Showfps (Slash Command): Difference between revisions
Jump to navigation
Jump to search
BlackSpectre (talk | contribs) No edit summary |
BlackSpectre (talk | contribs) No edit summary |
||
(2 intermediate revisions by the same user not shown) | |||
Line 10: | Line 10: | ||
==Example== | ==Example== | ||
/showfps 1 | /showfps 1 | ||
== See Also == | |||
* {{slashcommand|showfps}} | |||
* {{slashcommand|graphfps}} | |||
* {{slashcommand|netgraph}} | |||
* {{slashcommand|stopinactivedisplay}} | |||
* {{slashcommand|MaxInactiveFps}} | |||
* {{slashcommand|Maxfps}} | |||
Latest revision as of 19:59, 29 February 2024
Slash Command
/showfps [0-3]
Displays the client's current framerate measured every decimal seconds.
- /showfps 0 will display the camera's POS and PYR coordinates, useful for demo editors and for finding badges and such. In first-person mode, the camera coordinates will match your character's location, except for the height.
- /showfps 1 will display only the FPS
- /showfps 2 will display the CAM POS and PYR under the FPS
- /showfps 3 will display the CAM POS and PYR in large type at the left of the screen.
Example
/showfps 1
See Also