Umbral Aura: Difference between revisions

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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=UmbralAura_Absorption.png|Power=Absorption|Level=1|Effect=Auto: Self +Res(Energy, Neg)|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_Absorption.png|Power=Absorption|Level=1|Effect=Auto: Self +Res(Energy, Neg)|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_GravityShield.png|Power=Gravity Shield|Level=2|Effect=Toggle: Self +Res(Smash, Lethal)|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_GravityShield.png|Power=Gravity Shield|Level=1|Effect=Toggle: Self +Res(Smash, Lethal)|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_OrbitingDeath.png|Power=Orbiting Death|Level=4|Effect=Toggle: PBAoE, Minor DoT(Neg)|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_OrbitingDeath.png|Power=Orbiting Death|Level=4|Effect=Toggle: PBAoE, Minor DoT(Neg)|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_PenumbralShield.png|Power=Penumbral Shield|Level=10|Effect=Toggle: +Res(Fire, Cold, Toxic)|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_PenumbralShield.png|Power=Penumbral Shield|Level=10|Effect=Toggle: +Res(Fire, Cold, Toxic)|Border=1}}
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{{Powers_LevelRow|Icon=UmbralAura_StygianCircle.png|Power=Stygian Circle|Level=22|Effect=PBAoE, Self +HP(Special), +End|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_StygianCircle.png|Power=Stygian Circle|Level=22|Effect=PBAoE, Self +HP(Special), +End|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_NebulousForm.png|Power=Nebulous Form|Level=24|Effect=Toggle: Self Intangible, +Jump|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_NebulousForm.png|Power=Nebulous Form|Level=24|Effect=Toggle: Self Intangible, +Jump|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_ShadowSlip.png|Power=Shadow Slip|Level=24|Effect=PBAoE, Foe Teleport|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_ShadowSlip.png|Power=Shadow Slip|Level=26|Effect=PBAoE, Foe Teleport|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_InkyAspect.png|Power=Inky Aspect|Level=28|Effect=PBAoE, Foe Disorient, Self -HP|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_InkyAspect.png|Power=Inky Aspect|Level=28|Effect=PBAoE, Foe Disorient, Self -HP|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_StygianReturn.png|Power=Stygian Return|Level=35|Effect=Self Rez, Special|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_StygianReturn.png|Power=Stygian Return|Level=30|Effect=Self Rez, Special|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_Eclipse.png|Power=Eclipse|Level=38|Effect=PBAoE, Foe -End, -Rec; Self +End, +Res(All DMG)|Border=1}}
{{Powers_LevelRow|Icon=UmbralAura_Eclipse.png|Power=Eclipse|Level=32|Effect=PBAoE, Foe -End, -Rec; Self +End, +Res(All DMG)|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
=== [[File:UmbralAura_Absorption.png]] Absorption ===
=== [[File:UmbralAura_Absorption.png]] Absorption ===
Kheldians have a natural mild resistant to Energy and Negative Energy damage. This is an auto power that is always on and costs no Endurance.
Kheldians have a natural mild resistant to Energy and Negative Energy damage. This Auto power is always on and costs no Endurance.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 1 (Warshade)}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 1 (Warshade)}}
{{PowerBlock_Effects|Auto, Self: +Resistance(Energy, Negative)}}
{{PowerBlock_Effects|Auto: Self +Resistance(Energy, Negative)}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Sets|{{Set Resist Damage}}}}
{{PowerBlock_Sets|{{Set Resist Damage}}}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}}
{{PowerBlock_Effects|Ranged (Targeted AoE)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe Taunt}}
{{PowerBlock_Blank|Foe Taunt}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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==== [[File:UmbralAura EssenceDrain.png|24px]] Black Dwarf Drain ====
==== [[File:UmbralAura EssenceDrain.png|24px]] Black Dwarf Drain ====
You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced. This power can only be used in Black Dwarf form.
You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced. This power is only available while in Black Dwarf form.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Negative)}}
{{PowerBlock_Damage|Moderate(Negative)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}}
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{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Healing}}}}
{{PowerBlock_Blank|{{Set Healing}}}}
{{PowerBlock_Blank|{{Set Accurate Healing}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Accurate Healing}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


