15) === | ||
==== Souvenir ==== | |||
{{Souvenir|Skulls bandana}} | |||
==== {{UL|Stop the gang war}} ==== | |||
'''Briefing''' | |||
' | Hey there, {{Character}}. I heard a bad rumor today. It seems one of the [[Skulls|Skull]] leaders, Marrowsnap, is leading a bunch of his guys into a known [[Hellions|Hellion]] hideout. I'm afraid a conflict like that could spill out onto the streets and endanger the lives of our citizens. {{green|We need some hero presence down there to stop that gang war.}} Will you do it? | ||
'''Mission Acceptance''' | |||
Make sure that those two gangs know that their squabbles are being monitored! | Make sure that those two gangs know that their squabbles are being monitored! | ||
'''Unnecessary Solicitation''' | |||
I really need you to stop those two warring gangs! | |||
{{Mission | {{Mission Objective|Entrance=The door hangs on its hinges. It looks like the Skulls have already made their entrance.|Primary=Arrest all gang members, Look for clues|Secondary=Seek cause of gang war|Additional=|Completion=You defeated the villains and found a mysterious cloak.}} | ||
''' | '''Notes''' | ||
* | * The name of the cloak varies. Possible names include Robe of Cold Comfort and Cloak of Bitter Grace. | ||
* The name of the enchantress who crafted the cloak varies. Possible names include Atsegine and Yanamahri. | |||
'''Enemies''' | '''Enemies''' | ||
{{Enemy Hellions}} | |||
{{Enemy Skulls}} | {{Enemy Skulls}} | ||
'''Notable NPCs''' | |||
* Marrowsnap {{Named|Faction=Skulls|Type=Bone Daddy}} ([[Boss]]) | |||
* Pyromaniac {{Named|Faction=Hellions|Type=Fallen Buckshot}} ([[Lieutenant]]) | |||
* Jawbreaker {{Named|Faction=Skulls|Type=Death Head Buckshot}} ([[Lieutenant]]) | |||
{{NPC Text|type=villain|title=Marrowsnap dialogue|text= | |||
'''Before Combat:''' ''Ok, boys, we know that cloak is around here somewhere.''<br> | |||
'''Combat Start:''' ''Blast! Don't let {{Character}} find the robe first.''}} | |||
{{NPC Text|type=villain|title=Skulls Patrollers dialogue|text= | |||
'''Before Combat:''' | |||
:'''Skulls minion 1:''' ''Boss said the robe was in some sorta safe.'' | |||
:'''Skulls minion 2:''' ''Gots to be here somewhere!''}} | |||
{{NPC Text|type=villain|title=Skulls vs Hellions dialogue|text= | |||
'''Before Combat:''' | |||
:'''Pyromaniac:''' ''The Skulls, on our turf? Pathetic.'' | |||
:'''Jawbreaker:''' ''I'll let my fists do the talking.'' | |||
'''Combat Start:''' | |||
:'''Pyromaniac:''' ''Take {{Character}} out!'' | |||
:'''Jawbreaker:''' ''Say hello to my little friend.''}} | |||
{{Mission Clue|Name=Cloak of Bitter Grace / Robe of Cold Comfort|Text=This mystical robe was crafted by the enchantress [[Yanamahri|Atsegine / Yanamahri]]. It carries her unique mystical signature.}} | |||
'''Debriefing''' | '''Debriefing''' | ||
This | This cloak clearly has some sort of mystical power. I wonder what the Hellions wanted with it. | ||
It sounds like my suspicions were correct. | It sounds like my suspicions were correct. The Skulls are looking to increase their turf. This could get bad. | ||
=== {{UL|Take the cloak to Azuria}} === | ==== {{UL|Take the cloak to Azuria}} ==== | ||
'''Briefing''' | '''Briefing''' | ||
I'd like you to take that strange cloak you found to [[Azuria]] at [[MAGI]]. | {{green|I'd like you to take that strange cloak you found to [[Azuria]] at [[MAGI]].}} She may be able to tell us why the [[Skulls]] and [[Hellions]] were willing to go to battle over it. | ||
'''Mission Acceptance''' | |||
The Skulls might make a second attempt to get the cloak, so look out. | The Skulls might make a second attempt to get the cloak, so look out. | ||
