Playerlocale (Slash Command): Difference between revisions

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==Slash command==
 
{{SlashCommandArticle|command=playerlocale|options=number|note=Changes the locale of a player.}}
{{bindcommand|playerlocale|number}}
:Changes the locale of a player.
 
<span style="color:red">NON-FUNCTIONAL</span>


* '''Number''' is the desired Locale Id
* '''Number''' is the desired Locale Id
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{| class=wikitable style="border-style: solid black; border-width: 2px;border-color: black"
{| class=wikitable style="border-style: solid black; border-width: 2px;border-color: black"
|-
|-
|<span style="color:red">Active, but it appears every locale other than English has been disabled.</span>  
|<span style="color:red">Active, but only the English locale works.</span>  
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It's possible that the devs have disabled any locale other than English in order to reduce needed resources and support. Mere conjecture, however.
It's possible that the devs have disabled any locale other than English in order to reduce needed resources and support. Mere conjecture, however.
==Example==
/playerlocale 0

Latest revision as of 21:43, 28 December 2022

playerlocale number

Changes the locale of a player.

NON-FUNCTIONAL

  • Number is the desired Locale Id
Active, but only the English locale works.


Table of Locale IDs:

0 - English "en"
1 - Test "test"
2 - ChineseTraditional "zh"
3 - Korean "ko"
4 - Japanese "ja"
5 - German "de"
6 - French "fr"
7 - Spanish "es"


Notes: The locale sets the language and other locale defaults.

The default locale of the game is English, and Index 0 is used as the default locale. /playerlocale takes an integer as an argument, and locales have been indexed and assigned a number.

The command will accept 0 as an argument. However, it appears any argument other than 0 returns "Invalid locale".

It's possible that the devs have disabled any locale other than English in order to reduce needed resources and support. Mere conjecture, however.


Example

/playerlocale 0