==== [[File:UmbralAura BlackDwarfMire.png|24px]] Black Dwarf Mire ====
==== [[File:UmbralAura BlackDwarfMire.png|24px]] Black Dwarf Mire ====
Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit.
Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Negative)}}
{{PowerBlock_Damage|Moderate(Negative)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}}
{{PowerBlock_Effects|PBAoE}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe -Recharge, -Speed}}
{{PowerBlock_Blank|Foe -Recharge, -Speed}}
{{PowerBlock_Blank|Self +Damage, +To Hit}}
{{PowerBlock_Blank|Self +Damage, +Accuracy}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Heavy (Negative/Smashing)}}
{{PowerBlock_Damage|Heavy(Negative/Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}}
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{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Recharge}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Smashing/Negative)}}
{{PowerBlock_Damage|Moderate(Smashing/Negative)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 20 (Warshade) with [[File:UmbralAura_BlackDwarf.png|18px]] Black Dwarf}}
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{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}
</blockquote>
</blockquote>


=== [[File:UmbralAura_Eclipse.png]] Eclipse ===
=== [[File:UmbralAura_Eclipse.png]] Eclipse ===
The dark Nictus power allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Endurance of all nearby enemies and add to your own. It will also increase your resistance to all damage. The more foes affected, the more Endurance and Damage Resistance you will gain. Affected foes are unable to recover Endurance for a while.  
The dark Nictus power allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Endurance of all nearby enemies and add to your own. It will also increase your resistance to all damage. The more foes affected, the more Endurance and Damage Resistance you will gain. Affected foes are unable to recover Endurance for a short while.  


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 38 (Warshade)}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 32 (Warshade)}}
{{PowerBlock_Effects|Melee(Area of Effect)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe: -Endurance, -Recovery}}
{{PowerBlock_Blank|Foe -Endurance, -Recovery}}
{{PowerBlock_Blank|Self +Endurance, +Resistance(All Damage)}}
{{PowerBlock_Blank|Self +Endurance, +Resistance(All Damage)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 2 (Warshade)}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 1 (Warshade)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smash, Lethal)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
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{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 28 (Warshade)}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 28 (Warshade)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe: Disorient}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Blank|Self: -Health}}
{{PowerBlock_Blank|Self -MaxHealth}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 24 (Warshade)}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 24 (Warshade)}}
{{PowerBlock_Effects|Toggle: Self Intangible}}
{{PowerBlock_Effects|Toggle: Self Intangible, +Jump}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Jump}}}}
{{PowerBlock_Blank|{{Enhance Jump}}}}
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=== [[File:UmbralAura_OrbitingDeath.png]] Orbiting Death ===
=== [[File:UmbralAura_OrbitingDeath.png]] Orbiting Death ===
You surround yourself with orbiting particles and dark matter that will continually cause Negative Energy damage any nearby foes.
You surround yourself with orbiting particles and dark matter that will continually cause Negative Energy damage to any nearby foes.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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{{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 14 (Warshade)}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 14 (Warshade)}}
{{PowerBlock_Effects|Toggle: Self Stealth}}
{{PowerBlock_Effects|Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize)}}
{{PowerBlock_Blank|Self: +Defense, +Perception}}
{{PowerBlock_Blank|Self: +Resistance(Immobilize)}}
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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=== [[File:UmbralAura_ShadowSlip.png]] Shadow Slip ===
=== [[File:UmbralAura_ShadowSlip.png]] Shadow Slip ===
Shadow Slip allows you to teleport very long distances, even across city zones. Activating this power will bring up a menu that allows the user to choose which zone they'll teleport to.
Shadow Slip teleports enemies from up to 100ft away into melee range of the caster.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 24 (Warshade)}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 26 (Warshade)}}
{{PowerBlock_Effects|Long Range Teleport}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|Foe Teleport}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
{{PowerBlock_Blank|{{Enhance Recharge Rate}}}}
{{PowerBlock_Sets|-}}
{{PowerBlock_Sets|None}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:UmbralAura_StygianCircle.png]] Stygian Circle ===
=== [[File:UmbralAura_StygianCircle.png]] Stygian Circle ===
You can tap into your Nictus power to drain the remaining essence of all nearby defeated foes to heal yourself, and recover Endurance. The more defeated foes affected, the more you will be healed. Additionally, the more powerful the defeated foe you drain, the more health you will recover.
You can tap into your Nictus power to drain the remaining essence of all nearby defeated foes to heal yourself, and recover Endurance. The more defeated foes affected, the more you will be healed. Additionally, the more powerful the defeated foes you drain, the more health you will recover.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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{{PowerBlock_Damage|Moderate}}
{{PowerBlock_Damage|Moderate}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 35 (Warshade)}}
{{PowerBlock_Level|[[File:Archetypeicon warshade.png|18px]] 30 (Warshade)}}
{{PowerBlock_Effects|Self Rez, Special}}
{{PowerBlock_Effects|Self Ressurect, Special}}
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
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{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Healing}}}}
{{PowerBlock_Blank|{{Set Healing}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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[[Category:Power Sets]]
[[Category:Power Sets]]
[[Category:Warshade Secondary]]
[[Category:Kheldian Lore]]
[[Category:Kheldian Lore]]