{{Ambush|'''That's {{Character}}, the one with the cloak.''' | |||
''Upon acceptance of the mission, there will be an ambush by [[Skulls]].''}} | |||
===== {{UL|Take the cloak to Azuria}} ===== | |||
'''Unnecessary Solicitation''' | |||
You told me you were going to deliver that cloak to the MAGI Office. | |||
{{Mission Objective|Entrance=|Primary=Take the cloak to Azuria|Secondary=|Additional=|Completion=}} | {{Mission Objective|Entrance=|Primary=Take the cloak to Azuria|Secondary=|Additional=|Completion=}} | ||
{{Mission Briefing|Type=Briefing|Contact=Azuria|Text=Oh, {{Character}}, it's you! We need your help desperately! One of our enchantresses, [[Yanamahri]], has been kidnapped by the Hellions! She's being held in an abandoned office in [[Kings Row]]. Will you please rescue her? While you're doing that, I'll examine this cloak you brought me. | |||
You had better take this extra emergency teleporter, in case Yanamahri needs it.}} | |||
===== {{UL|Defeat gang leader and guards}} ===== | |||
'''Unnecessary Solicitation''' | |||
Azuria asked you to rescue someone? Well, what are you waiting for? Get to it! | |||
{{Mission | {{Mission Objective|Entrance=It's cold in here; the building hasn't been heated since it went out of business years ago.|Primary=Defeat gang leader and guards|Secondary=Find missing mystic|Additional=|Completion= You have rescued Yanamahri.}} | ||
' | '''Notes''' | ||
* The name of the enchantress varies. Possible names include Atsegine and Yanamahri. | |||
'''Enemies''' | |||
{{Enemy Hellions}} | |||
'''Notable NPCs''' | '''Notable NPCs''' | ||
* Burnscar {{Named|Faction=Hellions|Type=Damned}} | * Sizzle {{Named|Faction=Hellions|Type=Fallen Gunner}} (Lieutenant) | ||
* [[Atsegine]] (NPC Ally) | * Burnscar {{Named|Faction=Hellions|Type=Damned}} (Boss) | ||
* [[Yanamahri|Atsegine/Yanamahri]] ([[:Category:NPC Allies|NPC Ally]], Lieutenant) | |||
{{NPC Text|title=Yanamahri dialogue|text= | |||
'''Before Combat:''' | |||
:'''Yanamahri:''' ''I'll break out of here any moment. Don't doubt it.'' | |||
:'''Sizzle:''' ''Quiet, you!'' | |||
'''Combat Start:''' | |||
:'''Yanamahri:''' ''Told ya!'' | |||
:'''Sizzle:''' ''Oh, shut up!'' | |||
'''On Rescue:''' | |||
:'''Yanamahri:''' ''I can help you defeat these common thugs!'' | |||
'''If Recaptured:''' | |||
:'''Yanamahri:''' ''I need some assistance!'' | |||
'''If Lost:''' | |||
:'''Yanamahri:''' ''I can't keep up!''<br> | |||
'''If Refound:''' | |||
:'''Yanamahri:''' ''Thank you.''}} | |||
{{NPC Text|type=villain|title=Burnscar dialogue|text= | |||
'''Before Combat:''' ''I hoped Yanamahri's magic would protect us from the Skulls. But she's been nothing but trouble.''<br> | |||
'''Combat Start:''' ''Kill {{Character}}!''}} | |||
' | {{Mission Clue|Name=Yanamahri's story|Text=When you rescued Yanamahri, she told you: | ||
'Thank you so much. You can't imagine the threats they made! I did discover some interesting things. It seems that these Hellions are doing the bidding of another group. They, and another gang called the [[Outcasts]], are working for the [[Warriors]] of [[Talos Island]]. For some reason, the Warriors want to flood [[Paragon City]] with minor magical items. I don't know what they are about, but it can't mean anything good for the city.'}} | |||
'''Debriefing''' | '''Debriefing''' | ||
Good job on getting | Good job on getting Yanamahri out of there. You know, she crafted the Robe of Cold Comfort you recovered from the Hellions earlier. I wonder if they found her by tracing the mystical energy she transferred to that cloak? | ||
