Sonic Assault: Difference between revisions

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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Light Damage over Time(Smashing/Energy)}}
{{PowerBlock_Damage|Moderate Damage over Time(Smashing/Energy)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 4 (Dominator)}}
{{PowerBlock_Level|[[File:V_archetypeicon_dominator.png|18px]] 4 (Dominator)}}
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{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
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== Historical ==
== Historical ==
{{historical|type=section|reason=change}}
{{historical|type=section|reason=change}}
* This set was added to the game for [[Dominator]]s in [[Issue 27 Page 4|Issue 24, Page 4]].
* This set was added to the game for [[Dominator]]s in [[Issue 27 Page 4|Issue 27, Page 4]].


== External Links ==
== External Links ==

Latest revision as of 13:25, 30 March 2023

Overview

Sonic Assault is a secondary power set for Dominators.

"Sonic Assault lets you use the power of sound waves to damage and weaken your foes."

Power Table

The Sonic Assault power set is available as a secondary set for Dominators. The following table shows the level at which each power is available:

Power Level Effect
Shriek 1 Ranged, Light DMG(Smash/Energy), Foe -Res
Strident Echo 1 Melee, High DMG(Smash/Energy), Foe Chance for Hold
Scream 4 Ranged, Moderate DoT(Smash/Energy), Foe -Res
Shockwave 10 Ranged (Cone), Light DMG(Smash/Energy), Foe Knockback
Bass Boost 16 Self +Special, +DMG(All)
Defeaning Wave 20 Melee (AoE), Light DMG(Sonic/Energy), Foe Chance for Hold
Disruption Aura 24 Toggle: Foe -Res
Shout 28 Ranged, Superior DMG(Smash/Energy), Foe -Res(All)
Earsplitter 30 Melee, Extreme DMG(Smash/Energy), Foe Chance for Hold

Powers

SonicManipulation PowerUp.png Bass Boost

Boosts the damage and secondary effects of your powers. Your powers' effects like Heals, Defense Buffs, Endurance Drains, Disorients, Holds, Immobilizes and more, are all improved. The effect of Bass Boost lasts a short while, and only the next couple of attacks will be boosted.

Recharge Long
Minimum Level V archetypeicon dominator.png 16 (Dominator)
Effects Self +Special, +Damage(All)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories None

SonicManipulation DeafeningCry.png Deafening Wave

You create a large field of sonic waves, causing damage to all foes around you. It has a moderate chance of causing migraines, leaving them shaking in pain and helpless.

Damage Light(Sonic/Energy)
Recharge Slow
Minimum Level V archetypeicon dominator.png 20 (Dominator)
Effects Point Blank Area of Effect
Foe Chance for Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Increase Attack Rate
Set Categories Melee AoE Damage
Holds
Universal Damage

SonicManipulation DisruptionAura.png Disruption Aura

You emit a constant wave of sonic energy around yourself, weakening the Damage Resistance of all nearby foes.

Recharge Moderate
Minimum Level V archetypeicon dominator.png 24 (Dominator)
Effects Toggle: Foe -Resistance
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories None

SonicManipulation Earsplitter.png Earsplitter

You generate an earsplitting sound wave right in the face of your foe, inflicting great damage. It has a good chance of causing a migraine, leaving them shaking in pain and helpless.

Damage Extreme(Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon dominator.png 30 (Dominator)
Effects Melee
Foe Chance for Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Increase Attack Rate
Set Categories Melee Damage
Holds
Universal Damage

SonicManipulation Scream.png Scream

Your Scream can cause serious damage to a target. This power applies Extended Sonic Vibrations that lower resistance for 10s.

Damage Moderate Damage over Time(Smashing/Energy)
Recharge Fast
Minimum Level V archetypeicon dominator.png 4 (Dominator)
Effects Ranged
Foe -Resistance
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

SonicManipulation Shockwave.png Shockwave

You can call forth a tremendous Shockwave that can knock back foes and deal some Smashing damage in a wide cone area.

Damage Light(Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon dominator.png 10 (Dominator)
Effects Ranged (Cone)
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback
Universal Damage

SonicManipulation Shout.png Shout

You blast your foe with a tremendous Shout, damaging them. This power applies Prolonged Sonic Vibrations that lower resistance for 12s.

Damage Superior(Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon dominator.png 28 (Dominator)
Effects Ranged
Foe -Resistance(All)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

SonicManipulation Shriek.png Shriek

You let forth a quick Shriek, damaging your target. This power applies Short Sonic Vibrations that lower resistance for 8s.

Damage Light(Smashing/Energy)
Recharge Very Fast
Minimum Level V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Foe -Resistance
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

SonicManipulation StridentEcho.png Strident Echo

Strident Echo deals high damage over time. It has a low chance of causing a migraine, leaving the target shaking in pain and helpless.

Damage High(Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon dominator.png 1 (Dominator)
Effects Melee
Foe Chance for Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Increase Attack Rate
Set Categories Melee Damage
Holds
Universal Damage

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links