Latest revision as of 09:58, 6 February 2024

Overview

ParagonMarket ArchetypeEpic Warshade.png

Umbral Aura is the secondary power set for Warshades

"Warshades can generate Dark Fields to give themselves incredible defensive capabilities."

Power Table

The Umbral Aura power set is the secondary set for Warshades. The following table shows the level at which each power is available:

Power Level Effect
Absorption 1 Auto: Self +Res(Energy, Neg)
Gravity Shield 1 Toggle: Self +Res(Smash, Lethal)
Orbiting Death 4 Toggle: PBAoE, Minor DoT(Neg)
Penumbral Shield 10 Toggle: +Res(Fire, Cold, Toxic)
Shadow Cloak 14 Toggle: Self Stealth, +DEF, +Perception +Res(Immob)
Twilight Shield 16 Toggle: +Res(Energy, Neg)
Black Dwarf 20 Toggle: Shapeshift, Special
Stygian Circle 22 PBAoE, Self +HP(Special), +End
Nebulous Form 24 Toggle: Self Intangible, +Jump
Shadow Slip 26 PBAoE, Foe Teleport
Inky Aspect 28 PBAoE, Foe Disorient, Self -HP
Stygian Return 30 Self Rez, Special
Eclipse 32 PBAoE, Foe -End, -Rec; Self +End, +Res(All DMG)

Powers

UmbralAura Absorption.png Absorption

Kheldians have a natural mild resistant to Energy and Negative Energy damage. This Auto power is always on and costs no Endurance.

Minimum Level Archetypeicon warshade.png 1 (Warshade)
Effects Auto: Self +Resistance(Energy, Negative)
Enhancements Enhance Damage Resistance
Set Categories Resist Damage

UmbralAura BlackDwarf.png Black Dwarf

Kheldians are masters of energy and matter. A Warshade can transform into a massive unstoppable essence draining beast known as a Black Dwarf. When you choose this power, you will have access to 6 other powers that can only be used while in this form. You will not be able to use any other powers while in Black Dwarf form. Black Dwarf has awesome resistance to all damage except Psionics, as well as controlling effects. Black Dwarf also has improved HP and Endurance Recovery, but is limited to melee attacks.

Kheldian BlackDwarf.jpg
Recharge Fast
Minimum Level Archetypeicon warshade.png 20 (Warshade)
Effects Toggle: Shapeshift, Special
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Enhance Jump
Enhance Damage Resistance
Set Categories Resist Damage
Leaping & Sprints
Endurance Modification
Universal Travel

UmbralAura Antagonize.png Black Dwarf Antagonize

This power attracts the attention of a foe and all those around him. Use this to pull villains off of an ally in trouble. An Accuracy check is required to Taunt enemy players, but is not needed against critter targets.