The Hellions seem to be gearing up for a fight. | The Hellions seem to be gearing up for a fight. They even went so far as to kidnap a MAGI mystic to tip the scales in their favor! Well, at least we have a good idea where they are getting their backing from now. Their connection to the [[Warriors|Warriors']] artifact trade is a secret worth knowing. | ||
=== {{UL|Take the message to Athena Currie}} === | ==== {{UL|Take the message to Athena Currie}} ==== | ||
'''Briefing''' | '''Briefing''' | ||
You did a great job freeing | You did a great job freeing [[Yanamahri]] from the [[Hellions]], but it looks like our gang problems are just beginning. The [[Skulls]] are moving into [[Kings Row]] in force, and we need to step up the presence there. {{green|Will you take this message to my friend [[Athena Currie]]?}} She has friends on the police force; she should be able to get the extra people we need. | ||
'''Mission Acceptance''' | |||
Be sure to tell her to ask for some extra cops in Kings Row. | Be sure to tell her to ask for some extra cops in Kings Row. | ||
{{Ambush|'''That's that punk, {{Character}}!''' | |||
''There will be an ambush by the [[Skulls]] upon accepting this mission.''}} | |||
===== {{UL|Talk to Athena Currie}} ===== | |||
'''Unnecessary Solicitation''' | |||
Athena Currie is waiting for you. | |||
{{Mission Objective|Entrance=|Primary=Talk to Athena Currie|Secondary=|Additional=|Completion=}} | {{Mission Objective|Entrance=|Primary=Talk to Athena Currie|Secondary=|Additional=|Completion=}} | ||
''' | {{Mission Briefing|Type=Briefing|Contact=Athena Currie|Text= | ||
If {{PAGENAME}} thinks it's important, I'll ask for some extra cops on patrol in Kings Row. I've been worried about the situation there as well. In fact, one of my informants gave me a tip on some Skull activity over in the old Hyperion Building. I'd like you to check it out for me. See if you can find out what they're up to over there.}} | |||
===== {{UL|Defeat Skull leader and guards}} ===== | |||
'''Unnecessary Solicitation''' | |||
Athena Currie wanted you to check out the old Hyperion Building, so get to it. | |||
{{Mission | {{Mission Objective|Entrance=It looks like Athena's source was right. This is definitely a hideout for the Skulls.|Primary=Defeat Skull leader and guards|Secondary=Find evidence of Skull plan|Additional=|Completion=You have defeated the Skulls and recovered some evidence.}} | ||
'''Enemies''' | |||
{{Enemy Skulls}} | |||
'''Notable NPCs''' | '''Notable NPCs''' | ||
* Compound Fracture {{Named|Faction=Skulls|Type=Bone Daddy}} | * Compound Fracture {{Named|Faction=Skulls|Type=Bone Daddy}} (Boss) | ||
{{NPC Text|type=villain|title=Skulls Patrollers dialogue|text= | |||
'''Before Combat:''' | |||
:'''Skulls minion 1:''' ''Keep a sharp eye out. {{Character}}'s on the war path lately.'' | |||
:'''Skulls minion 2:''' ''Hah! I'd like to see that clown try to take us on!'' | |||
'''Combat Start:''' | |||
:'''Skulls minion 1:''' ''Oh, no! {{Character}}!'' | |||
:'''Skulls minion 2:''' ''I'll take you down!''}} | |||
{{NPC Text|type=villain|title=Compound Fracture dialogue|text= | |||
'''Before Combat:''' ''Man, the Trolls are loving this Superadine.''<br> | |||
'''Combat Start:''' ''Get {{Character}}!''}} | |||
{{ | {{Mission Clue|Name=Business ledger|Text= | ||
This ledger contains records on drug manufacturing and sales. It belongs to a large group called the Superadine Connection, which includes the Skulls and the [[Skyway City]] [[Trolls]]. The group is presided over by the [[Family]], a powerful gang from [[Independence Port]].}} | |||
'''Debriefing''' | '''Debriefing''' | ||
Wow, this ledger you found is great! Looks like the Skulls' entire drug operation is summed up in here, along with their connections to the Trolls and the Family. Now, that's what I call juicy info! I am sure the police will love this. | |||
