Echo Plaza: Difference between revisions
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{{Zone | {{Zone | ||
|Zone Name=Echo Plaza | |Zone Name=Echo Plaza | ||
|Splash Image=Echoplaza.png | |Splash Image=Echoplaza.png | ||
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|Exploration Badges=''none'' | |Exploration Badges=''none'' | ||
|Plaques=''none'' | |Plaques=''none'' | ||
|Day Jobs=[[Fashion Designer]], | |Day Jobs=[[Fashion Designer]], [[Caregiver]] / [[Pain Specialist]], [[Monitor Duty]] | ||
|Enemies=''none'' | |Enemies=''none'' | ||
|Connecting Zones= | |Connecting Zones= | ||
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== Events == | == Events == | ||
Echo Plaza was added to Homecoming: City of Heroes in [[Issue 27]]. It is a co-op event zone with no encounters, trainers, or missions available. The purpose of Echo Plaza is | Echo Plaza was added to Homecoming: City of Heroes in [[Issue 27]]. It is a co-op event zone with no encounters, trainers, or missions available. The purpose of Echo Plaza is social events such as costume contests, [[Giant Monster]] summoning by GMs, and other activities intended for large audiences. The former location of Homecoming-run costume contests, [[Kallisti Wharf]], may be used for some other purpose. | ||
As with any Shadow Shard setting, flying off the edge of an island and falling past a map "floor threshold" will result in teleporting to a safe landing spot. | As with any Shadow Shard setting, flying off the edge of an island and falling past a map "floor threshold" will result in teleporting to a safe landing spot. | ||
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* NE: Unnamed Pavilion with a giant Drenched Donuts "donut sign". | * NE: Unnamed Pavilion with a giant Drenched Donuts "donut sign". | ||
* E: Nemesis Vehicles with drillers and rocket horses. | * E: Nemesis Vehicles with drillers and rocket horses. | ||
* SE: | * SE: Crashed Rikti Dropships and Vanguard Control Tower. | ||
* SW: Carnival of Shadows Tents and Giant Mask. | * SW: Carnival of Shadows Tents and Giant Mask. | ||
* W: Atlas Park City Hall, pre Issue 21. | * W: Atlas Park City Hall, pre Issue 21. | ||
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== Day Jobs == | == Day Jobs == | ||
{{Day job locations | |||
{{ | | Caregiver | ||
| Fashion Designer | |||
| Monitor Duty | |||
}} | |||
== Transfer Points == | |||
'''All''' | |||
* [[Pocket D]] (East Pavilion, enter the truck.) | * [[Pocket D]] (East Pavilion, enter the truck.) | ||
* [[TUNNEL]] (East Pavilion, next to Base Portal.) | * [[TUNNEL]] (East Pavilion, next to Base Portal.) |
Latest revision as of 02:22, 3 March 2024
- Trainers:
- none
- Trial / TF Contacts:
- none
- Events:
- none
- Exploration Badges:
- none
- Plaque Badges:
- none
- Day Jobs:
- Fashion Designer, Caregiver / Pain Specialist, Monitor Duty
- Enemies:
- none
- Connecting Zones:
- Pocket D
- Transits:
- Base Portal, TUNNEL
Overview
In the vast emptiness of the Shadow Shard, there is a peculiar cluster of debris; discarded attempts at remaking things the Ravager has seen in all the dimensions that he has consumed. One of Rularuu's aspects, Uuralur the Mirror, has organized some of the larger pieces into an area called the Garden of Memories, either out of remorse or for amusement, and populated it with Reflections from the original inhabitants. Not all of these testaments to extinguished life saw use in Uuralur's Garden; some of them were cast off even further into the cold Outer Reaches of the Shard.
One of these disowned pieces is a large Roman-style Colosseum, considered unworthy of Uraluur's vision. First discovered by the Shadow Shard Expeditionary Force under the leadership of Justin Augustine, it has no activity from the various Soldiers of Rularuu; mostly due to its remote location, but also because the Ravager would rather forget the memories tied to this place. Considered a brief respite during the long expedition, it was filed away in Justin's report as a potential location for Mole Point Echo and never visited again.
That is, until nearing the occasion of Paragon City's 198th anniversary, when a former member of the Shadow Shard Expeditionary Force was enjoying a few pints in Pocket D and described the place in detail, mentioning the bizarre clash of pieces from different dimensions. After an hour of raucous argument, other patrons and management came to the same conclusion: nothing would come of this until someone "put up or shut up". With the wild stories from the inebriated soldier fresh in everyone's minds, patrons politely asked DJ Zero to open a passage to it, if it could be done. After promising that they would "party hard" and leave their conflicts and troubles at the door, DJ Zero agreed to locate it and open a gateway. It is unclear how long the traffic into this corner of the Shadow Shard will be tolerated by Rularuu, but until then, Echo Plaza is open for business.
Events
Echo Plaza was added to Homecoming: City of Heroes in Issue 27. It is a co-op event zone with no encounters, trainers, or missions available. The purpose of Echo Plaza is social events such as costume contests, Giant Monster summoning by GMs, and other activities intended for large audiences. The former location of Homecoming-run costume contests, Kallisti Wharf, may be used for some other purpose.
As with any Shadow Shard setting, flying off the edge of an island and falling past a map "floor threshold" will result in teleporting to a safe landing spot.
Contacts
None.
Trainers
None.
Notable NPCs
None.
Stores
Permanent
The North Pavilion houses an Icon Costume area. The South Pavilion has a Combat Medic (inspiration store), a P2W Vendor for Prestige Powers, and respawn beds for defeated characters.
Luna is also present near the TUNNEL portal for past Anniversary badge sales. This is the only location Praetorian Characters can visit her until choosing a side on or before Level 20.
Temporary
None
Neighborhoods
There are no neighborhoods explicitly marked on the Echo Plaza map. There are a number of 'themed' islands that players can visit, but serve mostly as backdrop:
- NW: 5th Column Mek Man, giant, and deactivated.
- N: Arachnos Statue and converted City Hall from Recluse's Victory.
- NE: Unnamed Pavilion with a giant Drenched Donuts "donut sign".
- E: Nemesis Vehicles with drillers and rocket horses.
- SE: Crashed Rikti Dropships and Vanguard Control Tower.
- SW: Carnival of Shadows Tents and Giant Mask.
- W: Atlas Park City Hall, pre Issue 21.
Badges
No badges present at this time.
Day Jobs
You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
You spend your free time perfecting your costume earning the Fashion Designer Day Job. Logging out at a Tailor will earn you a discount to Tailor fees, when you log back in, for a short time.
Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you charges for your Base Teleporter power.
Transfer Points
All
A Base Portal is present in the zone at the East Pavilion. At this time there is no Teleport Beacon to enter from a base.