Recharge Slow
Minimum Level Archetypeicon warshade.png 20 (Warshade) with UmbralAura BlackDwarf.png Black Dwarf
Effects Ranged (Targeted Area of Effect)
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

UmbralAura EssenceDrain.png Black Dwarf Drain

You tap the primal forces of your Nictus power to create an Essence Draining conduit between a foe and yourself. This will transfer Hit Points from your enemy to yourself. Foes drained in this manner have their attack and movement speed reduced. This power is only available while in Black Dwarf form.

Damage Moderate(Negative)
Recharge Slow
Minimum Level Archetypeicon warshade.png 20 (Warshade) with UmbralAura BlackDwarf.png Black Dwarf
Effects Melee
Foe -Recharge, -Speed
Self Heal
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Slow
Set Categories Melee Damage
Healing/Absorb
Accurate Healing
Slow Movement
Universal Damage

UmbralAura BlackDwarfMire.png Black Dwarf Mire

Black Dwarf Mire can drain the essence of all nearby foes, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy.

Damage Moderate(Negative)
Recharge Very Long
Minimum Level Archetypeicon warshade.png 20 (Warshade) with UmbralAura BlackDwarf.png Black Dwarf
Effects Point Blank Area of Effect
Foe -Recharge, -Speed
Self +Damage, +Accuracy
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Set Categories Melee AoE Damage
Slow Movement
Universal Damage

UmbralAura BlackDwarfSmite.png Black Dwarf Smite

Black Dwarf Smite is powerful melee attack that can often Disorient or Knock Down opponents. Black Dwarf Smite can also bring down fliers, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form.

Damage Heavy(Negative/Smashing)
Recharge Moderate
Minimum Level Archetypeicon warshade.png 20 (Warshade) with UmbralAura BlackDwarf.png Black Dwarf
Effects Melee
Foe -Recharge, -Speed, -Fly, -Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Slow
Enhance Disorient Duration
Set Categories Melee Damage
Knockback
Slow Movement
Stuns
Universal Damage

UmbralAura TeleportSelf.png Black Dwarf Step

Black Dwarfs can Teleport long distances. Black Dwarf Step has no recharge time, and can be reactivated without pause, as long as you have Endurance.

Recharge None
Minimum Level Archetypeicon warshade.png 20 (Warshade) with UmbralAura BlackDwarf.png Black Dwarf
Effects Ranged (Location)
Self Teleport
Enhancements Reduce Endurance Cost
Enhance Range
Set Categories Teleport
Universal Travel

UmbralAura BlackDwarfStrike.png Black Dwarf Strike

The Black Dwarf Strike is a moderate melee attack that releases Nictus Dark Energy on impact, which can Knock Down foes, and slows a targets attack and movement speed. This power is only available while in Black Dwarf Form.

Damage Moderate(Smashing/Negative)
Recharge Fast
Minimum Level Archetypeicon warshade.png 20 (Warshade) with UmbralAura BlackDwarf.png Black Dwarf
Effects Melee
Foe -Recharge, -Speed, Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Slow
Set Categories Melee Damage
Knockback
Slow Movement
Universal Damage

UmbralAura Eclipse.png Eclipse

The dark Nictus power allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Endurance of all nearby enemies and add to your own. It will also increase your resistance to all damage. The more foes affected, the more Endurance and Damage Resistance you will gain. Affected foes are unable to recover Endurance for a short while.

Recharge Very Long
Minimum Level Archetypeicon warshade.png 32 (Warshade)
Effects Point Blank Area of Effect
Foe -Endurance, -Recovery
Self +Endurance, +Resistance(All Damage)
Enhancements Enhance Accuracy
Enhance Endurance Modification
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Endurance Modification

UmbralAura GravityShield.png Gravity Shield

When you toggle on Gravity Shield, you become highly resistant to Smashing and Lethal damage, deflecting away such physical attacks.

Recharge Fast
Minimum Level Archetypeicon warshade.png 1 (Warshade)
Effects Toggle: Self +Resistance(Smashing, Lethal)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

UmbralAura InkyAspect.png Inky Aspect

Inky Aspect allows you to sacrifice some of your own Hit Points to keep enemies near you Disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.

