Opportunity: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
(Created page with "__NOTOC__ __NOEDITSECTION__ {{wip}} left == Description == By carefully striking at their foes, Sentinels work towards creating opportunistic...")
 
(write a description that's better than nothing)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
__NOTOC__ __NOEDITSECTION__
__NOTOC__ __NOEDITSECTION__
{{wip}}
{{incomplete}}
[[File:Inherent targetlock.png|left]]
[[File:Inherent TargetLock.png|left]]


== Description ==
== Description ==
Line 7: Line 7:


== Detail ==
== Detail ==
{{missing}}
Sentinels' attacks inflict a small defence and resistance debuff on any enemy. A Sentinel's "Opportunity" bar will fill up as the Sentinel attacks; when full, the Sentinel can use either their first or second primary power to inflict a much larger resistance debuff on a single target. If the first power was used, the Sentinel's own damage is increased; if the second was used, the Sentinel's health and endurance increases as they attack subsequently. In either case the boost lasts for 15 seconds.


== Reference ==
== Reference ==

Latest revision as of 13:51, 23 August 2022

Inherent TargetLock.png

Description

By carefully striking at their foes, Sentinels work towards creating opportunistic attacks that can weaken their foes or grant themselves a chance to recoup. Any enemy that a Sentinel focuses attacks on will be easier to hit and will suffer an additional 5% damage from incoming attacks. Multiple Sentinels can work together to make this effect stronger. Occasionally, the Sentinel may find an extreme vulnerability in a target that can be exploited to deliver up to 25% additional damage against it for a limited time. Only one such extreme vulnerability may be exploited at a time.

Detail

Sentinels' attacks inflict a small defence and resistance debuff on any enemy. A Sentinel's "Opportunity" bar will fill up as the Sentinel attacks; when full, the Sentinel can use either their first or second primary power to inflict a much larger resistance debuff on a single target. If the first power was used, the Sentinel's own damage is increased; if the second was used, the Sentinel's health and endurance increases as they attack subsequently. In either case the boost lasts for 15 seconds.

Reference

+++ Missing Information +++

See Also