=== {{UL|Take the ledger to Carla Brunelli}} === | It's starting to look like the Skulls and Hellions are coming together for a big clash of the pawns, {{Character}}. | ||
==== {{UL|Take the ledger to Carla Brunelli}} ==== | |||
'''Briefing''' | '''Briefing''' | ||
Carla Brunelli wants to see that ledger you took from the Skulls. | [[Carla Brunelli]] wants to see that ledger you took from the [[Skulls]]. She's on the gang task force here in [[Paragon City]], and she's the best person to handle all this new info about the Skulls' [[Superadine]] connections. {{green|Do me a favor and take that ledger to Carla Brunelli.}} | ||
'''Mission Acceptance''' | |||
Do whatever Carla asks of you, all right? | Do whatever Carla asks of you, all right? | ||
{{Ambush|'''Take {{Character}} down, boys!''' | |||
''Upon acceptance of the mission, there will be an ambush by [[Skulls]].''}} | |||
===== {{UL|Take ledger to Carla Brunelli}} ===== | |||
'''Unnecessary Solicitation''' | |||
You need to get that ledger to Carla! | |||
{{Mission Objective|Entrance=|Primary=Take ledger to Carla Brunelli|Secondary=|Additional=|Completion=}} | {{Mission Objective|Entrance=|Primary=Take ledger to Carla Brunelli|Secondary=|Additional=|Completion=}} | ||
{{Mission Briefing|Type=Briefing|Contact=Carla Brunelli|Text= | |||
Wow, this ledger is everything {{PAGENAME}} described and more! It seems that the [[The Family|Family]] has been supplying the Skulls with Superadine, and the Skulls are then selling it to the [[Trolls]], keeping the Family's nose clean. Lining up for the opposition, we've got the [[Hellions]], the [[Outcasts]], and the [[Warriors]]. It looks like the Warriors have a huge artifact trade going, and the Hellions and Outcasts are in on that action. | |||
I need you to get to [[Perez Park]] and start putting the hurt on both the Hellions and the Skulls. Hopefully you can get info on one of their headquarters. Then we can put a big dent in their organizations.}} | |||
===== {{UL|Locate gang headquarters}} ===== | |||
'''Unnecessary Solicitation''' | |||
Carla wanted you to start putting the hurt on both the Hellions and the Skulls in Perez Park. | |||
{{Mission Objective|Entrance=|Primary=Locate gang headquarters|Secondary=Defeat 20 Hellions and 20 Skulls|Additional=|Completion=One of the defeated thugs gave up the location of the Skulls' main base.}} | {{Mission Objective|Entrance=|Primary=Locate gang headquarters|Secondary=Defeat 20 Hellions and 20 Skulls|Additional=|Completion=One of the defeated thugs gave up the location of the Skulls' main base.}} | ||
===== {{UL|Defeat all gang members}} ===== | |||
'''Unnecessary Solicitation''' | |||
One of the Skulls rolled over? Excellent! Now that we know the location of their headquarters, you can show them who has the power in Paragon City! | |||
{{Mission Objective|Entrance=These cave walls resound with the sounds of gunfire and flame.|Primary=Defeat all gang members|Secondary=|Additional=|Completion=You took down the Skulls' base.}} | {{Mission Objective|Entrance=These cave walls resound with the sounds of gunfire and flame.|Primary=Defeat all gang members|Secondary=|Additional=|Completion=You took down the Skulls' base.}} | ||
'''Enemies''' | '''Enemies''' | ||
Line 119: | Line 237: | ||
{{Enemy Hellions}} | {{Enemy Hellions}} | ||
{{Enemy Skulls}} | {{Enemy Skulls}} | ||
'''Notable NPCs''' | |||
* Battalion {{Named|Faction=Hellions|Type=Damned}} (Boss) | |||
* Bonebreaker {{Named|Faction=Skulls|Type=Bone Daddy}} (Boss) | |||
* Clavicle {{Named|Faction=Skulls|Type=Bone Daddy}} (Boss) | |||
* Matchstick {{Named|Faction=Hellions|Type=Damned}} (Boss) | |||