Recharge Moderate
Minimum Level Archetypeicon warshade.png 28 (Warshade)
Effects Point Blank Area of Effect
Foe Disorient
Self -MaxHealth
Enhancements Enhance Accuracy
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Stuns

UmbralAura NebulousForm.png Nebulous Form

You can Phase Shift to become out of sync with normal space. Although you do not become completely invisible, you are translucent and hard to see. You are intangible, and cannot affect or be affected by those in normal space. Even gravity has a weak hold on you. You can jump great distances while in Nebulous Form. However, after 30 seconds the phase out effect will wear off. 30 seconds later, if this power is still active the user will become phased out once again. Cannot be used with Rest.

Recharge Moderate
Minimum Level Archetypeicon warshade.png 24 (Warshade)
Effects Toggle: Self Intangible, +Jump
Enhancements Reduce Endurance Cost
Enhance Jump
Increase Attack Rate
Set Categories Leaping & Sprints
Universal Travel

UmbralAura OrbitingDeath.png Orbiting Death

You surround yourself with orbiting particles and dark matter that will continually cause Negative Energy damage to any nearby foes.

Damage Minor Damage over Time(Negative)
Recharge Fast
Minimum Level Archetypeicon warshade.png 4 (Warshade)
Effects Toggle: Point Blank Area of Effect
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee AoE Damage
Universal Damage

UmbralAura PenumbralShield.png Penumbral Shield

When you toggle on Penumbral Shield, you become highly resistant to Fire, Cold, and Toxic damage.

Recharge Fast
Minimum Level Archetypeicon warshade.png 10 (Warshade)
Effects Toggle: Self +Resistance(Fire, Cold, Toxic)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

UmbralAura ShadowCloak.png Shadow Cloak

You surround yourself with shadowy particles that bend the light around you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Shadow Cloak grants you a bonus to Defense and some protection from Immobilization. Shadow Cloak also allows you to see things in a new light, allowing you to better see stealthy foes. Unlike some stealth powers, Shadow Cloak has no movement penalty. Shadow Cloak will not work with any other form of Concealment power such as Shadow Fall or Steamy Mist.

Recharge Slow
Minimum Level Archetypeicon warshade.png 14 (Warshade)
Effects Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

UmbralAura ShadowSlip.png Shadow Slip

Shadow Slip teleports enemies from up to 100ft away into melee range of the caster.

Recharge Long
Minimum Level Archetypeicon warshade.png 26 (Warshade)
Effects Point Blank Area of Effect
Foe Teleport
Enhancements Enhance Accuracy
Reduce Endurance Cost
Increase Attack Rate
Set Categories None

UmbralAura StygianCircle.png Stygian Circle

You can tap into your Nictus power to drain the remaining essence of all nearby defeated foes to heal yourself, and recover Endurance. The more defeated foes affected, the more you will be healed. Additionally, the more powerful the defeated foes you drain, the more health you will recover.

Recharge Slow
Minimum Level Archetypeicon warshade.png 22 (Warshade)
Effects Point Blank Area of Effect
Self +Health(Special), +Endurance
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb
Endurance Modification

UmbralAura StygianReturn.png Stygian Return

Should you fall in battle, your Stygian Return can drain the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more Hit Points and Endurance are restored to you. Stygian Return will actually leave you invulnerable for a brief time, and protected from XP Debt for 90 seconds. There must be at least one foe nearby to fuel the Transfer and revive yourself.

Damage Moderate
Recharge Very Long
Minimum Level Archetypeicon warshade.png 30 (Warshade)
Effects Self Ressurect, Special
Enhancements Enhance Damage
Enhance Heal
Increase Attack Rate
Set Categories Melee AoE Damage
Healing/Absorb
Universal Damage

UmbralAura TwilightShield.png Twilight Shield

When you toggle on Twilight Shield, You become highly resistant to Energy and Negative Energy damage.

Recharge Fast
Minimum Level Archetypeicon warshade.png 16 (Warshade)
Effects Toggle: Self +Resistance(Energy, Negative)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links