{{NPC Text|type=villain|title=Hellions dialogue|text= | |||
'''Before Combat:''' | |||
:'''Hellion minion 1:''' ''This is the place, boys! Battalion is already here somewhere!'' | |||
:'''Hellion minion 2:''' ''What the? {{Character}}!'' | |||
'''Combat Start:''' | |||
:'''Hellion minion 1:''' ''Let's kick {{Character}} into next week!''}} | |||
{{NPC Text|type=villain|title=Hellions vs Skulls dialogue|text= | |||
'''Before Combat:''' | |||
:'''Matchstick:''' ''Time to pay!'' | |||
:'''Clavicle:''' ''Heck-ions is more like it!'' | |||
:'''Hellion minion 1:''' ''Man, those Skulls won't know what hit them!'' | |||
:'''Skulls minion 1:''' ''Rumble time!'' | |||
'''Combat Start:''' | |||
:'''Matchstick:''' ''Rrrraaaaggh!'' | |||
:'''Clavicle:''' ''Kill!'' | |||
:'''Hellion minion 1:''' ''I'm gonna mess you up!'' | |||
:'''Skulls minion 1:''' ''Ooo... new targets!''}} | |||
{{NPC Text|type=villain|title=Battalion dialogue|text= | |||
'''Before Combat:''' ''The Skulls won't know what hit them!''<br> | |||
'''Combat Start:''' ''Attack!''}} | |||
{{NPC Text|type=villain|title=Bonebreaker dialogue|text= | |||
'''Before Combat:''' ''Hellions are in our base, and {{Character}} too!''<br> | |||
'''Combat Start:''' ''Get them!''}} | |||
'''Debriefing''' | '''Debriefing''' | ||
You performed great in there. | You performed great in there, {{Character}}. The city and its people owe you a debt of gratitude! I don't know if you heard, but that ledger was stolen from Carla. It's a darn shame; the drug connections it described would have let us put away several ranking members of the Skulls, Trolls, and Family! | ||
You saved a MAGI mystic, took down those warring gang members, and greatly expanded our knowledge of how the gangs in Paragon City operate. | You saved a [[MAGI]] mystic, took down those warring gang members, and greatly expanded our knowledge of how the gangs in Paragon City operate. {{Character}}, nothing can diminish what you accomplished here. This was your greatest victory to date!<noinclude>[[Category:Story Arc Templates|Bonefire]]</noinclude> |
Latest revision as of 19:59, 7 October 2024
Merit Rewards: This activity awards 23 Reward Merits.
Bonefire (10-15)
Souvenir
Skulls bandana
You've kept the bandana of a defeated Skull as a souvenir of your crusade against the gangs of Paragon City. It's an adventure you've come to think of as:
Bonefire
When the Skulls made a move on the Hellions, you were on the scene to keep their battle off the streets. You also found a magical cloak in the Hellions base.
You took the cloak to Azuria, who was relieved to see you. One of the MAGI's employees had been kidnapped, and Azuria sent you to the rescue. When the battle was over, the rescued mystic had a story to tell. She had learned that the Hellions were working with two other gangs: the Outcasts of Steel Canyon and the Warriors of Talos Island. The three gangs were trying to flood the underworld with magical artifacts.
Your work against the gangs of Paragon City kicked up into high gear when you went to speak with Athena Currie about the Skulls. She asked you to break up a Skulls hideout. There you found a ledger which connected the Skulls, the Trolls, and the Family in a Superadine cartel. You took the ledger to Detective Carla Brunelli, a member of Paragon City's gang unit. At her direction, you went after the Skulls' main headquarters, and found yourself in the middle of another brutal gang fight. You defeated all the warring gang members and emerged victorious. However, the ledger had mysteriously disappeared from Carla's office, taking with it any hope of convicting the Family on drug charges.
Stop the gang war
Briefing
Hey there, Character. I heard a bad rumor today. It seems one of the Skull leaders, Marrowsnap, is leading a bunch of his guys into a known Hellion hideout. I'm afraid a conflict like that could spill out onto the streets and endanger the lives of our citizens. We need some hero presence down there to stop that gang war. Will you do it?
Mission Acceptance
Make sure that those two gangs know that their squabbles are being monitored!
Unnecessary Solicitation
I really need you to stop those two warring gangs!
Mission Objective(s)
The door hangs on its hinges. It looks like the Skulls have already made their entrance.
- Arrest all gang members, Look for clues
- Seek cause of gang war
You defeated the villains and found a mysterious cloak.
Notes
- The name of the cloak varies. Possible names include Robe of Cold Comfort and Cloak of Bitter Grace.
- The name of the enchantress who crafted the cloak varies. Possible names include Atsegine and Yanamahri.
Enemies
Notable NPCs
- Marrowsnap (Skulls Bone Daddy) (Boss)
- Pyromaniac (Hellions Fallen Buckshot) (Lieutenant)
- Jawbreaker (Skulls Death Head Buckshot) (Lieutenant)
This mystical robe was crafted by the enchantress Atsegine / Yanamahri. It carries her unique mystical signature.
Debriefing
This cloak clearly has some sort of mystical power. I wonder what the Hellions wanted with it.
It sounds like my suspicions were correct. The Skulls are looking to increase their turf. This could get bad.
Take the cloak to Azuria
Briefing
I'd like you to take that strange cloak you found to Azuria at MAGI. She may be able to tell us why the Skulls and Hellions were willing to go to battle over it.
Mission Acceptance
The Skulls might make a second attempt to get the cloak, so look out.
Take the cloak to Azuria
Unnecessary Solicitation
You told me you were going to deliver that cloak to the MAGI Office.
Mission Objective(s)
- Take the cloak to Azuria
Oh, Character, it's you! We need your help desperately! One of our enchantresses, Yanamahri, has been kidnapped by the Hellions! She's being held in an abandoned office in Kings Row. Will you please rescue her? While you're doing that, I'll examine this cloak you brought me.
You had better take this extra emergency teleporter, in case Yanamahri needs it.
Defeat gang leader and guards
Unnecessary Solicitation
Azuria asked you to rescue someone? Well, what are you waiting for? Get to it!
Mission Objective(s)
It's cold in here; the building hasn't been heated since it went out of business years ago.
- Defeat gang leader and guards
- Find missing mystic
You have rescued Yanamahri.
Notes
- The name of the enchantress varies. Possible names include Atsegine and Yanamahri.
Enemies
Notable NPCs
- Sizzle (Hellions Fallen Gunner) (Lieutenant)
- Burnscar (Hellions Damned) (Boss)
- Atsegine/Yanamahri (NPC Ally, Lieutenant)
When you rescued Yanamahri, she told you:
'Thank you so much. You can't imagine the threats they made! I did discover some interesting things. It seems that these Hellions are doing the bidding of another group. They, and another gang called the Outcasts, are working for the Warriors of Talos Island. For some reason, the Warriors want to flood Paragon City with minor magical items. I don't know what they are about, but it can't mean anything good for the city.'
Debriefing
Good job on getting Yanamahri out of there. You know, she crafted the Robe of Cold Comfort you recovered from the Hellions earlier. I wonder if they found her by tracing the mystical energy she transferred to that cloak?
The Hellions seem to be gearing up for a fight. They even went so far as to kidnap a MAGI mystic to tip the scales in their favor! Well, at least we have a good idea where they are getting their backing from now. Their connection to the Warriors' artifact trade is a secret worth knowing.
Take the message to Athena Currie
Briefing
You did a great job freeing Yanamahri from the Hellions, but it looks like our gang problems are just beginning. The Skulls are moving into Kings Row in force, and we need to step up the presence there. Will you take this message to my friend Athena Currie? She has friends on the police force; she should be able to get the extra people we need.
Mission Acceptance
Be sure to tell her to ask for some extra cops in Kings Row.
Talk to Athena Currie
Unnecessary Solicitation
Athena Currie is waiting for you.
Mission Objective(s)
- Talk to Athena Currie
If StoryArc Bonefire thinks it's important, I'll ask for some extra cops on patrol in Kings Row. I've been worried about the situation there as well. In fact, one of my informants gave me a tip on some Skull activity over in the old Hyperion Building. I'd like you to check it out for me. See if you can find out what they're up to over there.
Defeat Skull leader and guards
Unnecessary Solicitation
Athena Currie wanted you to check out the old Hyperion Building, so get to it.
Mission Objective(s)
It looks like Athena's source was right. This is definitely a hideout for the Skulls.
- Defeat Skull leader and guards
- Find evidence of Skull plan
You have defeated the Skulls and recovered some evidence.
Enemies
Notable NPCs
- Compound Fracture (Skulls Bone Daddy) (Boss)
This ledger contains records on drug manufacturing and sales. It belongs to a large group called the Superadine Connection, which includes the Skulls and the Skyway City Trolls. The group is presided over by the Family, a powerful gang from Independence Port.
Debriefing
Wow, this ledger you found is great! Looks like the Skulls' entire drug operation is summed up in here, along with their connections to the Trolls and the Family. Now, that's what I call juicy info! I am sure the police will love this.
It's starting to look like the Skulls and Hellions are coming together for a big clash of the pawns, Character.
Take the ledger to Carla Brunelli
Briefing
Carla Brunelli wants to see that ledger you took from the Skulls. She's on the gang task force here in Paragon City, and she's the best person to handle all this new info about the Skulls' Superadine connections. Do me a favor and take that ledger to Carla Brunelli.
Mission Acceptance
Do whatever Carla asks of you, all right?
Take ledger to Carla Brunelli
Unnecessary Solicitation
You need to get that ledger to Carla!
Mission Objective(s)
- Take ledger to Carla Brunelli
Wow, this ledger is everything StoryArc Bonefire described and more! It seems that the Family has been supplying the Skulls with Superadine, and the Skulls are then selling it to the Trolls, keeping the Family's nose clean. Lining up for the opposition, we've got the Hellions, the Outcasts, and the Warriors. It looks like the Warriors have a huge artifact trade going, and the Hellions and Outcasts are in on that action.
I need you to get to Perez Park and start putting the hurt on both the Hellions and the Skulls. Hopefully you can get info on one of their headquarters. Then we can put a big dent in their organizations.
Locate gang headquarters
Unnecessary Solicitation
Carla wanted you to start putting the hurt on both the Hellions and the Skulls in Perez Park.
Mission Objective(s)
- Locate gang headquarters
- Defeat 20 Hellions and 20 Skulls
One of the defeated thugs gave up the location of the Skulls' main base.
Defeat all gang members
Unnecessary Solicitation
One of the Skulls rolled over? Excellent! Now that we know the location of their headquarters, you can show them who has the power in Paragon City!
Mission Objective(s)
These cave walls resound with the sounds of gunfire and flame.
- Defeat all gang members
You took down the Skulls' base.
Enemies
Notable NPCs
- Battalion (Hellions Damned) (Boss)
- Bonebreaker (Skulls Bone Daddy) (Boss)
- Clavicle (Skulls Bone Daddy) (Boss)
- Matchstick (Hellions Damned) (Boss)
Debriefing
You performed great in there, Character. The city and its people owe you a debt of gratitude! I don't know if you heard, but that ledger was stolen from Carla. It's a darn shame; the drug connections it described would have let us put away several ranking members of the Skulls, Trolls, and Family!
You saved a MAGI mystic, took down those warring gang members, and greatly expanded our knowledge of how the gangs in Paragon City operate. Character, nothing can diminish what you accomplished here. This was your greatest victory to date!